diff --git a/src/Ai/Base/Actions/MovementActions.cpp b/src/Ai/Base/Actions/MovementActions.cpp index 5546209e1..96715e1f3 100644 --- a/src/Ai/Base/Actions/MovementActions.cpp +++ b/src/Ai/Base/Actions/MovementActions.cpp @@ -3401,7 +3401,7 @@ bool MovementAction::ExecuteTravelPlan(TravelPlan& state) void MovementAction::TeleportFallback(TravelPlan& state, WorldPosition target, char const* reason) { - LOG_INFO("playerbots", "[TravelPlan] Bot {} teleport fallback ({}): from map={} ({:.0f},{:.0f},{:.0f}) to map={} ({:.0f},{:.0f},{:.0f})", + LOG_DEBUG("playerbots", "[TravelPlan] Bot {} teleport fallback ({}): from map={} ({:.0f},{:.0f},{:.0f}) to map={} ({:.0f},{:.0f},{:.0f})", bot->GetName(), reason, bot->GetMapId(), bot->GetPositionX(), bot->GetPositionY(), bot->GetPositionZ(), target.GetMapId(), target.GetPositionX(), target.GetPositionY(), target.GetPositionZ());