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@ -1247,7 +1247,7 @@ TravelNodeRoute TravelNodeMap::FindRouteNearestNodes(WorldPosition startPos, Wor
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bool TravelNodeMap::GetFullPath(TravelPlan& plan,
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WorldPosition botPos, uint32 botZoneId,
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uint32 teamId, WorldPosition destination)
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WorldPosition destination)
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{
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plan.Reset();
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plan.destination = destination;
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@ -698,8 +698,7 @@ public:
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TravelNode* GetNearestNodeOnMap(WorldPosition pos);
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bool GetFullPath(TravelPlan& plan, WorldPosition botPos,
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uint32 botZoneId, uint32 teamId,
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WorldPosition destination);
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uint32 botZoneId, WorldPosition destination);
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// Resolve A* route between two world positions (returns node vector)
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std::vector<TravelNode*> ResolveRoute(WorldPosition startPos,
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