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https://github.com/liyunfan1223/mod-playerbots.git
synced 2026-06-20 15:39:25 +02:00
disable chat command, enable saving.
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0698bb4e4c
commit
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@ -207,7 +207,7 @@ bool DebugAction::Execute(Event event)
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endNode->setLinked(false);
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endNode->setLinked(false);
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}
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}
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botAI->TellMasterNoFacing("Node " + name + " created. Run 'gen path' when done adding nodes.");
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botAI->TellMasterNoFacing("Node " + name + " created. Use console command '.playerbots travel generatenode' to connect nodes.");
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return true;
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return true;
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}
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}
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@ -231,7 +231,8 @@ bool DebugAction::Execute(Event event)
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TravelNodeMap::instance().removeNode(startNode);
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TravelNodeMap::instance().removeNode(startNode);
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}
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}
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botAI->TellMasterNoFacing("Node removed. Run 'gen path' when done editing nodes.");
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botAI->TellMasterNoFacing("Node removed. Use console command '.playerbots travel generatenode' to finalize nodes.");
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return true;
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return true;
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}
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}
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@ -248,16 +249,17 @@ bool DebugAction::Execute(Event event)
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node->removeLinkTo(path.first, true);
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node->removeLinkTo(path.first, true);
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return true;
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return true;
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}
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}
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else if (text.find("gen node") != std::string::npos)
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else if (text.find("gen node") != std::string::npos ||
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text.find("gen path") != std::string::npos)
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{
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{
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botAI->TellMasterNoFacing("Regenerating travel nodes...");
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// Disabled: generateAll() touches Map / grid / mmap state that is only
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std::thread([]() { TravelNodeMap::instance().generateAll(); }).detach();
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// safe to mutate on the world thread. Running it from a detached worker
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return true;
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// (or from a bot tick on a MapUpdater thread) races with world updates
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}
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// and freezes the server. Use the console command instead, which runs
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else if (text.find("gen path") != std::string::npos)
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// synchronously on the world thread:
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{
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// .playerbots travel generatenode
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botAI->TellMasterNoFacing("Regenerating travel paths...");
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botAI->TellMasterNoFacing(
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std::thread([]() { TravelNodeMap::instance().generateAll(); }).detach();
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"Disabled in chat. Run '.playerbots travel generatenode' from the server console.");
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return true;
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return true;
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}
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}
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else if (text.find("crop path") != std::string::npos)
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else if (text.find("crop path") != std::string::npos)
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@ -1931,6 +1931,7 @@ void TravelNodeMap::generateAll()
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LOG_INFO("playerbots", "[GenerateAll] Regenerating: {} nodes", nodes.size());
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LOG_INFO("playerbots", "[GenerateAll] Regenerating: {} nodes", nodes.size());
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generatePaths(false);
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generatePaths(false);
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hasToSave = true;
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saveNodeStore();
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saveNodeStore();
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BuildZoneIndex();
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BuildZoneIndex();
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