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No commits in common. "afc3bdb8af6954c33a46e9d4e60d70890cb37815" and "913039845d293e7268c4b28761ba4dd588c4e077" have entirely different histories.

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@ -3321,17 +3321,11 @@ bool PlayerbotAI::CastSpell(uint32 spellId, Unit* target, Item* itemTarget)
return false; return false;
} }
if (!bot || !bot->GetSession() || bot->GetSession()->isLogingOut()) if (!target)
return false;
if (!target || !target->IsInWorld() || target->IsDuringRemoveFromWorld())
target = bot; target = bot;
Pet* pet = bot->GetPet(); Pet* pet = bot->GetPet();
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId); SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
if (!spellInfo)
return false;
if (pet && pet->HasSpell(spellId)) if (pet && pet->HasSpell(spellId))
{ {
// List of spell IDs for which we do NOT want to toggle auto-cast or send message // List of spell IDs for which we do NOT want to toggle auto-cast or send message
@ -3408,7 +3402,14 @@ bool PlayerbotAI::CastSpell(uint32 spellId, Unit* target, Item* itemTarget)
return false; return false;
} }
Spell* spell = new Spell(bot, spellInfo, TRIGGERED_NONE); // early return; bot/target world-state check
if (!bot->IsInWorld() || bot->IsDuringRemoveFromWorld() ||
(target && (!target->IsInWorld() || target->IsDuringRemoveFromWorld())))
{
return false;
}
Spell* spell = new Spell(bot, spellInfo, TRIGGERED_NONE);
SpellCastTargets targets; SpellCastTargets targets;
if (spellInfo->Effects[0].Effect != SPELL_EFFECT_OPEN_LOCK && if (spellInfo->Effects[0].Effect != SPELL_EFFECT_OPEN_LOCK &&
(spellInfo->Targets & TARGET_FLAG_ITEM || spellInfo->Targets & TARGET_FLAG_GAMEOBJECT_ITEM)) (spellInfo->Targets & TARGET_FLAG_ITEM || spellInfo->Targets & TARGET_FLAG_GAMEOBJECT_ITEM))
@ -3497,30 +3498,16 @@ bool PlayerbotAI::CastSpell(uint32 spellId, Unit* target, Item* itemTarget)
// return false; // return false;
// check if the actual target is valid, spell system uses targets.GetUnitTarget(), GetItemTarget(), GetGOTarget() internally. // check bot/target world-state just before preparing the actual spell
Unit* uTarget = targets.GetUnitTarget(); Unit* unitTarget = targets.GetUnitTarget();
if (uTarget && (!uTarget->IsInWorld() || uTarget->IsDuringRemoveFromWorld())) if (!bot->IsInWorld() || bot->IsDuringRemoveFromWorld() ||
(unitTarget && (!unitTarget->IsInWorld() || unitTarget->IsDuringRemoveFromWorld())))
{ {
// fail if the spell has a unit target that is invalid or being removed from the world
delete spell; delete spell;
return false; return false;
} }
Item* iTarget = targets.GetItemTarget();
if (!iTarget && (spellInfo->Targets & (TARGET_FLAG_ITEM | TARGET_FLAG_GAMEOBJECT_ITEM)))
{
// fail only if the spell requires a specific item or GO item to cast but the bot does not have one
delete spell;
return false;
}
GameObject* gTarget = targets.GetGOTarget();
if (gTarget && !gTarget->isSpawned())
{
// fail if the spell has a GO target that is not spawned or does not exist
delete spell;
return false;
}
SpellCastResult result = spell->prepare(&targets); SpellCastResult result = spell->prepare(&targets);
if (result != SPELL_CAST_OK) if (result != SPELL_CAST_OK)
{ {
// if (!sPlayerbotAIConfig->logInGroupOnly || (bot->GetGroup() && HasRealPlayerMaster())) { // if (!sPlayerbotAIConfig->logInGroupOnly || (bot->GetGroup() && HasRealPlayerMaster())) {
@ -3580,7 +3567,6 @@ bool PlayerbotAI::CastSpell(uint32 spellId, Unit* target, Item* itemTarget)
TellMasterNoFacing(out); TellMasterNoFacing(out);
} }
delete spell;
return false; return false;
} }
// if (spellInfo->Effects[0].Effect == SPELL_EFFECT_OPEN_LOCK || spellInfo->Effects[0].Effect == // if (spellInfo->Effects[0].Effect == SPELL_EFFECT_OPEN_LOCK || spellInfo->Effects[0].Effect ==