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TravelSystem-pr
feature/new_rpg_and_nav_2
feature/new_rpg_and_nav_3
feature/new_rpg_and_nav_3_bash
feature/new_rpg_and_nav_4_bash
fixGuildArena
master
master_v16
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-
43186dac42
fix(Core/Travel): Declare AiObjectContext* context in ClipPath for AI_VALUE macro
bash
2026-05-31 00:02:30 +02:00 -
b446c5c3ac
fix(Core/Travel): Re-add PathNodeType::NODE_TELEPORT now that BuildPath emits + handler consumes
bash
2026-05-30 23:56:32 +02:00 -
b187031ed2
fix(Core/Movement): ResolveMovePath takes WorldPosition by value (distance() not const-safe)
bash
2026-05-30 23:55:23 +02:00 -
c2df89f923
fix(Core/Travel): Re-add TravelNodePathType::teleportSpell now that PortalNode emits it
bash
2026-05-30 23:52:43 +02:00 -
50e271c601
fix(Core/Movement): Align Follow IsSafe/bounding-radius + ChaseTo emote clear + IsSitState->IsStandState normalization + MoveNear bounding radius
bash
2026-05-30 23:47:52 +02:00 -
33aa553b71
feat(Core/Travel): Inject hearthstone + mage teleport spells into A* via PortalNode
bash
2026-05-30 23:39:31 +02:00 -
5fcba45e80
feat(Core/Travel): Emit NODE_TELEPORT for teleport-spell edges; add HandleSpecialMovement consumer
bash
2026-05-30 23:29:51 +02:00 -
f32ebb8f6b
feat(Core/Travel): Port TravelPath::ClipPath; call from MoveFarTo, drop inline clip
bash
2026-05-30 23:28:02 +02:00 -
37b518aafe
fix(Core/Movement): Force graph routing for vertical moves on map 609 (Ebon Hold)
bash
2026-05-30 23:20:40 +02:00 -
496f9cc3d5
refactor(Core/Movement): Drop unused lastMoveTo* fields + std::future scratch
bash
2026-05-30 23:17:27 +02:00 -
e7e2cdae6e
refactor(Core/Movement): Drop redundant prefix-trim + setPath in DispatchPathPoints
bash
2026-05-30 23:13:32 +02:00 -
df97900674
fix(Core/Movement): Skip walk dispatch when bot is on transport without special segment
bash
2026-05-30 23:09:09 +02:00 -
0fedb5f8d9
fix(Core/Movement): Align WaitForTransport + HandleSpecialMovement disembark
bash
2026-05-30 23:06:13 +02:00 -
2929b94d9a
refactor(Core/Movement): Rename stale TravelPlan:* labels + drop unused lastdelayTime
bash
2026-05-30 23:01:50 +02:00 -
f7df64e4c2
refactor(Core/Travel): Drop TravelPlan struct; GetFullPath returns TravelPath
bash
2026-05-30 22:56:48 +02:00 -
7d507a6922
refactor(Core/Movement): Drop dead ExecuteTravelPlan + LaunchWalkSpline + MoveToSpline + GetTravelPlan + RefineWalkPoints
bash
2026-05-30 22:53:23 +02:00 -
b1dc9c787a
refactor(Core/Movement): Drop dead StartTravelPlan + UpdateTravelPlan + debug node lookup
bash
2026-05-30 22:49:47 +02:00 -
5552398e2d
refactor(Core/Movement): Rewrite MoveFarTo to use ResolveMovePath + HandleSpecialMovement
bash
2026-05-30 22:47:55 +02:00 -
e4d4bb74f6
feat(Core/Movement): Add HandleSpecialMovement + WaitForTransport
bash
2026-05-30 22:43:04 +02:00 -
665f2a3e56
feat(Core/Movement): Add MovementAction::ResolveMovePath unified resolver
bash
2026-05-30 22:38:47 +02:00 -
bf5d4cf047
feat(Core/Movement): Add LastMovement::lastTransportEntry for transport-resume gate
bash
2026-05-30 22:05:06 +02:00 -
dcecb6844f
feat(Core/Travel): Port UpcommingSpecialMovement + getNextPoint helpers
bash
2026-05-30 21:59:08 +02:00 -
78ae50d3ba
feat(Core/Travel): Add WorldPosition::projectOnSegment for path-progress checks
bash
2026-05-30 21:52:35 +02:00 -
052b8de95c
feat(Core/Travel): Port TravelPath::cutTo for upcoming special-movement handling
bash
2026-05-30 21:41:34 +02:00 -
13b10e5d20
refactor(Core/Movement): Align MoveFarTo preamble + drop spline-plan throttle
bash
2026-05-30 21:28:48 +02:00 -
2f00af0352
refactor(Core/Movement): Drop IsWaitingForLastMove throttle
bash
2026-05-30 21:07:36 +02:00 -
d85d0aabbc
fix(Core/Movement): Bypass stale lastMove gate when bot stopped + loosen probe short-circuit
bash
2026-05-30 20:56:05 +02:00 -
7fcdc5d75b
refactor(Conf): Hardcode master-walk-pace distance to 5y, drop config
bash
2026-05-30 20:29:01 +02:00 -
5436bb11c5
fix(Conf): Add missing AiPlayerbot.WalkDistance to playerbots.conf.dist
bash
2026-05-30 20:26:05 +02:00 -
6ce047ab6a
fix(Core/Travel): Batch NODE_PREPATH into the walk-spline dispatch so per-tick re-resolve actually moves the bot
bash
2026-05-30 20:22:27 +02:00 -
270689bc22
fix(Core/RPG): Drop per-tick travelplan whisper to silence spam
bash
2026-05-30 20:18:59 +02:00 -
df77ea730d
fix(Core/Travel): Pass GAMEOBJECT_TYPE_SPELLCASTER to GetGameObjectIfCanInteractWith
bash
2026-05-30 20:07:51 +02:00 -
e57dcf50c5
refactor(Core/Travel): Remove dead spline-progress tracking and unused NODE_TELEPORT path
bash
2026-05-30 19:56:41 +02:00 -
f328f455ca
feat(Core/Travel): Re-enable area-trigger, static-portal, and teleport-spell nodes
bash
2026-05-30 19:34:04 +02:00 -
e7870afbd9
feat(Core/Travel): K-nearest node search, cropPathTo reuse, cross-map pathToEnd
bash
2026-05-30 19:20:25 +02:00 -
f85e6568d0
fix(Core/Travel): mmap-path startPath and endPath in GetFullPath
bash
2026-05-30 19:05:00 +02:00 -
c0e41e6ce1
feat(Core/Travel): Exclude area-trigger, static-portal, teleport-spell path types from PR
bash
2026-05-30 18:57:42 +02:00 -
905f550ca1
fix(Core/RPG): Per-tick re-resolve travel plan instead of advancing cached plan
bash
2026-05-30 18:38:22 +02:00 -
7ac501adb0
feat(Core/Travel): Handle NODE_TELEPORT (hearthstone) and NODE_AREA_TRIGGER
bash
2026-05-30 18:27:52 +02:00 -
ec6e412f35
fix(Core/Movement): ChaseTo tries mmap path before MoveChase
bash
2026-05-30 18:19:54 +02:00 -
f656c3d9ef
fix(Core/RPG): Use GetNearPoint and followAngle in MoveWorldObjectTo, bump travel-node threshold to sightDistance
bash
2026-05-30 18:11:06 +02:00 -
65bf6a0dff
fix(Core/Travel): Soft-bias STEEP at regen PathGenerator sites
bash
2026-05-30 18:07:02 +02:00 -
a460886c1c
Revert "fix(Core/RPG): Drop chained probe and waypoint dispatch in MoveFarTo"
bash
2026-05-30 18:05:39 +02:00 -
bf67e9fb6b
fix(Core/RPG): Drop chained probe and waypoint dispatch in MoveFarTo
bash
2026-05-30 15:44:43 +02:00 -
e0d10bb8e9
fix(Core/RPG): Align MoveFarTo, MoveWorldObjectTo, MoveRandomNear with cmangos
bash
2026-05-30 15:35:57 +02:00 -
6cd95d8f53
fix(Core/RPG): Scope do-quest yield-to-grind to current objective only
bash
2026-05-30 15:04:10 +02:00 -
721f81a119
fix(Core/RPG): Drop over-strict MoveFarTo and MoveWorldObjectTo guards
bash
2026-05-30 14:54:36 +02:00 -
f868b6f96b
fix(Core/RPG): Require LOS from candidate to GO in MoveWorldObjectTo
bash
2026-05-30 14:37:38 +02:00 -
4295f484a8
fix(Core/Loot): Drop hostiles-in-sight gate on loot-available trigger
bash
2026-05-30 14:28:03 +02:00 -
f5cd75e336
refactor(Core/Movement): Drop redundant bot filter setters at PathGenerator sites
bash
2026-05-29 20:04:39 +02:00 -
a6d691e6a7
refactor(Core/Movement): Rename SetAreaCost calls to SetNavTerrainCost
bash
2026-05-29 15:39:43 +02:00 -
2a8bd23272
fix(Core/Movement): Apply bot filter setters at all PathGenerator construction sites
bash
2026-05-29 15:22:18 +02:00 -
9d3ecbab88
fix(Core/Travel): Apply NAV_WATER cost bias on regen PathGenerator
bash
2026-05-29 15:11:42 +02:00 -
326f962bd7
fix(Core/Travel): Exclude NAV_GROUND_STEEP on regen PathGenerator
bash
2026-05-29 15:10:32 +02:00 -
6d6ad2412d
fix(Core/Travel): Hoist portal/transport cheat above 2-point reject
bash
2026-05-19 00:03:55 +02:00 -
3d7e43c1a2
fix(Core/Travel): Match cmangos buildPath stitching, drop 75y guard
bash
2026-05-18 23:52:19 +02:00 -
e3b24aadd9
fix(Core/Travel): Preserve walk paths from taxi-path overwrite
bash
2026-05-18 23:27:39 +02:00 -
7bbcc62797
chore(Core/Travel): Warn admins to shutdown after generatenode
bash
2026-05-18 23:18:24 +02:00 -
39927925e4
fix(Core/Travel): Skip 5y dedup when loading nodes from DB
bash
2026-05-18 22:56:50 +02:00 -
f9cf3c67ac
chore(DB/Travel): Temporarily disable Aldrassil ramp anchors
bash
2026-05-18 01:30:37 +02:00 -
9bd76103f2
fix(Core/Travel): Drop 2-point check, keep last-segment teleport guard
bash
2026-05-18 01:26:30 +02:00 -
7a9d5cd73d
fix(Core/Travel): Reject paths with >75y final-segment teleport jumps
bash
2026-05-18 01:22:02 +02:00 -
2d83396c59
fix(Core/Travel): Reject 2-point BuildShortcut paths between non-adjacent nodes
bash
2026-05-18 01:14:14 +02:00 -
537d7b0284
chore(Core/Travel): Bump 2-point shortcut threshold to 75y
bash
2026-05-18 01:11:12 +02:00 -
8a5b6d455c
fix(Core/Travel): Reject 2-point BuildShortcut teleports in chained probe
bash
2026-05-18 01:09:46 +02:00 -
b1dde93827
Revert non-progress chained-probe detection (broke valid paths)
bash
2026-05-18 00:59:59 +02:00 -
5cf7a2e0db
fix(Core/Travel): Loosen chained-probe non-progress threshold
bash
2026-05-18 00:50:32 +02:00 -
cb2fae7628
fix(Core/Travel): Bail chained probe on non-progress oscillation
bash
2026-05-18 00:32:40 +02:00 -
0d7b7bb1da
fix(Core/Travel): Chunk all saveNodeStore phases (deletes, nodes, links)
bash
2026-05-17 13:05:33 +02:00 -
5b39d1552c
fix(Core/Travel): Chunk saveNodeStore path inserts to avoid mega-tx
bash
2026-05-17 12:56:39 +02:00 -
11db5ae821
feat(DB/Travel): Add Aldrassil ramp travelnode anchors
bash
2026-05-17 12:09:08 +02:00 -
4b4fdd26c1
chore(Core/Debug): Compact debug-move whisper format
bash
2026-05-17 11:39:58 +02:00 -
da64c2cdcf
feat(Core/Travel): Sparse-segment clip in LaunchWalkSpline
bash
2026-05-17 01:29:28 +02:00 -
7fa12be1b9
feat(Core/RPG): Prefix-trim and sparse-segment clip on path dispatch
bash
2026-05-17 01:23:01 +02:00 -
c8e98923c5
feat(Core/RPG): Port cmangos 8-angle LOS+navmesh-snap to MoveWorldObjectTo
bash
2026-05-17 01:15:29 +02:00 -
4882c7c25b
chore(Core/RPG): Loosen Z-mismatch threshold from 5y to 10y
bash
2026-05-17 01:04:13 +02:00 -
d3e73cc0c0
fix(Core/RPG): Reject mmap paths whose endpoint Z misses dest
bash
2026-05-17 01:00:57 +02:00 -
e76c54d575
fix(Core/RPG): Reject mmap paths that LOS-fail any segment
bash
2026-05-15 00:12:46 +02:00 -
498224d5be
feat(Core/RPG): Switch POI when current cluster is empty
bash
2026-05-14 23:49:55 +02:00 -
e2d4d24e93
fix(Core/RPG): Stop next to quest objects instead of on top of them
bash
2026-05-14 23:09:41 +02:00 -
9395ed79ef
chore: Drop bot movement console logs
bash
2026-05-14 22:51:36 +02:00 -
a81c7a2761
chore: Tighten comments in travel and movement code
bash
2026-05-14 22:38:12 +02:00 -
4b3e7f24f3
chore(Core/Travel): Drop cmangos reference in RefineWalkPoints comment
bash
2026-05-14 22:17:42 +02:00 -
662e86c687
fix(Core/RPG): LOS check on MoveRandomNear samples to avoid tree tunneling
bash
2026-05-14 22:07:14 +02:00 -
487d12711e
Revert "fix(Core/Travel): LOS check before trusting raw cmangos waypoints"
bash
2026-05-14 22:01:00 +02:00 -
33dafd6ec0
fix(Core/Travel): LOS gate on empty-probe single-waypoint fallback
bash
2026-05-14 21:59:35 +02:00 -
1a057319c3
fix(Core/Travel): LOS check before trusting raw cmangos waypoints
bash
2026-05-14 21:56:54 +02:00 -
fd4c09d000
chore(Core/Travel): Revert travelnode threshold to 50y
bash
2026-05-14 21:40:10 +02:00 -
a1129cb301
chore(Core/Travel): Bump travelnode threshold to 75y
bash
2026-05-14 21:38:41 +02:00 -
21c981bd35
fix(Core/Travel): Trust travelnode waypoints when AC mmap rejects segments
bash
2026-05-14 21:21:40 +02:00 -
ae5f9e6ff1
feat(Core/Travel): Hardcode 50y travelnode threshold
bash
2026-05-14 21:19:28 +02:00 -
762e793244
core filter isnt working yet
bash
2026-05-14 19:48:38 +02:00 -
70efd4f1b9
refactor(Core/Travel): Drop redundant NAV_GROUND_STEEP excludes (core handles via IsBot)
bash
2026-05-10 20:20:07 +02:00 -
523624c611
fix(Core/Travel): Exclude NAV_GROUND_STEEP at all bot PathGenerator sites
bash
2026-05-10 18:23:54 +02:00 -
86f0be5b08
feat(Core/Travel): Align MoveFarTo and probe pipeline with cmangos
bash
2026-05-10 18:14:42 +02:00 -
724b15e39f
feat(Core/Travel): Cap bots at 50° via NAV_GROUND_STEEP exclude
bash
2026-05-10 17:31:19 +02:00 -
2104f1279e
feat(Core/Debug): Trace movement entry points and visualize travel nodes
bash
2026-05-10 17:31:01 +02:00 -
8033691888
feat(Core/RPG): MoveFarTo flow, quest-pursuit at POI, MoveRandomNear retries
bash
2026-05-10 17:30:56 +02:00 -
c7fa1fcc4f
feat(Core/Travel): Travel-node graph routing for long-distance pathing
bash
2026-05-10 17:30:50 +02:00 -
8c110ba515
feat(Core/Loot): Quest GO loot, bag-make-room, item-pursuit
bash
2026-05-10 17:30:44 +02:00