/* * Copyright (C) 2016+ AzerothCore , released under GNU AGPL v3 license, you may redistribute it * and/or modify it under version 3 of the License, or (at your option), any later version. */ #include "WarriorPullStrategy.h" #include "PlayerbotAI.h" std::string WarriorPullStrategy::GetPullActionName() const { Unit* target = GetTarget(); if (!target) return PullStrategy::GetPullActionName(); if (botAI->CanCastSpell("heroic throw", target)) return "heroic throw"; return PullStrategy::GetPullActionName(); }