potential fix for #94 (not 100% sure as can't reproduce)

This commit is contained in:
Fuzz 2024-08-14 23:27:07 +10:00
parent f7d229dde2
commit 780934a9e4

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@ -4089,9 +4089,11 @@ bool BGTactics::atFlag(std::vector<BattleBotPath*> const& vPaths, std::vector<ui
{ {
for (auto& guid : closePlayers) for (auto& guid : closePlayers)
{ {
Unit* pFriend = botAI->GetUnit(guid); if (Unit* pFriend = botAI->GetUnit(guid))
if (pFriend->GetCurrentSpell(CURRENT_GENERIC_SPELL) && {
pFriend->GetCurrentSpell(CURRENT_GENERIC_SPELL)->m_spellInfo->Id == SPELL_CAPTURE_BANNER) if (Spell* spell = pFriend->GetCurrentSpell(CURRENT_GENERIC_SPELL))
{
if (spell->m_spellInfo->Id == SPELL_CAPTURE_BANNER)
{ {
resetObjective(); resetObjective();
startNewPathBegin(vPaths); startNewPathBegin(vPaths);
@ -4099,6 +4101,8 @@ bool BGTactics::atFlag(std::vector<BattleBotPath*> const& vPaths, std::vector<ui
} }
} }
} }
}
}
// std::ostringstream out; out << "Found " << closeObjects.size() << " nearby objects"; // std::ostringstream out; out << "Found " << closeObjects.size() << " nearby objects";
// bot->Say(out.str(), LANG_UNIVERSAL); // bot->Say(out.str(), LANG_UNIVERSAL);