diff --git a/src/Ai/Class/Priest/Strategy/HealPriestStrategy.cpp b/src/Ai/Class/Priest/Strategy/HealPriestStrategy.cpp index 35f764e4d..89e9895ab 100644 --- a/src/Ai/Class/Priest/Strategy/HealPriestStrategy.cpp +++ b/src/Ai/Class/Priest/Strategy/HealPriestStrategy.cpp @@ -86,6 +86,7 @@ void HealPriestStrategy::InitTriggers(std::vector& triggers) new TriggerNode( "party member almost full health", { + NextAction("power word: shield on party", ACTION_LIGHT_HEAL + 3), NextAction("prayer of mending on party", ACTION_LIGHT_HEAL + 2), NextAction("renew on party", ACTION_LIGHT_HEAL + 1) }