diff --git a/src/Util/ServerFacade.cpp b/src/Util/ServerFacade.cpp index 12a77de63..1ba1eb5ea 100644 --- a/src/Util/ServerFacade.cpp +++ b/src/Util/ServerFacade.cpp @@ -53,8 +53,9 @@ void ServerFacade::SetFacingTo(Player* bot, WorldObject* wo, bool force) bot->SetOrientation(angle); if (!bot->IsRooted()) - bot->SendMovementFlagUpdate(); - // } + // enforce (bool self) true otherwhise when using real-client with self-bot wont + // recieve update; e.g. will not face the target when using (mostly ranged) attack + bot->SendMovementFlagUpdate(true); } Unit* ServerFacade::GetChaseTarget(Unit* target)