* Revert "[Large server fix] #1537 Serialize playerBots/botLoading with a mutex and use snapshot-based loops to fix concurrency crashes (#1540)"
This reverts commit 3fff58df1a2058894e9b758be07869aec87c2c70.
* Revert "[Fix] teleport to invalid map or invalid coordinates (x , y , z 200000, o ) given when teleporting player (g UI d full type player low , name , map , x , y , z , o ) (#1538)"
This reverts commit ca2e2ef0dbd8dcfb16123db65ae638424550e50c.
* Revert "Fix: prevent MoveSplineInitArgs::Validate velocity asserts (velocity > 0.01f) for bots, pets, and charmed units (#1534)"
This reverts commit 4e3ac609bd23d991150d956d4e69ee6de2fcf2bf.
* Revert "[Fix issue #1527] : startup crash in tank target selection — add TOCTOU & null-safety guards (#1532)"
This reverts commit c6b0424c29b6a1bf5b3574135128d30d19838411.
* Revert "[Fix issue #1528] Close small window where the “in a BG/arena” state can change between the check (InBattleground() / InArena()) and grabbing the pointer (GetBattleground()), which leads to a null dereference. (#1530)"
This reverts commit 2e0a161623eaa97b7d9ceea076779ae0cabeb877.
* Revert "Harden playerbot logout & packet dispatch; add null-safety in chat hooks and RPG checks (#1529)"
This reverts commit e4ea8e2694b0f6d098a945c6f863526cd14f9b3f.
* Revert "Dont wait to travel when in combat. (#1524)"
This reverts commit ddfa919154529fee59e7ba30d2ebe29c0ae4abdf.
* Revert "nullptr fix (#1523)"
This reverts commit 380312ffd231fd5e663a8a17daa80dd39906e3f0.
* Revert "Playerbots/LFG: fix false not eligible & dungeon 0/type 0, add clear diagnostics (#1521)"
This reverts commit 872e4176137b66c83ebcb03932fa8ff1e39fd791.
* Revert "nullptr exception (#1520)"
This reverts commit 3d28a815089fd0a878a6a1d469db657c6030d4b2.
* Revert "Removed bot freezing at startup and system message, not relevant anymore (#1519)"
This reverts commit bcd6f5bc066d5e8a54f2d37b7dfc54e5db0dd2d1.
* dont apply XPRate if bot is in group with real player
https://github.com/liyunfan1223/mod-playerbots/issues/1490
* Optimize code
* Oops minor correction
* Defense check on the player itself
* Safer way to check the leader is real player.
* Added abit more defense programming, should be needed still ..why not
* Add RandomBotMinLevelChance
* Save mana only for healer
* Disable addclass dk for low level player
* Target selection and debuff cast with less players in group
* Change default rpg strategy and bots count in config
* Logs clean up
* Improve init=auto
* Remove login logs after initialization
* Rndbots stats for quest
* Prediction chase in reach combat
* Poor & Normal items ensurence for init=auto
* German full translation
With the power of ChatGPT i translated all chatter texts into German locale.
Insterted the German texts into text_loc3.
Everything else should stay unchenged.
* forgot headline
* Edit to announcement
fits better into the AC MotD and looks much better
Add announcement on server initialization and character login.
For repack distribution and public server host, avoid unintentional violations of AGPLv3.0 license.