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Create PaladinBuffGreaterBlessingStrategy
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@ -109,4 +109,13 @@ public:
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std::string const getName() override { return "rfire"; }
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};
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class PaladinBuffGreaterBlessingStrategy : public Strategy
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{
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public:
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PaladinBuffGreaterBlessingStrategy(PlayerbotAI* botAI) : Strategy(botAI) {}
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void InitTriggers(std::vector<TriggerNode*>& triggers) override;
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std::string const getName() override { return "bgreater"; }
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};
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#endif
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