18 Commits

Author SHA1 Message Date
Revision
fcb956ec1b Removed unnecessary spaces 2025-09-19 22:43:50 +02:00
bash
8d51092d42
As requested revert for threadfixes last few days (#1552)
* Revert "[Large server fix] #1537 Serialize playerBots/botLoading with a mutex and use snapshot-based loops to fix concurrency crashes (#1540)"

This reverts commit 3fff58df1a2058894e9b758be07869aec87c2c70.

* Revert "[Fix] teleport to invalid map or invalid coordinates (x , y , z  200000, o ) given when teleporting player (g UI d full type player low , name , map , x , y , z , o )  (#1538)"

This reverts commit ca2e2ef0dbd8dcfb16123db65ae638424550e50c.

* Revert "Fix: prevent MoveSplineInitArgs::Validate velocity asserts (velocity > 0.01f) for bots, pets, and charmed units (#1534)"

This reverts commit 4e3ac609bd23d991150d956d4e69ee6de2fcf2bf.

* Revert "[Fix issue #1527] : startup crash in tank target selection — add TOCTOU & null-safety guards (#1532)"

This reverts commit c6b0424c29b6a1bf5b3574135128d30d19838411.

* Revert "[Fix issue #1528] Close small window where the “in a BG/arena” state can change between the check (InBattleground() / InArena()) and grabbing the pointer (GetBattleground()), which leads to a null dereference. (#1530)"

This reverts commit 2e0a161623eaa97b7d9ceea076779ae0cabeb877.

* Revert "Harden playerbot logout & packet dispatch; add null-safety in chat hooks and RPG checks (#1529)"

This reverts commit e4ea8e2694b0f6d098a945c6f863526cd14f9b3f.

* Revert "Dont wait to travel when in combat. (#1524)"

This reverts commit ddfa919154529fee59e7ba30d2ebe29c0ae4abdf.

* Revert "nullptr fix (#1523)"

This reverts commit 380312ffd231fd5e663a8a17daa80dd39906e3f0.

* Revert "Playerbots/LFG: fix false not eligible & dungeon 0/type 0, add clear diagnostics (#1521)"

This reverts commit 872e4176137b66c83ebcb03932fa8ff1e39fd791.

* Revert "nullptr exception (#1520)"

This reverts commit 3d28a815089fd0a878a6a1d469db657c6030d4b2.

* Revert "Removed bot freezing at startup and system message, not relevant anymore (#1519)"

This reverts commit bcd6f5bc066d5e8a54f2d37b7dfc54e5db0dd2d1.
2025-08-12 22:10:47 +02:00
Alex Dcnh
ca2e2ef0db
[Fix] teleport to invalid map or invalid coordinates (x , y , z 200000, o ) given when teleporting player (g UI d full type player low , name , map , x , y , z , o ) (#1538)
* MoveSplineInitArgs::Validate: expression 'velocity > 0.01f' failed for GUID Full

* Update BotMovementUtils.h

* Playerbots: guard against invalid-Z teleports
2025-08-12 01:54:17 +02:00
ThePenguinMan96
00cc2468f1
Warlock overhaul (#1397)
This is a complete overhaul of the warlock class, making 3 new strategies (affliction, demonology, and destruction), as well as finishing the warlock tank strategy (shadow ward and searing pain). It also includes a soulstone fix, where the bots can change who they soulstone based on the non-combat strategies you set for them. It also includes a self-resurrect action and trigger that allows the bots to resurrect using a soulstone or reincarnation. Many other skills were added to finish out the warlock skillset.
2025-06-27 20:00:38 +02:00
Yunfan Li
5910866362
Calculation of the power of items with random properties (#1312)
* Score calculation of item random property

* Equip auto repair on repop

* Item random property calculation

* Random Property calculation
2025-05-20 23:24:33 +08:00
Type1Error
e48c3351d3
fix (#1179): resolve bot stuttering in BGs after player death (#1269)
Fixes #1179

This update fixes several issues related to bot behavior in battlegrounds when the player dies and releases spirit:

- Removed conflicting strategies (+stay / +follow): Bots were being told to follow and stay simultaneously each tick, causing oscillating movement ("stuttering"). The +stay strategy is now skipped in BGs to allow bots to continue objectives normally.

- Disabled follow while in BG: When the player died, bots attempted to return to the player repeatedly, abandoning objective-based movement. PlayerbotAI now sets -follow while in BGs to keep bots engaged with the objectives.

- Prevented dead bots from following ghosts: Previously, dead bots would follow ghost players away from the graveyard and potentially miss Rez. Bots now wait at the spirit healer when dead in BGs.

- Removed redundant strategy changes and messages in ReleaseSpiritAction as they no longer apply in battleground contexts.
2025-05-06 21:09:32 +02:00
SaW
308c0b437e
BattleGrounds: Refactor and Fix bots re-spawning when graveyard meanwhile gets lost (#937)
* Update ReleaseSpiritAction.cpp

* Update ReleaseSpiritAction.cpp

* Update ReleaseSpiritAction.cpp

* Update ReleaseSpiritAction.cpp

* Update ReleaseSpiritAction.h

* Update ReleaseSpiritAction.h

* Update ReleaseSpiritAction.cpp

* Update ReleaseSpiritAction.cpp

* Update ReleaseSpiritAction.cpp

* Refactor (#68)

* Refactored ReleaseSpiritAction.cpp

* Ref ReleaseSpiritAction.h

* Restore comment
2025-02-04 13:30:35 +01:00
SaW
f5a8b3017e
BattleGround: Fix bot's already cast (ranged) spells to be redirected to bot's ghost on death (#934)
* Update ReleaseSpiritAction.h - add bg_release_time

* Update ReleaseSpiritAction.cpp

* Update ReleaseSpiritAction.cpp - Move LOG_DEBUG

Correct LOG_DEBUG position.

* Reliable fix (#67)

Reliable fix

* Reduced wait time from 8 to 6 min

* Update comment
2025-02-02 01:39:57 +01:00
Revision
f0ccb0a371 Fix compiler errors and switch to using available helpers 2024-12-02 00:16:06 +01:00
Yunfan Li
2cedf3f05b [Sync] Core sync 20241030 2024-10-30 21:10:43 +08:00
Fuzz
e77e2a6785 [Battlegrounds] fix bot self respawn in battleground 2024-08-15 21:13:48 +10:00
Fuzz
af674e9361 [Battlegrounds] many IOC fixes: fixed bots not being able to revive in their own base GY, fixed bots not able to use flags in IOC at all (couldnt cap anything), added path so bots could reach boss and several other paths too, fixed horde bots not being able to tell that alliance gate is down (stayed outside forever), fixed bots not able to get in vehicles, fixed bots not able to drive vehicles, fixed bots in vehicles becoming unresponsive after a fight (in-combat status seems to never clear in vehicle which may be AC bug), reduced bot 'agro distance' when in vehicle so they can get to their objective, redid selectObject strat completely, prevented bots using cannons (bots are useless in them) and catapults (they dont know how to use them), prevented bots using Glaive Thrower's Blade Salvo as it's bugged (and stops them using any attacks after they use it), many other fixes 2024-08-06 19:26:54 +10:00
Yunfan Li
53611c9040 Run clang-format 2024-08-04 10:23:36 +08:00
Revision
838bfe333d Fix: Updated to work with newer commits of AzerothCore 2024-07-22 00:39:06 +02:00
Yunfan Li
29b748803e enable battleground 2023-10-19 00:20:45 +08:00
Yunfan Li
269e232827 miscs(log): log level 2023-07-05 15:08:26 +08:00
Yunfan Li
c16e587854 fix: bot stuck after drink or food && initialization customized 2023-05-23 23:39:20 +08:00
UltraNix
b952636f0d Big update. 2022-03-12 22:27:09 +01:00