Compare commits

...

3 Commits

Author SHA1 Message Date
kadeshar
7f9eb9f1a0
Merge pull request #1643 from noisiver/tabs-to-spaces
Replaced tabs with spaces
2025-09-20 11:16:15 +02:00
Revision
fcb956ec1b Removed unnecessary spaces 2025-09-19 22:43:50 +02:00
Revision
ace813516d Replaced tabs with spaces 2025-09-19 21:00:09 +02:00
211 changed files with 101238 additions and 101238 deletions

View File

@ -506,7 +506,7 @@ AiPlayerbot.AutoGearQualityLimit = 3
# Max iLVL Phase 1(Kara, Gruul, Mag) = 125 | Phase 1.5(ZA) = 138 | Phase 2(SC, TK) = 141 | Phase 3(Hyjal, BT) = 156 | Phase 4(Sunwell) = 164
# Wotlk
# Max iLVL Tier 7(10/25) = 200/213 | Tier 8(10/25) = 225/232 | Tier 9(10/25) = 232/245 | Tier 10(10/25/HC) = 251/264/290
# Max iLVL Phase 1(Naxx) = 224 | Phase 2(Ulduar) = 245 | Phase 3(ToC) = 258 | Phase 4(ICC) = 290
# Max iLVL Phase 1(Naxx) = 224 | Phase 2(Ulduar) = 245 | Phase 3(ToC) = 258 | Phase 4(ICC) = 290
# Default: 0 (no limit)
AiPlayerbot.AutoGearScoreLimit = 0
@ -516,11 +516,11 @@ AiPlayerbot.AutoGearScoreLimit = 0
# "health" (bots immediately regenerate lost health)
# "mana" (bots have infinite mana)
# "power" (bots have infinite energy, rage, and runic power)
# "taxi" (bots may use all flight paths, though they will not actually learn them)
# "raid" (bots use cheats implemented into raid strategies)
# "taxi" (bots may use all flight paths, though they will not actually learn them)
# "raid" (bots use cheats implemented into raid strategies)
# To use multiple cheats, separate them by commas below (e.g., to enable all, use "gold,health,mana,power,raid,taxi")
# Default: taxi and raid are enabled
AiPlayerbot.BotCheats = "food,taxi,raid"
AiPlayerbot.BotCheats = "food,taxi,raid"
#
#
@ -670,7 +670,7 @@ AiPlayerbot.RandomGearQualityLimit = 3
# Max iLVL Phase 1(Kara, Gruul, Mag) = 125 | Phase 1.5(ZA) = 138 | Phase 2(SC, TK) = 141 | Phase 3(Hyjal, BT) = 156 | Phase 4(Sunwell) = 164
# Wotlk
# Max iLVL Tier 7(10/25) = 200/213 | Tier 8(10/25) = 225/232 | Tier 9(10/25) = 232/245 | Tier 10(10/25/HC) = 251/264/290
# Max iLVL Phase 1(Naxx) = 224 | Phase 2(Ulduar) = 245 | Phase 3(ToC) = 258 | Phase 4(ICC) = 290
# Max iLVL Phase 1(Naxx) = 224 | Phase 2(Ulduar) = 245 | Phase 3(ToC) = 258 | Phase 4(ICC) = 290
# Default: 0 (no limit)
AiPlayerbot.RandomGearScoreLimit = 0

File diff suppressed because it is too large Load Diff

View File

@ -8,7 +8,7 @@ CREATE TABLE IF NOT EXISTS `ai_playerbot_texts_chance` (
/*!40000 ALTER TABLE `ai_playerbot_texts_chance` DISABLE KEYS */;
INSERT INTO `ai_playerbot_texts_chance` (`id`, `name`, `probability`) VALUES
(1, 'taunt', 30),
(2, 'aoe', 75),
(3, 'loot', 20);
(1, 'taunt', 30),
(2, 'aoe', 75),
(3, 'loot', 20);
/*!40000 ALTER TABLE `ai_playerbot_texts_chance` ENABLE KEYS */;

View File

@ -53,16 +53,16 @@ INSERT INTO `playerbots_dungeon_suggestion_definition` VALUES
(NULL, 'ub' , 'The Underbog' , 1, 0, 62, 70, NULL),
(NULL, 'mt' , 'Mana-Tombs' , 1, 0, 63, 70, NULL),
(NULL, 'ac' , 'Auchenai Crypts' , 1, 0, 64, 70, NULL),
(NULL, 'seth', 'Sethekk Halls' , 1, 0, 66, 70, NULL),
(NULL, 'seth', 'Sethekk Halls' , 1, 0, 66, 70, NULL),
(NULL, 'oh' , 'Old Hillsbrad Foothills', 1, 0, 66, 70, NULL),
(NULL, 'bm' , 'The Black Morass' , 1, 0, 68, 70, NULL),
(NULL, 'mech', 'The Mechanar' , 1, 0, 68, 70, NULL),
(NULL, 'bot' , 'The Botanica' , 1, 0, 69, 70, NULL),
(NULL, 'arc' , 'The Arcatraz' , 1, 0, 69, 70, NULL),
(NULL, 'sh' , 'The Shattered Halls' , 1, 0, 69, 70, NULL),
(NULL, 'sv' , 'The Steamvault' , 1, 0, 69, 70, NULL),
(NULL, 'sl' , 'Shadow Labyrinth' , 1, 0, 69, 70, NULL),
(NULL, 'mgt' , 'Magister''s Terrace' , 1, 0, 70, 70, NULL),
(NULL, 'bm' , 'The Black Morass' , 1, 0, 68, 70, NULL),
(NULL, 'mech', 'The Mechanar' , 1, 0, 68, 70, NULL),
(NULL, 'bot' , 'The Botanica' , 1, 0, 69, 70, NULL),
(NULL, 'arc' , 'The Arcatraz' , 1, 0, 69, 70, NULL),
(NULL, 'sh' , 'The Shattered Halls' , 1, 0, 69, 70, NULL),
(NULL, 'sv' , 'The Steamvault' , 1, 0, 69, 70, NULL),
(NULL, 'sl' , 'Shadow Labyrinth' , 1, 0, 69, 70, NULL),
(NULL, 'mgt' , 'Magister''s Terrace' , 1, 0, 70, 70, NULL),
-- == The Burning Crusade (Heroic) ==
@ -72,51 +72,51 @@ INSERT INTO `playerbots_dungeon_suggestion_definition` VALUES
(NULL, 'ub' , 'The Underbog' , 1, 1, 70, 70, NULL),
(NULL, 'mt' , 'Mana-Tombs' , 1, 1, 70, 70, NULL),
(NULL, 'ac' , 'Auchenai Crypts' , 1, 1, 70, 70, NULL),
(NULL, 'seth', 'Sethekk Halls' , 1, 1, 70, 70, NULL),
(NULL, 'seth', 'Sethekk Halls' , 1, 1, 70, 70, NULL),
(NULL, 'oh' , 'Old Hillsbrad Foothills', 1, 1, 70, 70, NULL),
(NULL, 'bm' , 'The Black Morass' , 1, 1, 70, 70, NULL),
(NULL, 'mech', 'The Mechanar' , 1, 1, 70, 70, NULL),
(NULL, 'bot' , 'The Botanica' , 1, 1, 70, 70, NULL),
(NULL, 'arc' , 'The Arcatraz' , 1, 1, 70, 70, NULL),
(NULL, 'bm' , 'The Black Morass' , 1, 1, 70, 70, NULL),
(NULL, 'mech', 'The Mechanar' , 1, 1, 70, 70, NULL),
(NULL, 'bot' , 'The Botanica' , 1, 1, 70, 70, NULL),
(NULL, 'arc' , 'The Arcatraz' , 1, 1, 70, 70, NULL),
(NULL, 'sh' , 'The Shattered Halls' , 1, 1, 70, 70, NULL),
(NULL, 'sv' , 'The Steamvault' , 1, 1, 70, 70, NULL),
(NULL, 'sl' , 'Shadow Labyrinth' , 1, 1, 70, 70, NULL),
(NULL, 'sv' , 'The Steamvault' , 1, 1, 70, 70, NULL),
(NULL, 'sl' , 'Shadow Labyrinth' , 1, 1, 70, 70, NULL),
(NULL, 'mgt' , 'Magister''s Terrace' , 1, 1, 70, 70, NULL),
-- == Wrath of the Lich King ==
(NULL, 'uk' , 'Utgarde Keep' , 2, 0, 70, 72, NULL),
(NULL, 'nexus' , 'The Nexus' , 2, 0, 71, 73, NULL),
(NULL, 'an' , 'Azjol-Nerub' , 2, 0, 72, 74, NULL),
(NULL, 'uk' , 'Utgarde Keep' , 2, 0, 70, 72, NULL),
(NULL, 'nexus' , 'The Nexus' , 2, 0, 71, 73, NULL),
(NULL, 'an' , 'Azjol-Nerub' , 2, 0, 72, 74, NULL),
(NULL, 'ak' , 'Ahn''kahet: The Old Kingdom', 2, 0, 73, 75, NULL),
(NULL, 'dtk' , 'Drak''Tharon Keep' , 2, 0, 74, 76, NULL),
(NULL, 'vh' , 'Violet Hold' , 2, 0, 75, 77, NULL),
(NULL, 'gd' , 'Gundrak' , 2, 0, 76, 78, NULL),
(NULL, 'hos' , 'Halls of Stone' , 2, 0, 77, 79, NULL),
(NULL, 'hol' , 'Halls of Lightning' , 2, 0, 80, 80, NULL),
(NULL, 'dtk' , 'Drak''Tharon Keep' , 2, 0, 74, 76, NULL),
(NULL, 'vh' , 'Violet Hold' , 2, 0, 75, 77, NULL),
(NULL, 'gd' , 'Gundrak' , 2, 0, 76, 78, NULL),
(NULL, 'hos' , 'Halls of Stone' , 2, 0, 77, 79, NULL),
(NULL, 'hol' , 'Halls of Lightning' , 2, 0, 80, 80, NULL),
(NULL, 'cos' , 'The Culling of Stratholme' , 2, 0, 80, 80, NULL),
(NULL, 'oculus', 'The Oculus' , 2, 0, 80, 80, NULL),
(NULL, 'up' , 'Utgarde Pinnacle' , 2, 0, 80, 80, NULL),
(NULL, 'toc' , 'Trial of the Champion' , 2, 0, 80, 80, NULL),
(NULL, 'fos' , 'Forge of Souls' , 2, 0, 80, 80, NULL),
(NULL, 'pos' , 'Pit of Saron' , 2, 0, 80, 80, NULL),
(NULL, 'hor' , 'Halls of Reflection' , 2, 0, 80, 80, NULL),
(NULL, 'oculus', 'The Oculus' , 2, 0, 80, 80, NULL),
(NULL, 'up' , 'Utgarde Pinnacle' , 2, 0, 80, 80, NULL),
(NULL, 'toc' , 'Trial of the Champion' , 2, 0, 80, 80, NULL),
(NULL, 'fos' , 'Forge of Souls' , 2, 0, 80, 80, NULL),
(NULL, 'pos' , 'Pit of Saron' , 2, 0, 80, 80, NULL),
(NULL, 'hor' , 'Halls of Reflection' , 2, 0, 80, 80, NULL),
-- == Wrath of the Lich King (Heroic) ==
(NULL, 'uk' , 'Utgarde Keep' , 2, 1, 80, 80, NULL),
(NULL, 'nexus' , 'The Nexus' , 2, 1, 80, 80, NULL),
(NULL, 'an' , 'Azjol-Nerub' , 2, 1, 80, 80, NULL),
(NULL, 'uk' , 'Utgarde Keep' , 2, 1, 80, 80, NULL),
(NULL, 'nexus' , 'The Nexus' , 2, 1, 80, 80, NULL),
(NULL, 'an' , 'Azjol-Nerub' , 2, 1, 80, 80, NULL),
(NULL, 'ak' , 'Ahn''kahet: The Old Kingdom', 2, 1, 80, 80, NULL),
(NULL, 'dtk' , 'Drak''Tharon Keep' , 2, 1, 80, 80, NULL),
(NULL, 'vh' , 'Violet Hold' , 2, 1, 80, 80, NULL),
(NULL, 'gd' , 'Gundrak' , 2, 1, 80, 80, NULL),
(NULL, 'hos' , 'Halls of Stone' , 2, 1, 80, 80, NULL),
(NULL, 'hol' , 'Halls of Lightning' , 2, 1, 80, 80, NULL),
(NULL, 'dtk' , 'Drak''Tharon Keep' , 2, 1, 80, 80, NULL),
(NULL, 'vh' , 'Violet Hold' , 2, 1, 80, 80, NULL),
(NULL, 'gd' , 'Gundrak' , 2, 1, 80, 80, NULL),
(NULL, 'hos' , 'Halls of Stone' , 2, 1, 80, 80, NULL),
(NULL, 'hol' , 'Halls of Lightning' , 2, 1, 80, 80, NULL),
(NULL, 'cos' , 'The Culling of Stratholme' , 2, 1, 80, 80, NULL),
(NULL, 'oculus', 'The Oculus' , 2, 1, 80, 80, NULL),
(NULL, 'up' , 'Utgarde Pinnacle' , 2, 1, 80, 80, NULL),
(NULL, 'toc' , 'Trial of the Champion' , 2, 1, 80, 80, NULL),
(NULL, 'fos' , 'Forge of Souls' , 2, 1, 80, 80, NULL),
(NULL, 'pos' , 'Pit of Saron' , 2, 1, 80, 80, NULL),
(NULL, 'hor' , 'Halls of Reflection' , 2, 1, 80, 80, NULL);
(NULL, 'oculus', 'The Oculus' , 2, 1, 80, 80, NULL),
(NULL, 'up' , 'Utgarde Pinnacle' , 2, 1, 80, 80, NULL),
(NULL, 'toc' , 'Trial of the Champion' , 2, 1, 80, 80, NULL),
(NULL, 'fos' , 'Forge of Souls' , 2, 1, 80, 80, NULL),
(NULL, 'pos' , 'Pit of Saron' , 2, 1, 80, 80, NULL),
(NULL, 'hor' , 'Halls of Reflection' , 2, 1, 80, 80, NULL);

View File

@ -25,226 +25,226 @@ CREATE TABLE `playerbots_enchants` (
/*!40000 ALTER TABLE `playerbots_enchants` DISABLE KEYS */;
DELETE FROM `playerbots_enchants`;
INSERT INTO `playerbots_enchants` (`class`, `spec`, `spellid`, `slotid`, `name`) VALUES
(1, 10, 20034, 15, 'Crusader '),
(1, 10, 22779, 17, '30 Hit '),
(1, 10, 27927, 10, '4 All Stats '),
(1, 10, 27927, 11, '4 All Stats '),
(1, 10, 27960, 4, '6 All Stats '),
(1, 10, 27984, 16, 'Mongoose '),
(1, 10, 29483, 2, '26 Attackpower 14 Crit '),
(1, 10, 33996, 9, '26 Attackpower '),
(1, 10, 34002, 8, '24 Attackpower '),
(1, 10, 34004, 14, '12 Agility '),
(1, 10, 34007, 7, 'Minor Speed 6 Agility'),
(1, 10, 35452, 0, '34 Attackpower 16 Hit '),
(1, 10, 35490, 6, '50 Attackpower 12 Crit '),
(1, 11, 20034, 15, 'Crusader '),
(1, 11, 20034, 16, 'Crusader '),
(1, 11, 22779, 17, '30 Hit '),
(1, 11, 27927, 10, '4 All Stats '),
(1, 11, 27927, 11, '4 All Stats '),
(1, 11, 27960, 4, '6 All Stats '),
(1, 11, 29483, 2, '26 Attackpower 14 Crit '),
(1, 11, 33996, 9, '26 Attackpower '),
(1, 11, 34002, 8, '24 Attackpower '),
(1, 11, 34004, 14, '12 Agility '),
(1, 11, 34007, 7, 'Minor Speed 6 Agility'),
(1, 11, 35452, 0, '34 Attackpower 16 Hit '),
(1, 11, 35490, 6, '50 Attackpower 12 Crit '),
(1, 12, 22779, 17, '30 Hit '),
(1, 12, 25072, 9, '2% Threat '),
(1, 12, 27906, 8, '12 Defense '),
(1, 12, 27927, 10, '4 All Stats '),
(1, 12, 27927, 11, '4 All Stats '),
(1, 12, 27954, 7, '5% Root/Snare Resist 10 Hit'),
(1, 12, 27960, 4, '6 All Stats '),
(1, 12, 28004, 15, 'Battlemaster '),
(1, 12, 34009, 16, '18 Stamina '),
(1, 12, 35433, 2, '10 Dodge 15 Defense '),
(1, 12, 35443, 0, '16 Defense 17 Dodge '),
(1, 12, 35495, 6, '40 Stamina 12 Agility '),
(1, 12, 47051, 14, '12 Defense '),
(2, 20, 22779, 17, '30 Hit '),
(2, 20, 27926, 10, '20 Healing 7 Spelldamage '),
(2, 20, 27926, 11, '20 Healing 7 Spelldamage '),
(2, 20, 27945, 16, '12 Intellect '),
(2, 20, 27954, 7, '5% Root/Snare Resist 10 Hit'),
(2, 20, 27960, 4, '6 All Stats '),
(2, 20, 29475, 2, '31 Healing 11 Spelldamage 5 mp5 '),
(2, 20, 31370, 6, '66 Healing 22 Spelldamage 20 Stamina '),
(2, 20, 33999, 9, '35 Healing 12 Spelldamage '),
(2, 20, 34001, 8, '12 Intellect '),
(2, 20, 34003, 14, '20 Spell Penetration '),
(2, 20, 34010, 15, '81 Healing 27 Spelldamage '),
(2, 20, 35445, 0, '35 Healing 12 Spelldamage 7 mp5 '),
(2, 21, 22779, 17, '30 Hit '),
(2, 21, 25072, 9, '2% Threat '),
(2, 21, 27906, 8, '12 Defense '),
(2, 21, 27927, 10, '4 All Stats '),
(2, 21, 27927, 11, '4 All Stats '),
(2, 21, 27954, 7, '5% Root/Snare Resist 10 Hit'),
(2, 21, 27960, 4, '6 All Stats '),
(2, 21, 28004, 15, 'Battlemaster '),
(2, 21, 34009, 16, '18 Stamina '),
(2, 21, 35433, 2, '10 Dodge 15 Defense '),
(2, 21, 35443, 0, '16 Defense 17 Dodge '),
(2, 21, 35495, 6, '40 Stamina 12 Agility '),
(2, 21, 47051, 14, '12 Defense '),
(2, 22, 20034, 15, 'Crusader '),
(2, 22, 22779, 17, '30 Hit '),
(2, 22, 27899, 8, '12 Strength '),
(2, 22, 27927, 10, '4 All Stats '),
(2, 22, 27927, 11, '4 All Stats '),
(2, 22, 27960, 4, '6 All Stats '),
(2, 22, 29483, 2, '26 Attackpower 14 Crit '),
(2, 22, 33995, 6, '50 Attackpower 12 Crit '),
(2, 22, 33996, 9, '15 Strength '),
(2, 22, 34004, 14, '12 Agility '),
(2, 22, 34007, 7, 'Minor Speed 6 Agility'),
(2, 22, 37891, 0, '17 Strength16 Intellect '),
(3, 30, 22779, 17, '30 Hit '),
(3, 30, 25080, 9, '15 Agility '),
(3, 30, 27927, 10, '4 All Stats '),
(3, 30, 27927, 11, '4 All Stats '),
(3, 30, 27951, 7, '12 Agility'),
(3, 30, 27960, 4, '6 All Stats '),
(3, 30, 29483, 2, '26 Attackpower 14 Crit '),
(3, 30, 34002, 8, '24 Attackpower '),
(3, 30, 34004, 14, '12 Agility '),
(3, 30, 35452, 0, '34 Attackpower 16 Hit '),
(3, 30, 35495, 6, '40 Stamina 12 Agility '),
(3, 30, 42620, 15, 'Greater Agility '),
(3, 30, 42620, 16, 'Greater Agility '),
(4, 40, 22779, 17, '30 Hit '),
(4, 40, 25080, 9, '15 Agility '),
(4, 40, 27927, 10, '4 All Stats '),
(4, 40, 27927, 11, '4 All Stats '),
(4, 40, 27951, 7, '12 Agility'),
(4, 40, 27960, 4, '6 All Stats '),
(4, 40, 27984, 15, 'Mongoose '),
(4, 40, 27984, 16, 'Mongoose '),
(4, 40, 29483, 2, '26 Attackpower 14 Crit '),
(4, 40, 34002, 8, '24 Attackpower '),
(4, 40, 34004, 14, '12 Agility '),
(4, 40, 35452, 0, '34 Attackpower 16 Hit '),
(4, 40, 35495, 6, '40 Stamina 12 Agility '),
(5, 50, 22779, 17, '30 Hit '),
(5, 50, 27926, 10, '20 Healing 7 Spelldamage '),
(5, 50, 27926, 11, '20 Healing 7 Spelldamage '),
(5, 50, 27945, 16, '12 Intellect '),
(5, 50, 27954, 7, '5% Root/Snare Resist 10 Hit'),
(5, 50, 27960, 4, '6 All Stats '),
(5, 50, 29475, 2, '31 Healing 11 Spelldamage 5 mp5 '),
(5, 50, 31370, 6, '66 Healing 22 Spelldamage 20 Stamina '),
(5, 50, 33999, 9, '35 Healing 12 Spelldamage '),
(5, 50, 34001, 8, '12 Intellect '),
(5, 50, 34003, 14, '20 Spell Penetration '),
(5, 50, 34010, 15, '81 Healing 27 Spelldamage '),
(5, 50, 35445, 0, '35 Healing 12 Spelldamage 7 mp5 '),
(7, 70, 22779, 17, '30 Hit '),
(7, 70, 27926, 10, '20 Healing 7 Spelldamage '),
(7, 70, 27926, 11, '20 Healing 7 Spelldamage '),
(7, 70, 27945, 16, '12 Intellect '),
(7, 70, 27954, 7, '5% Root/Snare Resist 10 Hit'),
(7, 70, 27960, 4, '6 All Stats '),
(7, 70, 31370, 6, '66 Healing 22 Spelldamage 20 Stamina '),
(7, 70, 33994, 9, '15 Spell Hit '),
(7, 70, 34001, 8, '12 Intellect '),
(7, 70, 34003, 14, '20 Spell Penetration '),
(7, 70, 34010, 15, '81 Healing 27 Spelldamage '),
(7, 70, 35406, 2, '18 Spelldamage 10 Crit '),
(7, 70, 35447, 0, '22 Spelldamage 14 Hit '),
(7, 71, 22779, 17, '30 Hit '),
(7, 71, 25080, 9, '15 Agility '),
(7, 71, 27927, 10, '4 All Stats '),
(7, 71, 27927, 11, '4 All Stats '),
(7, 71, 27951, 7, '12 Agility'),
(7, 71, 27960, 4, '6 All Stats '),
(7, 71, 27977, 15, '35 Agility '),
(7, 71, 27984, 16, 'Mongoose '),
(7, 71, 29483, 2, '26 Attackpower 14 Crit '),
(7, 71, 34002, 8, '24 Attackpower '),
(7, 71, 34004, 14, '12 Agility '),
(7, 71, 35452, 0, '34 Attackpower 16 Hit '),
(7, 71, 35495, 6, '40 Stamina 12 Agility '),
(7, 72, 22779, 17, '30 Hit '),
(7, 72, 27926, 10, '20 Healing 7 Spelldamage '),
(7, 72, 27926, 11, '20 Healing 7 Spelldamage '),
(7, 72, 27945, 16, '12 Intellect '),
(7, 72, 27954, 7, '5% Root/Snare Resist 10 Hit'),
(7, 72, 27960, 4, '6 All Stats '),
(7, 72, 29475, 2, '31 Healing 11 Spelldamage 5 mp5 '),
(7, 72, 31370, 6, '66 Healing 22 Spelldamage 20 Stamina '),
(7, 72, 33999, 9, '35 Healing 12 Spelldamage '),
(7, 72, 34001, 8, '12 Intellect '),
(7, 72, 34003, 14, '20 Spell Penetration '),
(7, 72, 34010, 15, '81 Healing 27 Spelldamage '),
(7, 72, 35445, 0, '35 Healing 12 Spelldamage 7 mp5 '),
(8, 80, 22779, 17, '30 Hit '),
(8, 80, 27927, 10, '4 All Stats '),
(8, 80, 27927, 11, '4 All Stats '),
(8, 80, 27945, 16, '12 Intellect '),
(8, 80, 27954, 7, '5% Root/Snare Resist 10 Hit'),
(8, 80, 27960, 4, '6 All Stats '),
(8, 80, 27975, 15, '40 Spelldamage '),
(8, 80, 31372, 6, '35 Spelldamage 20 Stamina '),
(8, 80, 33994, 9, '15 Spell Hit '),
(8, 80, 34001, 8, '12 Intellect '),
(8, 80, 34003, 14, '20 Spell Penetration '),
(8, 80, 35406, 2, '18 Spelldamage 10 Crit '),
(8, 80, 35447, 0, '22 Spelldamage 14 Hit '),
(9, 90, 22779, 17, '30 Hit '),
(9, 90, 27924, 11, '12 Spelldamage '),
(9, 90, 27927, 10, '4 All Stats '),
(9, 90, 27945, 16, '12 Intellect '),
(9, 90, 27954, 7, '5% Root/Snare Resist 10 Hit'),
(9, 90, 27960, 4, '6 All Stats '),
(9, 90, 27975, 15, '40 Spelldamage '),
(9, 90, 31372, 6, '35 Spelldamage 20 Stamina '),
(9, 90, 33994, 9, '15 Spell Hit '),
(9, 90, 34001, 8, '12 Intellect '),
(9, 90, 34003, 14, '20 Spell Penetration '),
(9, 90, 35406, 2, '18 Spelldamage 10 Crit '),
(9, 90, 35447, 0, '22 Spelldamage 14 Hit '),
(11, 110, 22779, 17, '30 Hit '),
(11, 110, 27926, 10, '20 Healing 7 Spelldamage '),
(11, 110, 27926, 11, '20 Healing 7 Spelldamage '),
(11, 110, 27945, 16, '12 Intellect '),
(11, 110, 27954, 7, '5% Root/Snare Resist 10 Hit'),
(11, 110, 27960, 4, '6 All Stats '),
(11, 110, 31370, 6, '66 Healing 22 Spelldamage 20 Stamina '),
(11, 110, 33994, 9, '15 Spell Hit '),
(11, 110, 34001, 8, '12 Intellect '),
(11, 110, 34003, 14, '20 Spell Penetration '),
(11, 110, 34010, 15, '81 Healing 27 Spelldamage '),
(11, 110, 35406, 2, '18 Spelldamage 10 Crit '),
(11, 110, 35447, 0, '22 Spelldamage 14 Hit '),
(11, 111, 22779, 17, '30 Hit '),
(11, 111, 25080, 9, '15 Agility '),
(11, 111, 27927, 10, '4 All Stats '),
(11, 111, 27927, 11, '4 All Stats '),
(11, 111, 27951, 7, '12 Agility'),
(11, 111, 27960, 4, '6 All Stats '),
(11, 111, 29483, 2, '26 Attackpower 14 Crit '),
(11, 111, 34002, 8, '24 Attackpower '),
(11, 111, 34004, 14, '12 Agility '),
(11, 111, 35452, 0, '34 Attackpower 16 Hit '),
(11, 111, 35495, 6, '40 Stamina 12 Agility '),
(11, 111, 42620, 15, 'Greater Agility '),
(11, 111, 42620, 16, 'Greater Agility '),
(11, 112, 22779, 17, '30 Hit '),
(11, 112, 27926, 10, '20 Healing 7 Spelldamage '),
(11, 112, 27926, 11, '20 Healing 7 Spelldamage '),
(11, 112, 27945, 16, '12 Intellect '),
(11, 112, 27954, 7, '5% Root/Snare Resist 10 Hit'),
(11, 112, 27960, 4, '6 All Stats '),
(11, 112, 29475, 2, '31 Healing 11 Spelldamage 5 mp5 '),
(11, 112, 31370, 6, '66 Healing 22 Spelldamage 20 Stamina '),
(11, 112, 33999, 9, '35 Healing 12 Spelldamage '),
(11, 112, 34001, 8, '12 Intellect '),
(11, 112, 34003, 14, '20 Spell Penetration '),
(11, 112, 34010, 15, '81 Healing 27 Spelldamage '),
(11, 112, 35445, 0, '35 Healing 12 Spelldamage 7 mp5 ');
(1, 10, 20034, 15, 'Crusader '),
(1, 10, 22779, 17, '30 Hit '),
(1, 10, 27927, 10, '4 All Stats '),
(1, 10, 27927, 11, '4 All Stats '),
(1, 10, 27960, 4, '6 All Stats '),
(1, 10, 27984, 16, 'Mongoose '),
(1, 10, 29483, 2, '26 Attackpower 14 Crit '),
(1, 10, 33996, 9, '26 Attackpower '),
(1, 10, 34002, 8, '24 Attackpower '),
(1, 10, 34004, 14, '12 Agility '),
(1, 10, 34007, 7, 'Minor Speed 6 Agility'),
(1, 10, 35452, 0, '34 Attackpower 16 Hit '),
(1, 10, 35490, 6, '50 Attackpower 12 Crit '),
(1, 11, 20034, 15, 'Crusader '),
(1, 11, 20034, 16, 'Crusader '),
(1, 11, 22779, 17, '30 Hit '),
(1, 11, 27927, 10, '4 All Stats '),
(1, 11, 27927, 11, '4 All Stats '),
(1, 11, 27960, 4, '6 All Stats '),
(1, 11, 29483, 2, '26 Attackpower 14 Crit '),
(1, 11, 33996, 9, '26 Attackpower '),
(1, 11, 34002, 8, '24 Attackpower '),
(1, 11, 34004, 14, '12 Agility '),
(1, 11, 34007, 7, 'Minor Speed 6 Agility'),
(1, 11, 35452, 0, '34 Attackpower 16 Hit '),
(1, 11, 35490, 6, '50 Attackpower 12 Crit '),
(1, 12, 22779, 17, '30 Hit '),
(1, 12, 25072, 9, '2% Threat '),
(1, 12, 27906, 8, '12 Defense '),
(1, 12, 27927, 10, '4 All Stats '),
(1, 12, 27927, 11, '4 All Stats '),
(1, 12, 27954, 7, '5% Root/Snare Resist 10 Hit'),
(1, 12, 27960, 4, '6 All Stats '),
(1, 12, 28004, 15, 'Battlemaster '),
(1, 12, 34009, 16, '18 Stamina '),
(1, 12, 35433, 2, '10 Dodge 15 Defense '),
(1, 12, 35443, 0, '16 Defense 17 Dodge '),
(1, 12, 35495, 6, '40 Stamina 12 Agility '),
(1, 12, 47051, 14, '12 Defense '),
(2, 20, 22779, 17, '30 Hit '),
(2, 20, 27926, 10, '20 Healing 7 Spelldamage '),
(2, 20, 27926, 11, '20 Healing 7 Spelldamage '),
(2, 20, 27945, 16, '12 Intellect '),
(2, 20, 27954, 7, '5% Root/Snare Resist 10 Hit'),
(2, 20, 27960, 4, '6 All Stats '),
(2, 20, 29475, 2, '31 Healing 11 Spelldamage 5 mp5 '),
(2, 20, 31370, 6, '66 Healing 22 Spelldamage 20 Stamina '),
(2, 20, 33999, 9, '35 Healing 12 Spelldamage '),
(2, 20, 34001, 8, '12 Intellect '),
(2, 20, 34003, 14, '20 Spell Penetration '),
(2, 20, 34010, 15, '81 Healing 27 Spelldamage '),
(2, 20, 35445, 0, '35 Healing 12 Spelldamage 7 mp5 '),
(2, 21, 22779, 17, '30 Hit '),
(2, 21, 25072, 9, '2% Threat '),
(2, 21, 27906, 8, '12 Defense '),
(2, 21, 27927, 10, '4 All Stats '),
(2, 21, 27927, 11, '4 All Stats '),
(2, 21, 27954, 7, '5% Root/Snare Resist 10 Hit'),
(2, 21, 27960, 4, '6 All Stats '),
(2, 21, 28004, 15, 'Battlemaster '),
(2, 21, 34009, 16, '18 Stamina '),
(2, 21, 35433, 2, '10 Dodge 15 Defense '),
(2, 21, 35443, 0, '16 Defense 17 Dodge '),
(2, 21, 35495, 6, '40 Stamina 12 Agility '),
(2, 21, 47051, 14, '12 Defense '),
(2, 22, 20034, 15, 'Crusader '),
(2, 22, 22779, 17, '30 Hit '),
(2, 22, 27899, 8, '12 Strength '),
(2, 22, 27927, 10, '4 All Stats '),
(2, 22, 27927, 11, '4 All Stats '),
(2, 22, 27960, 4, '6 All Stats '),
(2, 22, 29483, 2, '26 Attackpower 14 Crit '),
(2, 22, 33995, 6, '50 Attackpower 12 Crit '),
(2, 22, 33996, 9, '15 Strength '),
(2, 22, 34004, 14, '12 Agility '),
(2, 22, 34007, 7, 'Minor Speed 6 Agility'),
(2, 22, 37891, 0, '17 Strength16 Intellect '),
(3, 30, 22779, 17, '30 Hit '),
(3, 30, 25080, 9, '15 Agility '),
(3, 30, 27927, 10, '4 All Stats '),
(3, 30, 27927, 11, '4 All Stats '),
(3, 30, 27951, 7, '12 Agility'),
(3, 30, 27960, 4, '6 All Stats '),
(3, 30, 29483, 2, '26 Attackpower 14 Crit '),
(3, 30, 34002, 8, '24 Attackpower '),
(3, 30, 34004, 14, '12 Agility '),
(3, 30, 35452, 0, '34 Attackpower 16 Hit '),
(3, 30, 35495, 6, '40 Stamina 12 Agility '),
(3, 30, 42620, 15, 'Greater Agility '),
(3, 30, 42620, 16, 'Greater Agility '),
(4, 40, 22779, 17, '30 Hit '),
(4, 40, 25080, 9, '15 Agility '),
(4, 40, 27927, 10, '4 All Stats '),
(4, 40, 27927, 11, '4 All Stats '),
(4, 40, 27951, 7, '12 Agility'),
(4, 40, 27960, 4, '6 All Stats '),
(4, 40, 27984, 15, 'Mongoose '),
(4, 40, 27984, 16, 'Mongoose '),
(4, 40, 29483, 2, '26 Attackpower 14 Crit '),
(4, 40, 34002, 8, '24 Attackpower '),
(4, 40, 34004, 14, '12 Agility '),
(4, 40, 35452, 0, '34 Attackpower 16 Hit '),
(4, 40, 35495, 6, '40 Stamina 12 Agility '),
(5, 50, 22779, 17, '30 Hit '),
(5, 50, 27926, 10, '20 Healing 7 Spelldamage '),
(5, 50, 27926, 11, '20 Healing 7 Spelldamage '),
(5, 50, 27945, 16, '12 Intellect '),
(5, 50, 27954, 7, '5% Root/Snare Resist 10 Hit'),
(5, 50, 27960, 4, '6 All Stats '),
(5, 50, 29475, 2, '31 Healing 11 Spelldamage 5 mp5 '),
(5, 50, 31370, 6, '66 Healing 22 Spelldamage 20 Stamina '),
(5, 50, 33999, 9, '35 Healing 12 Spelldamage '),
(5, 50, 34001, 8, '12 Intellect '),
(5, 50, 34003, 14, '20 Spell Penetration '),
(5, 50, 34010, 15, '81 Healing 27 Spelldamage '),
(5, 50, 35445, 0, '35 Healing 12 Spelldamage 7 mp5 '),
(7, 70, 22779, 17, '30 Hit '),
(7, 70, 27926, 10, '20 Healing 7 Spelldamage '),
(7, 70, 27926, 11, '20 Healing 7 Spelldamage '),
(7, 70, 27945, 16, '12 Intellect '),
(7, 70, 27954, 7, '5% Root/Snare Resist 10 Hit'),
(7, 70, 27960, 4, '6 All Stats '),
(7, 70, 31370, 6, '66 Healing 22 Spelldamage 20 Stamina '),
(7, 70, 33994, 9, '15 Spell Hit '),
(7, 70, 34001, 8, '12 Intellect '),
(7, 70, 34003, 14, '20 Spell Penetration '),
(7, 70, 34010, 15, '81 Healing 27 Spelldamage '),
(7, 70, 35406, 2, '18 Spelldamage 10 Crit '),
(7, 70, 35447, 0, '22 Spelldamage 14 Hit '),
(7, 71, 22779, 17, '30 Hit '),
(7, 71, 25080, 9, '15 Agility '),
(7, 71, 27927, 10, '4 All Stats '),
(7, 71, 27927, 11, '4 All Stats '),
(7, 71, 27951, 7, '12 Agility'),
(7, 71, 27960, 4, '6 All Stats '),
(7, 71, 27977, 15, '35 Agility '),
(7, 71, 27984, 16, 'Mongoose '),
(7, 71, 29483, 2, '26 Attackpower 14 Crit '),
(7, 71, 34002, 8, '24 Attackpower '),
(7, 71, 34004, 14, '12 Agility '),
(7, 71, 35452, 0, '34 Attackpower 16 Hit '),
(7, 71, 35495, 6, '40 Stamina 12 Agility '),
(7, 72, 22779, 17, '30 Hit '),
(7, 72, 27926, 10, '20 Healing 7 Spelldamage '),
(7, 72, 27926, 11, '20 Healing 7 Spelldamage '),
(7, 72, 27945, 16, '12 Intellect '),
(7, 72, 27954, 7, '5% Root/Snare Resist 10 Hit'),
(7, 72, 27960, 4, '6 All Stats '),
(7, 72, 29475, 2, '31 Healing 11 Spelldamage 5 mp5 '),
(7, 72, 31370, 6, '66 Healing 22 Spelldamage 20 Stamina '),
(7, 72, 33999, 9, '35 Healing 12 Spelldamage '),
(7, 72, 34001, 8, '12 Intellect '),
(7, 72, 34003, 14, '20 Spell Penetration '),
(7, 72, 34010, 15, '81 Healing 27 Spelldamage '),
(7, 72, 35445, 0, '35 Healing 12 Spelldamage 7 mp5 '),
(8, 80, 22779, 17, '30 Hit '),
(8, 80, 27927, 10, '4 All Stats '),
(8, 80, 27927, 11, '4 All Stats '),
(8, 80, 27945, 16, '12 Intellect '),
(8, 80, 27954, 7, '5% Root/Snare Resist 10 Hit'),
(8, 80, 27960, 4, '6 All Stats '),
(8, 80, 27975, 15, '40 Spelldamage '),
(8, 80, 31372, 6, '35 Spelldamage 20 Stamina '),
(8, 80, 33994, 9, '15 Spell Hit '),
(8, 80, 34001, 8, '12 Intellect '),
(8, 80, 34003, 14, '20 Spell Penetration '),
(8, 80, 35406, 2, '18 Spelldamage 10 Crit '),
(8, 80, 35447, 0, '22 Spelldamage 14 Hit '),
(9, 90, 22779, 17, '30 Hit '),
(9, 90, 27924, 11, '12 Spelldamage '),
(9, 90, 27927, 10, '4 All Stats '),
(9, 90, 27945, 16, '12 Intellect '),
(9, 90, 27954, 7, '5% Root/Snare Resist 10 Hit'),
(9, 90, 27960, 4, '6 All Stats '),
(9, 90, 27975, 15, '40 Spelldamage '),
(9, 90, 31372, 6, '35 Spelldamage 20 Stamina '),
(9, 90, 33994, 9, '15 Spell Hit '),
(9, 90, 34001, 8, '12 Intellect '),
(9, 90, 34003, 14, '20 Spell Penetration '),
(9, 90, 35406, 2, '18 Spelldamage 10 Crit '),
(9, 90, 35447, 0, '22 Spelldamage 14 Hit '),
(11, 110, 22779, 17, '30 Hit '),
(11, 110, 27926, 10, '20 Healing 7 Spelldamage '),
(11, 110, 27926, 11, '20 Healing 7 Spelldamage '),
(11, 110, 27945, 16, '12 Intellect '),
(11, 110, 27954, 7, '5% Root/Snare Resist 10 Hit'),
(11, 110, 27960, 4, '6 All Stats '),
(11, 110, 31370, 6, '66 Healing 22 Spelldamage 20 Stamina '),
(11, 110, 33994, 9, '15 Spell Hit '),
(11, 110, 34001, 8, '12 Intellect '),
(11, 110, 34003, 14, '20 Spell Penetration '),
(11, 110, 34010, 15, '81 Healing 27 Spelldamage '),
(11, 110, 35406, 2, '18 Spelldamage 10 Crit '),
(11, 110, 35447, 0, '22 Spelldamage 14 Hit '),
(11, 111, 22779, 17, '30 Hit '),
(11, 111, 25080, 9, '15 Agility '),
(11, 111, 27927, 10, '4 All Stats '),
(11, 111, 27927, 11, '4 All Stats '),
(11, 111, 27951, 7, '12 Agility'),
(11, 111, 27960, 4, '6 All Stats '),
(11, 111, 29483, 2, '26 Attackpower 14 Crit '),
(11, 111, 34002, 8, '24 Attackpower '),
(11, 111, 34004, 14, '12 Agility '),
(11, 111, 35452, 0, '34 Attackpower 16 Hit '),
(11, 111, 35495, 6, '40 Stamina 12 Agility '),
(11, 111, 42620, 15, 'Greater Agility '),
(11, 111, 42620, 16, 'Greater Agility '),
(11, 112, 22779, 17, '30 Hit '),
(11, 112, 27926, 10, '20 Healing 7 Spelldamage '),
(11, 112, 27926, 11, '20 Healing 7 Spelldamage '),
(11, 112, 27945, 16, '12 Intellect '),
(11, 112, 27954, 7, '5% Root/Snare Resist 10 Hit'),
(11, 112, 27960, 4, '6 All Stats '),
(11, 112, 29475, 2, '31 Healing 11 Spelldamage 5 mp5 '),
(11, 112, 31370, 6, '66 Healing 22 Spelldamage 20 Stamina '),
(11, 112, 33999, 9, '35 Healing 12 Spelldamage '),
(11, 112, 34001, 8, '12 Intellect '),
(11, 112, 34003, 14, '20 Spell Penetration '),
(11, 112, 34010, 15, '81 Healing 27 Spelldamage '),
(11, 112, 35445, 0, '35 Healing 12 Spelldamage 7 mp5 ');
/*!40000 ALTER TABLE `playerbots_enchants` ENABLE KEYS */;
/*!40101 SET SQL_MODE=IFNULL(@OLD_SQL_MODE, '') */;

View File

@ -7,278 +7,278 @@ CREATE TABLE IF NOT EXISTS `playerbots_weightscale_data` (
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
INSERT INTO `playerbots_weightscale_data` (`id`, `field`, `val`) VALUES
(1, 'exprtng', 100),
(1, 'str', 82),
(1, 'critstrkrtng', 66),
(1, 'agi', 53),
(1, 'armorpenrtng', 52),
(1, 'hitrtng', 48),
(1, 'hastertng', 36),
(1, 'atkpwr', 31),
(1, 'armor', 5),
(2, 'exprtng', 100),
(2, 'str', 82),
(2, 'critstrkrtng', 66),
(2, 'agi', 53),
(2, 'armorpenrtng', 52),
(2, 'hitrtng', 48),
(2, 'hastertng', 36),
(2, 'atkpwr', 31),
(2, 'armor', 5),
(3, 'sta', 100),
(3, 'dodgertng', 90),
(3, 'defrtng', 86),
(3, 'block', 81),
(3, 'agi', 67),
(3, 'parryrtng', 67),
(3, 'blockrtng', 48),
(3, 'str', 48),
(3, 'exprtng', 19),
(3, 'hitrtng', 10),
(3, 'armorpenrtng', 10),
(3, 'critstrkrtng', 7),
(3, 'armor', 6),
(3, 'hastertng', 1),
(3, 'atkpwr', 1),
(4, 'int', 100),
(4, 'manargn', 88),
(4, 'splpwr', 58),
(4, 'critstrkrtng', 46),
(4, 'hastertng', 35),
(5, 'sta', 100),
(5, 'dodgertng', 94),
(5, 'block', 86),
(5, 'defrtng', 86),
(5, 'exprtng', 79),
(5, 'agi', 76),
(5, 'parryrtng', 76),
(5, 'hitrtng', 58),
(5, 'blockrtng', 52),
(5, 'str', 50),
(5, 'armor', 6),
(5, 'atkpwr', 6),
(5, 'splpwr', 4),
(5, 'critstrkrtng', 3),
(6, 'mledps', 470),
(6, 'hitrtng', 100),
(6, 'str', 80),
(6, 'exprtng', 66),
(6, 'critstrkrtng', 40),
(6, 'atkpwr', 34),
(6, 'agi', 32),
(6, 'hastertng', 30),
(6, 'armorpenrtng', 22),
(6, 'splpwr', 9),
(7, 'rgddps', 213),
(7, 'hitrtng', 100),
(7, 'agi', 58),
(7, 'critstrkrtng', 40),
(7, 'int', 37),
(7, 'atkpwr', 30),
(7, 'armorpenrtng', 28),
(7, 'hastertng', 21),
(8, 'rgddps', 379),
(8, 'hitrtng', 100),
(8, 'agi', 74),
(8, 'critstrkrtng', 57),
(8, 'armorpenrtng', 40),
(8, 'int', 39),
(8, 'atkpwr', 32),
(8, 'hastertng', 24),
(9, 'rgddps', 181),
(9, 'hitrtng', 100),
(9, 'agi', 76),
(9, 'critstrkrtng', 42),
(9, 'int', 35),
(9, 'hastertng', 31),
(9, 'atkpwr', 29),
(9, 'armorpenrtng', 26),
(10, 'mledps', 170),
(10, 'agi', 100),
(10, 'exprtng', 87),
(10, 'hitrtng', 83),
(10, 'critstrkrtng', 81),
(10, 'atkpwr', 65),
(10, 'armorpenrtng', 65),
(10, 'hastertng', 64),
(10, 'str', 55),
(11, 'mledps', 220),
(11, 'armorpenrtng', 100),
(11, 'agi', 100),
(11, 'exprtng', 82),
(11, 'hitrtng', 80),
(11, 'critstrkrtng', 75),
(11, 'hastertng', 73),
(11, 'str', 55),
(11, 'atkpwr', 50),
(12, 'mledps', 228),
(12, 'exprtng', 100),
(12, 'agi', 100),
(12, 'hitrtng', 80),
(12, 'armorpenrtng', 75),
(12, 'critstrkrtng', 75),
(12, 'hastertng', 75),
(12, 'str', 55),
(12, 'atkpwr', 50),
(13, 'splpwr', 100),
(13, 'manargn', 67),
(13, 'int', 65),
(13, 'hastertng', 59),
(13, 'critstrkrtng', 48),
(13, 'spi', 22),
(14, 'manargn', 100),
(14, 'int', 69),
(14, 'splpwr', 60),
(14, 'spi', 52),
(14, 'critstrkrtng', 38),
(14, 'hastertng', 31),
(15, 'hitrtng', 100),
(15, 'shasplpwr', 76),
(15, 'splpwr', 76),
(15, 'critstrkrtng', 54),
(15, 'hastertng', 50),
(15, 'spi', 16),
(15, 'int', 16),
(16, 'mledps', 360),
(16, 'armorpenrtng', 100),
(16, 'str', 99),
(16, 'hitrtng', 91),
(16, 'exprtng', 90),
(16, 'critstrkrtng', 57),
(16, 'hastertng', 55),
(16, 'atkpwr', 36),
(16, 'armor', 1),
(17, 'mledps', 337),
(17, 'hitrtng', 100),
(17, 'str', 97),
(17, 'exprtng', 81),
(17, 'armorpenrtng', 61),
(17, 'critstrkrtng', 45),
(17, 'atkpwr', 35),
(17, 'hastertng', 28),
(17, 'armor', 1),
(18, 'mledps', 419),
(18, 'parryrtng', 100),
(18, 'hitrtng', 97),
(18, 'str', 96),
(18, 'defrtng', 85),
(18, 'exprtng', 69),
(18, 'dodgertng', 61),
(18, 'agi', 61),
(18, 'sta', 61),
(18, 'critstrkrtng', 49),
(18, 'atkpwr', 41),
(18, 'armorpenrtng', 31),
(18, 'armor', 5),
(19, 'mledps', 209),
(19, 'str', 100),
(19, 'hitrtng', 66),
(19, 'exprtng', 51),
(19, 'hastertng', 48),
(19, 'critstrkrtng', 45),
(19, 'atkpwr', 34),
(19, 'armorpenrtng', 32),
(19, 'armor', 1),
(20, 'hitrtng', 100),
(20, 'splpwr', 60),
(20, 'hastertng', 56),
(20, 'critstrkrtng', 40),
(20, 'int', 11),
(21, 'mledps', 135),
(21, 'hitrtng', 100),
(21, 'exprtng', 84),
(21, 'agi', 55),
(21, 'int', 55),
(21, 'critstrkrtng', 55),
(21, 'hastertng', 42),
(21, 'str', 35),
(21, 'atkpwr', 32),
(21, 'splpwr', 29),
(21, 'armorpenrtng', 26),
(22, 'manargn', 100),
(22, 'int', 85),
(22, 'splpwr', 77),
(22, 'critstrkrtng', 62),
(22, 'hastertng', 35),
(23, 'hitrtng', 100),
(23, 'hastertng', 54),
(23, 'arcsplpwr', 49),
(23, 'splpwr', 49),
(23, 'critstrkrtng', 37),
(23, 'int', 34),
(23, 'frosplpwr', 24),
(23, 'firsplpwr', 24),
(23, 'spi', 14),
(24, 'hitrtng', 100),
(24, 'hastertng', 53),
(24, 'firsplpwr', 46),
(24, 'splpwr', 46),
(24, 'critstrkrtng', 43),
(24, 'frosplpwr', 23),
(24, 'arcsplpwr', 23),
(24, 'int', 13),
(25, 'hitrtng', 100),
(25, 'hastertng', 42),
(25, 'frosplpwr', 39),
(25, 'splpwr', 39),
(25, 'arcsplpwr', 19),
(25, 'firsplpwr', 19),
(25, 'critstrkrtng', 19),
(25, 'int', 6),
(26, 'hitrtng', 100),
(26, 'shasplpwr', 72),
(26, 'splpwr', 72),
(26, 'hastertng', 61),
(26, 'critstrkrtng', 38),
(26, 'firsplpwr', 36),
(26, 'spi', 34),
(26, 'int', 15),
(27, 'hitrtng', 100),
(27, 'hastertng', 50),
(27, 'firsplpwr', 45),
(27, 'shasplpwr', 45),
(27, 'splpwr', 45),
(27, 'critstrkrtng', 31),
(27, 'spi', 29),
(27, 'int', 13),
(28, 'hitrtng', 100),
(28, 'firsplpwr', 47),
(28, 'splpwr', 47),
(28, 'hastertng', 46),
(28, 'spi', 26),
(28, 'shasplpwr', 23),
(28, 'critstrkrtng', 16),
(28, 'int', 13),
(29, 'hitrtng', 100),
(29, 'splpwr', 66),
(29, 'hastertng', 54),
(29, 'critstrkrtng', 43),
(29, 'spi', 22),
(29, 'int', 22),
(30, 'agi', 100),
(30, 'sta', 75),
(30, 'dodgertng', 65),
(30, 'defrtng', 60),
(30, 'exprtng', 16),
(30, 'str', 10),
(30, 'armor', 10),
(30, 'hitrtng', 8),
(30, 'hastertng', 5),
(30, 'atkpwr', 4),
(30, 'feratkpwr', 4),
(30, 'critstrkrtng', 3),
(31, 'splpwr', 100),
(31, 'manargn', 73),
(31, 'hastertng', 57),
(31, 'int', 51),
(31, 'spi', 32),
(31, 'critstrkrtng', 11),
(32, 'agi', 100),
(32, 'armorpenrtng', 90),
(32, 'str', 80),
(32, 'critstrkrtng', 55),
(32, 'exprtng', 50),
(32, 'hitrtng', 50),
(32, 'feratkpwr', 40),
(32, 'atkpwr', 40),
(32, 'hastertng', 35);
(1, 'exprtng', 100),
(1, 'str', 82),
(1, 'critstrkrtng', 66),
(1, 'agi', 53),
(1, 'armorpenrtng', 52),
(1, 'hitrtng', 48),
(1, 'hastertng', 36),
(1, 'atkpwr', 31),
(1, 'armor', 5),
(2, 'exprtng', 100),
(2, 'str', 82),
(2, 'critstrkrtng', 66),
(2, 'agi', 53),
(2, 'armorpenrtng', 52),
(2, 'hitrtng', 48),
(2, 'hastertng', 36),
(2, 'atkpwr', 31),
(2, 'armor', 5),
(3, 'sta', 100),
(3, 'dodgertng', 90),
(3, 'defrtng', 86),
(3, 'block', 81),
(3, 'agi', 67),
(3, 'parryrtng', 67),
(3, 'blockrtng', 48),
(3, 'str', 48),
(3, 'exprtng', 19),
(3, 'hitrtng', 10),
(3, 'armorpenrtng', 10),
(3, 'critstrkrtng', 7),
(3, 'armor', 6),
(3, 'hastertng', 1),
(3, 'atkpwr', 1),
(4, 'int', 100),
(4, 'manargn', 88),
(4, 'splpwr', 58),
(4, 'critstrkrtng', 46),
(4, 'hastertng', 35),
(5, 'sta', 100),
(5, 'dodgertng', 94),
(5, 'block', 86),
(5, 'defrtng', 86),
(5, 'exprtng', 79),
(5, 'agi', 76),
(5, 'parryrtng', 76),
(5, 'hitrtng', 58),
(5, 'blockrtng', 52),
(5, 'str', 50),
(5, 'armor', 6),
(5, 'atkpwr', 6),
(5, 'splpwr', 4),
(5, 'critstrkrtng', 3),
(6, 'mledps', 470),
(6, 'hitrtng', 100),
(6, 'str', 80),
(6, 'exprtng', 66),
(6, 'critstrkrtng', 40),
(6, 'atkpwr', 34),
(6, 'agi', 32),
(6, 'hastertng', 30),
(6, 'armorpenrtng', 22),
(6, 'splpwr', 9),
(7, 'rgddps', 213),
(7, 'hitrtng', 100),
(7, 'agi', 58),
(7, 'critstrkrtng', 40),
(7, 'int', 37),
(7, 'atkpwr', 30),
(7, 'armorpenrtng', 28),
(7, 'hastertng', 21),
(8, 'rgddps', 379),
(8, 'hitrtng', 100),
(8, 'agi', 74),
(8, 'critstrkrtng', 57),
(8, 'armorpenrtng', 40),
(8, 'int', 39),
(8, 'atkpwr', 32),
(8, 'hastertng', 24),
(9, 'rgddps', 181),
(9, 'hitrtng', 100),
(9, 'agi', 76),
(9, 'critstrkrtng', 42),
(9, 'int', 35),
(9, 'hastertng', 31),
(9, 'atkpwr', 29),
(9, 'armorpenrtng', 26),
(10, 'mledps', 170),
(10, 'agi', 100),
(10, 'exprtng', 87),
(10, 'hitrtng', 83),
(10, 'critstrkrtng', 81),
(10, 'atkpwr', 65),
(10, 'armorpenrtng', 65),
(10, 'hastertng', 64),
(10, 'str', 55),
(11, 'mledps', 220),
(11, 'armorpenrtng', 100),
(11, 'agi', 100),
(11, 'exprtng', 82),
(11, 'hitrtng', 80),
(11, 'critstrkrtng', 75),
(11, 'hastertng', 73),
(11, 'str', 55),
(11, 'atkpwr', 50),
(12, 'mledps', 228),
(12, 'exprtng', 100),
(12, 'agi', 100),
(12, 'hitrtng', 80),
(12, 'armorpenrtng', 75),
(12, 'critstrkrtng', 75),
(12, 'hastertng', 75),
(12, 'str', 55),
(12, 'atkpwr', 50),
(13, 'splpwr', 100),
(13, 'manargn', 67),
(13, 'int', 65),
(13, 'hastertng', 59),
(13, 'critstrkrtng', 48),
(13, 'spi', 22),
(14, 'manargn', 100),
(14, 'int', 69),
(14, 'splpwr', 60),
(14, 'spi', 52),
(14, 'critstrkrtng', 38),
(14, 'hastertng', 31),
(15, 'hitrtng', 100),
(15, 'shasplpwr', 76),
(15, 'splpwr', 76),
(15, 'critstrkrtng', 54),
(15, 'hastertng', 50),
(15, 'spi', 16),
(15, 'int', 16),
(16, 'mledps', 360),
(16, 'armorpenrtng', 100),
(16, 'str', 99),
(16, 'hitrtng', 91),
(16, 'exprtng', 90),
(16, 'critstrkrtng', 57),
(16, 'hastertng', 55),
(16, 'atkpwr', 36),
(16, 'armor', 1),
(17, 'mledps', 337),
(17, 'hitrtng', 100),
(17, 'str', 97),
(17, 'exprtng', 81),
(17, 'armorpenrtng', 61),
(17, 'critstrkrtng', 45),
(17, 'atkpwr', 35),
(17, 'hastertng', 28),
(17, 'armor', 1),
(18, 'mledps', 419),
(18, 'parryrtng', 100),
(18, 'hitrtng', 97),
(18, 'str', 96),
(18, 'defrtng', 85),
(18, 'exprtng', 69),
(18, 'dodgertng', 61),
(18, 'agi', 61),
(18, 'sta', 61),
(18, 'critstrkrtng', 49),
(18, 'atkpwr', 41),
(18, 'armorpenrtng', 31),
(18, 'armor', 5),
(19, 'mledps', 209),
(19, 'str', 100),
(19, 'hitrtng', 66),
(19, 'exprtng', 51),
(19, 'hastertng', 48),
(19, 'critstrkrtng', 45),
(19, 'atkpwr', 34),
(19, 'armorpenrtng', 32),
(19, 'armor', 1),
(20, 'hitrtng', 100),
(20, 'splpwr', 60),
(20, 'hastertng', 56),
(20, 'critstrkrtng', 40),
(20, 'int', 11),
(21, 'mledps', 135),
(21, 'hitrtng', 100),
(21, 'exprtng', 84),
(21, 'agi', 55),
(21, 'int', 55),
(21, 'critstrkrtng', 55),
(21, 'hastertng', 42),
(21, 'str', 35),
(21, 'atkpwr', 32),
(21, 'splpwr', 29),
(21, 'armorpenrtng', 26),
(22, 'manargn', 100),
(22, 'int', 85),
(22, 'splpwr', 77),
(22, 'critstrkrtng', 62),
(22, 'hastertng', 35),
(23, 'hitrtng', 100),
(23, 'hastertng', 54),
(23, 'arcsplpwr', 49),
(23, 'splpwr', 49),
(23, 'critstrkrtng', 37),
(23, 'int', 34),
(23, 'frosplpwr', 24),
(23, 'firsplpwr', 24),
(23, 'spi', 14),
(24, 'hitrtng', 100),
(24, 'hastertng', 53),
(24, 'firsplpwr', 46),
(24, 'splpwr', 46),
(24, 'critstrkrtng', 43),
(24, 'frosplpwr', 23),
(24, 'arcsplpwr', 23),
(24, 'int', 13),
(25, 'hitrtng', 100),
(25, 'hastertng', 42),
(25, 'frosplpwr', 39),
(25, 'splpwr', 39),
(25, 'arcsplpwr', 19),
(25, 'firsplpwr', 19),
(25, 'critstrkrtng', 19),
(25, 'int', 6),
(26, 'hitrtng', 100),
(26, 'shasplpwr', 72),
(26, 'splpwr', 72),
(26, 'hastertng', 61),
(26, 'critstrkrtng', 38),
(26, 'firsplpwr', 36),
(26, 'spi', 34),
(26, 'int', 15),
(27, 'hitrtng', 100),
(27, 'hastertng', 50),
(27, 'firsplpwr', 45),
(27, 'shasplpwr', 45),
(27, 'splpwr', 45),
(27, 'critstrkrtng', 31),
(27, 'spi', 29),
(27, 'int', 13),
(28, 'hitrtng', 100),
(28, 'firsplpwr', 47),
(28, 'splpwr', 47),
(28, 'hastertng', 46),
(28, 'spi', 26),
(28, 'shasplpwr', 23),
(28, 'critstrkrtng', 16),
(28, 'int', 13),
(29, 'hitrtng', 100),
(29, 'splpwr', 66),
(29, 'hastertng', 54),
(29, 'critstrkrtng', 43),
(29, 'spi', 22),
(29, 'int', 22),
(30, 'agi', 100),
(30, 'sta', 75),
(30, 'dodgertng', 65),
(30, 'defrtng', 60),
(30, 'exprtng', 16),
(30, 'str', 10),
(30, 'armor', 10),
(30, 'hitrtng', 8),
(30, 'hastertng', 5),
(30, 'atkpwr', 4),
(30, 'feratkpwr', 4),
(30, 'critstrkrtng', 3),
(31, 'splpwr', 100),
(31, 'manargn', 73),
(31, 'hastertng', 57),
(31, 'int', 51),
(31, 'spi', 32),
(31, 'critstrkrtng', 11),
(32, 'agi', 100),
(32, 'armorpenrtng', 90),
(32, 'str', 80),
(32, 'critstrkrtng', 55),
(32, 'exprtng', 50),
(32, 'hitrtng', 50),
(32, 'feratkpwr', 40),
(32, 'atkpwr', 40),
(32, 'hastertng', 35);

View File

@ -7,35 +7,35 @@ CREATE TABLE IF NOT EXISTS `playerbots_weightscales` (
) ENGINE=InnoDB AUTO_INCREMENT=33 DEFAULT CHARSET=utf8 ROW_FORMAT=COMPACT;
INSERT INTO `playerbots_weightscales` (`id`, `name`, `class`) VALUES
(1, 'arms', 1),
(2, 'fury', 1),
(3, 'prot', 1),
(4, 'holy', 2),
(5, 'prot', 2),
(6, 'retrib', 2),
(7, 'beast', 3),
(8, 'marks', 3),
(9, 'surv', 3),
(10, 'assas', 4),
(11, 'combat', 4),
(12, 'subtle', 4),
(13, 'disc', 5),
(14, 'holy', 5),
(15, 'shadow', 5),
(16, 'blooddps', 6),
(17, 'frostdps', 6),
(18, 'frosttank', 6),
(19, 'unholydps', 6),
(20, 'elem', 7),
(21, 'enhance', 7),
(22, 'resto', 7),
(23, 'arcane', 8),
(24, 'fire', 8),
(25, 'frost', 8),
(26, 'afflic', 9),
(27, 'demo', 9),
(28, 'destro', 9),
(29, 'balance', 11),
(30, 'feraltank', 11),
(31, 'resto', 11),
(32, 'feraldps', 11);
(1, 'arms', 1),
(2, 'fury', 1),
(3, 'prot', 1),
(4, 'holy', 2),
(5, 'prot', 2),
(6, 'retrib', 2),
(7, 'beast', 3),
(8, 'marks', 3),
(9, 'surv', 3),
(10, 'assas', 4),
(11, 'combat', 4),
(12, 'subtle', 4),
(13, 'disc', 5),
(14, 'holy', 5),
(15, 'shadow', 5),
(16, 'blooddps', 6),
(17, 'frostdps', 6),
(18, 'frosttank', 6),
(19, 'unholydps', 6),
(20, 'elem', 7),
(21, 'enhance', 7),
(22, 'resto', 7),
(23, 'arcane', 8),
(24, 'fire', 8),
(25, 'frost', 8),
(26, 'afflic', 9),
(27, 'demo', 9),
(28, 'destro', 9),
(29, 'balance', 11),
(30, 'feraltank', 11),
(31, 'resto', 11),
(32, 'feraldps', 11);

View File

@ -24,9 +24,9 @@ CREATE TABLE IF NOT EXISTS `updates_include` (
DELETE FROM `updates_include`;
/*!40000 ALTER TABLE `updates_include` DISABLE KEYS */;
INSERT INTO `updates_include` (`path`, `state`) VALUES
('$/data/sql/playerbots/updates', 'RELEASED'),
('$/data/sql/playerbots/custom', 'CUSTOM'),
('$/data/sql/playerbots/archive', 'ARCHIVED');
('$/data/sql/playerbots/updates', 'RELEASED'),
('$/data/sql/playerbots/custom', 'CUSTOM'),
('$/data/sql/playerbots/archive', 'ARCHIVED');
/*!40000 ALTER TABLE `updates_include` ENABLE KEYS */;
/*!40101 SET SQL_MODE=IFNULL(@OLD_SQL_MODE, '') */;

View File

@ -1285,7 +1285,7 @@ CREATE TABLE IF NOT EXISTS `ai_playerbot_texts_chance` (
/*!40000 ALTER TABLE `ai_playerbot_texts_chance` DISABLE KEYS */;
INSERT INTO `ai_playerbot_texts_chance` (`id`, `name`, `probability`) VALUES
(1, 'taunt', 30),
(2, 'aoe', 75),
(3, 'loot', 20);
(1, 'taunt', 30),
(2, 'aoe', 75),
(3, 'loot', 20);
/*!40000 ALTER TABLE `ai_playerbot_texts_chance` ENABLE KEYS */;

View File

@ -4,11 +4,11 @@ DELETE FROM `playerbots_travelnode_path` WHERE `node_id` = 3780;
DELETE FROM `playerbots_travelnode` WHERE `id` = 3780;
-- Insert new entries into playerbots_travelnode
INSERT INTO `playerbots_travelnode` (`id`, `name`, `map_id`, `x`, `y`, `z`, `linked`)
INSERT INTO `playerbots_travelnode` (`id`, `name`, `map_id`, `x`, `y`, `z`, `linked`)
VALUES (3780, 'Highlord Mograine', 533, 2524.32, -2951.28, 245.633, 1);
-- Insert new entries into playerbots_travelnode_path
INSERT INTO `playerbots_travelnode_path` (`node_id`, `to_node_id`, `nr`, `map_id`, `x`, `y`, `z`)
INSERT INTO `playerbots_travelnode_path` (`node_id`, `to_node_id`, `nr`, `map_id`, `x`, `y`, `z`)
VALUES
(3780, 472, 0, 533, 2524.32, -2951.28, 245.633),
(3780, 472, 1, 533, 2528.79, -2948.58, 245.633),
@ -16,7 +16,7 @@ VALUES
(3780, 757, 1, 533, 2517.62, -2959.38, 245.636);
-- Insert new entries into playerbots_travelnode_link
INSERT INTO `playerbots_travelnode_link` (`node_id`, `to_node_id`, `type`, `object`, `distance`, `swim_distance`, `extra_cost`, `calculated`, `max_creature_0`, `max_creature_1`, `max_creature_2`)
INSERT INTO `playerbots_travelnode_link` (`node_id`, `to_node_id`, `type`, `object`, `distance`, `swim_distance`, `extra_cost`, `calculated`, `max_creature_0`, `max_creature_1`, `max_creature_2`)
VALUES
(3780, 472, 1, 0, 5.3221, 0, 0, 1, 83, 0, 0),
(3780, 757, 1, 0, 10.6118, 0, 0, 1, 83, 0, 0);

View File

@ -1,5 +1,5 @@
DROP TABLE IF EXISTS `playerbots_rpg_races`;
CREATE TABLE `playerbots_rpg_races`
CREATE TABLE `playerbots_rpg_races`
(
`id` int(11) NOT NULL AUTO_INCREMENT,
`entry` int(11),

View File

@ -319,7 +319,7 @@ void AiFactory::AddDefaultCombatStrategies(Player* player, PlayerbotAI* const fa
{
engine->addStrategiesNoInit("fire", nullptr);
}
}
}
else // Frost
engine->addStrategiesNoInit("frost", nullptr);

View File

@ -14,7 +14,7 @@
#include <cctype>
#include <string>
static std::string ToLower(const std::string& str)
static std::string ToLower(const std::string& str)
{
std::string out = str;
std::transform(out.begin(), out.end(), out.begin(), [](unsigned char c){ return std::tolower(c); });
@ -393,12 +393,12 @@ private:
int specTab = AiFactory::GetPlayerSpecTab(bot);
std::string botSpecClass;
// For druids, specTab==1 is always feral; distinguish bear/cat at runtime by role
if (cls == CLASS_DRUID && specTab == 1)
if (cls == CLASS_DRUID && specTab == 1)
{
botSpecClass = botAI->IsTank(bot) ? "bear" : "cat";
}
// For death knights, specTab==0 is always blood; distinguish tank/dps at runtime by role
else if (cls == CLASS_DEATH_KNIGHT && specTab == 0)
else if (cls == CLASS_DEATH_KNIGHT && specTab == 0)
{
botSpecClass = botAI->IsTank(bot) ? "bdkt" : "bdkd";
}
@ -482,7 +482,7 @@ public:
std::string msgLower = ToLower(message);
const std::string prefix = "@aggroby";
size_t prefixLen = prefix.length();
if (msgLower.find(prefix) != 0)
if (msgLower.find(prefix) != 0)
{
return message;
}
@ -601,12 +601,12 @@ CompositeChatFilter::~CompositeChatFilter()
std::string const CompositeChatFilter::Filter(std::string& message)
{
for (auto* filter : filters)
for (auto* filter : filters)
{
message = filter->Filter(message);
if (message.empty())
break;
}
return message;
}

View File

@ -308,25 +308,25 @@ ItemIds ChatHelper::parseItems(std::string const text)
ItemWithRandomProperty ChatHelper::parseItemWithRandomProperty(std::string const text)
{
ItemWithRandomProperty res;
size_t itemStart = text.find("Hitem:");
if (itemStart == std::string::npos)
return res;
itemStart += 6;
if (itemStart >= text.length())
return res;
size_t colonPos = text.find(':', itemStart);
if (colonPos == std::string::npos)
return res;
std::string itemIdStr = text.substr(itemStart, colonPos - itemStart);
res.itemId = atoi(itemIdStr.c_str());
std::vector<std::string> params;
size_t currentPos = colonPos + 1;
while (currentPos < text.length()) {
size_t nextColon = text.find(':', currentPos);
if (nextColon == std::string::npos) {
@ -336,15 +336,15 @@ ItemWithRandomProperty ChatHelper::parseItemWithRandomProperty(std::string const
}
break;
}
params.push_back(text.substr(currentPos, nextColon - currentPos));
currentPos = nextColon + 1;
}
if (params.size() >= 6) {
res.randomPropertyId = atoi(params[5].c_str());
}
return res;
}
@ -364,7 +364,7 @@ std::string const ChatHelper::FormatQuest(Quest const* quest)
if (questTitle.empty())
questTitle = quest->GetTitle();
out << "|cFFFFFF00|Hquest:" << quest->GetQuestId() << ':' << quest->GetQuestLevel() << "|h[" << questTitle << "]|h|r";
return out.str();
}
@ -432,7 +432,7 @@ std::string const ChatHelper::FormatItem(ItemTemplate const* proto, uint32 count
if (locale && locale->Name.size() > sWorld->GetDefaultDbcLocale())
itemName = locale->Name[sWorld->GetDefaultDbcLocale()];
if (itemName.empty())
itemName = proto->Name1;
@ -677,7 +677,7 @@ std::set<uint32> extractGeneric(std::string_view text, std::string_view prefix)
std::string_view number_str = text_view.substr(pos, end_pos - pos);
uint32 number = 0;
auto [ptr, ec] = std::from_chars(number_str.data(), number_str.data() + number_str.size(), number);
if (ec == std::errc())

View File

@ -590,7 +590,7 @@ uint32 GuildTaskMgr::GetTaskValue(uint32 owner, uint32 guildId, std::string cons
{
return 0;
}
uint32 value = 0;
PlayerbotsDatabasePreparedStatement* stmt =

View File

@ -1051,7 +1051,7 @@ void PlayerbotAI::HandleBotOutgoingPacket(WorldPacket const& packet)
default:
return;
}
if (chanName == "World")
return;
@ -2934,9 +2934,9 @@ bool PlayerbotAI::HasAura(uint32 spellId, Unit const* unit)
return unit->HasAura(spellId);
// for (uint8 effect = EFFECT_0; effect <= EFFECT_2; effect++)
// {
// AuraEffect const* aurEff = unit->GetAuraEffect(spellId, effect);
// if (IsRealAura(bot, aurEff, unit))
// return true;
// AuraEffect const* aurEff = unit->GetAuraEffect(spellId, effect);
// if (IsRealAura(bot, aurEff, unit))
// return true;
// }
// return false;

View File

@ -554,7 +554,7 @@ public:
bool IsSafe(Player* player);
bool IsSafe(WorldObject* obj);
ChatChannelSource GetChatChannelSource(Player* bot, uint32 type, std::string channelName);
bool CheckLocationDistanceByLevel(Player* player, const WorldLocation &loc, bool fromStartUp = false);
bool HasCheat(BotCheatMask mask)

View File

@ -219,9 +219,9 @@ bool PlayerbotAIConfig::Initialize()
"531,532,534,544,548,550,564,565,580,249,533,603,615,616,624,631,649,724"),
restrictedHealerDPSMaps);
//////////////////////////// ICC
//////////////////////////// ICC
EnableICCBuffs = sConfigMgr->GetOption<bool>("AiPlayerbot.EnableICCBuffs", true);
EnableICCBuffs = sConfigMgr->GetOption<bool>("AiPlayerbot.EnableICCBuffs", true);
//////////////////////////// CHAT
enableBroadcasts = sConfigMgr->GetOption<bool>("AiPlayerbot.EnableBroadcasts", true);

View File

@ -475,7 +475,7 @@ void PlayerbotHolder::OnBotLogin(Player* const bot)
}
Player* master = botAI->GetMaster();
if (master)
if (master)
{
ObjectGuid masterGuid = master->GetGUID();
if (master->GetGroup() && !master->GetGroup()->IsLeader(masterGuid))
@ -499,7 +499,7 @@ void PlayerbotHolder::OnBotLogin(Player* const bot)
}
}
// Don't disband alt groups when master goes away
// Don't disband alt groups when master goes away
// Controlled by config
if (sPlayerbotAIConfig->KeepAltsInGroup())
{
@ -1130,18 +1130,18 @@ std::vector<std::string> PlayerbotHolder::HandlePlayerbotCommand(char const* arg
int8 gender = -1; // -1 = gender will be random
if (genderArg)
{
std::string g = genderArg;
std::transform(g.begin(), g.end(), g.begin(), ::tolower);
if (g == "male" || g == "0")
gender = GENDER_MALE; // 0
else if (g == "female" || g == "1")
gender = GENDER_FEMALE; // 1
else
{
messages.push_back("Unknown gender : " + g + " (male/female/0/1)");
return messages;
}
std::string g = genderArg;
std::transform(g.begin(), g.end(), g.begin(), ::tolower);
if (g == "male" || g == "0")
gender = GENDER_MALE; // 0
else if (g == "female" || g == "1")
gender = GENDER_FEMALE; // 1
else
{
messages.push_back("Unknown gender : " + g + " (male/female/0/1)");
return messages;
}
} //end
if (claz == 6 && master->GetLevel() < sWorld->getIntConfig(CONFIG_START_HEROIC_PLAYER_LEVEL))
@ -1155,7 +1155,7 @@ std::vector<std::string> PlayerbotHolder::HandlePlayerbotCommand(char const* arg
{
// If the user requested a specific gender, skip any character that doesn't match.
if (gender != -1 && GetOfflinePlayerGender(guid) != gender)
continue;
continue;
if (botLoading.find(guid) != botLoading.end())
continue;
if (ObjectAccessor::FindConnectedPlayer(guid))

View File

@ -164,7 +164,7 @@ PlayerbotSecurityLevel PlayerbotSecurity::LevelFor(Player* from, DenyReason* rea
if (reason)
*reason = PLAYERBOT_DENY_INVITE;
return PLAYERBOT_SECURITY_INVITE;
}

View File

@ -115,7 +115,7 @@ public:
roundedTime = roundedTime.substr(0, roundedTime.find('.') + 2);
ChatHandler(player->GetSession()).SendSysMessage(
"|cff00ff00Playerbots:|r bot initialization at server startup takes about '"
"|cff00ff00Playerbots:|r bot initialization at server startup takes about '"
+ roundedTime + "' minutes.");
}
}
@ -299,7 +299,7 @@ public:
LOG_INFO("server.loading", "╚══════════════════════════════════════════════════════════╝");
uint32 oldMSTime = getMSTime();
LOG_INFO("server.loading", " ");
LOG_INFO("server.loading", "Load Playerbots Config...");

View File

@ -2360,7 +2360,7 @@ void RandomItemMgr::BuildPotionCache()
(proto->SubClass != ITEM_SUBCLASS_POTION && proto->SubClass != ITEM_SUBCLASS_FLASK) ||
proto->Bonding != NO_BIND)
continue;
uint32 requiredLevel = proto->RequiredLevel;
if (requiredLevel > level || (level > 13 && requiredLevel < level - 13))
continue;
@ -2374,10 +2374,10 @@ void RandomItemMgr::BuildPotionCache()
if (proto->Duration & 0x80000000)
continue;
if (proto->AllowableClass != -1)
continue;
bool hybrid = false;
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(proto->Spells[0].SpellId);
if (!spellInfo)

View File

@ -79,8 +79,8 @@ static const std::unordered_map<uint16, std::pair<CityId, FactionId>> bankerToCi
{2996, {CityId::THUNDER_BLUFF, FactionId::HORDE}}, {8356, {CityId::THUNDER_BLUFF, FactionId::HORDE}}, {8357, {CityId::THUNDER_BLUFF, FactionId::HORDE}},
{17631, {CityId::SILVERMOON_CITY, FactionId::HORDE}}, {17632, {CityId::SILVERMOON_CITY, FactionId::HORDE}}, {17633, {CityId::SILVERMOON_CITY, FactionId::HORDE}},
{16615, {CityId::SILVERMOON_CITY, FactionId::HORDE}}, {16616, {CityId::SILVERMOON_CITY, FactionId::HORDE}}, {16617, {CityId::SILVERMOON_CITY, FactionId::HORDE}},
{19246, {CityId::SHATTRATH_CITY, FactionId::NEUTRAL}}, {19338, {CityId::SHATTRATH_CITY, FactionId::NEUTRAL}},
{19034, {CityId::SHATTRATH_CITY, FactionId::NEUTRAL}}, {19318, {CityId::SHATTRATH_CITY, FactionId::NEUTRAL}},
{19246, {CityId::SHATTRATH_CITY, FactionId::NEUTRAL}}, {19338, {CityId::SHATTRATH_CITY, FactionId::NEUTRAL}},
{19034, {CityId::SHATTRATH_CITY, FactionId::NEUTRAL}}, {19318, {CityId::SHATTRATH_CITY, FactionId::NEUTRAL}},
{30604, {CityId::DALARAN, FactionId::NEUTRAL}}, {30605, {CityId::DALARAN, FactionId::NEUTRAL}}, {30607, {CityId::DALARAN, FactionId::NEUTRAL}},
{28675, {CityId::DALARAN, FactionId::NEUTRAL}}, {28676, {CityId::DALARAN, FactionId::NEUTRAL}}, {28677, {CityId::DALARAN, FactionId::NEUTRAL}}
};
@ -95,7 +95,7 @@ static const std::unordered_map<CityId, std::vector<uint16>> cityToBankers = {
{CityId::UNDERCITY, {4549, 2459, 2458, 4550}},
{CityId::THUNDER_BLUFF, {2996, 8356, 8357}},
{CityId::SILVERMOON_CITY, {17631, 17632, 17633, 16615, 16616, 16617}},
{CityId::SHATTRATH_CITY, {19246, 19338, 19034, 19318}},
{CityId::SHATTRATH_CITY, {19246, 19338, 19034, 19318}},
{CityId::DALARAN, {30604, 30605, 30607, 28675, 28676, 28677, 29530}}
};
@ -717,14 +717,14 @@ uint32 RandomPlayerbotMgr::AddRandomBots()
if (currentBots.size() < maxAllowedBotCount)
{
// Calculate how many bots to add
// Calculate how many bots to add
maxAllowedBotCount -= currentBots.size();
maxAllowedBotCount = std::min(sPlayerbotAIConfig->randomBotsPerInterval, maxAllowedBotCount);
// Single RNG instance for all shuffling
// Single RNG instance for all shuffling
std::mt19937 rng(std::chrono::steady_clock::now().time_since_epoch().count());
// Only need to track the Alliance count, as it's in Phase 1
// Only need to track the Alliance count, as it's in Phase 1
uint32 totalRatio = sPlayerbotAIConfig->randomBotAllianceRatio + sPlayerbotAIConfig->randomBotHordeRatio;
uint32 allowedAllianceCount = maxAllowedBotCount * (sPlayerbotAIConfig->randomBotAllianceRatio) / totalRatio;
@ -877,17 +877,17 @@ uint32 RandomPlayerbotMgr::AddRandomBots()
LOG_ERROR("playerbots",
"Can't log-in all the requested bots. Try increasing RandomBotAccountCount in your conf file.\n"
"{} more accounts needed.", moreAccountsNeeded);
missingBotsTimer = 0; // Reset timer so error is not spammed every tick
missingBotsTimer = 0; // Reset timer so error is not spammed every tick
}
}
else
{
missingBotsTimer = 0; // Reset timer if logins for this interval were successful
missingBotsTimer = 0; // Reset timer if logins for this interval were successful
}
}
else
{
missingBotsTimer = 0; // Reset timer if there's enough bots
missingBotsTimer = 0; // Reset timer if there's enough bots
}
return currentBots.size();
@ -2190,7 +2190,7 @@ void RandomPlayerbotMgr::RandomTeleportForLevel(Player* bot)
RandomTeleport(bot, fallbackLocs, true);
return;
}
// Collect valid cities based on bot faction.
std::unordered_set<CityId> validBankerCities;
for (auto& loc : bankerLocsPerLevelCache[level])

View File

@ -2299,7 +2299,7 @@ void TravelNodeMap::printNodeStore()
}
}
sPlayerbotAIConfig->log(nodeStore, " }");
sPlayerbotAIConfig->log(nodeStore, " }");
sPlayerbotAIConfig->log(nodeStore, "};");
printf("\r [Done] \r\x3D");

View File

@ -168,33 +168,33 @@ void PlayerbotFactory::Init()
{
continue;
}
ItemTemplate const* proto = sObjectMgr->GetItemTemplate(gemId);
if (!proto)
{
continue;
}
if (proto->ItemLevel < 60)
{
continue;
}
if (proto->Flags & ITEM_FLAG_UNIQUE_EQUIPPABLE)
{
continue;
}
if (sRandomItemMgr->IsTestItem(gemId))
{
continue;
}
if (!sGemPropertiesStore.LookupEntry(proto->GemProperties))
{
continue;
}
// LOG_INFO("playerbots", "Add {} to enchantment gems", gemId);
enchantGemIdCache.push_back(gemId);
}
@ -736,7 +736,7 @@ void PlayerbotFactory::InitConsumables()
int count = (int)item.second - (int)bot->GetItemCount(item.first);
if (count > 0)
StoreItem(item.first, count);
}
}
}
void PlayerbotFactory::InitPetTalents()
@ -1032,10 +1032,10 @@ void PlayerbotFactory::ClearSkills()
}
bot->SetUInt32Value(PLAYER_SKILL_INDEX(0), 0);
bot->SetUInt32Value(PLAYER_SKILL_INDEX(1), 0);
// unlearn default race/class skills
if (PlayerInfo const* info = sObjectMgr->GetPlayerInfo(bot->getRace(), bot->getClass()))
{
{
for (PlayerCreateInfoSkills::const_iterator itr = info->skills.begin(); itr != info->skills.end(); ++itr)
{
uint32 skillId = itr->SkillId;
@ -1043,7 +1043,7 @@ void PlayerbotFactory::ClearSkills()
continue;
bot->SetSkill(skillId, 0, 0, 0);
}
}
}
}
void PlayerbotFactory::ClearEverything()
@ -1095,7 +1095,7 @@ void PlayerbotFactory::ResetQuests()
uint32 entry = quest->GetQuestId();
if (bot->GetQuestStatus(entry) == QUEST_STATUS_NONE)
continue;
bot->RemoveRewardedQuest(entry);
bot->RemoveActiveQuest(entry, false);
@ -1171,7 +1171,7 @@ void PlayerbotFactory::InitTalentsTree(bool increment /*false*/, bool use_templa
if (bot->GetFreeTalentPoints())
InitTalents((specTab + 2) % 3);
bot->SendTalentsInfoData(false);
}
@ -1704,7 +1704,7 @@ void PlayerbotFactory::InitEquipment(bool incremental, bool second_chance)
{
if (incremental && !sPlayerbotAIConfig->incrementalGearInit)
return;
if (level < 5) {
// original items
if (CharStartOutfitEntry const* oEntry = GetCharStartOutfitEntry(bot->getRace(), bot->getClass(), bot->getGender()))
@ -1715,11 +1715,11 @@ void PlayerbotFactory::InitEquipment(bool incremental, bool second_chance)
continue;
uint32 itemId = oEntry->ItemId[j];
// skip hearthstone
if (itemId == 6948)
continue;
// just skip, reported in ObjectMgr::LoadItemTemplates
ItemTemplate const* iProto = sObjectMgr->GetItemTemplate(itemId);
if (!iProto)
@ -1743,10 +1743,10 @@ void PlayerbotFactory::InitEquipment(bool incremental, bool second_chance)
}
return;
}
std::unordered_map<uint8, std::vector<uint32>> items;
// int tab = AiFactory::GetPlayerSpecTab(bot);
uint32 blevel = bot->GetLevel();
int32 delta = std::min(blevel, 10u);
@ -1814,7 +1814,7 @@ void PlayerbotFactory::InitEquipment(bool incremental, bool second_chance)
ItemTemplate const* proto = sObjectMgr->GetItemTemplate(itemId);
if (!proto)
continue;
bool shouldCheckGS = desiredQuality > ITEM_QUALITY_NORMAL;
if (shouldCheckGS && gearScoreLimit != 0 &&
@ -2923,7 +2923,7 @@ void PlayerbotFactory::InitQuests(std::list<uint32>& questMap, bool withRewardIt
// set reward to 5 to skip majority quest reward
uint32 reward = withRewardItem ? 0 : 5;
bot->RewardQuest(quest, reward, bot, false);
if (!withRewardItem)
{
// destroy the quest reward item
@ -3010,10 +3010,10 @@ void PlayerbotFactory::InitAmmo()
// disable next expansion ammo
if (sPlayerbotAIConfig->limitGearExpansion && bot->GetLevel() <= 60 && tEntry >= 23728)
continue;
if (sPlayerbotAIConfig->limitGearExpansion && bot->GetLevel() <= 70 && tEntry >= 35570)
continue;
entry = tEntry;
break;
}
@ -3177,7 +3177,7 @@ void PlayerbotFactory::InitPotions()
if (effect == SPELL_EFFECT_ENERGIZE && !bot->GetPower(POWER_MANA))
continue;
FindPotionVisitor visitor(bot, effect);
IterateItems(&visitor);
if (!visitor.GetResult().empty())
@ -3319,7 +3319,7 @@ void PlayerbotFactory::InitReagents()
switch (bot->getClass())
{
case CLASS_DEATH_KNIGHT:
if (level >= 56)
if (level >= 56)
items.push_back({37201, 40}); // Corpse Dust
break;
case CLASS_DRUID:
@ -4345,7 +4345,7 @@ void PlayerbotFactory::ApplyEnchantAndGemsNew(bool destoryOld)
{
continue;
}
if (item->GetTemplate() && item->GetTemplate()->Quality < ITEM_QUALITY_UNCOMMON)
continue;
int32 bestEnchantId = -1;
@ -4661,12 +4661,12 @@ void PlayerbotFactory::InitKeyring()
{
if (!bot)
return;
if (bot->GetLevel() < 70)
return;
ReputationMgr& repMgr = bot->GetReputationMgr(); // Reference, use . instead of ->
std::vector<std::pair<uint32, uint32>> keysToCheck;
// Reputation-based Keys (Honored requirement)

View File

@ -85,7 +85,7 @@ public:
void InitKeyring();
void InitReputation();
void InitAttunementQuests();
private:
void Prepare();
// void InitSecondEquipmentSet();

View File

@ -571,7 +571,7 @@ void StatsWeightCalculator::CalculateItemTypePenalty(ItemTemplate const* proto)
{
weight_ *= 0.1;
}
if (lvl >= 10 && cls == CLASS_ROGUE && (tab == ROGUE_TAB_ASSASSINATION || tab == ROGUE_TAB_SUBTLETY) &&
proto->SubClass == ITEM_SUBCLASS_WEAPON_DAGGER)
{

View File

@ -30,16 +30,16 @@ public:
void Reset();
float CalculateItem(uint32 itemId, int32 randomPropertyId = 0);
float CalculateEnchant(uint32 enchantId);
void SetOverflowPenalty(bool apply) { enable_overflow_penalty_ = apply; }
void SetItemSetBonus(bool apply) { enable_item_set_bonus_ = apply; }
void SetQualityBlend(bool apply) { enable_quality_blend_ = apply; }
private:
void GenerateWeights(Player* player);
void GenerateBasicWeights(Player* player);
void GenerateAdditionalWeights(Player* player);
void CalculateRandomProperty(int32 randomPropertyId, uint32 itemId);
void CalculateItemSetMod(Player* player, ItemTemplate const* proto);
void CalculateSocketBonus(Player* player, ItemTemplate const* proto);

View File

@ -88,7 +88,7 @@ Engine::~Engine(void)
void Engine::Reset()
{
strategyTypeMask = 0;
ActionNode* action = nullptr;
while ((action = queue.Pop()) != nullptr)
@ -154,7 +154,7 @@ bool Engine::DoNextAction(Unit* unit, uint32 depth, bool minimal)
uint32 iterations = 0;
uint32 iterationsPerTick = queue.Size() * (minimal ? 2 : sPlayerbotAIConfig->iterationsPerTick);
while (++iterations <= iterationsPerTick)
{
basket = queue.Peek();

View File

@ -12,7 +12,7 @@
/**
* @class Queue
* @brief Manages a priority queue of actions for the playerbot system
*
*
* This queue maintains a list of ActionBasket objects, each containing an action
* and its relevance score. Actions with higher relevance scores are prioritized.
*/
@ -25,7 +25,7 @@ public:
/**
* @brief Adds an action to the queue or updates existing action's relevance
* @param action Pointer to the ActionBasket to be added
*
*
* If an action with the same name exists, updates its relevance if the new
* relevance is higher, then deletes the new action. Otherwise, adds the new
* action to the queue.
@ -35,7 +35,7 @@ public:
/**
* @brief Removes and returns the action with highest relevance
* @return Pointer to the highest relevance ActionNode, or nullptr if queue is empty
*
*
* Ownership of the returned ActionNode is transferred to the caller.
* The associated ActionBasket is deleted.
*/
@ -55,7 +55,7 @@ public:
/**
* @brief Removes and deletes expired actions from the queue
*
*
* Uses sPlayerbotAIConfig->expireActionTime to determine if actions have expired.
* Both the ActionNode and ActionBasket are deleted for expired actions.
*/

View File

@ -26,18 +26,18 @@ enum StrategyType : uint32
// enum ActionPriority
// {
// ACTION_IDLE = 0,
// ACTION_DEFAULT = 5,
// ACTION_NORMAL = 10,
// ACTION_HIGH = 20,
// ACTION_MOVE = 30,
// ACTION_INTERRUPT = 40,
// ACTION_DISPEL = 50,
// ACTION_RAID = 60,
// ACTION_LIGHT_HEAL = 10,
// ACTION_MEDIUM_HEAL = 20,
// ACTION_CRITICAL_HEAL = 30,
// ACTION_EMERGENCY = 90
// ACTION_IDLE = 0,
// ACTION_DEFAULT = 5,
// ACTION_NORMAL = 10,
// ACTION_HIGH = 20,
// ACTION_MOVE = 30,
// ACTION_INTERRUPT = 40,
// ACTION_DISPEL = 50,
// ACTION_RAID = 60,
// ACTION_LIGHT_HEAL = 10,
// ACTION_MEDIUM_HEAL = 20,
// ACTION_CRITICAL_HEAL = 30,
// ACTION_EMERGENCY = 90
// };
static float ACTION_IDLE = 0.0f;

View File

@ -55,11 +55,11 @@ bool AttackAction::Attack(Unit* target, bool with_pet /*true*/)
{
Unit* oldTarget = context->GetValue<Unit*>("current target")->Get();
bool shouldMelee = bot->IsWithinMeleeRange(target) || botAI->IsMelee(bot);
bool sameTarget = oldTarget == target && bot->GetVictim() == target;
bool inCombat = botAI->GetState() == BOT_STATE_COMBAT;
bool sameAttackMode = bot->HasUnitState(UNIT_STATE_MELEE_ATTACKING) == shouldMelee;
if (bot->GetMotionMaster()->GetCurrentMovementGeneratorType() == FLIGHT_MOTION_TYPE ||
bot->HasUnitState(UNIT_STATE_IN_FLIGHT))
{
@ -84,7 +84,7 @@ bool AttackAction::Attack(Unit* target, bool with_pet /*true*/)
return false;
}
if ((sPlayerbotAIConfig->IsInPvpProhibitedZone(bot->GetZoneId()) ||
if ((sPlayerbotAIConfig->IsInPvpProhibitedZone(bot->GetZoneId()) ||
sPlayerbotAIConfig->IsInPvpProhibitedArea(bot->GetAreaId()))
&& (target->IsPlayer() || target->IsPet()))
{
@ -158,7 +158,7 @@ bool AttackAction::Attack(Unit* target, bool with_pet /*true*/)
sServerFacade->SetFacingTo(bot, target);
}
botAI->ChangeEngine(BOT_STATE_COMBAT);
bot->Attack(target, shouldMelee);
/* prevent pet dead immediately in group */
// if (bot->GetMap()->IsDungeon() && bot->GetGroup() && !target->IsInCombat()) {

View File

@ -158,7 +158,7 @@ void AutoMaintenanceOnLevelupAction::AutoUpgradeEquip()
{
if (!sPlayerbotAIConfig->autoUpgradeEquip || !sRandomPlayerbotMgr->IsRandomBot(bot))
return;
PlayerbotFactory factory(bot, bot->GetLevel());
// Clean up old consumables before adding new ones

View File

@ -543,7 +543,7 @@ bool BGJoinAction::JoinQueue(uint32 type)
}
botAI->GetAiObjectContext()->GetValue<uint32>("bg type")->Set(0);
if (!isArena)
{
WorldPacket* packet = new WorldPacket(CMSG_BATTLEMASTER_JOIN, 20);

View File

@ -2903,7 +2903,7 @@ bool BGTactics::selectObjective(bool reset)
{
// just make bot stay where it is if already close
// (stops them shifting around between the random spots)
if (bot->GetDistance(IC_GATE_ATTACK_POS_HORDE) < 8.0f)
if (bot->GetDistance(IC_GATE_ATTACK_POS_HORDE) < 8.0f)
pos.Set(bot->GetPositionX(), bot->GetPositionY(), bot->GetPositionZ(), bot->GetMapId());
else
pos.Set(IC_GATE_ATTACK_POS_HORDE.GetPositionX() + frand(-5.0f, +5.0f),
@ -3213,7 +3213,7 @@ bool BGTactics::moveToObjective(bool ignoreDist)
// sServerFacade->GetDistance2d(bot, pos.x, pos.y); bot->Say(out.str(), LANG_UNIVERSAL);
// dont increase from 1.5 will cause bugs with horde capping AV towers
return MoveNear(bot->GetMapId(), pos.x, pos.y, pos.z, 1.5f);
return MoveNear(bot->GetMapId(), pos.x, pos.y, pos.z, 1.5f);
}
return false;
}
@ -3549,14 +3549,14 @@ bool BGTactics::startNewPathFree(std::vector<BattleBotPath*> const& vPaths)
/**
* @brief Handles flag/base capturing gameplay in battlegrounds
*
*
* This function manages the logic for capturing flags and bases in various battlegrounds.
* It handles:
* - Enemy detection and combat near objectives
* - Coordination with friendly players who are capturing
* - Different capture mechanics for each battleground type
* - Proper positioning and movement
*
*
* @param vPaths Vector of possible paths the bot can take
* @param vFlagIds Vector of flag/base GameObjects that can be captured
* @return true if handling a flag/base action, false otherwise
@ -3687,7 +3687,7 @@ bool BGTactics::atFlag(std::vector<BattleBotPath*> const& vPaths, std::vector<ui
float y = bot->GetPositionY() + 5.0f * sin(angle);
MoveTo(bot->GetMapId(), x, y, bot->GetPositionZ());
}
// Reset objective and take new path for defending
resetObjective();
if (!startNewPathBegin(vPaths))
@ -3895,7 +3895,7 @@ bool BGTactics::protectFC()
float fcY = teamFC->GetPositionY();
float fcZ = teamFC->GetPositionZ();
uint32 mapId = bot->GetMapId();
return MoveNear(mapId, fcX, fcY, fcZ, 5.0f, MovementPriority::MOVEMENT_NORMAL);
}

View File

@ -67,14 +67,14 @@ bool BuyAction::Execute(Event event)
calculator.SetOverflowPenalty(false);
std::sort(m_items_sorted.begin(), m_items_sorted.end(),
[&calculator](VendorItem* i, VendorItem* j)
[&calculator](VendorItem* i, VendorItem* j)
{
ItemTemplate const* item1 = sObjectMgr->GetItemTemplate(i->item);
ItemTemplate const* item2 = sObjectMgr->GetItemTemplate(j->item);
if (!item1 || !item2)
return false;
float score1 = calculator.CalculateItem(item1->ItemId);
float score2 = calculator.CalculateItem(item2->ItemId);
@ -88,19 +88,19 @@ bool BuyAction::Execute(Event event)
});
std::unordered_map<uint32, float> bestPurchasedItemScore; // Track best item score per InventoryType
for (auto& tItem : m_items_sorted)
{
uint32 maxPurchases = 1; // Default to buying once
ItemTemplate const* proto = sObjectMgr->GetItemTemplate(tItem->item);
if (!proto)
continue;
if (proto->Class == ITEM_CLASS_CONSUMABLE || proto->Class == ITEM_CLASS_PROJECTILE)
{
maxPurchases = 10; // Allow up to 10 purchases if it's a consumable or projectile
}
for (uint32 i = 0; i < maxPurchases; i++)
{
ItemUsage usage = AI_VALUE2(ItemUsage, "item usage", tItem->item);

View File

@ -47,10 +47,10 @@ bool CastCustomSpellAction::Execute(Event event)
{
if (!target)
target = botAI->GetUnit(go);
if (!botAI->GetUnit(go) || !botAI->GetUnit(go)->IsInWorld())
continue;
chat->eraseAllSubStr(text, chat->FormatWorldobject(botAI->GetUnit(go)));
}

View File

@ -12,7 +12,7 @@
#include "PlayerbotFactory.h"
#include "Playerbots.h"
#include "AiObjectContext.h"
#include "Log.h"
#include "Log.h"
bool ChangeTalentsAction::Execute(Event event)
{

View File

@ -193,8 +193,8 @@ public:
creators["calc"] = &ChatActionContext::calc;
creators["wipe"] = &ChatActionContext::wipe;
creators["tame"] = &ChatActionContext::tame;
creators["glyphs"] = &ChatActionContext::glyphs; // Added for custom Glyphs
creators["glyph equip"] = &ChatActionContext::glyph_equip; // Added for custom Glyphs
creators["glyphs"] = &ChatActionContext::glyphs; // Added for custom Glyphs
creators["glyph equip"] = &ChatActionContext::glyph_equip; // Added for custom Glyphs
creators["pet"] = &ChatActionContext::pet;
creators["pet attack"] = &ChatActionContext::pet_attack;
creators["roll"] = &ChatActionContext::roll_action;
@ -305,8 +305,8 @@ private:
static Action* calc(PlayerbotAI* ai) { return new TellCalculateItemAction(ai); }
static Action* wipe(PlayerbotAI* ai) { return new WipeAction(ai); }
static Action* tame(PlayerbotAI* botAI) { return new TameAction(botAI); }
static Action* glyphs(PlayerbotAI* botAI) { return new TellGlyphsAction(botAI); } // Added for custom Glyphs
static Action* glyph_equip(PlayerbotAI* ai) { return new EquipGlyphsAction(ai); } // Added for custom Glyphs
static Action* glyphs(PlayerbotAI* botAI) { return new TellGlyphsAction(botAI); } // Added for custom Glyphs
static Action* glyph_equip(PlayerbotAI* ai) { return new EquipGlyphsAction(ai); } // Added for custom Glyphs
static Action* pet(PlayerbotAI* botAI) { return new PetAction(botAI); }
static Action* pet_attack(PlayerbotAI* botAI) { return new PetAction(botAI, "attack"); }
static Action* roll_action(PlayerbotAI* botAI) { return new RollAction(botAI); }

View File

@ -66,7 +66,7 @@ bool CheckMountStateAction::isUseful()
// Get shapeshift states, only applicable when there's a master
if (master)
{
{
botInShapeshiftForm = bot->GetShapeshiftForm();
masterInShapeshiftForm = master->GetShapeshiftForm();
}

View File

@ -195,7 +195,7 @@ bool ChooseRpgTargetAction::Execute(Event event)
}
}
}
// if (possiblePlayers.size() > 200 || HasSameTarget(guidP, urand(5, 15), possiblePlayers))
// continue;

View File

@ -86,11 +86,11 @@ bool DropTargetAction::Execute(Event event)
if (bot->getClass() == CLASS_HUNTER) // Check for Hunter Class
{
Spell const* spell = bot->GetCurrentSpell(CURRENT_AUTOREPEAT_SPELL); // Get the current spell being cast by the bot
if (spell && spell->m_spellInfo->Id == 75) //Check spell is not nullptr before accessing m_spellInfo
if (spell && spell->m_spellInfo->Id == 75) //Check spell is not nullptr before accessing m_spellInfo
{
bot->InterruptSpell(CURRENT_AUTOREPEAT_SPELL); // Interrupt Auto Shot
}
}
}
bot->AttackStop();
// if (Pet* pet = bot->GetPet())

View File

@ -16,7 +16,7 @@ bool ChooseTravelTargetAction::Execute(Event event)
//Get the current travel target. This target is no longer active.
TravelTarget* oldTarget = context->GetValue<TravelTarget*>("travel target")->Get();
//Select a new target to travel to.
//Select a new target to travel to.
TravelTarget newTarget = TravelTarget(botAI);
if (!oldTarget) return false;
@ -146,7 +146,7 @@ void ChooseTravelTargetAction::getNewTarget(TravelTarget* newTarget, TravelTarge
foundTarget = SetBossTarget(newTarget);
}
}
//Do quests (start, do, end) 95% chance
if (!foundTarget && urand(1, 100) > 5)
{

View File

@ -110,7 +110,7 @@ void EquipAction::EquipItem(Item* item)
WorldPackets::Item::AutoEquipItemSlot nicePacket(std::move(packet));
nicePacket.Read();
bot->GetSession()->HandleAutoEquipItemSlotOpcode(nicePacket);
std::ostringstream out;
out << "Equipping " << chat->FormatItem(itemProto) << " in ranged slot";
botAI->TellMaster(out);
@ -123,7 +123,7 @@ void EquipAction::EquipItem(Item* item)
bool isWeapon = (itemProto->Class == ITEM_CLASS_WEAPON);
bool canTitanGrip = bot->CanTitanGrip();
bool canDualWield = bot->CanDualWield();
bool isTwoHander = (invType == INVTYPE_2HWEAPON);
bool isValidTGWeapon = false;
if (canTitanGrip && isTwoHander)
@ -208,24 +208,24 @@ void EquipAction::EquipItem(Item* item)
nicePacket.Read();
bot->GetSession()->HandleAutoEquipItemSlotOpcode(nicePacket);
}
// Try moving old main hand weapon to offhand if beneficial
if (mainHandItem && mainHandCanGoOff && (!offHandItem || mainHandScore > offHandScore))
{
const ItemTemplate* oldMHProto = mainHandItem->GetTemplate();
WorldPacket offhandPacket(CMSG_AUTOEQUIP_ITEM_SLOT, 2);
ObjectGuid oldMHGuid = mainHandItem->GetGUID();
offhandPacket << oldMHGuid << uint8(EQUIPMENT_SLOT_OFFHAND);
WorldPackets::Item::AutoEquipItemSlot nicePacket(std::move(offhandPacket));
nicePacket.Read();
bot->GetSession()->HandleAutoEquipItemSlotOpcode(nicePacket);
std::ostringstream moveMsg;
moveMsg << "Main hand upgrade found. Moving " << chat->FormatItem(oldMHProto) << " to offhand";
botAI->TellMaster(moveMsg);
}
std::ostringstream out;
out << "Equipping " << chat->FormatItem(itemProto) << " in main hand";
botAI->TellMaster(out);

View File

@ -10,7 +10,7 @@
#include "SpellMgr.h"
#include "DBCStores.h"
#include "AiObjectContext.h"
#include "Log.h"
#include "Log.h"
#include <unordered_map>
#include <sstream>
@ -151,9 +151,9 @@ bool EquipGlyphsAction::Execute(Event event)
botAI->TellMaster("Glyphs updated.");
// Flag for custom glyphs
// Flag for custom glyphs
botAI->GetAiObjectContext()->GetValue<bool>("custom_glyphs")->Set(true);
LOG_INFO("playerbots", "Custom Glyph Flag set to ON");
LOG_INFO("playerbots", "Custom Glyph Flag set to ON");
return true;
}

View File

@ -30,13 +30,13 @@ bool FollowAction::Execute(Event event)
WorldLocation loc = formation->GetLocation();
if (Formation::IsNullLocation(loc) || loc.GetMapId() == -1)
return false;
MovementPriority priority = botAI->GetState() == BOT_STATE_COMBAT ? MovementPriority::MOVEMENT_COMBAT : MovementPriority::MOVEMENT_NORMAL;
moved = MoveTo(loc.GetMapId(), loc.GetPositionX(), loc.GetPositionY(), loc.GetPositionZ(), false, false, false,
true, priority, true);
}
// This section has been commented out because it was forcing the pet to
// This section has been commented out because it was forcing the pet to
// follow the bot on every "follow" action tick, overriding any attack or
// stay commands that might have been issued by the player.
// if (Pet* pet = bot->GetPet())

View File

@ -2,7 +2,7 @@
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "GenericBuffUtils.h"
#include "PlayerbotAIConfig.h"
@ -33,7 +33,7 @@ namespace ai::buff
// Mage
if (name == "arcane intellect") return "arcane intellect,arcane brilliance";
// Priest
if (name == "power word: fortitude") return "power word: fortitude,prayer of fortitude";
if (name == "power word: fortitude") return "power word: fortitude,prayer of fortitude";
return name;
}
@ -60,7 +60,7 @@ namespace ai::buff
return false;
if (SpellInfo const* info = sSpellMgr->GetSpellInfo(spellId))
{ for (int i = 0; i < MAX_SPELL_REAGENTS; ++i)
{ for (int i = 0; i < MAX_SPELL_REAGENTS; ++i)
{
if (info->Reagent[i] > 0)
{
@ -83,7 +83,7 @@ namespace ai::buff
bool announceOnMissing,
std::function<void(std::string const&)> announce)
{
std::string castName = baseName; Group* g = bot->GetGroup();
std::string castName = baseName; Group* g = bot->GetGroup();
if (!g || g->GetMembersCount() < static_cast<uint32>(sPlayerbotAIConfig->minBotsForGreaterBuff))
return castName; // Group too small: stay in solo mode
@ -146,7 +146,7 @@ namespace ai::buff
last = now;
}
}
}
}
}
return castName;
}

View File

@ -2,7 +2,7 @@
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#pragma once
#include <string>

View File

@ -237,13 +237,13 @@ bool BuffOnPartyAction::Execute(Event event)
{
std::string castName = spell; // default = mono
auto SendGroupRP = ai::chat::MakeGroupAnnouncer(bot);
castName = ai::buff::UpgradeToGroupIfAppropriate(bot, botAI, castName, /*announceOnMissing=*/true, SendGroupRP);
auto SendGroupRP = ai::chat::MakeGroupAnnouncer(bot);
castName = ai::buff::UpgradeToGroupIfAppropriate(bot, botAI, castName, /*announceOnMissing=*/true, SendGroupRP);
return botAI->CastSpell(castName, GetTarget());
}
// End greater buff fix
CastShootAction::CastShootAction(PlayerbotAI* botAI) : CastSpellAction(botAI, "shoot")
{
if (Item* const pItem = bot->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_RANGED))
@ -322,14 +322,14 @@ bool CastVehicleSpellAction::Execute(Event event)
bool UseTrinketAction::Execute(Event event)
{
Item* trinket1 = bot->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_TRINKET1);
if (trinket1 && UseTrinket(trinket1))
return true;
Item* trinket2 = bot->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_TRINKET2);
if (trinket2 && UseTrinket(trinket2))
return true;
return false;
}
@ -359,7 +359,7 @@ bool UseTrinketAction::UseTrinket(Item* item)
if (!spellInfo || !spellInfo->IsPositive())
return false;
bool applyAura = false;
for (int i = 0; i < MAX_SPELL_EFFECTS; i++)
{
@ -369,12 +369,12 @@ bool UseTrinketAction::UseTrinket(Item* item)
break;
}
}
if (!applyAura)
return false;
uint32 spellProcFlag = spellInfo->ProcFlags;
// Handle items with procflag "if you kill a target that grants honor or experience"
// Bots will "learn" the trinket proc, so CanCastSpell() will be true
// e.g. on Item https://www.wowhead.com/wotlk/item=44074/oracle-talisman-of-ablution leading to

View File

@ -29,7 +29,7 @@ public:
NextAction** getPrerequisites() override;
std::string const getSpell() { return spell; }
protected:
std::string spell;
float range;

View File

@ -209,7 +209,7 @@ bool GuildManageNearbyAction::Execute(Event event)
if (botAi->GetGuilderType() == GuilderType::SOLO && !botAi->HasRealPlayerMaster()) //Do not invite solo players.
continue;
if (botAi->HasActivePlayerMaster() && !sRandomPlayerbotMgr->IsRandomBot(player)) //Do not invite alts of active players.
if (botAi->HasActivePlayerMaster() && !sRandomPlayerbotMgr->IsRandomBot(player)) //Do not invite alts of active players.
continue;
}

View File

@ -30,8 +30,8 @@ bool PartyCommandAction::Execute(Event event)
Player* master = GetMaster();
if (master && member == master->GetName())
return Leave(bot);
botAI->Reset();
botAI->Reset();
return false;
}
@ -64,8 +64,8 @@ bool UninviteAction::Execute(Event event)
if (bot->GetGUID() == guid)
return Leave(bot);
}
botAI->Reset();
botAI->Reset();
return false;
}
@ -162,8 +162,8 @@ bool LeaveFarAwayAction::isUseful()
{
return true;
}
botAI->Reset();
botAI->Reset();
return false;
}

View File

@ -77,7 +77,7 @@ uint32 LfgJoinAction::GetRoles()
default:
return PLAYER_ROLE_DAMAGE;
break;
break;
}
return PLAYER_ROLE_DAMAGE;
@ -151,7 +151,7 @@ bool LfgJoinAction::JoinLFG()
// Set RbotAId Browser comment
std::string const _gs = std::to_string(botAI->GetEquipGearScore(bot/*, false, false*/));
// JoinLfg is not threadsafe, so make packet and queue into session
// sLFGMgr->JoinLfg(bot, roleMask, list, _gs);
@ -180,7 +180,7 @@ bool LfgRoleCheckAction::Execute(Event event)
// if (currentRoles == newRoles)
// return false;
WorldPacket* packet = new WorldPacket(CMSG_LFG_SET_ROLES);
*packet << (uint8)newRoles;
bot->GetSession()->QueuePacket(packet);
@ -317,8 +317,8 @@ bool LfgJoinAction::isUseful()
if (bot->GetLevel() < 15)
return false;
// don't use if active player master
// don't use if active player master
if (GET_PLAYERBOT_AI(bot)->IsRealPlayer())
return false;

View File

@ -139,17 +139,17 @@ std::vector<std::pair<uint32, std::string>> ListSpellsAction::GetSpellList(std::
{
if (itr->second->State == PLAYERSPELL_REMOVED || !itr->second->Active)
continue;
if (!(itr->second->specMask & bot->GetActiveSpecMask()))
continue;
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first);
if (!spellInfo)
continue;
if (spellInfo->IsPassive())
continue;
SkillLineAbilityEntry const* skillLine = skillSpells[itr->first];
if (skill != SKILL_NONE && (!skillLine || skillLine->SkillLine != skill))
continue;
@ -273,7 +273,7 @@ std::vector<std::pair<uint32, std::string>> ListSpellsAction::GetSpellList(std::
if (out.str().empty())
continue;
if (itr->first == 0)
{
LOG_ERROR("playerbots", "?! {}", itr->first);

View File

@ -19,7 +19,7 @@
#include "BroadcastHelper.h"
bool LootAction::Execute(Event /*event*/)
{
{
if (!AI_VALUE(bool, "has available loot"))
return false;
@ -156,7 +156,7 @@ bool OpenLootAction::DoLoot(LootObject& lootObject)
uint32 spellId = GetOpeningSpell(lootObject);
if (!spellId)
return false;
return botAI->CastSpell(spellId, bot);
}

View File

@ -39,7 +39,7 @@ bool LootRollAction::Execute(Event event)
ItemTemplate const* proto = sObjectMgr->GetItemTemplate(itemId);
if (!proto)
continue;
std::string itemUsageParam;
if (randomProperty != 0) {
itemUsageParam = std::to_string(itemId) + "," + std::to_string(randomProperty);
@ -47,7 +47,7 @@ bool LootRollAction::Execute(Event event)
itemUsageParam = std::to_string(itemId);
}
ItemUsage usage = AI_VALUE2(ItemUsage, "item usage", itemUsageParam);
// Armor Tokens are classed as MISC JUNK (Class 15, Subclass 0), luckily no other items I found have class bits and epic quality.
if (proto->Class == ITEM_CLASS_MISC && proto->SubClass == ITEM_SUBCLASS_JUNK && proto->Quality == ITEM_QUALITY_EPIC)
{
@ -93,7 +93,7 @@ bool LootRollAction::Execute(Event event)
{
vote = PASS;
}
else
else
{
vote = GREED;
}
@ -228,7 +228,7 @@ bool RollUniqueCheck(ItemTemplate const* proto, Player* bot)
bool RollAction::Execute(Event event)
{
std::string link = event.getParam();
if (link.empty())
{
bot->DoRandomRoll(0,100);
@ -245,7 +245,7 @@ bool RollAction::Execute(Event event)
}
std::string itemUsageParam;
itemUsageParam = std::to_string(itemId);
ItemUsage usage = AI_VALUE2(ItemUsage, "item usage", itemUsageParam);
switch (proto->Class)
{

View File

@ -1040,7 +1040,7 @@ void MovementAction::UpdateMovementState()
// Save current state for the next check
wasMovementRestricted = isCurrentlyRestricted;
// Temporary speed increase in group
// if (botAI->HasRealPlayerMaster()) {
// bot->SetSpeedRate(MOVE_RUN, 1.1f);
@ -2412,7 +2412,7 @@ bool TankFaceAction::Execute(Event event)
if (!AI_VALUE2(bool, "has aggro", "current target"))
return false;
float averageAngle = AverageGroupAngle(target, true);
if (averageAngle == 0.0f)
@ -2435,7 +2435,7 @@ bool TankFaceAction::Execute(Event event)
std::vector<Position> availablePos;
float x, y, z;
target->GetNearPoint(bot, x, y, z, 0.0f, dist, goodAngle1);
if (bot->GetMap()->CheckCollisionAndGetValidCoords(bot, bot->GetPositionX(), bot->GetPositionY(), bot->GetPositionZ(),
if (bot->GetMap()->CheckCollisionAndGetValidCoords(bot, bot->GetPositionX(), bot->GetPositionY(), bot->GetPositionZ(),
x, y, z))
{
/// @todo: movement control now is a mess, prepare to rewrite
@ -2448,7 +2448,7 @@ bool TankFaceAction::Execute(Event event)
}
}
target->GetNearPoint(bot, x, y, z, 0.0f, dist, goodAngle2);
if (bot->GetMap()->CheckCollisionAndGetValidCoords(bot, bot->GetPositionX(), bot->GetPositionY(), bot->GetPositionZ(),
if (bot->GetMap()->CheckCollisionAndGetValidCoords(bot, bot->GetPositionX(), bot->GetPositionY(), bot->GetPositionZ(),
x, y, z))
{
std::list<FleeInfo>& infoList = AI_VALUE(std::list<FleeInfo>&, "recently flee info");
@ -2500,7 +2500,7 @@ bool RearFlankAction::Execute(Event event)
{
destination = &rightFlank;
}
return MoveTo(bot->GetMapId(), destination->GetPositionX(), destination->GetPositionY(), destination->GetPositionZ(),
false, false, false, true, MovementPriority::MOVEMENT_COMBAT);
}
@ -2666,7 +2666,7 @@ bool SetBehindTargetAction::Execute(Event event)
std::vector<Position> availablePos;
float x, y, z;
target->GetNearPoint(bot, x, y, z, 0.0f, dist, goodAngle1);
if (bot->GetMap()->CheckCollisionAndGetValidCoords(bot, bot->GetPositionX(), bot->GetPositionY(), bot->GetPositionZ(),
if (bot->GetMap()->CheckCollisionAndGetValidCoords(bot, bot->GetPositionX(), bot->GetPositionY(), bot->GetPositionZ(),
x, y, z))
{
/// @todo: movement control now is a mess, prepare to rewrite
@ -2679,7 +2679,7 @@ bool SetBehindTargetAction::Execute(Event event)
}
}
target->GetNearPoint(bot, x, y, z, 0.0f, dist, goodAngle2);
if (bot->GetMap()->CheckCollisionAndGetValidCoords(bot, bot->GetPositionX(), bot->GetPositionY(), bot->GetPositionZ(),
if (bot->GetMap()->CheckCollisionAndGetValidCoords(bot, bot->GetPositionX(), bot->GetPositionY(), bot->GetPositionZ(),
x, y, z))
{
std::list<FleeInfo>& infoList = AI_VALUE(std::list<FleeInfo>&, "recently flee info");

View File

@ -186,7 +186,7 @@ void OutfitAction::Update(std::string const name)
{
ListItemsVisitor visitor;
IterateItems(&visitor, ITERATE_ITEMS_IN_EQUIP);
ItemIds items;
for (std::map<uint32, uint32>::iterator i = visitor.items.begin(); i != visitor.items.end(); ++i)
items.insert(i->first);

View File

@ -23,7 +23,7 @@ public:
private:
bool warningEnabled = true;
std::string defaultCmd;
std::string defaultCmd;
};
#endif

View File

@ -113,7 +113,7 @@ bool QueryQuestAction::Execute(Event event)
void QueryQuestAction::TellObjectives(uint32 questId)
{
Quest const* questTemplate = sObjectMgr->GetQuestTemplate(questId);
// Checks if the questTemplate is valid
if (!questTemplate)
{

View File

@ -278,7 +278,7 @@ bool QuestUpdateCompleteAction::Execute(Event event)
{
// std::map<std::string, std::string> placeholders;
// placeholders["%quest_link"] = format;
// if (botAI->HasStrategy("debug quest", BotState::BOT_STATE_NON_COMBAT) || botAI->HasStrategy("debug rpg", BotState::BOT_STATE_COMBAT))
// {
// LOG_INFO("playerbots", "{} => Quest [ {} ] completed", bot->GetName(), qInfo->GetTitle());
@ -338,7 +338,7 @@ bool QuestUpdateAddKillAction::Execute(Event event)
botAI->TellMasterNoFacing(out.str());
}
}
}
}
return false;
}
@ -373,7 +373,7 @@ bool QuestUpdateAddItemAction::Execute(Event event)
BroadcastHelper::BroadcastQuestUpdateAddItem(botAI, bot, pair.first, availableItemsCount, requiredItemsCount, itemPrototype);
}
}
}
return false;
}
@ -390,7 +390,7 @@ bool QuestItemPushResultAction::Execute(Event event)
if (guid != bot->GetGUID())
return false;
const ItemTemplate* proto = sObjectMgr->GetItemTemplate(itemEntry);
if (!proto)
return false;
@ -406,13 +406,13 @@ bool QuestItemPushResultAction::Execute(Event event)
return false;
const QuestStatusData& q_status = bot->getQuestStatusMap().at(questId);
for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; i++)
{
uint32 itemId = quest->RequiredItemId[i];
if (!itemId)
continue;
int32 previousCount = itemCount - count;
if (itemId == itemEntry && previousCount < quest->RequiredItemCount[i])
{

View File

@ -20,7 +20,7 @@ bool ReleaseSpiritAction::Execute(Event event)
{
if (bot->IsAlive())
{
if (!bot->InBattleground())
if (!bot->InBattleground())
{
botAI->TellMasterNoFacing("I am not dead, will wait here");
// -follow in bg is overwriten each tick with +follow
@ -38,8 +38,8 @@ bool ReleaseSpiritAction::Execute(Event event)
}
const WorldPacket& packet = event.getPacket();
const std::string message = !packet.empty() && packet.GetOpcode() == CMSG_REPOP_REQUEST
? "Releasing..."
const std::string message = !packet.empty() && packet.GetOpcode() == CMSG_REPOP_REQUEST
? "Releasing..."
: "Meet me at the graveyard";
botAI->TellMasterNoFacing(message);
@ -89,7 +89,7 @@ bool AutoReleaseSpiritAction::Execute(Event event)
bot->GetSession()->HandleRepopRequestOpcode(packet);
LogRelease("releases spirit", true);
if (bot->InBattleground())
{
return HandleBattlegroundSpiritHealer();
@ -117,8 +117,8 @@ bool AutoReleaseSpiritAction::HandleBattlegroundSpiritHealer()
{
constexpr uint32_t RESURRECT_DELAY = 15;
const time_t now = time(nullptr);
if ((now - m_bgGossipTime < RESURRECT_DELAY) &&
if ((now - m_bgGossipTime < RESURRECT_DELAY) &&
bot->HasAura(SPELL_WAITING_FOR_RESURRECT))
{
return false;
@ -174,9 +174,9 @@ bool AutoReleaseSpiritAction::ShouldAutoRelease() const
if (!botAI->HasActivePlayerMaster())
return true;
if (botAI->HasActivePlayerMaster() &&
if (botAI->HasActivePlayerMaster() &&
groupMaster->GetMapId() == bot->GetMapId() &&
bot->GetMap() &&
bot->GetMap() &&
(bot->GetMap()->IsRaid() || bot->GetMap()->IsDungeon()))
{
return false;
@ -218,7 +218,7 @@ bool AutoReleaseSpiritAction::ShouldDelayBattlegroundRelease() const
bool RepopAction::Execute(Event event)
{
const GraveyardStruct* graveyard = GetGrave(
AI_VALUE(uint32, "death count") > 10 ||
AI_VALUE(uint32, "death count") > 10 ||
CalculateDeadTime() > 30 * MINUTE
);
@ -238,7 +238,7 @@ int64 RepopAction::CalculateDeadTime() const
{
if (Corpse* corpse = bot->GetCorpse())
return time(nullptr) - corpse->GetGhostTime();
return bot->isDead() ? 0 : 60 * MINUTE;
}

View File

@ -28,7 +28,7 @@ protected:
void toxicLinks();
void somethingToxic();
void thunderfury();
std::vector<uint32> GetIncompletedQuests();
private:

View File

@ -102,7 +102,7 @@ void TalkToQuestGiverAction::RewardNoItem(Quest const* quest, Object* questGiver
{
std::map<std::string, std::string> args;
args["%quest"] = chat->FormatQuest(quest);
if (bot->CanRewardQuest(quest, false))
{
out << BOT_TEXT2("quest_status_completed", args);

View File

@ -13,13 +13,13 @@ bool TeleportAction::Execute(Event event)
{
/*
// List of allowed portal entries (you can populate this dynamically)
std::vector<uint32> allowedPortals = {
187055, 195142, 195141, 201797, 202079, 194481, 195682, 191164, 176498, 182351,
178404, 176497, 181146, 184605, 176499, 195140, 193948, 193427, 193052, 193206,
192786, 184594, 183384, 182352, 184604, 189994, 193053, 193207, 193956, 195139,
176296, 194011, 194012, 189993, 176500, 176501, 193955, 193425, 193772, 193604,
191006, 191007, 191008, 191009, 191013, 191014, 191010, 190960, 191011, 191012,
183317, 183321, 183322, 187056, 183323, 183324, 183325, 183326, 183327, 190203,
std::vector<uint32> allowedPortals = {
187055, 195142, 195141, 201797, 202079, 194481, 195682, 191164, 176498, 182351,
178404, 176497, 181146, 184605, 176499, 195140, 193948, 193427, 193052, 193206,
192786, 184594, 183384, 182352, 184604, 189994, 193053, 193207, 193956, 195139,
176296, 194011, 194012, 189993, 176500, 176501, 193955, 193425, 193772, 193604,
191006, 191007, 191008, 191009, 191013, 191014, 191010, 190960, 191011, 191012,
183317, 183321, 183322, 187056, 183323, 183324, 183325, 183326, 183327, 190203,
190204, 190205, 190206, 193908, 181575, 181576, 181577, 181578, 202277, 202278
};
@ -60,7 +60,7 @@ bool TeleportAction::Execute(Event event)
return true;
}
*/
// If no portal was found, fallback to spellcaster-type game objects
GuidVector gos = *context->GetValue<GuidVector>("nearest game objects");
for (ObjectGuid const guid : gos)
@ -91,7 +91,7 @@ bool TeleportAction::Execute(Event event)
spell->cast(true);
return true;
}
// If no game objects were found, try using the last area trigger
LastMovement& movement = context->GetValue<LastMovement&>("last area trigger")->Get();
if (movement.lastAreaTrigger)

View File

@ -24,7 +24,7 @@ bool TradeStatusAction::Execute(Event event)
return false;
PlayerbotAI* traderBotAI = GET_PLAYERBOT_AI(trader);
// Allow the master and group members to trade
if (trader != master && !traderBotAI && (!bot->GetGroup() || !bot->GetGroup()->IsMember(trader->GetGUID())))
{
@ -181,7 +181,7 @@ bool TradeStatusAction::CheckTrade()
break;
}
}
if (isGettingItem)
{
if (bot->GetGroup() && bot->GetGroup()->IsMember(bot->GetTrader()->GetGUID()) &&

View File

@ -66,7 +66,7 @@ bool UnlockTradedItemAction::CanUnlockItem(Item* item)
else
{
std::ostringstream out;
out << "Lockpicking skill too low (" << botSkill << "/" << requiredSkill << ") to unlock: "
out << "Lockpicking skill too low (" << botSkill << "/" << requiredSkill << ") to unlock: "
<< item->GetTemplate()->Name1;
botAI->TellMaster(out.str());
}

View File

@ -49,7 +49,7 @@ bool UseMeetingStoneAction::Execute(Event event)
GameObjectTemplate const* goInfo = gameObject->GetGOInfo();
if (!goInfo || goInfo->entry != 179944)
return false;
return false;
return Teleport(master, bot);
}
@ -169,7 +169,7 @@ bool SummonAction::Teleport(Player* summoner, Player* player)
// Player* master = GetMaster();
if (!summoner)
return false;
if (player->GetVehicle())
{
botAI->TellError("You cannot summon me while I'm on a vehicle");

View File

@ -23,7 +23,7 @@ bool EnterVehicleAction::Execute(Event event)
// do not switch vehicles yet
if (bot->GetVehicle())
return false;
Player* master = botAI->GetMaster();
// Triggered by a chat command
if (event.getOwner() && master && master->GetTarget())
@ -45,7 +45,7 @@ bool EnterVehicleAction::Execute(Event event)
Unit* vehicleBase = botAI->GetUnit(*i);
if (!vehicleBase)
continue;
if (vehicleBase->HasUnitFlag(UNIT_FLAG_NOT_SELECTABLE))
continue;

View File

@ -86,7 +86,7 @@ public:
creators["quest update complete"] = &WorldPacketActionContext::quest_update_complete;
creators["turn in query quest"] = &WorldPacketActionContext::turn_in_query_quest;
creators["quest item push result"] = &WorldPacketActionContext::quest_item_push_result;
creators["party command"] = &WorldPacketActionContext::party_command;
creators["tell cast failed"] = &WorldPacketActionContext::tell_cast_failed;
creators["accept duel"] = &WorldPacketActionContext::accept_duel;

View File

@ -43,7 +43,7 @@ bool XpGainAction::Execute(Event event)
// randomBotXPRate is now implemented in OnPlayerGiveXP script
// if (!sRandomPlayerbotMgr->IsRandomBot(bot) || sPlayerbotAIConfig->randomBotXPRate == 1)
// return true;
// Unit* victim = nullptr;
// if (guid)
// victim = botAI->GetUnit(guid);

View File

@ -73,6 +73,6 @@ bool DeathAndDecayCooldownTrigger::IsActive()
uint32 spellId = AI_VALUE2(uint32, "spell id", name);
if (!spellId)
return true;
return bot->GetSpellCooldownDelay(spellId) >= 2000;
}

View File

@ -25,7 +25,7 @@ public:
// creators["icy clutch"] = &icy_clutch;
creators["horn of winter"] = &horn_of_winter;
creators["killing machine"] = &killing_machine; // buff
// creators["deathchill"] = &deathchill; //boost
// creators["deathchill"] = &deathchill; //boost
creators["icebound fortitude"] = &icebound_fortitude;
// creators["mind freeze"] = &mind_freeze; interrupt
// creators["empower rune weapon"] = &empower_rune_weapon; boost
@ -184,7 +184,7 @@ void GenericDKStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
"horn of winter", NextAction::array(0, new NextAction("horn of winter", ACTION_NORMAL + 1), nullptr)));
triggers.push_back(new TriggerNode("critical health",
NextAction::array(0, new NextAction("death pact", ACTION_HIGH + 5), nullptr)));
triggers.push_back(
new TriggerNode("low health", NextAction::array(0, new NextAction("icebound fortitude", ACTION_HIGH + 5),
new NextAction("rune tap", ACTION_HIGH + 4), nullptr)));
@ -193,8 +193,8 @@ void GenericDKStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
new NextAction("pestilence", ACTION_NORMAL + 4),
new NextAction("blood boil", ACTION_NORMAL + 3), nullptr)));
// triggers.push_back(new TriggerNode("light aoe", NextAction::array(0,
// new NextAction("pestilence", ACTION_NORMAL + 4),
// nullptr)));
// new NextAction("pestilence", ACTION_NORMAL + 4),
// nullptr)));
triggers.push_back(
new TriggerNode("pestilence glyph", NextAction::array(0, new NextAction("pestilence", ACTION_HIGH + 9), NULL)));
}

View File

@ -90,7 +90,7 @@ void UnholyDKStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
GenericDKStrategy::InitTriggers(triggers);
triggers.push_back(new TriggerNode(
"death and decay cooldown", NextAction::array(0,
"death and decay cooldown", NextAction::array(0,
new NextAction("ghoul frenzy", ACTION_DEFAULT + 0.9f),
new NextAction("scourge strike", ACTION_DEFAULT + 0.8f),
new NextAction("icy touch", ACTION_DEFAULT + 0.7f),
@ -107,7 +107,7 @@ void UnholyDKStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
// "plague strike", NextAction::array(0, new NextAction("plague strike", ACTION_HIGH + 1), nullptr)));
triggers.push_back(new TriggerNode(
"high frost rune", NextAction::array(0,
"high frost rune", NextAction::array(0,
new NextAction("icy touch", ACTION_NORMAL + 3), nullptr)));
triggers.push_back(new TriggerNode(

View File

@ -133,7 +133,7 @@ void CasterDruidStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
NextAction::array(0, new NextAction("starfire", ACTION_DEFAULT + 0.2f), nullptr)));
triggers.push_back(new TriggerNode("eclipse (solar) cooldown",
NextAction::array(0, new NextAction("wrath", ACTION_DEFAULT + 0.2f), nullptr)));
triggers.push_back(new TriggerNode(
"insect swarm", NextAction::array(0, new NextAction("insect swarm", ACTION_NORMAL + 5), nullptr)));
triggers.push_back(

View File

@ -14,7 +14,7 @@ class DruidAiObjectContext : public AiObjectContext
{
public:
DruidAiObjectContext(PlayerbotAI* botAI);
static void BuildSharedContexts();
static void BuildSharedStrategyContexts(SharedNamedObjectContextList<Strategy>& strategyContexts);
static void BuildSharedActionContexts(SharedNamedObjectContextList<Action>& actionContexts);

View File

@ -132,7 +132,7 @@ void GenericDruidNonCombatStrategy::InitTriggers(std::vector<TriggerNode*>& trig
triggers.push_back(
new TriggerNode("party member low health",
NextAction::array(0,
NextAction::array(0,
new NextAction("wild growth on party", ACTION_MEDIUM_HEAL + 5),
new NextAction("regrowth on party", ACTION_MEDIUM_HEAL + 4),
new NextAction("rejuvenation on party", ACTION_MEDIUM_HEAL + 3),
@ -160,7 +160,7 @@ void GenericDruidNonCombatStrategy::InitTriggers(std::vector<TriggerNode*>& trig
new NextAction("regrowth on party", ACTION_MEDIUM_HEAL + 6),
new NextAction("rejuvenation on party", ACTION_MEDIUM_HEAL + 5),
nullptr)));
triggers.push_back(new TriggerNode("party member low health", NextAction::array(0,
triggers.push_back(new TriggerNode("party member low health", NextAction::array(0,
new NextAction("wild growth on party", ACTION_MEDIUM_HEAL + 5),
new NextAction("regrowth on party", ACTION_MEDIUM_HEAL + 4),
new NextAction("rejuvenation on party", ACTION_MEDIUM_HEAL + 3),
@ -174,8 +174,8 @@ void GenericDruidNonCombatStrategy::InitTriggers(std::vector<TriggerNode*>& trig
new NextAction("wild growth on party", ACTION_LIGHT_HEAL + 3),
new NextAction("rejuvenation on party", ACTION_LIGHT_HEAL + 2),
nullptr)));
triggers.push_back(new TriggerNode("party member remove curse", NextAction::array(0,
new NextAction("remove curse on party", ACTION_DISPEL + 7),
triggers.push_back(new TriggerNode("party member remove curse", NextAction::array(0,
new NextAction("remove curse on party", ACTION_DISPEL + 7),
nullptr)));
int specTab = AiFactory::GetPlayerSpecTab(botAI->GetBot());
@ -196,12 +196,12 @@ void GenericDruidBuffStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
NonCombatStrategy::InitTriggers(triggers);
triggers.push_back(new TriggerNode("mark of the wild on party", NextAction::array(0,
new NextAction("mark of the wild on party", 13.0f),
new NextAction("mark of the wild on party", 13.0f),
nullptr)));
triggers.push_back(new TriggerNode("thorns on main tank", NextAction::array(0,
new NextAction("thorns on main tank", 11.0f),
triggers.push_back(new TriggerNode("thorns on main tank", NextAction::array(0,
new NextAction("thorns on main tank", 11.0f),
nullptr)));
triggers.push_back(new TriggerNode("thorns", NextAction::array(0,
new NextAction("thorns", 10.0f),
triggers.push_back(new TriggerNode("thorns", NextAction::array(0,
new NextAction("thorns", 10.0f),
nullptr)));
}

View File

@ -133,11 +133,11 @@ void DruidCureStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
triggers.push_back(
new TriggerNode("party member cure poison",
NextAction::array(0, new NextAction("abolish poison on party", ACTION_DISPEL + 1), nullptr)));
triggers.push_back(
new TriggerNode("party member remove curse",
NextAction::array(0, new NextAction("remove curse on party", ACTION_DISPEL + 7), NULL)));
}
void DruidBoostStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)

View File

@ -82,7 +82,7 @@ void HealDruidStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
triggers.push_back(new TriggerNode(
"group heal setting",
NextAction::array(0,
NextAction::array(0,
new NextAction("tree form", ACTION_MEDIUM_HEAL + 2.3f),
new NextAction("wild growth on party", ACTION_MEDIUM_HEAL + 2.2f),
new NextAction("rejuvenation on not full", ACTION_MEDIUM_HEAL + 2.1f),
@ -90,7 +90,7 @@ void HealDruidStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
triggers.push_back(
new TriggerNode("medium group heal setting",
NextAction::array(0,
NextAction::array(0,
new NextAction("tree form", ACTION_CRITICAL_HEAL + 0.6f),
new NextAction("tranquility", ACTION_CRITICAL_HEAL + 0.5f), nullptr)));
@ -107,7 +107,7 @@ void HealDruidStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
// MEDIUM
triggers.push_back(
new TriggerNode("party member medium health",
NextAction::array(0,
NextAction::array(0,
new NextAction("tree form", ACTION_MEDIUM_HEAL + 0.5f),
new NextAction("wild growth on party", ACTION_MEDIUM_HEAL + 0.4f),
new NextAction("rejuvenation on party", ACTION_MEDIUM_HEAL + 0.3f),

View File

@ -47,7 +47,7 @@ class DungeonStrategyContext : public NamedObjectContext<Strategy>
// Burning Crusade
// ...
// Wrath of the Lich King
creators["wotlk-uk"] = &DungeonStrategyContext::wotlk_uk; // Utgarde Keep
creators["wotlk-nex"] = &DungeonStrategyContext::wotlk_nex; // The Nexus
@ -84,8 +84,8 @@ class DungeonStrategyContext : public NamedObjectContext<Strategy>
static Strategy* wotlk_toc(PlayerbotAI* botAI) { return new WotlkDungeonToCStrategy(botAI); }
// NYI from here down
static Strategy* wotlk_hor(PlayerbotAI* botAI) { return new WotlkDungeonUKStrategy(botAI); }
};
#endif

View File

@ -25,7 +25,7 @@ bool AttackWebWrapAction::Execute(Event event)
{
return false;
}
return Attack(webWrap);
}

View File

@ -9,7 +9,7 @@
float KrikthirMultiplier::GetValue(Action* action)
{
if (!botAI->IsDps(bot)) { return 1.0f; }
// Target is not findable from threat table using AI_VALUE2(),
// therefore need to search manually for the unit name
Unit* boss = nullptr;

View File

@ -11,7 +11,7 @@ void WotlkDungeonANStrategy::InitTriggers(std::vector<TriggerNode*> &triggers)
NextAction::array(0, new NextAction("attack web wrap", ACTION_RAID + 5), nullptr)));
triggers.push_back(new TriggerNode("krik'thir watchers",
NextAction::array(0, new NextAction("krik'thir priority", ACTION_RAID + 4), nullptr)));
// Hadronox
// The core AC triggers are very buggy with this boss, but default strat seems to play correctly

View File

@ -5,7 +5,7 @@
#include "AiObjectContext.h"
#include "AzjolNerubTriggers.h"
class WotlkDungeonANTriggerContext : public NamedObjectContext<Trigger>
class WotlkDungeonANTriggerContext : public NamedObjectContext<Trigger>
{
public:
WotlkDungeonANTriggerContext()

View File

@ -7,7 +7,7 @@
bool KrikthirWebWrapTrigger::IsActive()
{
if (!botAI->IsDps(bot)) { return false; }
// Target is not findable from threat table using AI_VALUE2(),
// therefore need to search manually for the unit name
GuidVector targets = AI_VALUE(GuidVector, "possible targets no los");
@ -51,7 +51,7 @@ bool KrikthirWatchersTrigger::IsActive()
// for (auto i = triggers.begin(); i != triggers.end(); i++)
// {
// Unit* unit = botAI->GetUnit(*i);
// if (unit)
// {
// bot->Yell("TRIGGER="+unit->GetName(), LANG_UNIVERSAL);
@ -64,6 +64,6 @@ bool AnubarakPoundTrigger::IsActive()
{
Unit* boss = AI_VALUE2(Unit*, "find target", "anub'arak");
if (!boss) { return false; }
return boss->HasUnitState(UNIT_STATE_CASTING) && boss->FindCurrentSpellBySpellId(SPELL_POUND);
}

View File

@ -12,7 +12,7 @@ float EpochMultiplier::GetValue(Action* action)
if (!boss) { return 1.0f; }
if (bot->getClass() == CLASS_HUNTER) { return 1.0f; }
if (dynamic_cast<FleeAction*>(action)) { return 0.0f; }
return 1.0f;

View File

@ -10,12 +10,12 @@ void WotlkDungeonCoSStrategy::InitTriggers(std::vector<TriggerNode*> &triggers)
// Salramm the Fleshcrafter
triggers.push_back(new TriggerNode("explode ghoul",
NextAction::array(0, new NextAction("explode ghoul spread", ACTION_MOVE + 5), nullptr)));
// Chrono-Lord Epoch
// Not sure if this actually works, I think I've seen him charge melee characters..?
triggers.push_back(new TriggerNode("epoch ranged",
NextAction::array(0, new NextAction("epoch stack", ACTION_MOVE + 5), nullptr)));
// Mal'Ganis
// Infinite Corruptor (Heroic only)

View File

@ -5,7 +5,7 @@
#include "AiObjectContext.h"
#include "CullingOfStratholmeTriggers.h"
class WotlkDungeonCoSTriggerContext : public NamedObjectContext<Trigger>
class WotlkDungeonCoSTriggerContext : public NamedObjectContext<Trigger>
{
public:
WotlkDungeonCoSTriggerContext()

View File

@ -64,11 +64,11 @@ bool NovosTargetPriorityAction::Execute(Event event)
{
// TODO: This can be improved, some parts are still buggy.
// But it works for now and this fight is very easy
// Designate a dps char to handle the stairs adds.
// This is probably better as a melee, so just pick the first
// melee dps in the party. If none exist, pick the first ranged.
// TODO: Switch to botAI->Index instead, cleaner
Player* stairsDps = nullptr;
GuidVector members = AI_VALUE(GuidVector, "group members");
@ -76,7 +76,7 @@ bool NovosTargetPriorityAction::Execute(Event event)
{
Player* groupMember = botAI->GetPlayer(member);
if (!groupMember) { continue; }
if (botAI->IsDps(groupMember))
{
if (botAI->IsMelee(groupMember))
@ -131,7 +131,7 @@ bool NovosTargetPriorityAction::Execute(Event event)
{
selectedTargets[0] = unit;
}
}
else if (creatureId == NPC_FETID_TROLL_CORPSE)
{

View File

@ -10,7 +10,7 @@ float NovosMultiplier::GetValue(Action* action)
{
Unit* boss = AI_VALUE2(Unit*, "find target", "novos the summoner");
if (!boss) { return 1.0f; }
if (boss->FindCurrentSpellBySpellId(SPELL_ARCANE_FIELD) && bot->GetTarget())
{
if (dynamic_cast<DpsAssistAction*>(action)
@ -25,7 +25,7 @@ float NovosMultiplier::GetValue(Action* action)
float TharonjaMultiplier::GetValue(Action* action)
{
if (!bot->HasAura(SPELL_GIFT_OF_THARONJA)) { return 1.0f; }
// Suppress all skills that are not enabled in skeleton form.
// Still allow non-ability actions such as movement
if (dynamic_cast<CastSpellAction*>(action)

View File

@ -7,7 +7,7 @@ void WotlkDungeonDTKStrategy::InitTriggers(std::vector<TriggerNode*> &triggers)
// Trollgore
triggers.push_back(new TriggerNode("corpse explode",
NextAction::array(0, new NextAction("corpse explode spread", ACTION_MOVE + 5), nullptr)));
// Novos the Summoner
// TODO: Can be improved - it's a pretty easy fight but complex to program, revisit if needed
triggers.push_back(new TriggerNode("arcane field",
@ -16,7 +16,7 @@ void WotlkDungeonDTKStrategy::InitTriggers(std::vector<TriggerNode*> &triggers)
NextAction::array(0, new NextAction("novos positioning", ACTION_MOVE + 4), nullptr)));
triggers.push_back(new TriggerNode("arcane field",
NextAction::array(0, new NextAction("novos target priority", ACTION_NORMAL + 1), nullptr)));
// King Dred
// TODO: Fear ward / tremor totem, or general anti-fear strat development

View File

@ -5,7 +5,7 @@
#include "AiObjectContext.h"
#include "DrakTharonKeepTriggers.h"
class WotlkDungeonDTKTriggerContext : public NamedObjectContext<Trigger>
class WotlkDungeonDTKTriggerContext : public NamedObjectContext<Trigger>
{
public:
WotlkDungeonDTKTriggerContext()

View File

@ -4,7 +4,7 @@
#include "SharedDefines.h"
bool MoveFromBronjahmAction::Execute(Event event)
{
{
Unit* boss = AI_VALUE2(Unit*, "find target", "bronjahm");
if (!boss)
return false;
@ -46,10 +46,10 @@ bool AttackCorruptedSoulFragmentAction::Execute(Event event)
}
break;
}
}
return false;
return false;
}
@ -101,7 +101,7 @@ bool BronjahmGroupPositionAction::Execute(Event event)
// If soul is near boss, flee from boss
if (soulToBossDist < 10.0f)
return FleePosition(unit->GetPosition(), 13.0f, 1000U);
// If soul exists but none of the above conditions, don't move to tank position yet
bot->SetFacingToObject(boss);
return true;

View File

@ -30,7 +30,7 @@ bool SwitchToSoulFragment::IsActive()
if (!activeSoulExists)
return false;
return true;
return true;
}
bool BronjahmPositionTrigger::IsActive()

View File

@ -15,11 +15,11 @@ void WotlkDungeonGDStrategy::InitTriggers(std::vector<TriggerNode*> &triggers)
NextAction::array(0, new NextAction("avoid poison nova", ACTION_RAID + 5), nullptr)));
triggers.push_back(new TriggerNode("snake wrap",
NextAction::array(0, new NextAction("attack snake wrap", ACTION_RAID + 4), nullptr)));
// Gal'darah
triggers.push_back(new TriggerNode("whirling slash",
NextAction::array(0, new NextAction("avoid whirling slash", ACTION_RAID + 5), nullptr)));
// Eck the Ferocious (Heroic only)
}

View File

@ -5,7 +5,7 @@
#include "AiObjectContext.h"
#include "GundrakTriggers.h"
class WotlkDungeonGDTriggerContext : public NamedObjectContext<Trigger>
class WotlkDungeonGDTriggerContext : public NamedObjectContext<Trigger>
{
public:
WotlkDungeonGDTriggerContext()

View File

@ -7,7 +7,7 @@ bool SladranPoisonNovaTrigger::IsActive()
{
Unit* boss = AI_VALUE2(Unit*, "find target", "slad'ran");
if (!boss) { return false; }
return bool(boss->FindCurrentSpellBySpellId(SPELL_POISON_NOVA));
}

View File

@ -12,7 +12,7 @@ enum GundrakIDs
SPELL_POISON_NOVA_N = 55081,
SPELL_POISON_NOVA_H = 59842,
NPC_SNAKE_WRAP = 29742,
// Gal'darah
SPELL_WHIRLING_SLASH_N = 55250,
SPELL_WHIRLING_SLASH_H = 59824,

View File

@ -59,7 +59,7 @@ bool VolkhanTargetAction::Execute(Event event)
{
return false;
}
return Attack(boss);
}
@ -148,7 +148,7 @@ bool LokenStackAction::Execute(Event event)
// else
return Move(bot->GetAngle(boss), fmin(bot->GetExactDist2d(boss), maxMovement));
}
return false;
}

View File

@ -48,7 +48,7 @@ float BjarngrimMultiplier::GetValue(Action* action)
{
return 0.0f;
}
return 1.0f;
}
@ -66,7 +66,7 @@ float VolkhanMultiplier::GetValue(Action* action)
{
return 0.0f;
}
return 1.0f;
}

Some files were not shown because too many files have changed in this diff Show More