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Do not make NPCs face bots
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@ -73,9 +73,9 @@ void RpgHelper::setFacing(GuidPosition guidPosition)
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if (guidPosition.IsPlayer())
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return;
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Unit* unit = guidPosition.GetUnit();
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// Unit* unit = guidPosition.GetUnit();
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unit->SetFacingTo(unit->GetAngle(bot));
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// unit->SetFacingTo(unit->GetAngle(bot));
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}
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void RpgHelper::setDelay(bool waitForGroup)
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