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Crash fix for teleport action (#1245)
* - Crash fix for teleport action * - Revert logic
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@ -75,7 +75,7 @@ bool TeleportAction::Execute(Event event)
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uint32 spellId = goInfo->spellcaster.spellId;
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uint32 spellId = goInfo->spellcaster.spellId;
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
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if (!spellInfo->HasEffect(SPELL_EFFECT_TELEPORT_UNITS))
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if (!spellInfo || !spellInfo->HasEffect(SPELL_EFFECT_TELEPORT_UNITS))
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continue;
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continue;
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std::ostringstream out;
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std::ostringstream out;
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