From 714bb6bca3c903b9abeaa66df7c89ebd981339e2 Mon Sep 17 00:00:00 2001 From: Keleborn <22352763+Celandriel@users.noreply.github.com> Date: Sun, 31 May 2026 09:38:01 -0700 Subject: [PATCH] Shorten paths (#2396) ## Pull Request Description This is designed to significantly shorten the overall path while maintaining the more detailed structure. I tried to follow the principle of removing any folder that had 1 or 2 files in it, shortenining dungeon/raid names to acronyms, and removing instances when the base name was in the file name (Like Raid) etc. ## Feature Evaluation - Describe the **minimum logic** required to achieve the intended behavior. - Describe the **processing cost** when this logic executes across many bots. ## How to Test the Changes ## Impact Assessment - Does this change increase per-bot/per-tick processing or risk scaling poorly with thousands of bots? - - [x] No, not at all - - [ ] Minimal impact (**explain below**) - - [ ] Moderate impact (**explain below**) - Does this change modify default bot behavior? - - [x] No - - [ ] Yes (**explain why**) - Does this change add new decision branches or increase maintenance complexity? - - [x] No - - [ ] Yes (**explain below**) ## AI Assistance Was AI assistance used while working on this change? - - [ ] No - - [x] Yes (**explain below**) Plan and execute ## Final Checklist - - [ ] Stability is not compromised. - - [ ] Performance impact is understood, tested, and acceptable. - - [ ] Added logic complexity is justified and explained. - - [ ] Any new bot dialogue lines are translated. - - [ ] Documentation updated if needed (Conf comments, WiKi commands). ## Notes for Reviewers --- src/Ai/Class/Dk/{Action => }/DKActions.cpp | 0 src/Ai/Class/Dk/{Action => }/DKActions.h | 0 src/Ai/Class/Dk/{Trigger => }/DKTriggers.cpp | 0 src/Ai/Class/Dk/{Trigger => }/DKTriggers.h | 0 .../Druid/{Trigger => }/DruidTriggers.cpp | 0 .../Class/Druid/{Trigger => }/DruidTriggers.h | 0 .../Hunter/{Action => }/HunterActions.cpp | 0 .../Class/Hunter/{Action => }/HunterActions.h | 0 .../Hunter/{Trigger => }/HunterTriggers.cpp | 0 .../Hunter/{Trigger => }/HunterTriggers.h | 0 .../Class/Mage/{Action => }/MageActions.cpp | 0 src/Ai/Class/Mage/{Action => }/MageActions.h | 0 .../Class/Mage/{Trigger => }/MageTriggers.cpp | 0 .../Class/Mage/{Trigger => }/MageTriggers.h | 0 .../{Action => Actions}/PaladinActions.cpp | 0 .../{Action => Actions}/PaladinActions.h | 0 .../PaladinGreaterBlessingAction.cpp | 0 .../PaladinGreaterBlessingAction.h | 0 .../Class/Paladin/{Util => }/PaladinHelper.h | 0 .../Paladin/{Trigger => }/PaladinTriggers.cpp | 0 .../Paladin/{Trigger => }/PaladinTriggers.h | 0 .../Priest/{Action => }/PriestActions.cpp | 0 .../Class/Priest/{Action => }/PriestActions.h | 0 .../Priest/{Trigger => }/PriestTriggers.cpp | 0 .../Priest/{Trigger => }/PriestTriggers.h | 0 .../Rogue/{Trigger => }/RogueTriggers.cpp | 0 .../Class/Rogue/{Trigger => }/RogueTriggers.h | 0 .../Shaman/{Action => }/ShamanActions.cpp | 0 .../Class/Shaman/{Action => }/ShamanActions.h | 0 .../Shaman/{Trigger => }/ShamanTriggers.cpp | 0 .../Shaman/{Trigger => }/ShamanTriggers.h | 0 .../Warlock/{Action => }/WarlockActions.cpp | 0 .../Warlock/{Action => }/WarlockActions.h | 0 .../Warlock/{Trigger => }/WarlockTriggers.cpp | 0 .../Warlock/{Trigger => }/WarlockTriggers.h | 0 .../Warrior/{Action => }/WarriorActions.cpp | 0 .../Warrior/{Action => }/WarriorActions.h | 0 .../Warrior/{Trigger => }/WarriorTriggers.cpp | 0 .../Warrior/{Trigger => }/WarriorTriggers.h | 0 .../ACActionContext.h} | 2 +- .../ACActions.cpp} | 4 +-- .../ACActions.h} | 2 +- .../ACMultipliers.cpp} | 6 ++-- .../ACMultipliers.h} | 0 .../ACStrategy.cpp} | 6 ++-- .../ACStrategy.h} | 0 .../ACTriggerContext.h} | 2 +- .../ACTriggers.cpp} | 2 +- .../ACTriggers.h} | 0 .../AKActionContext.h} | 2 +- .../AKActions.cpp} | 2 +- .../OldKingdomActions.h => AK/AKActions.h} | 2 +- .../AKMultipliers.cpp} | 6 ++-- .../AKMultipliers.h} | 0 .../AKStrategy.cpp} | 4 +-- .../OldKingdomStrategy.h => AK/AKStrategy.h} | 0 .../AKTriggerContext.h} | 2 +- .../AKTriggers.cpp} | 2 +- .../OldKingdomTriggers.h => AK/AKTriggers.h} | 0 .../ANActionContext.h} | 2 +- .../ANActions.cpp} | 2 +- .../AzjolNerubActions.h => AN/ANActions.h} | 2 +- .../ANMultipliers.cpp} | 6 ++-- .../ANMultipliers.h} | 0 .../ANStrategy.cpp} | 4 +-- .../AzjolNerubStrategy.h => AN/ANStrategy.h} | 0 .../ANTriggerContext.h} | 2 +- .../ANTriggers.cpp} | 2 +- .../AzjolNerubTriggers.h => AN/ANTriggers.h} | 0 .../CoSActionContext.h} | 2 +- .../CoSActions.cpp} | 2 +- .../CoSActions.h} | 2 +- .../CoSMultipliers.cpp} | 6 ++-- .../CoSMultipliers.h} | 0 .../CoSStrategy.cpp} | 4 +-- .../CoSStrategy.h} | 0 .../CoSTriggerContext.h} | 2 +- .../CoSTriggers.cpp} | 2 +- .../CoSTriggers.h} | 0 .../DTKActionContext.h} | 2 +- .../DTKActions.cpp} | 2 +- .../DTKActions.h} | 2 +- .../DTKMultipliers.cpp} | 6 ++-- .../DTKMultipliers.h} | 0 .../DTKStrategy.cpp} | 4 +-- .../DTKStrategy.h} | 0 .../DTKTriggerContext.h} | 2 +- .../DTKTriggers.cpp} | 2 +- .../DTKTriggers.h} | 0 src/Ai/Dungeon/DungeonStrategyContext.h | 32 ++++++++--------- .../FoSActionContext.h} | 2 +- .../FoSActions.cpp} | 2 +- .../FoSActions.h} | 2 +- .../FoSMultipliers.cpp} | 8 ++--- .../FoSMultipliers.h} | 0 .../FoSStrategy.cpp} | 4 +-- .../FoSStrategy.h} | 0 .../FoSTriggerContext.h} | 2 +- .../FoSTriggers.cpp} | 2 +- .../FoSTriggers.h} | 0 .../GDActionContext.h} | 2 +- .../GundrakActions.cpp => GD/GDActions.cpp} | 2 +- .../GundrakActions.h => GD/GDActions.h} | 2 +- .../GDMultipliers.cpp} | 6 ++-- .../GDMultipliers.h} | 0 .../GundrakStrategy.cpp => GD/GDStrategy.cpp} | 4 +-- .../GundrakStrategy.h => GD/GDStrategy.h} | 0 .../GDTriggerContext.h} | 2 +- .../GundrakTriggers.cpp => GD/GDTriggers.cpp} | 2 +- .../GundrakTriggers.h => GD/GDTriggers.h} | 0 src/Ai/Dungeon/HallsOfReflection/TODO | 0 .../HoLActionContext.h} | 2 +- .../HoLActions.cpp} | 2 +- .../HoLActions.h} | 2 +- .../HoLMultipliers.cpp} | 6 ++-- .../HoLMultipliers.h} | 0 .../HoLStrategy.cpp} | 4 +-- .../HoLStrategy.h} | 0 .../HoLTriggerContext.h} | 2 +- .../HoLTriggers.cpp} | 2 +- .../HoLTriggers.h} | 0 .../HoSActionContext.h} | 2 +- .../HoSActions.cpp} | 2 +- .../HoSActions.h} | 2 +- .../HoSMultipliers.cpp} | 6 ++-- .../HoSMultipliers.h} | 0 .../HoSStrategy.cpp} | 4 +-- .../HoSStrategy.h} | 0 .../HoSTriggerContext.h} | 2 +- .../HoSTriggers.cpp} | 2 +- .../HoSTriggers.h} | 0 .../NexActionContext.h} | 2 +- .../NexusActions.cpp => Nex/NexActions.cpp} | 2 +- .../NexusActions.h => Nex/NexActions.h} | 2 +- .../NexMultipliers.cpp} | 6 ++-- .../NexMultipliers.h} | 0 .../NexusStrategy.cpp => Nex/NexStrategy.cpp} | 4 +-- .../NexusStrategy.h => Nex/NexStrategy.h} | 0 .../NexTriggerContext.h} | 2 +- .../NexusTriggers.cpp => Nex/NexTriggers.cpp} | 2 +- .../NexusTriggers.h => Nex/NexTriggers.h} | 0 .../OCActionContext.h} | 2 +- .../OculusActions.cpp => OC/OCActions.cpp} | 4 +-- .../Action/OculusActions.h => OC/OCActions.h} | 0 .../OCMultipliers.cpp} | 6 ++-- .../OCMultipliers.h} | 0 .../OculusStrategy.cpp => OC/OCStrategy.cpp} | 4 +-- .../OculusStrategy.h => OC/OCStrategy.h} | 0 .../OCTriggerContext.h} | 2 +- .../OculusTriggers.cpp => OC/OCTriggers.cpp} | 2 +- .../OculusTriggers.h => OC/OCTriggers.h} | 0 .../PoSActionContext.h} | 2 +- .../PoSActions.cpp} | 2 +- .../PitOfSaronActions.h => PoS/PoSActions.h} | 2 +- .../PoSMultipliers.cpp} | 6 ++-- .../PoSMultipliers.h} | 0 .../PoSStrategy.cpp} | 4 +-- .../PoSStrategy.h} | 0 .../PoSTriggerContext.h} | 2 +- .../PoSTriggers.cpp} | 2 +- .../PoSTriggers.h} | 0 .../TOCActionContext.h} | 2 +- .../TOCActions.cpp} | 2 +- .../TOCActions.h} | 2 +- .../TOCMultipliers.cpp} | 6 ++-- .../TOCMultipliers.h} | 0 .../TOCStrategy.cpp} | 2 +- .../TOCStrategy.h} | 2 +- .../TOCTriggerContext.h} | 2 +- .../TOCTriggers.cpp} | 2 +- .../TOCTriggers.h} | 0 src/Ai/Dungeon/TbcDungeonActionContext.h | 2 +- src/Ai/Dungeon/TbcDungeonTriggerContext.h | 2 +- .../UKActionContext.h} | 2 +- .../UKActions.cpp} | 2 +- .../UtgardeKeepActions.h => UK/UKActions.h} | 2 +- .../UKMultipliers.cpp} | 6 ++-- .../UKMultipliers.h} | 0 .../UKStrategy.cpp} | 4 +-- .../UtgardeKeepStrategy.h => UK/UKStrategy.h} | 0 .../UKTriggerContext.h} | 2 +- .../UKTriggers.cpp} | 2 +- .../UtgardeKeepTriggers.h => UK/UKTriggers.h} | 0 .../UPActionContext.h} | 2 +- .../UPActions.cpp} | 2 +- .../UPActions.h} | 2 +- .../UPMultipliers.cpp} | 6 ++-- .../UPMultipliers.h} | 0 .../UPStrategy.cpp} | 4 +-- .../UPStrategy.h} | 0 .../UPTriggerContext.h} | 2 +- .../UPTriggers.cpp} | 2 +- .../UPTriggers.h} | 0 .../VHActionContext.h} | 2 +- .../VHActions.cpp} | 2 +- .../VioletHoldActions.h => VH/VHActions.h} | 2 +- .../VHMultipliers.cpp} | 6 ++-- .../VHMultipliers.h} | 0 .../VHStrategy.cpp} | 4 +-- .../VioletHoldStrategy.h => VH/VHStrategy.h} | 0 .../VHTriggerContext.h} | 2 +- .../VHTriggers.cpp} | 2 +- .../VioletHoldTriggers.h => VH/VHTriggers.h} | 0 src/Ai/Dungeon/WotlkDungeonActionContext.h | 30 ++++++++-------- src/Ai/Dungeon/WotlkDungeonTriggerContext.h | 30 ++++++++-------- ...q20ActionContext.h => Aq20ActionContext.h} | 2 +- .../RaidAq20Actions.cpp => Aq20Actions.cpp} | 4 +-- .../RaidAq20Actions.h => Aq20Actions.h} | 0 .../RaidAq20Strategy.cpp => Aq20Strategy.cpp} | 2 +- .../RaidAq20Strategy.h => Aq20Strategy.h} | 0 ...0TriggerContext.h => Aq20TriggerContext.h} | 2 +- .../RaidAq20Triggers.cpp => Aq20Triggers.cpp} | 4 +-- .../RaidAq20Triggers.h => Aq20Triggers.h} | 0 .../{Util/RaidAq20Utils.cpp => Aq20Utils.cpp} | 2 +- .../{Util/RaidAq20Utils.h => Aq20Utils.h} | 0 .../BTActionContext.h} | 2 +- .../BTActions.cpp} | 4 +-- .../BTActions.h} | 2 +- .../BTHelpers.cpp} | 2 +- .../BTHelpers.h} | 0 .../BTMultipliers.cpp} | 6 ++-- .../BTMultipliers.h} | 0 .../BTStrategy.cpp} | 4 +-- .../BTStrategy.h} | 0 .../BTTriggerContext.h} | 2 +- .../BTTriggers.cpp} | 6 ++-- .../BTTriggers.h} | 0 .../BWLActionContext.h} | 2 +- .../RaidBwlActions.cpp => BWL/BWLActions.cpp} | 4 +-- .../RaidBwlActions.h => BWL/BWLActions.h} | 0 .../RaidBwlHelpers.cpp => BWL/BWLHelpers.cpp} | 2 +- .../RaidBwlHelpers.h => BWL/BWLHelpers.h} | 0 .../BWLStrategy.cpp} | 2 +- .../RaidBwlStrategy.h => BWL/BWLStrategy.h} | 0 .../BWLTriggerContext.h} | 2 +- .../BWLTriggers.cpp} | 4 +-- .../RaidBwlTriggers.h => BWL/BWLTriggers.h} | 0 .../EoEActionContext.h} | 2 +- .../RaidEoEActions.cpp => EoE/EoEActions.cpp} | 4 +-- .../RaidEoEActions.h => EoE/EoEActions.h} | 0 .../EoEMultipliers.cpp} | 6 ++-- .../EoEMultipliers.h} | 0 .../EoEStrategy.cpp} | 4 +-- .../RaidEoEStrategy.h => EoE/EoEStrategy.h} | 0 .../EoETriggerContext.h} | 2 +- .../EoETriggers.cpp} | 2 +- .../RaidEoETriggers.h => EoE/EoETriggers.h} | 0 .../GruulActionContext.h} | 2 +- .../GruulActions.cpp} | 4 +-- .../GruulActions.h} | 0 .../GruulHelpers.cpp} | 2 +- .../GruulHelpers.h} | 0 .../GruulMultipliers.cpp} | 6 ++-- .../GruulMultipliers.h} | 0 .../GruulStrategy.cpp} | 4 +-- .../GruulStrategy.h} | 0 .../GruulTriggerContext.h} | 2 +- .../GruulTriggers.cpp} | 4 +-- .../GruulTriggers.h} | 0 .../HyjalActionContext.h} | 2 +- .../HyjalActions.cpp} | 4 +-- .../HyjalActions.h} | 0 .../HyjalMultipliers.cpp} | 6 ++-- .../HyjalMultipliers.h} | 0 .../HyjalStrategy.cpp} | 4 +-- .../HyjalStrategy.h} | 0 .../HyjalTriggerContext.h} | 2 +- .../HyjalTriggers.cpp} | 6 ++-- .../HyjalTriggers.h} | 0 .../Util/HyjalHelpers.cpp} | 2 +- .../Util/HyjalHelpers.h} | 0 .../Util/HyjalScripts.cpp} | 2 +- .../KaraActionContext.h} | 2 +- .../KaraActions.cpp} | 4 +-- .../KaraActions.h} | 0 .../KaraHelpers.cpp} | 2 +- .../KaraHelpers.h} | 0 .../KaraMultipliers.cpp} | 6 ++-- .../KaraMultipliers.h} | 0 .../KaraStrategy.cpp} | 4 +-- .../KaraStrategy.h} | 0 .../KaraTriggerContext.h} | 2 +- .../KaraTriggers.cpp} | 6 ++-- .../KaraTriggers.h} | 0 .../MCActionContext.h} | 2 +- .../RaidMcActions.cpp => MC/MCActions.cpp} | 4 +-- .../Action/RaidMcActions.h => MC/MCActions.h} | 0 .../Util/RaidMcHelpers.h => MC/MCHelpers.h} | 0 .../MCMultipliers.cpp} | 6 ++-- .../MCMultipliers.h} | 0 .../RaidMcStrategy.cpp => MC/MCStrategy.cpp} | 4 +-- .../RaidMcStrategy.h => MC/MCStrategy.h} | 0 .../MCTriggerContext.h} | 2 +- .../RaidMcTriggers.cpp => MC/MCTriggers.cpp} | 4 +-- .../RaidMcTriggers.h => MC/MCTriggers.h} | 0 .../MagActionContext.h} | 2 +- .../MagActions.cpp} | 4 +-- .../MagActions.h} | 2 +- .../MagHelpers.cpp} | 2 +- .../MagHelpers.h} | 0 .../MagMultipliers.cpp} | 6 ++-- .../MagMultipliers.h} | 0 .../MagStrategy.cpp} | 4 +-- .../MagStrategy.h} | 0 .../MagTriggerContext.h} | 2 +- .../MagTriggers.cpp} | 4 +-- .../MagTriggers.h} | 0 .../Action/NaxxActions.h} | 2 +- .../Action/NaxxActions_Anubrekhan.cpp} | 2 +- .../Action/NaxxActions_Faerlina.cpp} | 2 +- .../Action/NaxxActions_FourHorsemen.cpp} | 2 +- .../Action/NaxxActions_Gluth.cpp} | 2 +- .../Action/NaxxActions_Gothik.cpp} | 2 +- .../Action/NaxxActions_Grobbulus.cpp} | 2 +- .../Action/NaxxActions_Heigan.cpp} | 4 +-- .../Action/NaxxActions_Kelthuzad.cpp} | 2 +- .../Action/NaxxActions_Loatheb.cpp} | 2 +- .../Action/NaxxActions_Maexxna.cpp} | 2 +- .../Action/NaxxActions_Noth.cpp} | 2 +- .../Action/NaxxActions_Patchwerk.cpp} | 2 +- .../Action/NaxxActions_Razuvious.cpp} | 2 +- .../Action/NaxxActions_Sapphiron.cpp} | 6 ++-- .../Action/NaxxActions_Shared.cpp} | 2 +- .../Action/NaxxActions_Thaddius.cpp} | 4 +-- .../NaxxActionContext.h} | 2 +- .../NaxxBossHelper.h} | 2 +- .../NaxxMultipliers.cpp} | 6 ++-- .../NaxxMultipliers.h} | 2 +- .../NaxxSpellIds.h} | 0 .../NaxxStrategy.cpp} | 4 +-- .../NaxxStrategy.h} | 0 .../NaxxTriggerContext.h} | 2 +- .../NaxxTriggers.cpp} | 4 +-- .../NaxxTriggers.h} | 2 +- .../OSActionContext.h} | 2 +- .../RaidOsActions.cpp => OS/OSActions.cpp} | 4 +-- .../Action/RaidOsActions.h => OS/OSActions.h} | 0 .../OSMultipliers.cpp} | 6 ++-- .../OSMultipliers.h} | 0 .../RaidOsStrategy.cpp => OS/OSStrategy.cpp} | 4 +-- .../RaidOsStrategy.h => OS/OSStrategy.h} | 0 .../OSTriggerContext.h} | 2 +- .../RaidOsTriggers.cpp => OS/OSTriggers.cpp} | 2 +- .../RaidOsTriggers.h => OS/OSTriggers.h} | 0 .../OnyActionContext.h} | 2 +- .../OnyActions.cpp} | 2 +- .../RaidOnyxiaActions.h => Ony/OnyActions.h} | 0 .../OnyStrategy.cpp} | 2 +- .../OnyStrategy.h} | 0 .../OnyTriggerContext.h} | 2 +- .../OnyTriggers.cpp} | 2 +- .../OnyTriggers.h} | 0 src/Ai/Raid/RaidStrategyContext.h | 34 +++++++++--------- .../SSCActionContext.h} | 2 +- .../RaidSSCActions.cpp => SSC/SSCActions.cpp} | 4 +-- .../RaidSSCActions.h => SSC/SSCActions.h} | 0 .../RaidSSCHelpers.cpp => SSC/SSCHelpers.cpp} | 2 +- .../RaidSSCHelpers.h => SSC/SSCHelpers.h} | 0 .../SSCMultipliers.cpp} | 6 ++-- .../SSCMultipliers.h} | 0 .../SSCStrategy.cpp} | 4 +-- .../RaidSSCStrategy.h => SSC/SSCStrategy.h} | 0 .../SSCTriggerContext.h} | 2 +- .../SSCTriggers.cpp} | 6 ++-- .../RaidSSCTriggers.h => SSC/SSCTriggers.h} | 0 .../TKActionContext.h} | 2 +- .../TKActions.cpp} | 6 ++-- .../TKActions.h} | 4 +-- .../TKMultipliers.cpp} | 8 ++--- .../TKMultipliers.h} | 0 .../TKStrategy.cpp} | 4 +-- .../TKStrategy.h} | 0 .../TKTriggerContext.h} | 2 +- .../TKTriggers.cpp} | 8 ++--- .../TKTriggers.h} | 0 .../Util/TKHelpers.cpp} | 4 +-- .../Util/TKHelpers.h} | 0 .../Util/TKKaelthasBossAI.h} | 0 .../Util/TKScripts.cpp} | 2 +- .../UldActionContext.h} | 2 +- .../UldActions.cpp} | 6 ++-- .../RaidUlduarActions.h => Uld/UldActions.h} | 4 +-- .../UldStrategy.cpp} | 2 +- .../UldStrategy.h} | 0 .../UldTriggerContext.h} | 2 +- .../UldTriggers.cpp} | 6 ++-- .../UldTriggers.h} | 2 +- .../Util/UldBossHelper.cpp} | 2 +- .../Util/UldBossHelper.h} | 0 .../Util/UldScripts.h} | 0 .../VoAActionContext.h} | 2 +- .../RaidVoAActions.cpp => VoA/VoAActions.cpp} | 4 +-- .../RaidVoAActions.h => VoA/VoAActions.h} | 0 .../VoAStrategy.cpp} | 2 +- .../RaidVoAStrategy.h => VoA/VoAStrategy.h} | 0 .../VoATriggerContext.h} | 2 +- .../VoATriggers.cpp} | 2 +- .../RaidVoATriggers.h => VoA/VoATriggers.h} | 0 .../ZAActionContext.h} | 2 +- .../ZAActions.cpp} | 4 +-- .../RaidZulAmanActions.h => ZA/ZAActions.h} | 0 .../ZAHelpers.cpp} | 2 +- .../RaidZulAmanHelpers.h => ZA/ZAHelpers.h} | 0 .../ZAMultipliers.cpp} | 6 ++-- .../ZAMultipliers.h} | 0 .../ZAStrategy.cpp} | 4 +-- .../RaidZulAmanStrategy.h => ZA/ZAStrategy.h} | 0 .../ZATriggerContext.h} | 2 +- .../ZATriggers.cpp} | 6 ++-- .../RaidZulAmanTriggers.h => ZA/ZATriggers.h} | 0 src/Bot/Engine/BuildSharedActionContexts.cpp | 36 +++++++++---------- src/Bot/Engine/BuildSharedTriggerContexts.cpp | 36 +++++++++---------- 412 files changed, 480 insertions(+), 480 deletions(-) rename src/Ai/Class/Dk/{Action => }/DKActions.cpp (100%) rename src/Ai/Class/Dk/{Action => }/DKActions.h (100%) rename src/Ai/Class/Dk/{Trigger => }/DKTriggers.cpp (100%) rename src/Ai/Class/Dk/{Trigger => }/DKTriggers.h (100%) rename src/Ai/Class/Druid/{Trigger => }/DruidTriggers.cpp (100%) rename src/Ai/Class/Druid/{Trigger => }/DruidTriggers.h (100%) rename src/Ai/Class/Hunter/{Action => }/HunterActions.cpp (100%) rename src/Ai/Class/Hunter/{Action => }/HunterActions.h (100%) rename src/Ai/Class/Hunter/{Trigger => }/HunterTriggers.cpp (100%) rename src/Ai/Class/Hunter/{Trigger => }/HunterTriggers.h (100%) rename src/Ai/Class/Mage/{Action => }/MageActions.cpp (100%) rename src/Ai/Class/Mage/{Action => }/MageActions.h (100%) rename src/Ai/Class/Mage/{Trigger => }/MageTriggers.cpp (100%) rename src/Ai/Class/Mage/{Trigger => }/MageTriggers.h (100%) rename src/Ai/Class/Paladin/{Action => Actions}/PaladinActions.cpp (100%) rename src/Ai/Class/Paladin/{Action => Actions}/PaladinActions.h (100%) rename src/Ai/Class/Paladin/{Action => Actions}/PaladinGreaterBlessingAction.cpp (100%) rename src/Ai/Class/Paladin/{Action => Actions}/PaladinGreaterBlessingAction.h (100%) rename src/Ai/Class/Paladin/{Util => }/PaladinHelper.h (100%) rename src/Ai/Class/Paladin/{Trigger => }/PaladinTriggers.cpp (100%) rename src/Ai/Class/Paladin/{Trigger => }/PaladinTriggers.h (100%) rename src/Ai/Class/Priest/{Action => }/PriestActions.cpp (100%) rename src/Ai/Class/Priest/{Action => }/PriestActions.h (100%) rename src/Ai/Class/Priest/{Trigger => }/PriestTriggers.cpp (100%) rename src/Ai/Class/Priest/{Trigger => }/PriestTriggers.h (100%) rename src/Ai/Class/Rogue/{Trigger => }/RogueTriggers.cpp (100%) rename src/Ai/Class/Rogue/{Trigger => }/RogueTriggers.h (100%) rename src/Ai/Class/Shaman/{Action => }/ShamanActions.cpp (100%) rename src/Ai/Class/Shaman/{Action => }/ShamanActions.h (100%) rename src/Ai/Class/Shaman/{Trigger => }/ShamanTriggers.cpp (100%) rename src/Ai/Class/Shaman/{Trigger => }/ShamanTriggers.h (100%) rename src/Ai/Class/Warlock/{Action => }/WarlockActions.cpp (100%) rename src/Ai/Class/Warlock/{Action => }/WarlockActions.h (100%) rename src/Ai/Class/Warlock/{Trigger => }/WarlockTriggers.cpp (100%) rename src/Ai/Class/Warlock/{Trigger => }/WarlockTriggers.h (100%) rename src/Ai/Class/Warrior/{Action => }/WarriorActions.cpp (100%) rename src/Ai/Class/Warrior/{Action => }/WarriorActions.h (100%) rename src/Ai/Class/Warrior/{Trigger => }/WarriorTriggers.cpp (100%) rename src/Ai/Class/Warrior/{Trigger => }/WarriorTriggers.h (100%) rename src/Ai/Dungeon/{AuchenaiCrypts/AuchenaiCryptsActionContext.h => AC/ACActionContext.h} (97%) rename src/Ai/Dungeon/{AuchenaiCrypts/Action/AuchenaiCryptsActions.cpp => AC/ACActions.cpp} (98%) rename src/Ai/Dungeon/{AuchenaiCrypts/Action/AuchenaiCryptsActions.h => AC/ACActions.h} (96%) rename src/Ai/Dungeon/{AuchenaiCrypts/Multiplier/AuchenaiCryptsMultipliers.cpp => AC/ACMultipliers.cpp} (92%) rename src/Ai/Dungeon/{AuchenaiCrypts/Multiplier/AuchenaiCryptsMultipliers.h => AC/ACMultipliers.h} (100%) rename src/Ai/Dungeon/{AuchenaiCrypts/Strategy/AuchenaiCryptsStrategy.cpp => AC/ACStrategy.cpp} (86%) rename src/Ai/Dungeon/{AuchenaiCrypts/Strategy/AuchenaiCryptsStrategy.h => AC/ACStrategy.h} (100%) rename src/Ai/Dungeon/{AuchenaiCrypts/AuchenaiCryptsTriggerContext.h => AC/ACTriggerContext.h} (97%) rename src/Ai/Dungeon/{AuchenaiCrypts/Trigger/AuchenaiCryptsTriggers.cpp => AC/ACTriggers.cpp} (96%) rename src/Ai/Dungeon/{AuchenaiCrypts/Trigger/AuchenaiCryptsTriggers.h => AC/ACTriggers.h} (100%) rename src/Ai/Dungeon/{OldKingdom/OldKingdomActionContext.h => AK/AKActionContext.h} (96%) rename src/Ai/Dungeon/{OldKingdom/Action/OldKingdomActions.cpp => AK/AKActions.cpp} (98%) rename src/Ai/Dungeon/{OldKingdom/Action/OldKingdomActions.h => AK/AKActions.h} (96%) rename src/Ai/Dungeon/{OldKingdom/Multiplier/OldKingdomMultipliers.cpp => AK/AKMultipliers.cpp} (94%) rename src/Ai/Dungeon/{OldKingdom/Multiplier/OldKingdomMultipliers.h => AK/AKMultipliers.h} (100%) rename src/Ai/Dungeon/{OldKingdom/Strategy/OldKingdomStrategy.cpp => AK/AKStrategy.cpp} (95%) rename src/Ai/Dungeon/{OldKingdom/Strategy/OldKingdomStrategy.h => AK/AKStrategy.h} (100%) rename src/Ai/Dungeon/{OldKingdom/OldKingdomTriggerContext.h => AK/AKTriggerContext.h} (96%) rename src/Ai/Dungeon/{OldKingdom/Trigger/OldKingdomTriggers.cpp => AK/AKTriggers.cpp} (97%) rename src/Ai/Dungeon/{OldKingdom/Trigger/OldKingdomTriggers.h => AK/AKTriggers.h} (100%) rename src/Ai/Dungeon/{AzjolNerub/AzjolNerubActionContext.h => AN/ANActionContext.h} (96%) rename src/Ai/Dungeon/{AzjolNerub/Action/AzjolNerubActions.cpp => AN/ANActions.cpp} (99%) rename src/Ai/Dungeon/{AzjolNerub/Action/AzjolNerubActions.h => AN/ANActions.h} (96%) rename src/Ai/Dungeon/{AzjolNerub/Multiplier/AzjolNerubMultipliers.cpp => AN/ANMultipliers.cpp} (93%) rename src/Ai/Dungeon/{AzjolNerub/Multiplier/AzjolNerubMultipliers.h => AN/ANMultipliers.h} (100%) rename src/Ai/Dungeon/{AzjolNerub/Strategy/AzjolNerubStrategy.cpp => AN/ANStrategy.cpp} (94%) rename src/Ai/Dungeon/{AzjolNerub/Strategy/AzjolNerubStrategy.h => AN/ANStrategy.h} (100%) rename src/Ai/Dungeon/{AzjolNerub/AzjolNerubTriggerContext.h => AN/ANTriggerContext.h} (97%) rename src/Ai/Dungeon/{AzjolNerub/Trigger/AzjolNerubTriggers.cpp => AN/ANTriggers.cpp} (98%) rename src/Ai/Dungeon/{AzjolNerub/Trigger/AzjolNerubTriggers.h => AN/ANTriggers.h} (100%) rename src/Ai/Dungeon/{CullingOfStratholme/CullingOfStratholmeActionContext.h => CoS/CoSActionContext.h} (94%) rename src/Ai/Dungeon/{CullingOfStratholme/Action/CullingOfStratholmeActions.cpp => CoS/CoSActions.cpp} (97%) rename src/Ai/Dungeon/{CullingOfStratholme/Action/CullingOfStratholmeActions.h => CoS/CoSActions.h} (93%) rename src/Ai/Dungeon/{CullingOfStratholme/Multiplier/CullingOfStratholmeMultipliers.cpp => CoS/CoSMultipliers.cpp} (76%) rename src/Ai/Dungeon/{CullingOfStratholme/Multiplier/CullingOfStratholmeMultipliers.h => CoS/CoSMultipliers.h} (100%) rename src/Ai/Dungeon/{CullingOfStratholme/Strategy/CullingOfStratholmeStrategy.cpp => CoS/CoSStrategy.cpp} (90%) rename src/Ai/Dungeon/{CullingOfStratholme/Strategy/CullingOfStratholmeStrategy.h => CoS/CoSStrategy.h} (100%) rename src/Ai/Dungeon/{CullingOfStratholme/CullingOfStratholmeTriggerContext.h => CoS/CoSTriggerContext.h} (94%) rename src/Ai/Dungeon/{CullingOfStratholme/Trigger/CullingOfStratholmeTriggers.cpp => CoS/CoSTriggers.cpp} (95%) rename src/Ai/Dungeon/{CullingOfStratholme/Trigger/CullingOfStratholmeTriggers.h => CoS/CoSTriggers.h} (100%) rename src/Ai/Dungeon/{DraktharonKeep/DrakTharonKeepActionContext.h => DTK/DTKActionContext.h} (98%) rename src/Ai/Dungeon/{DraktharonKeep/Action/DrakTharonKeepActions.cpp => DTK/DTKActions.cpp} (99%) rename src/Ai/Dungeon/{DraktharonKeep/Action/DrakTharonKeepActions.h => DTK/DTKActions.h} (98%) rename src/Ai/Dungeon/{DraktharonKeep/Multiplier/DrakTharonKeepMultipliers.cpp => DTK/DTKMultipliers.cpp} (93%) rename src/Ai/Dungeon/{DraktharonKeep/Multiplier/DrakTharonKeepMultipliers.h => DTK/DTKMultipliers.h} (100%) rename src/Ai/Dungeon/{DraktharonKeep/Strategy/DrakTharonKeepStrategy.cpp => DTK/DTKStrategy.cpp} (95%) rename src/Ai/Dungeon/{DraktharonKeep/Strategy/DrakTharonKeepStrategy.h => DTK/DTKStrategy.h} (100%) rename src/Ai/Dungeon/{DraktharonKeep/DrakTharonKeepTriggerContext.h => DTK/DTKTriggerContext.h} (97%) rename src/Ai/Dungeon/{DraktharonKeep/Trigger/DrakTharonKeepTriggers.cpp => DTK/DTKTriggers.cpp} (97%) rename src/Ai/Dungeon/{DraktharonKeep/Trigger/DrakTharonKeepTriggers.h => DTK/DTKTriggers.h} (100%) rename src/Ai/Dungeon/{ForgeOfSouls/ForgeOfSoulsActionContext.h => FoS/FoSActionContext.h} (97%) rename src/Ai/Dungeon/{ForgeOfSouls/Action/ForgeOfSoulsActions.cpp => FoS/FoSActions.cpp} (99%) rename src/Ai/Dungeon/{ForgeOfSouls/Action/ForgeOfSoulsActions.h => FoS/FoSActions.h} (97%) rename src/Ai/Dungeon/{ForgeOfSouls/Multiplier/ForgeOfSoulsMultipliers.cpp => FoS/FoSMultipliers.cpp} (88%) rename src/Ai/Dungeon/{ForgeOfSouls/Multiplier/ForgeOfSoulsMultipliers.h => FoS/FoSMultipliers.h} (100%) rename src/Ai/Dungeon/{ForgeOfSouls/Strategy/ForgeOfSoulsStrategy.cpp => FoS/FoSStrategy.cpp} (91%) rename src/Ai/Dungeon/{ForgeOfSouls/Strategy/ForgeOfSoulsStrategy.h => FoS/FoSStrategy.h} (100%) rename src/Ai/Dungeon/{ForgeOfSouls/ForgeOfSoulsTriggerContext.h => FoS/FoSTriggerContext.h} (97%) rename src/Ai/Dungeon/{ForgeOfSouls/Trigger/ForgeOfSoulsTriggers.cpp => FoS/FoSTriggers.cpp} (97%) rename src/Ai/Dungeon/{ForgeOfSouls/Trigger/ForgeOfSoulsTriggers.h => FoS/FoSTriggers.h} (100%) rename src/Ai/Dungeon/{Gundrak/GundrakActionContext.h => GD/GDActionContext.h} (96%) rename src/Ai/Dungeon/{Gundrak/Action/GundrakActions.cpp => GD/GDActions.cpp} (98%) rename src/Ai/Dungeon/{Gundrak/Action/GundrakActions.h => GD/GDActions.h} (96%) rename src/Ai/Dungeon/{Gundrak/Multiplier/GundrakMultipliers.cpp => GD/GDMultipliers.cpp} (94%) rename src/Ai/Dungeon/{Gundrak/Multiplier/GundrakMultipliers.h => GD/GDMultipliers.h} (100%) rename src/Ai/Dungeon/{Gundrak/Strategy/GundrakStrategy.cpp => GD/GDStrategy.cpp} (94%) rename src/Ai/Dungeon/{Gundrak/Strategy/GundrakStrategy.h => GD/GDStrategy.h} (100%) rename src/Ai/Dungeon/{Gundrak/GundrakTriggerContext.h => GD/GDTriggerContext.h} (96%) rename src/Ai/Dungeon/{Gundrak/Trigger/GundrakTriggers.cpp => GD/GDTriggers.cpp} (97%) rename src/Ai/Dungeon/{Gundrak/Trigger/GundrakTriggers.h => GD/GDTriggers.h} (100%) delete mode 100644 src/Ai/Dungeon/HallsOfReflection/TODO rename src/Ai/Dungeon/{HallsOfLightning/HallsOfLightningActionContext.h => HoL/HoLActionContext.h} (98%) rename src/Ai/Dungeon/{HallsOfLightning/Action/HallsOfLightningActions.cpp => HoL/HoLActions.cpp} (99%) rename src/Ai/Dungeon/{HallsOfLightning/Action/HallsOfLightningActions.h => HoL/HoLActions.h} (98%) rename src/Ai/Dungeon/{HallsOfLightning/Multiplier/HallsOfLightningMultipliers.cpp => HoL/HoLMultipliers.cpp} (96%) rename src/Ai/Dungeon/{HallsOfLightning/Multiplier/HallsOfLightningMultipliers.h => HoL/HoLMultipliers.h} (100%) rename src/Ai/Dungeon/{HallsOfLightning/Strategy/HallsOfLightningStrategy.cpp => HoL/HoLStrategy.cpp} (95%) rename src/Ai/Dungeon/{HallsOfLightning/Strategy/HallsOfLightningStrategy.h => HoL/HoLStrategy.h} (100%) rename src/Ai/Dungeon/{HallsOfLightning/HallsOfLightningTriggerContext.h => HoL/HoLTriggerContext.h} (98%) rename src/Ai/Dungeon/{HallsOfLightning/Trigger/HallsOfLightningTriggers.cpp => HoL/HoLTriggers.cpp} (98%) rename src/Ai/Dungeon/{HallsOfLightning/Trigger/HallsOfLightningTriggers.h => HoL/HoLTriggers.h} (100%) rename src/Ai/Dungeon/{HallsOfStone/HallsOfStoneActionContext.h => HoS/HoSActionContext.h} (95%) rename src/Ai/Dungeon/{HallsOfStone/Action/HallsOfStoneActions.cpp => HoS/HoSActions.cpp} (97%) rename src/Ai/Dungeon/{HallsOfStone/Action/HallsOfStoneActions.h => HoS/HoSActions.h} (94%) rename src/Ai/Dungeon/{HallsOfStone/Multiplier/HallsOfStoneMultipliers.cpp => HoS/HoSMultipliers.cpp} (92%) rename src/Ai/Dungeon/{HallsOfStone/Multiplier/HallsOfStoneMultipliers.h => HoS/HoSMultipliers.h} (100%) rename src/Ai/Dungeon/{HallsOfStone/Strategy/HallsOfStoneStrategy.cpp => HoS/HoSStrategy.cpp} (93%) rename src/Ai/Dungeon/{HallsOfStone/Strategy/HallsOfStoneStrategy.h => HoS/HoSStrategy.h} (100%) rename src/Ai/Dungeon/{HallsOfStone/HallsOfStoneTriggerContext.h => HoS/HoSTriggerContext.h} (95%) rename src/Ai/Dungeon/{HallsOfStone/Trigger/HallsOfStoneTriggers.cpp => HoS/HoSTriggers.cpp} (95%) rename src/Ai/Dungeon/{HallsOfStone/Trigger/HallsOfStoneTriggers.h => HoS/HoSTriggers.h} (100%) rename src/Ai/Dungeon/{Nexus/NexusActionContext.h => Nex/NexActionContext.h} (98%) rename src/Ai/Dungeon/{Nexus/Action/NexusActions.cpp => Nex/NexActions.cpp} (99%) rename src/Ai/Dungeon/{Nexus/Action/NexusActions.h => Nex/NexActions.h} (98%) rename src/Ai/Dungeon/{Nexus/Multiplier/NexusMultipliers.cpp => Nex/NexMultipliers.cpp} (97%) rename src/Ai/Dungeon/{Nexus/Multiplier/NexusMultipliers.h => Nex/NexMultipliers.h} (100%) rename src/Ai/Dungeon/{Nexus/Strategy/NexusStrategy.cpp => Nex/NexStrategy.cpp} (97%) rename src/Ai/Dungeon/{Nexus/Strategy/NexusStrategy.h => Nex/NexStrategy.h} (100%) rename src/Ai/Dungeon/{Nexus/NexusTriggerContext.h => Nex/NexTriggerContext.h} (98%) rename src/Ai/Dungeon/{Nexus/Trigger/NexusTriggers.cpp => Nex/NexTriggers.cpp} (99%) rename src/Ai/Dungeon/{Nexus/Trigger/NexusTriggers.h => Nex/NexTriggers.h} (100%) rename src/Ai/Dungeon/{Oculus/OculusActionContext.h => OC/OCActionContext.h} (98%) rename src/Ai/Dungeon/{Oculus/Action/OculusActions.cpp => OC/OCActions.cpp} (99%) rename src/Ai/Dungeon/{Oculus/Action/OculusActions.h => OC/OCActions.h} (100%) rename src/Ai/Dungeon/{Oculus/Multiplier/OculusMultipliers.cpp => OC/OCMultipliers.cpp} (97%) rename src/Ai/Dungeon/{Oculus/Multiplier/OculusMultipliers.h => OC/OCMultipliers.h} (100%) rename src/Ai/Dungeon/{Oculus/Strategy/OculusStrategy.cpp => OC/OCStrategy.cpp} (96%) rename src/Ai/Dungeon/{Oculus/Strategy/OculusStrategy.h => OC/OCStrategy.h} (100%) rename src/Ai/Dungeon/{Oculus/OculusTriggerContext.h => OC/OCTriggerContext.h} (98%) rename src/Ai/Dungeon/{Oculus/Trigger/OculusTriggers.cpp => OC/OCTriggers.cpp} (98%) rename src/Ai/Dungeon/{Oculus/Trigger/OculusTriggers.h => OC/OCTriggers.h} (100%) rename src/Ai/Dungeon/{PitOfSaron/PitOfSaronActionContext.h => PoS/PoSActionContext.h} (95%) rename src/Ai/Dungeon/{PitOfSaron/Action/PitOfSaronActions.cpp => PoS/PoSActions.cpp} (99%) rename src/Ai/Dungeon/{PitOfSaron/Action/PitOfSaronActions.h => PoS/PoSActions.h} (96%) rename src/Ai/Dungeon/{PitOfSaron/Multiplier/PitOfSaronMultipliers.cpp => PoS/PoSMultipliers.cpp} (93%) rename src/Ai/Dungeon/{PitOfSaron/Multiplier/PitOfSaronMultipliers.h => PoS/PoSMultipliers.h} (100%) rename src/Ai/Dungeon/{PitOfSaron/Strategy/PitOfSaronStrategy.cpp => PoS/PoSStrategy.cpp} (87%) rename src/Ai/Dungeon/{PitOfSaron/Strategy/PitOfSaronStrategy.h => PoS/PoSStrategy.h} (100%) rename src/Ai/Dungeon/{PitOfSaron/PitOfSaronTriggerContext.h => PoS/PoSTriggerContext.h} (95%) rename src/Ai/Dungeon/{PitOfSaron/Trigger/PitOfSaronTriggers.cpp => PoS/PoSTriggers.cpp} (92%) rename src/Ai/Dungeon/{PitOfSaron/Trigger/PitOfSaronTriggers.h => PoS/PoSTriggers.h} (100%) rename src/Ai/Dungeon/{TrialOfTheChampion/TrialOfTheChampionActionContext.h => TOC/TOCActionContext.h} (96%) rename src/Ai/Dungeon/{TrialOfTheChampion/Action/TrialOfTheChampionActions.cpp => TOC/TOCActions.cpp} (99%) rename src/Ai/Dungeon/{TrialOfTheChampion/Action/TrialOfTheChampionActions.h => TOC/TOCActions.h} (97%) rename src/Ai/Dungeon/{TrialOfTheChampion/Multiplier/TrialOfTheChampionMultipliers.cpp => TOC/TOCMultipliers.cpp} (59%) rename src/Ai/Dungeon/{TrialOfTheChampion/Multiplier/TrialOfTheChampionMultipliers.h => TOC/TOCMultipliers.h} (100%) rename src/Ai/Dungeon/{TrialOfTheChampion/Strategy/TrialOfTheChampionStrategy.cpp => TOC/TOCStrategy.cpp} (94%) rename src/Ai/Dungeon/{TrialOfTheChampion/Strategy/TrialOfTheChampionStrategy.h => TOC/TOCStrategy.h} (92%) rename src/Ai/Dungeon/{TrialOfTheChampion/TrialOfTheChampionTriggerContext.h => TOC/TOCTriggerContext.h} (96%) rename src/Ai/Dungeon/{TrialOfTheChampion/Trigger/TrialOfTheChampionTriggers.cpp => TOC/TOCTriggers.cpp} (97%) rename src/Ai/Dungeon/{TrialOfTheChampion/Trigger/TrialOfTheChampionTriggers.h => TOC/TOCTriggers.h} (100%) rename src/Ai/Dungeon/{UtgardeKeep/UtgardeKeepActionContext.h => UK/UKActionContext.h} (98%) rename src/Ai/Dungeon/{UtgardeKeep/Action/UtgardeKeepActions.cpp => UK/UKActions.cpp} (98%) rename src/Ai/Dungeon/{UtgardeKeep/Action/UtgardeKeepActions.h => UK/UKActions.h} (97%) rename src/Ai/Dungeon/{UtgardeKeep/Multiplier/UtgardeKeepMultipliers.cpp => UK/UKMultipliers.cpp} (96%) rename src/Ai/Dungeon/{UtgardeKeep/Multiplier/UtgardeKeepMultipliers.h => UK/UKMultipliers.h} (100%) rename src/Ai/Dungeon/{UtgardeKeep/Strategy/UtgardeKeepStrategy.cpp => UK/UKStrategy.cpp} (96%) rename src/Ai/Dungeon/{UtgardeKeep/Strategy/UtgardeKeepStrategy.h => UK/UKStrategy.h} (100%) rename src/Ai/Dungeon/{UtgardeKeep/UtgardeKeepTriggerContext.h => UK/UKTriggerContext.h} (98%) rename src/Ai/Dungeon/{UtgardeKeep/Trigger/UtgardeKeepTriggers.cpp => UK/UKTriggers.cpp} (98%) rename src/Ai/Dungeon/{UtgardeKeep/Trigger/UtgardeKeepTriggers.h => UK/UKTriggers.h} (100%) rename src/Ai/Dungeon/{UtgardePinnacle/UtgardePinnacleActionContext.h => UP/UPActionContext.h} (96%) rename src/Ai/Dungeon/{UtgardePinnacle/Action/UtgardePinnacleActions.cpp => UP/UPActions.cpp} (98%) rename src/Ai/Dungeon/{UtgardePinnacle/Action/UtgardePinnacleActions.h => UP/UPActions.h} (94%) rename src/Ai/Dungeon/{UtgardePinnacle/Multiplier/UtgardePinnacleMultipliers.cpp => UP/UPMultipliers.cpp} (96%) rename src/Ai/Dungeon/{UtgardePinnacle/Multiplier/UtgardePinnacleMultipliers.h => UP/UPMultipliers.h} (100%) rename src/Ai/Dungeon/{UtgardePinnacle/Strategy/UtgardePinnacleStrategy.cpp => UP/UPStrategy.cpp} (92%) rename src/Ai/Dungeon/{UtgardePinnacle/Strategy/UtgardePinnacleStrategy.h => UP/UPStrategy.h} (100%) rename src/Ai/Dungeon/{UtgardePinnacle/UtgardePinnacleTriggerContext.h => UP/UPTriggerContext.h} (95%) rename src/Ai/Dungeon/{UtgardePinnacle/Trigger/UtgardePinnacleTriggers.cpp => UP/UPTriggers.cpp} (98%) rename src/Ai/Dungeon/{UtgardePinnacle/Trigger/UtgardePinnacleTriggers.h => UP/UPTriggers.h} (100%) rename src/Ai/Dungeon/{VioletHold/VioletHoldActionContext.h => VH/VHActionContext.h} (97%) rename src/Ai/Dungeon/{VioletHold/Action/VioletHoldActions.cpp => VH/VHActions.cpp} (98%) rename src/Ai/Dungeon/{VioletHold/Action/VioletHoldActions.h => VH/VHActions.h} (97%) rename src/Ai/Dungeon/{VioletHold/Multiplier/VioletHoldMultipliers.cpp => VH/VHMultipliers.cpp} (93%) rename src/Ai/Dungeon/{VioletHold/Multiplier/VioletHoldMultipliers.h => VH/VHMultipliers.h} (100%) rename src/Ai/Dungeon/{VioletHold/Strategy/VioletHoldStrategy.cpp => VH/VHStrategy.cpp} (95%) rename src/Ai/Dungeon/{VioletHold/Strategy/VioletHoldStrategy.h => VH/VHStrategy.h} (100%) rename src/Ai/Dungeon/{VioletHold/VioletHoldTriggerContext.h => VH/VHTriggerContext.h} (97%) rename src/Ai/Dungeon/{VioletHold/Trigger/VioletHoldTriggers.cpp => VH/VHTriggers.cpp} (97%) rename src/Ai/Dungeon/{VioletHold/Trigger/VioletHoldTriggers.h => VH/VHTriggers.h} (100%) rename src/Ai/Raid/Aq20/{RaidAq20ActionContext.h => Aq20ActionContext.h} (93%) rename src/Ai/Raid/Aq20/{Action/RaidAq20Actions.cpp => Aq20Actions.cpp} (97%) rename src/Ai/Raid/Aq20/{Action/RaidAq20Actions.h => Aq20Actions.h} (100%) rename src/Ai/Raid/Aq20/{Strategy/RaidAq20Strategy.cpp => Aq20Strategy.cpp} (88%) rename src/Ai/Raid/Aq20/{Strategy/RaidAq20Strategy.h => Aq20Strategy.h} (100%) rename src/Ai/Raid/Aq20/{RaidAq20TriggerContext.h => Aq20TriggerContext.h} (93%) rename src/Ai/Raid/Aq20/{Trigger/RaidAq20Triggers.cpp => Aq20Triggers.cpp} (96%) rename src/Ai/Raid/Aq20/{Trigger/RaidAq20Triggers.h => Aq20Triggers.h} (100%) rename src/Ai/Raid/Aq20/{Util/RaidAq20Utils.cpp => Aq20Utils.cpp} (97%) rename src/Ai/Raid/Aq20/{Util/RaidAq20Utils.h => Aq20Utils.h} (100%) rename src/Ai/Raid/{BlackTemple/RaidBlackTempleActionContext.h => BT/BTActionContext.h} (99%) rename src/Ai/Raid/{BlackTemple/Action/RaidBlackTempleActions.cpp => BT/BTActions.cpp} (99%) rename src/Ai/Raid/{BlackTemple/Action/RaidBlackTempleActions.h => BT/BTActions.h} (99%) rename src/Ai/Raid/{BlackTemple/Util/RaidBlackTempleHelpers.cpp => BT/BTHelpers.cpp} (99%) rename src/Ai/Raid/{BlackTemple/Util/RaidBlackTempleHelpers.h => BT/BTHelpers.h} (100%) rename src/Ai/Raid/{BlackTemple/Multiplier/RaidBlackTempleMultipliers.cpp => BT/BTMultipliers.cpp} (99%) rename src/Ai/Raid/{BlackTemple/Multiplier/RaidBlackTempleMultipliers.h => BT/BTMultipliers.h} (100%) rename src/Ai/Raid/{BlackTemple/Strategy/RaidBlackTempleStrategy.cpp => BT/BTStrategy.cpp} (99%) rename src/Ai/Raid/{BlackTemple/Strategy/RaidBlackTempleStrategy.h => BT/BTStrategy.h} (100%) rename src/Ai/Raid/{BlackTemple/RaidBlackTempleTriggerContext.h => BT/BTTriggerContext.h} (99%) rename src/Ai/Raid/{BlackTemple/Trigger/RaidBlackTempleTriggers.cpp => BT/BTTriggers.cpp} (99%) rename src/Ai/Raid/{BlackTemple/Trigger/RaidBlackTempleTriggers.h => BT/BTTriggers.h} (100%) rename src/Ai/Raid/{BlackwingLair/RaidBwlActionContext.h => BWL/BWLActionContext.h} (97%) rename src/Ai/Raid/{BlackwingLair/Action/RaidBwlActions.cpp => BWL/BWLActions.cpp} (95%) rename src/Ai/Raid/{BlackwingLair/Action/RaidBwlActions.h => BWL/BWLActions.h} (100%) rename src/Ai/Raid/{BlackwingLair/Util/RaidBwlHelpers.cpp => BWL/BWLHelpers.cpp} (91%) rename src/Ai/Raid/{BlackwingLair/Util/RaidBwlHelpers.h => BWL/BWLHelpers.h} (100%) rename src/Ai/Raid/{BlackwingLair/Strategy/RaidBwlStrategy.cpp => BWL/BWLStrategy.cpp} (96%) rename src/Ai/Raid/{BlackwingLair/Strategy/RaidBwlStrategy.h => BWL/BWLStrategy.h} (100%) rename src/Ai/Raid/{BlackwingLair/RaidBwlTriggerContext.h => BWL/BWLTriggerContext.h} (97%) rename src/Ai/Raid/{BlackwingLair/Trigger/RaidBwlTriggers.cpp => BWL/BWLTriggers.cpp} (94%) rename src/Ai/Raid/{BlackwingLair/Trigger/RaidBwlTriggers.h => BWL/BWLTriggers.h} (100%) rename src/Ai/Raid/{EyeOfEternity/RaidEoEActionContext.h => EoE/EoEActionContext.h} (97%) rename src/Ai/Raid/{EyeOfEternity/Action/RaidEoEActions.cpp => EoE/EoEActions.cpp} (99%) rename src/Ai/Raid/{EyeOfEternity/Action/RaidEoEActions.h => EoE/EoEActions.h} (100%) rename src/Ai/Raid/{EyeOfEternity/Multiplier/RaidEoEMultipliers.cpp => EoE/EoEMultipliers.cpp} (95%) rename src/Ai/Raid/{EyeOfEternity/Multiplier/RaidEoEMultipliers.h => EoE/EoEMultipliers.h} (100%) rename src/Ai/Raid/{EyeOfEternity/Strategy/RaidEoEStrategy.cpp => EoE/EoEStrategy.cpp} (91%) rename src/Ai/Raid/{EyeOfEternity/Strategy/RaidEoEStrategy.h => EoE/EoEStrategy.h} (100%) rename src/Ai/Raid/{EyeOfEternity/RaidEoETriggerContext.h => EoE/EoETriggerContext.h} (95%) rename src/Ai/Raid/{EyeOfEternity/Trigger/RaidEoETriggers.cpp => EoE/EoETriggers.cpp} (97%) rename src/Ai/Raid/{EyeOfEternity/Trigger/RaidEoETriggers.h => EoE/EoETriggers.h} (100%) rename src/Ai/Raid/{GruulsLair/RaidGruulsLairActionContext.h => Gruul/GruulActionContext.h} (99%) rename src/Ai/Raid/{GruulsLair/Action/RaidGruulsLairActions.cpp => Gruul/GruulActions.cpp} (99%) rename src/Ai/Raid/{GruulsLair/Action/RaidGruulsLairActions.h => Gruul/GruulActions.h} (100%) rename src/Ai/Raid/{GruulsLair/Util/RaidGruulsLairHelpers.cpp => Gruul/GruulHelpers.cpp} (99%) rename src/Ai/Raid/{GruulsLair/Util/RaidGruulsLairHelpers.h => Gruul/GruulHelpers.h} (100%) rename src/Ai/Raid/{GruulsLair/Multiplier/RaidGruulsLairMultipliers.cpp => Gruul/GruulMultipliers.cpp} (96%) rename src/Ai/Raid/{GruulsLair/Multiplier/RaidGruulsLairMultipliers.h => Gruul/GruulMultipliers.h} (100%) rename src/Ai/Raid/{GruulsLair/Strategy/RaidGruulsLairStrategy.cpp => Gruul/GruulStrategy.cpp} (97%) rename src/Ai/Raid/{GruulsLair/Strategy/RaidGruulsLairStrategy.h => Gruul/GruulStrategy.h} (100%) rename src/Ai/Raid/{GruulsLair/RaidGruulsLairTriggerContext.h => Gruul/GruulTriggerContext.h} (99%) rename src/Ai/Raid/{GruulsLair/Trigger/RaidGruulsLairTriggers.cpp => Gruul/GruulTriggers.cpp} (98%) rename src/Ai/Raid/{GruulsLair/Trigger/RaidGruulsLairTriggers.h => Gruul/GruulTriggers.h} (100%) rename src/Ai/Raid/{HyjalSummit/RaidHyjalSummitActionContext.h => Hyjal/HyjalActionContext.h} (99%) rename src/Ai/Raid/{HyjalSummit/Action/RaidHyjalSummitActions.cpp => Hyjal/HyjalActions.cpp} (99%) rename src/Ai/Raid/{HyjalSummit/Action/RaidHyjalSummitActions.h => Hyjal/HyjalActions.h} (100%) rename src/Ai/Raid/{HyjalSummit/Multiplier/RaidHyjalSummitMultipliers.cpp => Hyjal/HyjalMultipliers.cpp} (98%) rename src/Ai/Raid/{HyjalSummit/Multiplier/RaidHyjalSummitMultipliers.h => Hyjal/HyjalMultipliers.h} (100%) rename src/Ai/Raid/{HyjalSummit/Strategy/RaidHyjalSummitStrategy.cpp => Hyjal/HyjalStrategy.cpp} (98%) rename src/Ai/Raid/{HyjalSummit/Strategy/RaidHyjalSummitStrategy.h => Hyjal/HyjalStrategy.h} (100%) rename src/Ai/Raid/{HyjalSummit/RaidHyjalSummitTriggerContext.h => Hyjal/HyjalTriggerContext.h} (99%) rename src/Ai/Raid/{HyjalSummit/Trigger/RaidHyjalSummitTriggers.cpp => Hyjal/HyjalTriggers.cpp} (98%) rename src/Ai/Raid/{HyjalSummit/Trigger/RaidHyjalSummitTriggers.h => Hyjal/HyjalTriggers.h} (100%) rename src/Ai/Raid/{HyjalSummit/Util/RaidHyjalSummitHelpers.cpp => Hyjal/Util/HyjalHelpers.cpp} (99%) rename src/Ai/Raid/{HyjalSummit/Util/RaidHyjalSummitHelpers.h => Hyjal/Util/HyjalHelpers.h} (100%) rename src/Ai/Raid/{HyjalSummit/Util/RaidHyjalSummitScripts.cpp => Hyjal/Util/HyjalScripts.cpp} (99%) rename src/Ai/Raid/{Karazhan/RaidKarazhanActionContext.h => Kara/KaraActionContext.h} (99%) rename src/Ai/Raid/{Karazhan/Action/RaidKarazhanActions.cpp => Kara/KaraActions.cpp} (99%) rename src/Ai/Raid/{Karazhan/Action/RaidKarazhanActions.h => Kara/KaraActions.h} (100%) rename src/Ai/Raid/{Karazhan/Util/RaidKarazhanHelpers.cpp => Kara/KaraHelpers.cpp} (99%) rename src/Ai/Raid/{Karazhan/Util/RaidKarazhanHelpers.h => Kara/KaraHelpers.h} (100%) rename src/Ai/Raid/{Karazhan/Multiplier/RaidKarazhanMultipliers.cpp => Kara/KaraMultipliers.cpp} (99%) rename src/Ai/Raid/{Karazhan/Multiplier/RaidKarazhanMultipliers.h => Kara/KaraMultipliers.h} (100%) rename src/Ai/Raid/{Karazhan/Strategy/RaidKarazhanStrategy.cpp => Kara/KaraStrategy.cpp} (99%) rename src/Ai/Raid/{Karazhan/Strategy/RaidKarazhanStrategy.h => Kara/KaraStrategy.h} (100%) rename src/Ai/Raid/{Karazhan/RaidKarazhanTriggerContext.h => Kara/KaraTriggerContext.h} (99%) rename src/Ai/Raid/{Karazhan/Trigger/RaidKarazhanTriggers.cpp => Kara/KaraTriggers.cpp} (99%) rename src/Ai/Raid/{Karazhan/Trigger/RaidKarazhanTriggers.h => Kara/KaraTriggers.h} (100%) rename src/Ai/Raid/{MoltenCore/RaidMcActionContext.h => MC/MCActionContext.h} (99%) rename src/Ai/Raid/{MoltenCore/Action/RaidMcActions.cpp => MC/MCActions.cpp} (99%) rename src/Ai/Raid/{MoltenCore/Action/RaidMcActions.h => MC/MCActions.h} (100%) rename src/Ai/Raid/{MoltenCore/Util/RaidMcHelpers.h => MC/MCHelpers.h} (100%) rename src/Ai/Raid/{MoltenCore/Multiplier/RaidMcMultipliers.cpp => MC/MCMultipliers.cpp} (97%) rename src/Ai/Raid/{MoltenCore/Multiplier/RaidMcMultipliers.h => MC/MCMultipliers.h} (100%) rename src/Ai/Raid/{MoltenCore/Strategy/RaidMcStrategy.cpp => MC/MCStrategy.cpp} (98%) rename src/Ai/Raid/{MoltenCore/Strategy/RaidMcStrategy.h => MC/MCStrategy.h} (100%) rename src/Ai/Raid/{MoltenCore/RaidMcTriggerContext.h => MC/MCTriggerContext.h} (99%) rename src/Ai/Raid/{MoltenCore/Trigger/RaidMcTriggers.cpp => MC/MCTriggers.cpp} (95%) rename src/Ai/Raid/{MoltenCore/Trigger/RaidMcTriggers.h => MC/MCTriggers.h} (100%) rename src/Ai/Raid/{Magtheridon/RaidMagtheridonActionContext.h => Mag/MagActionContext.h} (98%) rename src/Ai/Raid/{Magtheridon/Action/RaidMagtheridonActions.cpp => Mag/MagActions.cpp} (99%) rename src/Ai/Raid/{Magtheridon/Action/RaidMagtheridonActions.h => Mag/MagActions.h} (98%) rename src/Ai/Raid/{Magtheridon/Util/RaidMagtheridonHelpers.cpp => Mag/MagHelpers.cpp} (99%) rename src/Ai/Raid/{Magtheridon/Util/RaidMagtheridonHelpers.h => Mag/MagHelpers.h} (100%) rename src/Ai/Raid/{Magtheridon/Multiplier/RaidMagtheridonMultipliers.cpp => Mag/MagMultipliers.cpp} (95%) rename src/Ai/Raid/{Magtheridon/Multiplier/RaidMagtheridonMultipliers.h => Mag/MagMultipliers.h} (100%) rename src/Ai/Raid/{Magtheridon/Strategy/RaidMagtheridonStrategy.cpp => Mag/MagStrategy.cpp} (96%) rename src/Ai/Raid/{Magtheridon/Strategy/RaidMagtheridonStrategy.h => Mag/MagStrategy.h} (100%) rename src/Ai/Raid/{Magtheridon/RaidMagtheridonTriggerContext.h => Mag/MagTriggerContext.h} (98%) rename src/Ai/Raid/{Magtheridon/Trigger/RaidMagtheridonTriggers.cpp => Mag/MagTriggers.cpp} (98%) rename src/Ai/Raid/{Magtheridon/Trigger/RaidMagtheridonTriggers.h => Mag/MagTriggers.h} (100%) rename src/Ai/Raid/{Naxxramas/Action/RaidNaxxActions.h => Naxx/Action/NaxxActions.h} (99%) rename src/Ai/Raid/{Naxxramas/Action/RaidNaxxActions_Anubrekhan.cpp => Naxx/Action/NaxxActions_Anubrekhan.cpp} (98%) rename src/Ai/Raid/{Naxxramas/Action/RaidNaxxActions_Faerlina.cpp => Naxx/Action/NaxxActions_Faerlina.cpp} (60%) rename src/Ai/Raid/{Naxxramas/Action/RaidNaxxActions_FourHorsemen.cpp => Naxx/Action/NaxxActions_FourHorsemen.cpp} (98%) rename src/Ai/Raid/{Naxxramas/Action/RaidNaxxActions_Gluth.cpp => Naxx/Action/NaxxActions_Gluth.cpp} (99%) rename src/Ai/Raid/{Naxxramas/Action/RaidNaxxActions_Gothik.cpp => Naxx/Action/NaxxActions_Gothik.cpp} (59%) rename src/Ai/Raid/{Naxxramas/Action/RaidNaxxActions_Grobbulus.cpp => Naxx/Action/NaxxActions_Grobbulus.cpp} (97%) rename src/Ai/Raid/{Naxxramas/Action/RaidNaxxActions_Heigan.cpp => Naxx/Action/NaxxActions_Heigan.cpp} (97%) rename src/Ai/Raid/{Naxxramas/Action/RaidNaxxActions_Kelthuzad.cpp => Naxx/Action/NaxxActions_Kelthuzad.cpp} (99%) rename src/Ai/Raid/{Naxxramas/Action/RaidNaxxActions_Loatheb.cpp => Naxx/Action/NaxxActions_Loatheb.cpp} (98%) rename src/Ai/Raid/{Naxxramas/Action/RaidNaxxActions_Maexxna.cpp => Naxx/Action/NaxxActions_Maexxna.cpp} (59%) rename src/Ai/Raid/{Naxxramas/Action/RaidNaxxActions_Noth.cpp => Naxx/Action/NaxxActions_Noth.cpp} (57%) rename src/Ai/Raid/{Naxxramas/Action/RaidNaxxActions_Patchwerk.cpp => Naxx/Action/NaxxActions_Patchwerk.cpp} (97%) rename src/Ai/Raid/{Naxxramas/Action/RaidNaxxActions_Razuvious.cpp => Naxx/Action/NaxxActions_Razuvious.cpp} (99%) rename src/Ai/Raid/{Naxxramas/Action/RaidNaxxActions_Sapphiron.cpp => Naxx/Action/NaxxActions_Sapphiron.cpp} (97%) rename src/Ai/Raid/{Naxxramas/Action/RaidNaxxActions_Shared.cpp => Naxx/Action/NaxxActions_Shared.cpp} (93%) rename src/Ai/Raid/{Naxxramas/Action/RaidNaxxActions_Thaddius.cpp => Naxx/Action/NaxxActions_Thaddius.cpp} (98%) rename src/Ai/Raid/{Naxxramas/RaidNaxxActionContext.h => Naxx/NaxxActionContext.h} (99%) rename src/Ai/Raid/{Naxxramas/Util/RaidNaxxBossHelper.h => Naxx/NaxxBossHelper.h} (99%) rename src/Ai/Raid/{Naxxramas/Multiplier/RaidNaxxMultipliers.cpp => Naxx/NaxxMultipliers.cpp} (99%) rename src/Ai/Raid/{Naxxramas/Multiplier/RaidNaxxMultipliers.h => Naxx/NaxxMultipliers.h} (98%) rename src/Ai/Raid/{Naxxramas/Util/RaidNaxxSpellIds.h => Naxx/NaxxSpellIds.h} (100%) rename src/Ai/Raid/{Naxxramas/Strategy/RaidNaxxStrategy.cpp => Naxx/NaxxStrategy.cpp} (98%) rename src/Ai/Raid/{Naxxramas/Strategy/RaidNaxxStrategy.h => Naxx/NaxxStrategy.h} (100%) rename src/Ai/Raid/{Naxxramas/RaidNaxxTriggerContext.h => Naxx/NaxxTriggerContext.h} (99%) rename src/Ai/Raid/{Naxxramas/Trigger/RaidNaxxTriggers.cpp => Naxx/NaxxTriggers.cpp} (99%) rename src/Ai/Raid/{Naxxramas/Trigger/RaidNaxxTriggers.h => Naxx/NaxxTriggers.h} (99%) rename src/Ai/Raid/{ObsidianSanctum/RaidOsActionContext.h => OS/OSActionContext.h} (98%) rename src/Ai/Raid/{ObsidianSanctum/Action/RaidOsActions.cpp => OS/OSActions.cpp} (99%) rename src/Ai/Raid/{ObsidianSanctum/Action/RaidOsActions.h => OS/OSActions.h} (100%) rename src/Ai/Raid/{ObsidianSanctum/Multiplier/RaidOsMultipliers.cpp => OS/OSMultipliers.cpp} (94%) rename src/Ai/Raid/{ObsidianSanctum/Multiplier/RaidOsMultipliers.h => OS/OSMultipliers.h} (100%) rename src/Ai/Raid/{ObsidianSanctum/Strategy/RaidOsStrategy.cpp => OS/OSStrategy.cpp} (95%) rename src/Ai/Raid/{ObsidianSanctum/Strategy/RaidOsStrategy.h => OS/OSStrategy.h} (100%) rename src/Ai/Raid/{ObsidianSanctum/RaidOsTriggerContext.h => OS/OSTriggerContext.h} (98%) rename src/Ai/Raid/{ObsidianSanctum/Trigger/RaidOsTriggers.cpp => OS/OSTriggers.cpp} (99%) rename src/Ai/Raid/{ObsidianSanctum/Trigger/RaidOsTriggers.h => OS/OSTriggers.h} (100%) rename src/Ai/Raid/{Onyxia/RaidOnyxiaActionContext.h => Ony/OnyActionContext.h} (97%) rename src/Ai/Raid/{Onyxia/Action/RaidOnyxiaActions.cpp => Ony/OnyActions.cpp} (99%) rename src/Ai/Raid/{Onyxia/Action/RaidOnyxiaActions.h => Ony/OnyActions.h} (100%) rename src/Ai/Raid/{Onyxia/Strategy/RaidOnyxiaStrategy.cpp => Ony/OnyStrategy.cpp} (96%) rename src/Ai/Raid/{Onyxia/Strategy/RaidOnyxiaStrategy.h => Ony/OnyStrategy.h} (100%) rename src/Ai/Raid/{Onyxia/RaidOnyxiaTriggerContext.h => Ony/OnyTriggerContext.h} (97%) rename src/Ai/Raid/{Onyxia/Trigger/RaidOnyxiaTriggers.cpp => Ony/OnyTriggers.cpp} (99%) rename src/Ai/Raid/{Onyxia/Trigger/RaidOnyxiaTriggers.h => Ony/OnyTriggers.h} (100%) rename src/Ai/Raid/{SerpentshrineCavern/RaidSSCActionContext.h => SSC/SSCActionContext.h} (99%) rename src/Ai/Raid/{SerpentshrineCavern/Action/RaidSSCActions.cpp => SSC/SSCActions.cpp} (99%) rename src/Ai/Raid/{SerpentshrineCavern/Action/RaidSSCActions.h => SSC/SSCActions.h} (100%) rename src/Ai/Raid/{SerpentshrineCavern/Util/RaidSSCHelpers.cpp => SSC/SSCHelpers.cpp} (99%) rename src/Ai/Raid/{SerpentshrineCavern/Util/RaidSSCHelpers.h => SSC/SSCHelpers.h} (100%) rename src/Ai/Raid/{SerpentshrineCavern/Multiplier/RaidSSCMultipliers.cpp => SSC/SSCMultipliers.cpp} (99%) rename src/Ai/Raid/{SerpentshrineCavern/Multiplier/RaidSSCMultipliers.h => SSC/SSCMultipliers.h} (100%) rename src/Ai/Raid/{SerpentshrineCavern/Strategy/RaidSSCStrategy.cpp => SSC/SSCStrategy.cpp} (99%) rename src/Ai/Raid/{SerpentshrineCavern/Strategy/RaidSSCStrategy.h => SSC/SSCStrategy.h} (100%) rename src/Ai/Raid/{SerpentshrineCavern/RaidSSCTriggerContext.h => SSC/SSCTriggerContext.h} (99%) rename src/Ai/Raid/{SerpentshrineCavern/Trigger/RaidSSCTriggers.cpp => SSC/SSCTriggers.cpp} (99%) rename src/Ai/Raid/{SerpentshrineCavern/Trigger/RaidSSCTriggers.h => SSC/SSCTriggers.h} (100%) rename src/Ai/Raid/{TempestKeep/RaidTempestKeepActionContext.h => TK/TKActionContext.h} (99%) rename src/Ai/Raid/{TempestKeep/Action/RaidTempestKeepActions.cpp => TK/TKActions.cpp} (99%) rename src/Ai/Raid/{TempestKeep/Action/RaidTempestKeepActions.h => TK/TKActions.h} (99%) rename src/Ai/Raid/{TempestKeep/Multiplier/RaidTempestKeepMultipliers.cpp => TK/TKMultipliers.cpp} (98%) rename src/Ai/Raid/{TempestKeep/Multiplier/RaidTempestKeepMultipliers.h => TK/TKMultipliers.h} (100%) rename src/Ai/Raid/{TempestKeep/Strategy/RaidTempestKeepStrategy.cpp => TK/TKStrategy.cpp} (99%) rename src/Ai/Raid/{TempestKeep/Strategy/RaidTempestKeepStrategy.h => TK/TKStrategy.h} (100%) rename src/Ai/Raid/{TempestKeep/RaidTempestKeepTriggerContext.h => TK/TKTriggerContext.h} (99%) rename src/Ai/Raid/{TempestKeep/Trigger/RaidTempestKeepTriggers.cpp => TK/TKTriggers.cpp} (99%) rename src/Ai/Raid/{TempestKeep/Trigger/RaidTempestKeepTriggers.h => TK/TKTriggers.h} (100%) rename src/Ai/Raid/{TempestKeep/Util/RaidTempestKeepHelpers.cpp => TK/Util/TKHelpers.cpp} (99%) rename src/Ai/Raid/{TempestKeep/Util/RaidTempestKeepHelpers.h => TK/Util/TKHelpers.h} (100%) rename src/Ai/Raid/{TempestKeep/Util/RaidTempestKeepKaelthasBossAI.h => TK/Util/TKKaelthasBossAI.h} (100%) rename src/Ai/Raid/{TempestKeep/Util/RaidTempestKeepScripts.cpp => TK/Util/TKScripts.cpp} (97%) rename src/Ai/Raid/{Ulduar/RaidUlduarActionContext.h => Uld/UldActionContext.h} (99%) rename src/Ai/Raid/{Ulduar/Action/RaidUlduarActions.cpp => Uld/UldActions.cpp} (99%) rename src/Ai/Raid/{Ulduar/Action/RaidUlduarActions.h => Uld/UldActions.h} (99%) rename src/Ai/Raid/{Ulduar/Strategy/RaidUlduarStrategy.cpp => Uld/UldStrategy.cpp} (99%) rename src/Ai/Raid/{Ulduar/Strategy/RaidUlduarStrategy.h => Uld/UldStrategy.h} (100%) rename src/Ai/Raid/{Ulduar/RaidUlduarTriggerContext.h => Uld/UldTriggerContext.h} (99%) rename src/Ai/Raid/{Ulduar/Trigger/RaidUlduarTriggers.cpp => Uld/UldTriggers.cpp} (99%) rename src/Ai/Raid/{Ulduar/Trigger/RaidUlduarTriggers.h => Uld/UldTriggers.h} (99%) rename src/Ai/Raid/{Ulduar/Util/RaidUlduarBossHelper.cpp => Uld/Util/UldBossHelper.cpp} (99%) rename src/Ai/Raid/{Ulduar/Util/RaidUlduarBossHelper.h => Uld/Util/UldBossHelper.h} (100%) rename src/Ai/Raid/{Ulduar/Util/RaidUlduarScripts.h => Uld/Util/UldScripts.h} (100%) rename src/Ai/Raid/{VaultOfArchavon/RaidVoAActionContext.h => VoA/VoAActionContext.h} (98%) rename src/Ai/Raid/{VaultOfArchavon/Action/RaidVoAActions.cpp => VoA/VoAActions.cpp} (99%) rename src/Ai/Raid/{VaultOfArchavon/Action/RaidVoAActions.h => VoA/VoAActions.h} (100%) rename src/Ai/Raid/{VaultOfArchavon/Strategy/RaidVoAStrategy.cpp => VoA/VoAStrategy.cpp} (97%) rename src/Ai/Raid/{VaultOfArchavon/Strategy/RaidVoAStrategy.h => VoA/VoAStrategy.h} (100%) rename src/Ai/Raid/{VaultOfArchavon/RaidVoATriggerContext.h => VoA/VoATriggerContext.h} (98%) rename src/Ai/Raid/{VaultOfArchavon/Trigger/RaidVoATriggers.cpp => VoA/VoATriggers.cpp} (99%) rename src/Ai/Raid/{VaultOfArchavon/Trigger/RaidVoATriggers.h => VoA/VoATriggers.h} (100%) rename src/Ai/Raid/{ZulAman/RaidZulAmanActionContext.h => ZA/ZAActionContext.h} (99%) rename src/Ai/Raid/{ZulAman/Action/RaidZulAmanActions.cpp => ZA/ZAActions.cpp} (99%) rename src/Ai/Raid/{ZulAman/Action/RaidZulAmanActions.h => ZA/ZAActions.h} (100%) rename src/Ai/Raid/{ZulAman/Util/RaidZulAmanHelpers.cpp => ZA/ZAHelpers.cpp} (99%) rename src/Ai/Raid/{ZulAman/Util/RaidZulAmanHelpers.h => ZA/ZAHelpers.h} (100%) rename src/Ai/Raid/{ZulAman/Multiplier/RaidZulAmanMultipliers.cpp => ZA/ZAMultipliers.cpp} (99%) rename src/Ai/Raid/{ZulAman/Multiplier/RaidZulAmanMultipliers.h => ZA/ZAMultipliers.h} (100%) rename src/Ai/Raid/{ZulAman/Strategy/RaidZulAmanStrategy.cpp => ZA/ZAStrategy.cpp} (98%) rename src/Ai/Raid/{ZulAman/Strategy/RaidZulAmanStrategy.h => ZA/ZAStrategy.h} (100%) rename src/Ai/Raid/{ZulAman/RaidZulAmanTriggerContext.h => ZA/ZATriggerContext.h} (99%) rename src/Ai/Raid/{ZulAman/Trigger/RaidZulAmanTriggers.cpp => ZA/ZATriggers.cpp} (98%) rename src/Ai/Raid/{ZulAman/Trigger/RaidZulAmanTriggers.h => ZA/ZATriggers.h} (100%) diff --git a/src/Ai/Class/Dk/Action/DKActions.cpp b/src/Ai/Class/Dk/DKActions.cpp similarity index 100% rename from src/Ai/Class/Dk/Action/DKActions.cpp rename to src/Ai/Class/Dk/DKActions.cpp diff --git a/src/Ai/Class/Dk/Action/DKActions.h b/src/Ai/Class/Dk/DKActions.h similarity index 100% rename from src/Ai/Class/Dk/Action/DKActions.h rename to src/Ai/Class/Dk/DKActions.h diff --git a/src/Ai/Class/Dk/Trigger/DKTriggers.cpp b/src/Ai/Class/Dk/DKTriggers.cpp similarity index 100% rename from src/Ai/Class/Dk/Trigger/DKTriggers.cpp rename to src/Ai/Class/Dk/DKTriggers.cpp diff --git a/src/Ai/Class/Dk/Trigger/DKTriggers.h b/src/Ai/Class/Dk/DKTriggers.h similarity index 100% rename from src/Ai/Class/Dk/Trigger/DKTriggers.h rename to src/Ai/Class/Dk/DKTriggers.h diff --git a/src/Ai/Class/Druid/Trigger/DruidTriggers.cpp b/src/Ai/Class/Druid/DruidTriggers.cpp similarity index 100% rename from src/Ai/Class/Druid/Trigger/DruidTriggers.cpp rename to src/Ai/Class/Druid/DruidTriggers.cpp diff --git a/src/Ai/Class/Druid/Trigger/DruidTriggers.h b/src/Ai/Class/Druid/DruidTriggers.h similarity index 100% rename from src/Ai/Class/Druid/Trigger/DruidTriggers.h rename to src/Ai/Class/Druid/DruidTriggers.h diff --git a/src/Ai/Class/Hunter/Action/HunterActions.cpp b/src/Ai/Class/Hunter/HunterActions.cpp similarity index 100% rename from src/Ai/Class/Hunter/Action/HunterActions.cpp rename to src/Ai/Class/Hunter/HunterActions.cpp diff --git a/src/Ai/Class/Hunter/Action/HunterActions.h b/src/Ai/Class/Hunter/HunterActions.h similarity index 100% rename from src/Ai/Class/Hunter/Action/HunterActions.h rename to src/Ai/Class/Hunter/HunterActions.h diff --git a/src/Ai/Class/Hunter/Trigger/HunterTriggers.cpp b/src/Ai/Class/Hunter/HunterTriggers.cpp similarity index 100% rename from src/Ai/Class/Hunter/Trigger/HunterTriggers.cpp rename to src/Ai/Class/Hunter/HunterTriggers.cpp diff --git a/src/Ai/Class/Hunter/Trigger/HunterTriggers.h b/src/Ai/Class/Hunter/HunterTriggers.h similarity index 100% rename from src/Ai/Class/Hunter/Trigger/HunterTriggers.h rename to src/Ai/Class/Hunter/HunterTriggers.h diff --git a/src/Ai/Class/Mage/Action/MageActions.cpp b/src/Ai/Class/Mage/MageActions.cpp similarity index 100% rename from src/Ai/Class/Mage/Action/MageActions.cpp rename to src/Ai/Class/Mage/MageActions.cpp diff --git a/src/Ai/Class/Mage/Action/MageActions.h b/src/Ai/Class/Mage/MageActions.h similarity index 100% rename from src/Ai/Class/Mage/Action/MageActions.h rename to src/Ai/Class/Mage/MageActions.h diff --git a/src/Ai/Class/Mage/Trigger/MageTriggers.cpp b/src/Ai/Class/Mage/MageTriggers.cpp similarity index 100% rename from src/Ai/Class/Mage/Trigger/MageTriggers.cpp rename to src/Ai/Class/Mage/MageTriggers.cpp diff --git a/src/Ai/Class/Mage/Trigger/MageTriggers.h b/src/Ai/Class/Mage/MageTriggers.h similarity index 100% rename from src/Ai/Class/Mage/Trigger/MageTriggers.h rename to src/Ai/Class/Mage/MageTriggers.h diff --git a/src/Ai/Class/Paladin/Action/PaladinActions.cpp b/src/Ai/Class/Paladin/Actions/PaladinActions.cpp similarity index 100% rename from src/Ai/Class/Paladin/Action/PaladinActions.cpp rename to src/Ai/Class/Paladin/Actions/PaladinActions.cpp diff --git a/src/Ai/Class/Paladin/Action/PaladinActions.h b/src/Ai/Class/Paladin/Actions/PaladinActions.h similarity index 100% rename from src/Ai/Class/Paladin/Action/PaladinActions.h rename to src/Ai/Class/Paladin/Actions/PaladinActions.h diff --git a/src/Ai/Class/Paladin/Action/PaladinGreaterBlessingAction.cpp b/src/Ai/Class/Paladin/Actions/PaladinGreaterBlessingAction.cpp similarity index 100% rename from src/Ai/Class/Paladin/Action/PaladinGreaterBlessingAction.cpp rename to src/Ai/Class/Paladin/Actions/PaladinGreaterBlessingAction.cpp diff --git a/src/Ai/Class/Paladin/Action/PaladinGreaterBlessingAction.h b/src/Ai/Class/Paladin/Actions/PaladinGreaterBlessingAction.h similarity index 100% rename from src/Ai/Class/Paladin/Action/PaladinGreaterBlessingAction.h rename to src/Ai/Class/Paladin/Actions/PaladinGreaterBlessingAction.h diff --git a/src/Ai/Class/Paladin/Util/PaladinHelper.h b/src/Ai/Class/Paladin/PaladinHelper.h similarity index 100% rename from src/Ai/Class/Paladin/Util/PaladinHelper.h rename to src/Ai/Class/Paladin/PaladinHelper.h diff --git a/src/Ai/Class/Paladin/Trigger/PaladinTriggers.cpp b/src/Ai/Class/Paladin/PaladinTriggers.cpp similarity index 100% rename from src/Ai/Class/Paladin/Trigger/PaladinTriggers.cpp rename to src/Ai/Class/Paladin/PaladinTriggers.cpp diff --git a/src/Ai/Class/Paladin/Trigger/PaladinTriggers.h b/src/Ai/Class/Paladin/PaladinTriggers.h similarity index 100% rename from src/Ai/Class/Paladin/Trigger/PaladinTriggers.h rename to src/Ai/Class/Paladin/PaladinTriggers.h diff --git a/src/Ai/Class/Priest/Action/PriestActions.cpp b/src/Ai/Class/Priest/PriestActions.cpp similarity index 100% rename from src/Ai/Class/Priest/Action/PriestActions.cpp rename to src/Ai/Class/Priest/PriestActions.cpp diff --git a/src/Ai/Class/Priest/Action/PriestActions.h b/src/Ai/Class/Priest/PriestActions.h similarity index 100% rename from src/Ai/Class/Priest/Action/PriestActions.h rename to src/Ai/Class/Priest/PriestActions.h diff --git a/src/Ai/Class/Priest/Trigger/PriestTriggers.cpp b/src/Ai/Class/Priest/PriestTriggers.cpp similarity index 100% rename from src/Ai/Class/Priest/Trigger/PriestTriggers.cpp rename to src/Ai/Class/Priest/PriestTriggers.cpp diff --git a/src/Ai/Class/Priest/Trigger/PriestTriggers.h b/src/Ai/Class/Priest/PriestTriggers.h similarity index 100% rename from src/Ai/Class/Priest/Trigger/PriestTriggers.h rename to src/Ai/Class/Priest/PriestTriggers.h diff --git a/src/Ai/Class/Rogue/Trigger/RogueTriggers.cpp b/src/Ai/Class/Rogue/RogueTriggers.cpp similarity index 100% rename from src/Ai/Class/Rogue/Trigger/RogueTriggers.cpp rename to src/Ai/Class/Rogue/RogueTriggers.cpp diff --git a/src/Ai/Class/Rogue/Trigger/RogueTriggers.h b/src/Ai/Class/Rogue/RogueTriggers.h similarity index 100% rename from src/Ai/Class/Rogue/Trigger/RogueTriggers.h rename to src/Ai/Class/Rogue/RogueTriggers.h diff --git a/src/Ai/Class/Shaman/Action/ShamanActions.cpp b/src/Ai/Class/Shaman/ShamanActions.cpp similarity index 100% rename from src/Ai/Class/Shaman/Action/ShamanActions.cpp rename to src/Ai/Class/Shaman/ShamanActions.cpp diff --git a/src/Ai/Class/Shaman/Action/ShamanActions.h b/src/Ai/Class/Shaman/ShamanActions.h similarity index 100% rename from src/Ai/Class/Shaman/Action/ShamanActions.h rename to src/Ai/Class/Shaman/ShamanActions.h diff --git a/src/Ai/Class/Shaman/Trigger/ShamanTriggers.cpp b/src/Ai/Class/Shaman/ShamanTriggers.cpp similarity index 100% rename from src/Ai/Class/Shaman/Trigger/ShamanTriggers.cpp rename to src/Ai/Class/Shaman/ShamanTriggers.cpp diff --git a/src/Ai/Class/Shaman/Trigger/ShamanTriggers.h b/src/Ai/Class/Shaman/ShamanTriggers.h similarity index 100% rename from src/Ai/Class/Shaman/Trigger/ShamanTriggers.h rename to src/Ai/Class/Shaman/ShamanTriggers.h diff --git a/src/Ai/Class/Warlock/Action/WarlockActions.cpp b/src/Ai/Class/Warlock/WarlockActions.cpp similarity index 100% rename from src/Ai/Class/Warlock/Action/WarlockActions.cpp rename to src/Ai/Class/Warlock/WarlockActions.cpp diff --git a/src/Ai/Class/Warlock/Action/WarlockActions.h b/src/Ai/Class/Warlock/WarlockActions.h similarity index 100% rename from src/Ai/Class/Warlock/Action/WarlockActions.h rename to src/Ai/Class/Warlock/WarlockActions.h diff --git a/src/Ai/Class/Warlock/Trigger/WarlockTriggers.cpp b/src/Ai/Class/Warlock/WarlockTriggers.cpp similarity index 100% rename from src/Ai/Class/Warlock/Trigger/WarlockTriggers.cpp rename to src/Ai/Class/Warlock/WarlockTriggers.cpp diff --git a/src/Ai/Class/Warlock/Trigger/WarlockTriggers.h b/src/Ai/Class/Warlock/WarlockTriggers.h similarity index 100% rename from src/Ai/Class/Warlock/Trigger/WarlockTriggers.h rename to src/Ai/Class/Warlock/WarlockTriggers.h diff --git a/src/Ai/Class/Warrior/Action/WarriorActions.cpp b/src/Ai/Class/Warrior/WarriorActions.cpp similarity index 100% rename from src/Ai/Class/Warrior/Action/WarriorActions.cpp rename to src/Ai/Class/Warrior/WarriorActions.cpp diff --git a/src/Ai/Class/Warrior/Action/WarriorActions.h b/src/Ai/Class/Warrior/WarriorActions.h similarity index 100% rename from src/Ai/Class/Warrior/Action/WarriorActions.h rename to src/Ai/Class/Warrior/WarriorActions.h diff --git a/src/Ai/Class/Warrior/Trigger/WarriorTriggers.cpp b/src/Ai/Class/Warrior/WarriorTriggers.cpp similarity index 100% rename from src/Ai/Class/Warrior/Trigger/WarriorTriggers.cpp rename to src/Ai/Class/Warrior/WarriorTriggers.cpp diff --git a/src/Ai/Class/Warrior/Trigger/WarriorTriggers.h b/src/Ai/Class/Warrior/WarriorTriggers.h similarity index 100% rename from src/Ai/Class/Warrior/Trigger/WarriorTriggers.h rename to src/Ai/Class/Warrior/WarriorTriggers.h diff --git a/src/Ai/Dungeon/AuchenaiCrypts/AuchenaiCryptsActionContext.h b/src/Ai/Dungeon/AC/ACActionContext.h similarity index 97% rename from src/Ai/Dungeon/AuchenaiCrypts/AuchenaiCryptsActionContext.h rename to src/Ai/Dungeon/AC/ACActionContext.h index 4eea58716..40921e361 100644 --- a/src/Ai/Dungeon/AuchenaiCrypts/AuchenaiCryptsActionContext.h +++ b/src/Ai/Dungeon/AC/ACActionContext.h @@ -3,7 +3,7 @@ #include "AiObjectContext.h" #include "Action.h" -#include "AuchenaiCryptsActions.h" +#include "ACActions.h" class TbcDungeonAuchenaiCryptsActionContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/AuchenaiCrypts/Action/AuchenaiCryptsActions.cpp b/src/Ai/Dungeon/AC/ACActions.cpp similarity index 98% rename from src/Ai/Dungeon/AuchenaiCrypts/Action/AuchenaiCryptsActions.cpp rename to src/Ai/Dungeon/AC/ACActions.cpp index 2ec7907c7..a5646d877 100644 --- a/src/Ai/Dungeon/AuchenaiCrypts/Action/AuchenaiCryptsActions.cpp +++ b/src/Ai/Dungeon/AC/ACActions.cpp @@ -1,7 +1,7 @@ #include "Playerbots.h" #include "AiFactory.h" -#include "AuchenaiCryptsTriggers.h" -#include "AuchenaiCryptsActions.h" +#include "ACTriggers.h" +#include "ACActions.h" // Shirrak the Dead Watcher diff --git a/src/Ai/Dungeon/AuchenaiCrypts/Action/AuchenaiCryptsActions.h b/src/Ai/Dungeon/AC/ACActions.h similarity index 96% rename from src/Ai/Dungeon/AuchenaiCrypts/Action/AuchenaiCryptsActions.h rename to src/Ai/Dungeon/AC/ACActions.h index 4764efb65..50240ae0b 100644 --- a/src/Ai/Dungeon/AuchenaiCrypts/Action/AuchenaiCryptsActions.h +++ b/src/Ai/Dungeon/AC/ACActions.h @@ -3,7 +3,7 @@ #include "AttackAction.h" #include "MovementActions.h" -#include "AuchenaiCryptsTriggers.h" +#include "ACTriggers.h" // Shirrak the Dead Watcher diff --git a/src/Ai/Dungeon/AuchenaiCrypts/Multiplier/AuchenaiCryptsMultipliers.cpp b/src/Ai/Dungeon/AC/ACMultipliers.cpp similarity index 92% rename from src/Ai/Dungeon/AuchenaiCrypts/Multiplier/AuchenaiCryptsMultipliers.cpp rename to src/Ai/Dungeon/AC/ACMultipliers.cpp index 2f74a5a58..b457e9038 100644 --- a/src/Ai/Dungeon/AuchenaiCrypts/Multiplier/AuchenaiCryptsMultipliers.cpp +++ b/src/Ai/Dungeon/AC/ACMultipliers.cpp @@ -1,6 +1,6 @@ -#include "AuchenaiCryptsMultipliers.h" -#include "AuchenaiCryptsActions.h" -#include "AuchenaiCryptsTriggers.h" +#include "ACMultipliers.h" +#include "ACActions.h" +#include "ACTriggers.h" #include "MovementActions.h" #include "ReachTargetActions.h" #include "FollowActions.h" diff --git a/src/Ai/Dungeon/AuchenaiCrypts/Multiplier/AuchenaiCryptsMultipliers.h b/src/Ai/Dungeon/AC/ACMultipliers.h similarity index 100% rename from src/Ai/Dungeon/AuchenaiCrypts/Multiplier/AuchenaiCryptsMultipliers.h rename to src/Ai/Dungeon/AC/ACMultipliers.h diff --git a/src/Ai/Dungeon/AuchenaiCrypts/Strategy/AuchenaiCryptsStrategy.cpp b/src/Ai/Dungeon/AC/ACStrategy.cpp similarity index 86% rename from src/Ai/Dungeon/AuchenaiCrypts/Strategy/AuchenaiCryptsStrategy.cpp rename to src/Ai/Dungeon/AC/ACStrategy.cpp index f975d46bb..c19fe9d47 100644 --- a/src/Ai/Dungeon/AuchenaiCrypts/Strategy/AuchenaiCryptsStrategy.cpp +++ b/src/Ai/Dungeon/AC/ACStrategy.cpp @@ -1,6 +1,6 @@ -#include "AuchenaiCryptsTriggers.h" -#include "AuchenaiCryptsStrategy.h" -#include "AuchenaiCryptsMultipliers.h" +#include "ACTriggers.h" +#include "ACStrategy.h" +#include "ACMultipliers.h" void TbcDungeonAuchenaiCryptsStrategy::InitTriggers(std::vector& triggers) { diff --git a/src/Ai/Dungeon/AuchenaiCrypts/Strategy/AuchenaiCryptsStrategy.h b/src/Ai/Dungeon/AC/ACStrategy.h similarity index 100% rename from src/Ai/Dungeon/AuchenaiCrypts/Strategy/AuchenaiCryptsStrategy.h rename to src/Ai/Dungeon/AC/ACStrategy.h diff --git a/src/Ai/Dungeon/AuchenaiCrypts/AuchenaiCryptsTriggerContext.h b/src/Ai/Dungeon/AC/ACTriggerContext.h similarity index 97% rename from src/Ai/Dungeon/AuchenaiCrypts/AuchenaiCryptsTriggerContext.h rename to src/Ai/Dungeon/AC/ACTriggerContext.h index 95f15f16a..f9c7299b4 100644 --- a/src/Ai/Dungeon/AuchenaiCrypts/AuchenaiCryptsTriggerContext.h +++ b/src/Ai/Dungeon/AC/ACTriggerContext.h @@ -3,7 +3,7 @@ #include "AiObjectContext.h" #include "TriggerContext.h" -#include "AuchenaiCryptsTriggers.h" +#include "ACTriggers.h" class TbcDungeonAuchenaiCryptsTriggerContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/AuchenaiCrypts/Trigger/AuchenaiCryptsTriggers.cpp b/src/Ai/Dungeon/AC/ACTriggers.cpp similarity index 96% rename from src/Ai/Dungeon/AuchenaiCrypts/Trigger/AuchenaiCryptsTriggers.cpp rename to src/Ai/Dungeon/AC/ACTriggers.cpp index 372614d2f..38ddc9635 100644 --- a/src/Ai/Dungeon/AuchenaiCrypts/Trigger/AuchenaiCryptsTriggers.cpp +++ b/src/Ai/Dungeon/AC/ACTriggers.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "AuchenaiCryptsTriggers.h" +#include "ACTriggers.h" #include "AiObject.h" #include "AiObjectContext.h" diff --git a/src/Ai/Dungeon/AuchenaiCrypts/Trigger/AuchenaiCryptsTriggers.h b/src/Ai/Dungeon/AC/ACTriggers.h similarity index 100% rename from src/Ai/Dungeon/AuchenaiCrypts/Trigger/AuchenaiCryptsTriggers.h rename to src/Ai/Dungeon/AC/ACTriggers.h diff --git a/src/Ai/Dungeon/OldKingdom/OldKingdomActionContext.h b/src/Ai/Dungeon/AK/AKActionContext.h similarity index 96% rename from src/Ai/Dungeon/OldKingdom/OldKingdomActionContext.h rename to src/Ai/Dungeon/AK/AKActionContext.h index 19426c579..e462de443 100644 --- a/src/Ai/Dungeon/OldKingdom/OldKingdomActionContext.h +++ b/src/Ai/Dungeon/AK/AKActionContext.h @@ -3,7 +3,7 @@ #include "Action.h" #include "NamedObjectContext.h" -#include "OldKingdomActions.h" +#include "AKActions.h" class WotlkDungeonOKActionContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/OldKingdom/Action/OldKingdomActions.cpp b/src/Ai/Dungeon/AK/AKActions.cpp similarity index 98% rename from src/Ai/Dungeon/OldKingdom/Action/OldKingdomActions.cpp rename to src/Ai/Dungeon/AK/AKActions.cpp index 8a5250a8d..edb80788c 100644 --- a/src/Ai/Dungeon/OldKingdom/Action/OldKingdomActions.cpp +++ b/src/Ai/Dungeon/AK/AKActions.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "OldKingdomActions.h" +#include "AKActions.h" bool AttackNadoxGuardianAction::Execute(Event /*event*/) { diff --git a/src/Ai/Dungeon/OldKingdom/Action/OldKingdomActions.h b/src/Ai/Dungeon/AK/AKActions.h similarity index 96% rename from src/Ai/Dungeon/OldKingdom/Action/OldKingdomActions.h rename to src/Ai/Dungeon/AK/AKActions.h index cba518784..62223022c 100644 --- a/src/Ai/Dungeon/OldKingdom/Action/OldKingdomActions.h +++ b/src/Ai/Dungeon/AK/AKActions.h @@ -5,7 +5,7 @@ #include "AttackAction.h" #include "PlayerbotAI.h" #include "Playerbots.h" -#include "OldKingdomTriggers.h" +#include "AKTriggers.h" class AttackNadoxGuardianAction : public AttackAction { diff --git a/src/Ai/Dungeon/OldKingdom/Multiplier/OldKingdomMultipliers.cpp b/src/Ai/Dungeon/AK/AKMultipliers.cpp similarity index 94% rename from src/Ai/Dungeon/OldKingdom/Multiplier/OldKingdomMultipliers.cpp rename to src/Ai/Dungeon/AK/AKMultipliers.cpp index dbca52316..4c979cf54 100644 --- a/src/Ai/Dungeon/OldKingdom/Multiplier/OldKingdomMultipliers.cpp +++ b/src/Ai/Dungeon/AK/AKMultipliers.cpp @@ -1,9 +1,9 @@ -#include "OldKingdomMultipliers.h" -#include "OldKingdomActions.h" +#include "AKMultipliers.h" +#include "AKActions.h" #include "GenericSpellActions.h" #include "ChooseTargetActions.h" #include "MovementActions.h" -#include "OldKingdomTriggers.h" +#include "AKTriggers.h" #include "Action.h" float ElderNadoxMultiplier::GetValue(Action* action) diff --git a/src/Ai/Dungeon/OldKingdom/Multiplier/OldKingdomMultipliers.h b/src/Ai/Dungeon/AK/AKMultipliers.h similarity index 100% rename from src/Ai/Dungeon/OldKingdom/Multiplier/OldKingdomMultipliers.h rename to src/Ai/Dungeon/AK/AKMultipliers.h diff --git a/src/Ai/Dungeon/OldKingdom/Strategy/OldKingdomStrategy.cpp b/src/Ai/Dungeon/AK/AKStrategy.cpp similarity index 95% rename from src/Ai/Dungeon/OldKingdom/Strategy/OldKingdomStrategy.cpp rename to src/Ai/Dungeon/AK/AKStrategy.cpp index 484ea6ac4..181a6ef7a 100644 --- a/src/Ai/Dungeon/OldKingdom/Strategy/OldKingdomStrategy.cpp +++ b/src/Ai/Dungeon/AK/AKStrategy.cpp @@ -1,5 +1,5 @@ -#include "OldKingdomStrategy.h" -#include "OldKingdomMultipliers.h" +#include "AKStrategy.h" +#include "AKMultipliers.h" void WotlkDungeonOKStrategy::InitTriggers(std::vector &triggers) { diff --git a/src/Ai/Dungeon/OldKingdom/Strategy/OldKingdomStrategy.h b/src/Ai/Dungeon/AK/AKStrategy.h similarity index 100% rename from src/Ai/Dungeon/OldKingdom/Strategy/OldKingdomStrategy.h rename to src/Ai/Dungeon/AK/AKStrategy.h diff --git a/src/Ai/Dungeon/OldKingdom/OldKingdomTriggerContext.h b/src/Ai/Dungeon/AK/AKTriggerContext.h similarity index 96% rename from src/Ai/Dungeon/OldKingdom/OldKingdomTriggerContext.h rename to src/Ai/Dungeon/AK/AKTriggerContext.h index 4c25b9a95..72d8e6076 100644 --- a/src/Ai/Dungeon/OldKingdom/OldKingdomTriggerContext.h +++ b/src/Ai/Dungeon/AK/AKTriggerContext.h @@ -3,7 +3,7 @@ #include "NamedObjectContext.h" #include "AiObjectContext.h" -#include "OldKingdomTriggers.h" +#include "AKTriggers.h" class WotlkDungeonOKTriggerContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/OldKingdom/Trigger/OldKingdomTriggers.cpp b/src/Ai/Dungeon/AK/AKTriggers.cpp similarity index 97% rename from src/Ai/Dungeon/OldKingdom/Trigger/OldKingdomTriggers.cpp rename to src/Ai/Dungeon/AK/AKTriggers.cpp index 6b72f656a..9d945edc7 100644 --- a/src/Ai/Dungeon/OldKingdom/Trigger/OldKingdomTriggers.cpp +++ b/src/Ai/Dungeon/AK/AKTriggers.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "OldKingdomTriggers.h" +#include "AKTriggers.h" #include "AiObject.h" #include "AiObjectContext.h" diff --git a/src/Ai/Dungeon/OldKingdom/Trigger/OldKingdomTriggers.h b/src/Ai/Dungeon/AK/AKTriggers.h similarity index 100% rename from src/Ai/Dungeon/OldKingdom/Trigger/OldKingdomTriggers.h rename to src/Ai/Dungeon/AK/AKTriggers.h diff --git a/src/Ai/Dungeon/AzjolNerub/AzjolNerubActionContext.h b/src/Ai/Dungeon/AN/ANActionContext.h similarity index 96% rename from src/Ai/Dungeon/AzjolNerub/AzjolNerubActionContext.h rename to src/Ai/Dungeon/AN/ANActionContext.h index 6306643ba..11a5c4fe5 100644 --- a/src/Ai/Dungeon/AzjolNerub/AzjolNerubActionContext.h +++ b/src/Ai/Dungeon/AN/ANActionContext.h @@ -3,7 +3,7 @@ #include "Action.h" #include "NamedObjectContext.h" -#include "AzjolNerubActions.h" +#include "ANActions.h" class WotlkDungeonANActionContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/AzjolNerub/Action/AzjolNerubActions.cpp b/src/Ai/Dungeon/AN/ANActions.cpp similarity index 99% rename from src/Ai/Dungeon/AzjolNerub/Action/AzjolNerubActions.cpp rename to src/Ai/Dungeon/AN/ANActions.cpp index 42026cecf..985ab473e 100644 --- a/src/Ai/Dungeon/AzjolNerub/Action/AzjolNerubActions.cpp +++ b/src/Ai/Dungeon/AN/ANActions.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "AzjolNerubActions.h" +#include "ANActions.h" bool AttackWebWrapAction::isUseful() { return !botAI->IsHeal(bot); } bool AttackWebWrapAction::Execute(Event /*event*/) diff --git a/src/Ai/Dungeon/AzjolNerub/Action/AzjolNerubActions.h b/src/Ai/Dungeon/AN/ANActions.h similarity index 96% rename from src/Ai/Dungeon/AzjolNerub/Action/AzjolNerubActions.h rename to src/Ai/Dungeon/AN/ANActions.h index ef388cbdb..69bcc15b7 100644 --- a/src/Ai/Dungeon/AzjolNerub/Action/AzjolNerubActions.h +++ b/src/Ai/Dungeon/AN/ANActions.h @@ -5,7 +5,7 @@ #include "AttackAction.h" #include "PlayerbotAI.h" #include "Playerbots.h" -#include "AzjolNerubTriggers.h" +#include "ANTriggers.h" class AttackWebWrapAction : public AttackAction { diff --git a/src/Ai/Dungeon/AzjolNerub/Multiplier/AzjolNerubMultipliers.cpp b/src/Ai/Dungeon/AN/ANMultipliers.cpp similarity index 93% rename from src/Ai/Dungeon/AzjolNerub/Multiplier/AzjolNerubMultipliers.cpp rename to src/Ai/Dungeon/AN/ANMultipliers.cpp index 6cd6673dc..035f64bb1 100644 --- a/src/Ai/Dungeon/AzjolNerub/Multiplier/AzjolNerubMultipliers.cpp +++ b/src/Ai/Dungeon/AN/ANMultipliers.cpp @@ -1,9 +1,9 @@ -#include "AzjolNerubMultipliers.h" -#include "AzjolNerubActions.h" +#include "ANMultipliers.h" +#include "ANActions.h" #include "GenericSpellActions.h" #include "ChooseTargetActions.h" #include "MovementActions.h" -#include "AzjolNerubTriggers.h" +#include "ANTriggers.h" #include "Action.h" float KrikthirMultiplier::GetValue(Action* action) diff --git a/src/Ai/Dungeon/AzjolNerub/Multiplier/AzjolNerubMultipliers.h b/src/Ai/Dungeon/AN/ANMultipliers.h similarity index 100% rename from src/Ai/Dungeon/AzjolNerub/Multiplier/AzjolNerubMultipliers.h rename to src/Ai/Dungeon/AN/ANMultipliers.h diff --git a/src/Ai/Dungeon/AzjolNerub/Strategy/AzjolNerubStrategy.cpp b/src/Ai/Dungeon/AN/ANStrategy.cpp similarity index 94% rename from src/Ai/Dungeon/AzjolNerub/Strategy/AzjolNerubStrategy.cpp rename to src/Ai/Dungeon/AN/ANStrategy.cpp index dbbb8f5bf..7353e9499 100644 --- a/src/Ai/Dungeon/AzjolNerub/Strategy/AzjolNerubStrategy.cpp +++ b/src/Ai/Dungeon/AN/ANStrategy.cpp @@ -1,5 +1,5 @@ -#include "AzjolNerubStrategy.h" -#include "AzjolNerubMultipliers.h" +#include "ANStrategy.h" +#include "ANMultipliers.h" void WotlkDungeonANStrategy::InitTriggers(std::vector &triggers) { diff --git a/src/Ai/Dungeon/AzjolNerub/Strategy/AzjolNerubStrategy.h b/src/Ai/Dungeon/AN/ANStrategy.h similarity index 100% rename from src/Ai/Dungeon/AzjolNerub/Strategy/AzjolNerubStrategy.h rename to src/Ai/Dungeon/AN/ANStrategy.h diff --git a/src/Ai/Dungeon/AzjolNerub/AzjolNerubTriggerContext.h b/src/Ai/Dungeon/AN/ANTriggerContext.h similarity index 97% rename from src/Ai/Dungeon/AzjolNerub/AzjolNerubTriggerContext.h rename to src/Ai/Dungeon/AN/ANTriggerContext.h index a41cebfc6..95131501d 100644 --- a/src/Ai/Dungeon/AzjolNerub/AzjolNerubTriggerContext.h +++ b/src/Ai/Dungeon/AN/ANTriggerContext.h @@ -3,7 +3,7 @@ #include "NamedObjectContext.h" #include "AiObjectContext.h" -#include "AzjolNerubTriggers.h" +#include "ANTriggers.h" class WotlkDungeonANTriggerContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/AzjolNerub/Trigger/AzjolNerubTriggers.cpp b/src/Ai/Dungeon/AN/ANTriggers.cpp similarity index 98% rename from src/Ai/Dungeon/AzjolNerub/Trigger/AzjolNerubTriggers.cpp rename to src/Ai/Dungeon/AN/ANTriggers.cpp index f9ef4ff95..c9bbde463 100644 --- a/src/Ai/Dungeon/AzjolNerub/Trigger/AzjolNerubTriggers.cpp +++ b/src/Ai/Dungeon/AN/ANTriggers.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "AzjolNerubTriggers.h" +#include "ANTriggers.h" #include "AiObject.h" #include "AiObjectContext.h" diff --git a/src/Ai/Dungeon/AzjolNerub/Trigger/AzjolNerubTriggers.h b/src/Ai/Dungeon/AN/ANTriggers.h similarity index 100% rename from src/Ai/Dungeon/AzjolNerub/Trigger/AzjolNerubTriggers.h rename to src/Ai/Dungeon/AN/ANTriggers.h diff --git a/src/Ai/Dungeon/CullingOfStratholme/CullingOfStratholmeActionContext.h b/src/Ai/Dungeon/CoS/CoSActionContext.h similarity index 94% rename from src/Ai/Dungeon/CullingOfStratholme/CullingOfStratholmeActionContext.h rename to src/Ai/Dungeon/CoS/CoSActionContext.h index 0e12c908c..782c0202b 100644 --- a/src/Ai/Dungeon/CullingOfStratholme/CullingOfStratholmeActionContext.h +++ b/src/Ai/Dungeon/CoS/CoSActionContext.h @@ -3,7 +3,7 @@ #include "Action.h" #include "NamedObjectContext.h" -#include "CullingOfStratholmeActions.h" +#include "CoSActions.h" class WotlkDungeonCoSActionContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/CullingOfStratholme/Action/CullingOfStratholmeActions.cpp b/src/Ai/Dungeon/CoS/CoSActions.cpp similarity index 97% rename from src/Ai/Dungeon/CullingOfStratholme/Action/CullingOfStratholmeActions.cpp rename to src/Ai/Dungeon/CoS/CoSActions.cpp index b2732c3cf..91b76b51b 100644 --- a/src/Ai/Dungeon/CullingOfStratholme/Action/CullingOfStratholmeActions.cpp +++ b/src/Ai/Dungeon/CoS/CoSActions.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "CullingOfStratholmeActions.h" +#include "CoSActions.h" bool ExplodeGhoulSpreadAction::Execute(Event /*event*/) { diff --git a/src/Ai/Dungeon/CullingOfStratholme/Action/CullingOfStratholmeActions.h b/src/Ai/Dungeon/CoS/CoSActions.h similarity index 93% rename from src/Ai/Dungeon/CullingOfStratholme/Action/CullingOfStratholmeActions.h rename to src/Ai/Dungeon/CoS/CoSActions.h index 989cb6ab0..98ece6eb5 100644 --- a/src/Ai/Dungeon/CullingOfStratholme/Action/CullingOfStratholmeActions.h +++ b/src/Ai/Dungeon/CoS/CoSActions.h @@ -6,7 +6,7 @@ #include "GenericSpellActions.h" #include "PlayerbotAI.h" #include "Playerbots.h" -#include "CullingOfStratholmeTriggers.h" +#include "CoSTriggers.h" class ExplodeGhoulSpreadAction : public MovementAction { diff --git a/src/Ai/Dungeon/CullingOfStratholme/Multiplier/CullingOfStratholmeMultipliers.cpp b/src/Ai/Dungeon/CoS/CoSMultipliers.cpp similarity index 76% rename from src/Ai/Dungeon/CullingOfStratholme/Multiplier/CullingOfStratholmeMultipliers.cpp rename to src/Ai/Dungeon/CoS/CoSMultipliers.cpp index 1fbbc6b3e..9a5852f48 100644 --- a/src/Ai/Dungeon/CullingOfStratholme/Multiplier/CullingOfStratholmeMultipliers.cpp +++ b/src/Ai/Dungeon/CoS/CoSMultipliers.cpp @@ -1,9 +1,9 @@ -#include "CullingOfStratholmeMultipliers.h" -#include "CullingOfStratholmeActions.h" +#include "CoSMultipliers.h" +#include "CoSActions.h" #include "GenericSpellActions.h" #include "ChooseTargetActions.h" #include "MovementActions.h" -#include "CullingOfStratholmeTriggers.h" +#include "CoSTriggers.h" #include "Action.h" float EpochMultiplier::GetValue(Action* action) diff --git a/src/Ai/Dungeon/CullingOfStratholme/Multiplier/CullingOfStratholmeMultipliers.h b/src/Ai/Dungeon/CoS/CoSMultipliers.h similarity index 100% rename from src/Ai/Dungeon/CullingOfStratholme/Multiplier/CullingOfStratholmeMultipliers.h rename to src/Ai/Dungeon/CoS/CoSMultipliers.h diff --git a/src/Ai/Dungeon/CullingOfStratholme/Strategy/CullingOfStratholmeStrategy.cpp b/src/Ai/Dungeon/CoS/CoSStrategy.cpp similarity index 90% rename from src/Ai/Dungeon/CullingOfStratholme/Strategy/CullingOfStratholmeStrategy.cpp rename to src/Ai/Dungeon/CoS/CoSStrategy.cpp index 90765bded..f51a35255 100644 --- a/src/Ai/Dungeon/CullingOfStratholme/Strategy/CullingOfStratholmeStrategy.cpp +++ b/src/Ai/Dungeon/CoS/CoSStrategy.cpp @@ -1,5 +1,5 @@ -#include "CullingOfStratholmeStrategy.h" -#include "CullingOfStratholmeMultipliers.h" +#include "CoSStrategy.h" +#include "CoSMultipliers.h" void WotlkDungeonCoSStrategy::InitTriggers(std::vector &triggers) { diff --git a/src/Ai/Dungeon/CullingOfStratholme/Strategy/CullingOfStratholmeStrategy.h b/src/Ai/Dungeon/CoS/CoSStrategy.h similarity index 100% rename from src/Ai/Dungeon/CullingOfStratholme/Strategy/CullingOfStratholmeStrategy.h rename to src/Ai/Dungeon/CoS/CoSStrategy.h diff --git a/src/Ai/Dungeon/CullingOfStratholme/CullingOfStratholmeTriggerContext.h b/src/Ai/Dungeon/CoS/CoSTriggerContext.h similarity index 94% rename from src/Ai/Dungeon/CullingOfStratholme/CullingOfStratholmeTriggerContext.h rename to src/Ai/Dungeon/CoS/CoSTriggerContext.h index 6e35eac85..302d99381 100644 --- a/src/Ai/Dungeon/CullingOfStratholme/CullingOfStratholmeTriggerContext.h +++ b/src/Ai/Dungeon/CoS/CoSTriggerContext.h @@ -3,7 +3,7 @@ #include "NamedObjectContext.h" #include "AiObjectContext.h" -#include "CullingOfStratholmeTriggers.h" +#include "CoSTriggers.h" class WotlkDungeonCoSTriggerContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/CullingOfStratholme/Trigger/CullingOfStratholmeTriggers.cpp b/src/Ai/Dungeon/CoS/CoSTriggers.cpp similarity index 95% rename from src/Ai/Dungeon/CullingOfStratholme/Trigger/CullingOfStratholmeTriggers.cpp rename to src/Ai/Dungeon/CoS/CoSTriggers.cpp index cb67ad077..60b195a8c 100644 --- a/src/Ai/Dungeon/CullingOfStratholme/Trigger/CullingOfStratholmeTriggers.cpp +++ b/src/Ai/Dungeon/CoS/CoSTriggers.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "CullingOfStratholmeTriggers.h" +#include "CoSTriggers.h" #include "AiObject.h" #include "AiObjectContext.h" diff --git a/src/Ai/Dungeon/CullingOfStratholme/Trigger/CullingOfStratholmeTriggers.h b/src/Ai/Dungeon/CoS/CoSTriggers.h similarity index 100% rename from src/Ai/Dungeon/CullingOfStratholme/Trigger/CullingOfStratholmeTriggers.h rename to src/Ai/Dungeon/CoS/CoSTriggers.h diff --git a/src/Ai/Dungeon/DraktharonKeep/DrakTharonKeepActionContext.h b/src/Ai/Dungeon/DTK/DTKActionContext.h similarity index 98% rename from src/Ai/Dungeon/DraktharonKeep/DrakTharonKeepActionContext.h rename to src/Ai/Dungeon/DTK/DTKActionContext.h index 1435eedbe..61c163292 100644 --- a/src/Ai/Dungeon/DraktharonKeep/DrakTharonKeepActionContext.h +++ b/src/Ai/Dungeon/DTK/DTKActionContext.h @@ -3,7 +3,7 @@ #include "Action.h" #include "NamedObjectContext.h" -#include "DrakTharonKeepActions.h" +#include "DTKActions.h" class WotlkDungeonDTKActionContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/DraktharonKeep/Action/DrakTharonKeepActions.cpp b/src/Ai/Dungeon/DTK/DTKActions.cpp similarity index 99% rename from src/Ai/Dungeon/DraktharonKeep/Action/DrakTharonKeepActions.cpp rename to src/Ai/Dungeon/DTK/DTKActions.cpp index 07e23699e..52258a601 100644 --- a/src/Ai/Dungeon/DraktharonKeep/Action/DrakTharonKeepActions.cpp +++ b/src/Ai/Dungeon/DTK/DTKActions.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "DrakTharonKeepActions.h" +#include "DTKActions.h" bool CorpseExplodeSpreadAction::Execute(Event /*event*/) { diff --git a/src/Ai/Dungeon/DraktharonKeep/Action/DrakTharonKeepActions.h b/src/Ai/Dungeon/DTK/DTKActions.h similarity index 98% rename from src/Ai/Dungeon/DraktharonKeep/Action/DrakTharonKeepActions.h rename to src/Ai/Dungeon/DTK/DTKActions.h index 8c59a7c24..5eaca264a 100644 --- a/src/Ai/Dungeon/DraktharonKeep/Action/DrakTharonKeepActions.h +++ b/src/Ai/Dungeon/DTK/DTKActions.h @@ -6,7 +6,7 @@ #include "GenericSpellActions.h" #include "PlayerbotAI.h" #include "Playerbots.h" -#include "DrakTharonKeepTriggers.h" +#include "DTKTriggers.h" const Position NOVOS_PARTY_POSITION = Position(-378.852f, -760.349f, 28.587f); diff --git a/src/Ai/Dungeon/DraktharonKeep/Multiplier/DrakTharonKeepMultipliers.cpp b/src/Ai/Dungeon/DTK/DTKMultipliers.cpp similarity index 93% rename from src/Ai/Dungeon/DraktharonKeep/Multiplier/DrakTharonKeepMultipliers.cpp rename to src/Ai/Dungeon/DTK/DTKMultipliers.cpp index 8fd119dc4..866a5c602 100644 --- a/src/Ai/Dungeon/DraktharonKeep/Multiplier/DrakTharonKeepMultipliers.cpp +++ b/src/Ai/Dungeon/DTK/DTKMultipliers.cpp @@ -1,9 +1,9 @@ -#include "DrakTharonKeepMultipliers.h" -#include "DrakTharonKeepActions.h" +#include "DTKMultipliers.h" +#include "DTKActions.h" #include "GenericSpellActions.h" #include "ChooseTargetActions.h" #include "MovementActions.h" -#include "DrakTharonKeepTriggers.h" +#include "DTKTriggers.h" #include "Action.h" float NovosMultiplier::GetValue(Action* action) diff --git a/src/Ai/Dungeon/DraktharonKeep/Multiplier/DrakTharonKeepMultipliers.h b/src/Ai/Dungeon/DTK/DTKMultipliers.h similarity index 100% rename from src/Ai/Dungeon/DraktharonKeep/Multiplier/DrakTharonKeepMultipliers.h rename to src/Ai/Dungeon/DTK/DTKMultipliers.h diff --git a/src/Ai/Dungeon/DraktharonKeep/Strategy/DrakTharonKeepStrategy.cpp b/src/Ai/Dungeon/DTK/DTKStrategy.cpp similarity index 95% rename from src/Ai/Dungeon/DraktharonKeep/Strategy/DrakTharonKeepStrategy.cpp rename to src/Ai/Dungeon/DTK/DTKStrategy.cpp index 791a0ea71..96590672c 100644 --- a/src/Ai/Dungeon/DraktharonKeep/Strategy/DrakTharonKeepStrategy.cpp +++ b/src/Ai/Dungeon/DTK/DTKStrategy.cpp @@ -1,5 +1,5 @@ -#include "DrakTharonKeepStrategy.h" -#include "DrakTharonKeepMultipliers.h" +#include "DTKStrategy.h" +#include "DTKMultipliers.h" void WotlkDungeonDTKStrategy::InitTriggers(std::vector &triggers) { diff --git a/src/Ai/Dungeon/DraktharonKeep/Strategy/DrakTharonKeepStrategy.h b/src/Ai/Dungeon/DTK/DTKStrategy.h similarity index 100% rename from src/Ai/Dungeon/DraktharonKeep/Strategy/DrakTharonKeepStrategy.h rename to src/Ai/Dungeon/DTK/DTKStrategy.h diff --git a/src/Ai/Dungeon/DraktharonKeep/DrakTharonKeepTriggerContext.h b/src/Ai/Dungeon/DTK/DTKTriggerContext.h similarity index 97% rename from src/Ai/Dungeon/DraktharonKeep/DrakTharonKeepTriggerContext.h rename to src/Ai/Dungeon/DTK/DTKTriggerContext.h index ff7739107..954c1da05 100644 --- a/src/Ai/Dungeon/DraktharonKeep/DrakTharonKeepTriggerContext.h +++ b/src/Ai/Dungeon/DTK/DTKTriggerContext.h @@ -3,7 +3,7 @@ #include "NamedObjectContext.h" #include "AiObjectContext.h" -#include "DrakTharonKeepTriggers.h" +#include "DTKTriggers.h" class WotlkDungeonDTKTriggerContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/DraktharonKeep/Trigger/DrakTharonKeepTriggers.cpp b/src/Ai/Dungeon/DTK/DTKTriggers.cpp similarity index 97% rename from src/Ai/Dungeon/DraktharonKeep/Trigger/DrakTharonKeepTriggers.cpp rename to src/Ai/Dungeon/DTK/DTKTriggers.cpp index 406f4d433..9af9cccb4 100644 --- a/src/Ai/Dungeon/DraktharonKeep/Trigger/DrakTharonKeepTriggers.cpp +++ b/src/Ai/Dungeon/DTK/DTKTriggers.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "DrakTharonKeepTriggers.h" +#include "DTKTriggers.h" #include "AiObject.h" #include "AiObjectContext.h" diff --git a/src/Ai/Dungeon/DraktharonKeep/Trigger/DrakTharonKeepTriggers.h b/src/Ai/Dungeon/DTK/DTKTriggers.h similarity index 100% rename from src/Ai/Dungeon/DraktharonKeep/Trigger/DrakTharonKeepTriggers.h rename to src/Ai/Dungeon/DTK/DTKTriggers.h diff --git a/src/Ai/Dungeon/DungeonStrategyContext.h b/src/Ai/Dungeon/DungeonStrategyContext.h index 07e5fe505..e2365ea75 100644 --- a/src/Ai/Dungeon/DungeonStrategyContext.h +++ b/src/Ai/Dungeon/DungeonStrategyContext.h @@ -2,22 +2,22 @@ #define _PLAYERBOT_DUNGEONSTRATEGYCONTEXT_H #include "Strategy.h" -#include "AuchenaiCrypts/Strategy/AuchenaiCryptsStrategy.h" -#include "UtgardeKeep/Strategy/UtgardeKeepStrategy.h" -#include "Nexus/Strategy/NexusStrategy.h" -#include "AzjolNerub/Strategy/AzjolNerubStrategy.h" -#include "OldKingdom/Strategy/OldKingdomStrategy.h" -#include "DraktharonKeep/Strategy/DrakTharonKeepStrategy.h" -#include "VioletHold/Strategy/VioletHoldStrategy.h" -#include "Gundrak/Strategy/GundrakStrategy.h" -#include "HallsOfStone/Strategy/HallsOfStoneStrategy.h" -#include "HallsOfLightning/Strategy/HallsOfLightningStrategy.h" -#include "Oculus/Strategy/OculusStrategy.h" -#include "UtgardePinnacle/Strategy/UtgardePinnacleStrategy.h" -#include "CullingOfStratholme/Strategy/CullingOfStratholmeStrategy.h" -#include "ForgeOfSouls/Strategy/ForgeOfSoulsStrategy.h" -#include "PitOfSaron/Strategy/PitOfSaronStrategy.h" -#include "TrialOfTheChampion/Strategy/TrialOfTheChampionStrategy.h" +#include "ACStrategy.h" +#include "UKStrategy.h" +#include "NexStrategy.h" +#include "ANStrategy.h" +#include "AKStrategy.h" +#include "DTKStrategy.h" +#include "VHStrategy.h" +#include "GDStrategy.h" +#include "HoSStrategy.h" +#include "HoLStrategy.h" +#include "OCStrategy.h" +#include "UPStrategy.h" +#include "CoSStrategy.h" +#include "FoSStrategy.h" +#include "PoSStrategy.h" +#include "TOCStrategy.h" /* Full list/TODO: diff --git a/src/Ai/Dungeon/ForgeOfSouls/ForgeOfSoulsActionContext.h b/src/Ai/Dungeon/FoS/FoSActionContext.h similarity index 97% rename from src/Ai/Dungeon/ForgeOfSouls/ForgeOfSoulsActionContext.h rename to src/Ai/Dungeon/FoS/FoSActionContext.h index 4797b69c1..1a87e2647 100644 --- a/src/Ai/Dungeon/ForgeOfSouls/ForgeOfSoulsActionContext.h +++ b/src/Ai/Dungeon/FoS/FoSActionContext.h @@ -3,7 +3,7 @@ #include "Action.h" #include "NamedObjectContext.h" -#include "ForgeOfSoulsActions.h" +#include "FoSActions.h" class WotlkDungeonFoSActionContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/ForgeOfSouls/Action/ForgeOfSoulsActions.cpp b/src/Ai/Dungeon/FoS/FoSActions.cpp similarity index 99% rename from src/Ai/Dungeon/ForgeOfSouls/Action/ForgeOfSoulsActions.cpp rename to src/Ai/Dungeon/FoS/FoSActions.cpp index cb29453e0..34c377dff 100644 --- a/src/Ai/Dungeon/ForgeOfSouls/Action/ForgeOfSoulsActions.cpp +++ b/src/Ai/Dungeon/FoS/FoSActions.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "ForgeOfSoulsActions.h" +#include "FoSActions.h" bool MoveFromBronjahmAction::Execute(Event /*event*/) { diff --git a/src/Ai/Dungeon/ForgeOfSouls/Action/ForgeOfSoulsActions.h b/src/Ai/Dungeon/FoS/FoSActions.h similarity index 97% rename from src/Ai/Dungeon/ForgeOfSouls/Action/ForgeOfSoulsActions.h rename to src/Ai/Dungeon/FoS/FoSActions.h index d9b762be6..f91c93a21 100644 --- a/src/Ai/Dungeon/ForgeOfSouls/Action/ForgeOfSoulsActions.h +++ b/src/Ai/Dungeon/FoS/FoSActions.h @@ -5,7 +5,7 @@ #include "AttackAction.h" #include "PlayerbotAI.h" #include "Playerbots.h" -#include "ForgeOfSoulsTriggers.h" +#include "FoSTriggers.h" const Position BRONJAHM_TANK_POSITION = Position(5297.920f, 2506.698f, 686.068f); diff --git a/src/Ai/Dungeon/ForgeOfSouls/Multiplier/ForgeOfSoulsMultipliers.cpp b/src/Ai/Dungeon/FoS/FoSMultipliers.cpp similarity index 88% rename from src/Ai/Dungeon/ForgeOfSouls/Multiplier/ForgeOfSoulsMultipliers.cpp rename to src/Ai/Dungeon/FoS/FoSMultipliers.cpp index 7873e7c1d..ceed84ea7 100644 --- a/src/Ai/Dungeon/ForgeOfSouls/Multiplier/ForgeOfSoulsMultipliers.cpp +++ b/src/Ai/Dungeon/FoS/FoSMultipliers.cpp @@ -1,10 +1,10 @@ -#include "ForgeOfSoulsMultipliers.h" -#include "ForgeOfSoulsActions.h" +#include "FoSMultipliers.h" +#include "FoSActions.h" #include "GenericSpellActions.h" #include "ChooseTargetActions.h" #include "MovementActions.h" -#include "ForgeOfSoulsTriggers.h" -#include "ForgeOfSoulsActions.h" +#include "FoSTriggers.h" +#include "FoSActions.h" float BronjahmMultiplier::GetValue(Action* action) { Unit* boss = AI_VALUE2(Unit *, "find target", "bronjahm"); diff --git a/src/Ai/Dungeon/ForgeOfSouls/Multiplier/ForgeOfSoulsMultipliers.h b/src/Ai/Dungeon/FoS/FoSMultipliers.h similarity index 100% rename from src/Ai/Dungeon/ForgeOfSouls/Multiplier/ForgeOfSoulsMultipliers.h rename to src/Ai/Dungeon/FoS/FoSMultipliers.h diff --git a/src/Ai/Dungeon/ForgeOfSouls/Strategy/ForgeOfSoulsStrategy.cpp b/src/Ai/Dungeon/FoS/FoSStrategy.cpp similarity index 91% rename from src/Ai/Dungeon/ForgeOfSouls/Strategy/ForgeOfSoulsStrategy.cpp rename to src/Ai/Dungeon/FoS/FoSStrategy.cpp index 9ff321982..d359fe414 100644 --- a/src/Ai/Dungeon/ForgeOfSouls/Strategy/ForgeOfSoulsStrategy.cpp +++ b/src/Ai/Dungeon/FoS/FoSStrategy.cpp @@ -1,5 +1,5 @@ -#include "ForgeOfSoulsStrategy.h" -#include "ForgeOfSoulsMultipliers.h" +#include "FoSStrategy.h" +#include "FoSMultipliers.h" void WotlkDungeonFoSStrategy::InitTriggers(std::vector& triggers) { diff --git a/src/Ai/Dungeon/ForgeOfSouls/Strategy/ForgeOfSoulsStrategy.h b/src/Ai/Dungeon/FoS/FoSStrategy.h similarity index 100% rename from src/Ai/Dungeon/ForgeOfSouls/Strategy/ForgeOfSoulsStrategy.h rename to src/Ai/Dungeon/FoS/FoSStrategy.h diff --git a/src/Ai/Dungeon/ForgeOfSouls/ForgeOfSoulsTriggerContext.h b/src/Ai/Dungeon/FoS/FoSTriggerContext.h similarity index 97% rename from src/Ai/Dungeon/ForgeOfSouls/ForgeOfSoulsTriggerContext.h rename to src/Ai/Dungeon/FoS/FoSTriggerContext.h index 129124127..aa8a0d4af 100644 --- a/src/Ai/Dungeon/ForgeOfSouls/ForgeOfSoulsTriggerContext.h +++ b/src/Ai/Dungeon/FoS/FoSTriggerContext.h @@ -3,7 +3,7 @@ #include "NamedObjectContext.h" #include "AiObjectContext.h" -#include "ForgeOfSoulsTriggers.h" +#include "FoSTriggers.h" class WotlkDungeonFoSTriggerContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/ForgeOfSouls/Trigger/ForgeOfSoulsTriggers.cpp b/src/Ai/Dungeon/FoS/FoSTriggers.cpp similarity index 97% rename from src/Ai/Dungeon/ForgeOfSouls/Trigger/ForgeOfSoulsTriggers.cpp rename to src/Ai/Dungeon/FoS/FoSTriggers.cpp index eb8e66e11..f124ab35d 100644 --- a/src/Ai/Dungeon/ForgeOfSouls/Trigger/ForgeOfSoulsTriggers.cpp +++ b/src/Ai/Dungeon/FoS/FoSTriggers.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "ForgeOfSoulsTriggers.h" +#include "FoSTriggers.h" #include "AiObject.h" #include "AiObjectContext.h" diff --git a/src/Ai/Dungeon/ForgeOfSouls/Trigger/ForgeOfSoulsTriggers.h b/src/Ai/Dungeon/FoS/FoSTriggers.h similarity index 100% rename from src/Ai/Dungeon/ForgeOfSouls/Trigger/ForgeOfSoulsTriggers.h rename to src/Ai/Dungeon/FoS/FoSTriggers.h diff --git a/src/Ai/Dungeon/Gundrak/GundrakActionContext.h b/src/Ai/Dungeon/GD/GDActionContext.h similarity index 96% rename from src/Ai/Dungeon/Gundrak/GundrakActionContext.h rename to src/Ai/Dungeon/GD/GDActionContext.h index 746fed394..3dd4f7164 100644 --- a/src/Ai/Dungeon/Gundrak/GundrakActionContext.h +++ b/src/Ai/Dungeon/GD/GDActionContext.h @@ -3,7 +3,7 @@ #include "Action.h" #include "NamedObjectContext.h" -#include "GundrakActions.h" +#include "GDActions.h" class WotlkDungeonGDActionContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/Gundrak/Action/GundrakActions.cpp b/src/Ai/Dungeon/GD/GDActions.cpp similarity index 98% rename from src/Ai/Dungeon/Gundrak/Action/GundrakActions.cpp rename to src/Ai/Dungeon/GD/GDActions.cpp index 7dbcb6d66..4cada90e3 100644 --- a/src/Ai/Dungeon/Gundrak/Action/GundrakActions.cpp +++ b/src/Ai/Dungeon/GD/GDActions.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "GundrakActions.h" +#include "GDActions.h" bool AvoidPoisonNovaAction::Execute(Event /*event*/) { diff --git a/src/Ai/Dungeon/Gundrak/Action/GundrakActions.h b/src/Ai/Dungeon/GD/GDActions.h similarity index 96% rename from src/Ai/Dungeon/Gundrak/Action/GundrakActions.h rename to src/Ai/Dungeon/GD/GDActions.h index 095cc5cfa..17070ac1e 100644 --- a/src/Ai/Dungeon/Gundrak/Action/GundrakActions.h +++ b/src/Ai/Dungeon/GD/GDActions.h @@ -5,7 +5,7 @@ #include "AttackAction.h" #include "PlayerbotAI.h" #include "Playerbots.h" -#include "GundrakTriggers.h" +#include "GDTriggers.h" class AvoidPoisonNovaAction : public MovementAction { diff --git a/src/Ai/Dungeon/Gundrak/Multiplier/GundrakMultipliers.cpp b/src/Ai/Dungeon/GD/GDMultipliers.cpp similarity index 94% rename from src/Ai/Dungeon/Gundrak/Multiplier/GundrakMultipliers.cpp rename to src/Ai/Dungeon/GD/GDMultipliers.cpp index 2d4404255..c9780f286 100644 --- a/src/Ai/Dungeon/Gundrak/Multiplier/GundrakMultipliers.cpp +++ b/src/Ai/Dungeon/GD/GDMultipliers.cpp @@ -1,9 +1,9 @@ -#include "GundrakMultipliers.h" -#include "GundrakActions.h" +#include "GDMultipliers.h" +#include "GDActions.h" #include "GenericSpellActions.h" #include "ChooseTargetActions.h" #include "MovementActions.h" -#include "GundrakTriggers.h" +#include "GDTriggers.h" #include "Action.h" float SladranMultiplier::GetValue(Action* action) diff --git a/src/Ai/Dungeon/Gundrak/Multiplier/GundrakMultipliers.h b/src/Ai/Dungeon/GD/GDMultipliers.h similarity index 100% rename from src/Ai/Dungeon/Gundrak/Multiplier/GundrakMultipliers.h rename to src/Ai/Dungeon/GD/GDMultipliers.h diff --git a/src/Ai/Dungeon/Gundrak/Strategy/GundrakStrategy.cpp b/src/Ai/Dungeon/GD/GDStrategy.cpp similarity index 94% rename from src/Ai/Dungeon/Gundrak/Strategy/GundrakStrategy.cpp rename to src/Ai/Dungeon/GD/GDStrategy.cpp index c8244e2ca..a092c3041 100644 --- a/src/Ai/Dungeon/Gundrak/Strategy/GundrakStrategy.cpp +++ b/src/Ai/Dungeon/GD/GDStrategy.cpp @@ -1,5 +1,5 @@ -#include "GundrakStrategy.h" -#include "GundrakMultipliers.h" +#include "GDStrategy.h" +#include "GDMultipliers.h" void WotlkDungeonGDStrategy::InitTriggers(std::vector &triggers) { diff --git a/src/Ai/Dungeon/Gundrak/Strategy/GundrakStrategy.h b/src/Ai/Dungeon/GD/GDStrategy.h similarity index 100% rename from src/Ai/Dungeon/Gundrak/Strategy/GundrakStrategy.h rename to src/Ai/Dungeon/GD/GDStrategy.h diff --git a/src/Ai/Dungeon/Gundrak/GundrakTriggerContext.h b/src/Ai/Dungeon/GD/GDTriggerContext.h similarity index 96% rename from src/Ai/Dungeon/Gundrak/GundrakTriggerContext.h rename to src/Ai/Dungeon/GD/GDTriggerContext.h index 4d0e5dee8..e85e61a1d 100644 --- a/src/Ai/Dungeon/Gundrak/GundrakTriggerContext.h +++ b/src/Ai/Dungeon/GD/GDTriggerContext.h @@ -3,7 +3,7 @@ #include "NamedObjectContext.h" #include "AiObjectContext.h" -#include "GundrakTriggers.h" +#include "GDTriggers.h" class WotlkDungeonGDTriggerContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/Gundrak/Trigger/GundrakTriggers.cpp b/src/Ai/Dungeon/GD/GDTriggers.cpp similarity index 97% rename from src/Ai/Dungeon/Gundrak/Trigger/GundrakTriggers.cpp rename to src/Ai/Dungeon/GD/GDTriggers.cpp index b3e98cfdb..13107e920 100644 --- a/src/Ai/Dungeon/Gundrak/Trigger/GundrakTriggers.cpp +++ b/src/Ai/Dungeon/GD/GDTriggers.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "GundrakTriggers.h" +#include "GDTriggers.h" #include "AiObject.h" #include "AiObjectContext.h" diff --git a/src/Ai/Dungeon/Gundrak/Trigger/GundrakTriggers.h b/src/Ai/Dungeon/GD/GDTriggers.h similarity index 100% rename from src/Ai/Dungeon/Gundrak/Trigger/GundrakTriggers.h rename to src/Ai/Dungeon/GD/GDTriggers.h diff --git a/src/Ai/Dungeon/HallsOfReflection/TODO b/src/Ai/Dungeon/HallsOfReflection/TODO deleted file mode 100644 index e69de29bb..000000000 diff --git a/src/Ai/Dungeon/HallsOfLightning/HallsOfLightningActionContext.h b/src/Ai/Dungeon/HoL/HoLActionContext.h similarity index 98% rename from src/Ai/Dungeon/HallsOfLightning/HallsOfLightningActionContext.h rename to src/Ai/Dungeon/HoL/HoLActionContext.h index c3073d492..f17380c9a 100644 --- a/src/Ai/Dungeon/HallsOfLightning/HallsOfLightningActionContext.h +++ b/src/Ai/Dungeon/HoL/HoLActionContext.h @@ -3,7 +3,7 @@ #include "Action.h" #include "NamedObjectContext.h" -#include "HallsOfLightningActions.h" +#include "HoLActions.h" class WotlkDungeonHoLActionContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/HallsOfLightning/Action/HallsOfLightningActions.cpp b/src/Ai/Dungeon/HoL/HoLActions.cpp similarity index 99% rename from src/Ai/Dungeon/HallsOfLightning/Action/HallsOfLightningActions.cpp rename to src/Ai/Dungeon/HoL/HoLActions.cpp index 7dcf64333..f665e475d 100644 --- a/src/Ai/Dungeon/HallsOfLightning/Action/HallsOfLightningActions.cpp +++ b/src/Ai/Dungeon/HoL/HoLActions.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "HallsOfLightningActions.h" +#include "HoLActions.h" bool BjarngrimTargetAction::Execute(Event /*event*/) { diff --git a/src/Ai/Dungeon/HallsOfLightning/Action/HallsOfLightningActions.h b/src/Ai/Dungeon/HoL/HoLActions.h similarity index 98% rename from src/Ai/Dungeon/HallsOfLightning/Action/HallsOfLightningActions.h rename to src/Ai/Dungeon/HoL/HoLActions.h index fe81aa448..80bb51c22 100644 --- a/src/Ai/Dungeon/HallsOfLightning/Action/HallsOfLightningActions.h +++ b/src/Ai/Dungeon/HoL/HoLActions.h @@ -5,7 +5,7 @@ #include "AttackAction.h" #include "PlayerbotAI.h" #include "Playerbots.h" -#include "HallsOfLightningTriggers.h" +#include "HoLTriggers.h" const Position IONAR_TANK_POSITION = Position(1078.860f, -261.928f, 61.226f); const Position DISPERSE_POSITION = Position(1161.152f, -261.584f, 53.223f); diff --git a/src/Ai/Dungeon/HallsOfLightning/Multiplier/HallsOfLightningMultipliers.cpp b/src/Ai/Dungeon/HoL/HoLMultipliers.cpp similarity index 96% rename from src/Ai/Dungeon/HallsOfLightning/Multiplier/HallsOfLightningMultipliers.cpp rename to src/Ai/Dungeon/HoL/HoLMultipliers.cpp index 3bf9fcfd6..3fdc645e9 100644 --- a/src/Ai/Dungeon/HallsOfLightning/Multiplier/HallsOfLightningMultipliers.cpp +++ b/src/Ai/Dungeon/HoL/HoLMultipliers.cpp @@ -1,9 +1,9 @@ -#include "HallsOfLightningMultipliers.h" -#include "HallsOfLightningActions.h" +#include "HoLMultipliers.h" +#include "HoLActions.h" #include "GenericSpellActions.h" #include "ChooseTargetActions.h" #include "MovementActions.h" -#include "HallsOfLightningTriggers.h" +#include "HoLTriggers.h" #include "Action.h" #include "WarriorActions.h" diff --git a/src/Ai/Dungeon/HallsOfLightning/Multiplier/HallsOfLightningMultipliers.h b/src/Ai/Dungeon/HoL/HoLMultipliers.h similarity index 100% rename from src/Ai/Dungeon/HallsOfLightning/Multiplier/HallsOfLightningMultipliers.h rename to src/Ai/Dungeon/HoL/HoLMultipliers.h diff --git a/src/Ai/Dungeon/HallsOfLightning/Strategy/HallsOfLightningStrategy.cpp b/src/Ai/Dungeon/HoL/HoLStrategy.cpp similarity index 95% rename from src/Ai/Dungeon/HallsOfLightning/Strategy/HallsOfLightningStrategy.cpp rename to src/Ai/Dungeon/HoL/HoLStrategy.cpp index 1266fb0b9..e977fd3b5 100644 --- a/src/Ai/Dungeon/HallsOfLightning/Strategy/HallsOfLightningStrategy.cpp +++ b/src/Ai/Dungeon/HoL/HoLStrategy.cpp @@ -1,5 +1,5 @@ -#include "HallsOfLightningStrategy.h" -#include "HallsOfLightningMultipliers.h" +#include "HoLStrategy.h" +#include "HoLMultipliers.h" void WotlkDungeonHoLStrategy::InitTriggers(std::vector &triggers) { diff --git a/src/Ai/Dungeon/HallsOfLightning/Strategy/HallsOfLightningStrategy.h b/src/Ai/Dungeon/HoL/HoLStrategy.h similarity index 100% rename from src/Ai/Dungeon/HallsOfLightning/Strategy/HallsOfLightningStrategy.h rename to src/Ai/Dungeon/HoL/HoLStrategy.h diff --git a/src/Ai/Dungeon/HallsOfLightning/HallsOfLightningTriggerContext.h b/src/Ai/Dungeon/HoL/HoLTriggerContext.h similarity index 98% rename from src/Ai/Dungeon/HallsOfLightning/HallsOfLightningTriggerContext.h rename to src/Ai/Dungeon/HoL/HoLTriggerContext.h index 74cd0cd73..999abaa24 100644 --- a/src/Ai/Dungeon/HallsOfLightning/HallsOfLightningTriggerContext.h +++ b/src/Ai/Dungeon/HoL/HoLTriggerContext.h @@ -3,7 +3,7 @@ #include "NamedObjectContext.h" #include "AiObjectContext.h" -#include "HallsOfLightningTriggers.h" +#include "HoLTriggers.h" class WotlkDungeonHoLTriggerContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/HallsOfLightning/Trigger/HallsOfLightningTriggers.cpp b/src/Ai/Dungeon/HoL/HoLTriggers.cpp similarity index 98% rename from src/Ai/Dungeon/HallsOfLightning/Trigger/HallsOfLightningTriggers.cpp rename to src/Ai/Dungeon/HoL/HoLTriggers.cpp index da88807ca..6b63ce5f5 100644 --- a/src/Ai/Dungeon/HallsOfLightning/Trigger/HallsOfLightningTriggers.cpp +++ b/src/Ai/Dungeon/HoL/HoLTriggers.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "HallsOfLightningTriggers.h" +#include "HoLTriggers.h" #include "AiObject.h" #include "AiObjectContext.h" diff --git a/src/Ai/Dungeon/HallsOfLightning/Trigger/HallsOfLightningTriggers.h b/src/Ai/Dungeon/HoL/HoLTriggers.h similarity index 100% rename from src/Ai/Dungeon/HallsOfLightning/Trigger/HallsOfLightningTriggers.h rename to src/Ai/Dungeon/HoL/HoLTriggers.h diff --git a/src/Ai/Dungeon/HallsOfStone/HallsOfStoneActionContext.h b/src/Ai/Dungeon/HoS/HoSActionContext.h similarity index 95% rename from src/Ai/Dungeon/HallsOfStone/HallsOfStoneActionContext.h rename to src/Ai/Dungeon/HoS/HoSActionContext.h index 40b469b40..44ccfafcd 100644 --- a/src/Ai/Dungeon/HallsOfStone/HallsOfStoneActionContext.h +++ b/src/Ai/Dungeon/HoS/HoSActionContext.h @@ -3,7 +3,7 @@ #include "Action.h" #include "NamedObjectContext.h" -#include "HallsOfStoneActions.h" +#include "HoSActions.h" class WotlkDungeonHoSActionContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/HallsOfStone/Action/HallsOfStoneActions.cpp b/src/Ai/Dungeon/HoS/HoSActions.cpp similarity index 97% rename from src/Ai/Dungeon/HallsOfStone/Action/HallsOfStoneActions.cpp rename to src/Ai/Dungeon/HoS/HoSActions.cpp index 51f1072b5..556553f8f 100644 --- a/src/Ai/Dungeon/HallsOfStone/Action/HallsOfStoneActions.cpp +++ b/src/Ai/Dungeon/HoS/HoSActions.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "HallsOfStoneActions.h" +#include "HoSActions.h" bool ShatterSpreadAction::Execute(Event /*event*/) { diff --git a/src/Ai/Dungeon/HallsOfStone/Action/HallsOfStoneActions.h b/src/Ai/Dungeon/HoS/HoSActions.h similarity index 94% rename from src/Ai/Dungeon/HallsOfStone/Action/HallsOfStoneActions.h rename to src/Ai/Dungeon/HoS/HoSActions.h index ad7058afd..a564a968e 100644 --- a/src/Ai/Dungeon/HallsOfStone/Action/HallsOfStoneActions.h +++ b/src/Ai/Dungeon/HoS/HoSActions.h @@ -5,7 +5,7 @@ #include "AttackAction.h" #include "PlayerbotAI.h" #include "Playerbots.h" -#include "HallsOfStoneTriggers.h" +#include "HoSTriggers.h" class ShatterSpreadAction : public MovementAction { diff --git a/src/Ai/Dungeon/HallsOfStone/Multiplier/HallsOfStoneMultipliers.cpp b/src/Ai/Dungeon/HoS/HoSMultipliers.cpp similarity index 92% rename from src/Ai/Dungeon/HallsOfStone/Multiplier/HallsOfStoneMultipliers.cpp rename to src/Ai/Dungeon/HoS/HoSMultipliers.cpp index 443905bbb..3813b1388 100644 --- a/src/Ai/Dungeon/HallsOfStone/Multiplier/HallsOfStoneMultipliers.cpp +++ b/src/Ai/Dungeon/HoS/HoSMultipliers.cpp @@ -1,9 +1,9 @@ -#include "HallsOfStoneMultipliers.h" -#include "HallsOfStoneActions.h" +#include "HoSMultipliers.h" +#include "HoSActions.h" #include "GenericSpellActions.h" #include "ChooseTargetActions.h" #include "MovementActions.h" -#include "HallsOfStoneTriggers.h" +#include "HoSTriggers.h" #include "Action.h" float KrystallusMultiplier::GetValue(Action* action) diff --git a/src/Ai/Dungeon/HallsOfStone/Multiplier/HallsOfStoneMultipliers.h b/src/Ai/Dungeon/HoS/HoSMultipliers.h similarity index 100% rename from src/Ai/Dungeon/HallsOfStone/Multiplier/HallsOfStoneMultipliers.h rename to src/Ai/Dungeon/HoS/HoSMultipliers.h diff --git a/src/Ai/Dungeon/HallsOfStone/Strategy/HallsOfStoneStrategy.cpp b/src/Ai/Dungeon/HoS/HoSStrategy.cpp similarity index 93% rename from src/Ai/Dungeon/HallsOfStone/Strategy/HallsOfStoneStrategy.cpp rename to src/Ai/Dungeon/HoS/HoSStrategy.cpp index 47006a9e4..7a83c309d 100644 --- a/src/Ai/Dungeon/HallsOfStone/Strategy/HallsOfStoneStrategy.cpp +++ b/src/Ai/Dungeon/HoS/HoSStrategy.cpp @@ -1,5 +1,5 @@ -#include "HallsOfStoneStrategy.h" -#include "HallsOfStoneMultipliers.h" +#include "HoSStrategy.h" +#include "HoSMultipliers.h" void WotlkDungeonHoSStrategy::InitTriggers(std::vector &triggers) { diff --git a/src/Ai/Dungeon/HallsOfStone/Strategy/HallsOfStoneStrategy.h b/src/Ai/Dungeon/HoS/HoSStrategy.h similarity index 100% rename from src/Ai/Dungeon/HallsOfStone/Strategy/HallsOfStoneStrategy.h rename to src/Ai/Dungeon/HoS/HoSStrategy.h diff --git a/src/Ai/Dungeon/HallsOfStone/HallsOfStoneTriggerContext.h b/src/Ai/Dungeon/HoS/HoSTriggerContext.h similarity index 95% rename from src/Ai/Dungeon/HallsOfStone/HallsOfStoneTriggerContext.h rename to src/Ai/Dungeon/HoS/HoSTriggerContext.h index bd3d6dd01..c6da70b69 100644 --- a/src/Ai/Dungeon/HallsOfStone/HallsOfStoneTriggerContext.h +++ b/src/Ai/Dungeon/HoS/HoSTriggerContext.h @@ -3,7 +3,7 @@ #include "NamedObjectContext.h" #include "AiObjectContext.h" -#include "HallsOfStoneTriggers.h" +#include "HoSTriggers.h" class WotlkDungeonHoSTriggerContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/HallsOfStone/Trigger/HallsOfStoneTriggers.cpp b/src/Ai/Dungeon/HoS/HoSTriggers.cpp similarity index 95% rename from src/Ai/Dungeon/HallsOfStone/Trigger/HallsOfStoneTriggers.cpp rename to src/Ai/Dungeon/HoS/HoSTriggers.cpp index 2e6e37b86..78b37e0ce 100644 --- a/src/Ai/Dungeon/HallsOfStone/Trigger/HallsOfStoneTriggers.cpp +++ b/src/Ai/Dungeon/HoS/HoSTriggers.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "HallsOfStoneTriggers.h" +#include "HoSTriggers.h" #include "AiObject.h" #include "AiObjectContext.h" diff --git a/src/Ai/Dungeon/HallsOfStone/Trigger/HallsOfStoneTriggers.h b/src/Ai/Dungeon/HoS/HoSTriggers.h similarity index 100% rename from src/Ai/Dungeon/HallsOfStone/Trigger/HallsOfStoneTriggers.h rename to src/Ai/Dungeon/HoS/HoSTriggers.h diff --git a/src/Ai/Dungeon/Nexus/NexusActionContext.h b/src/Ai/Dungeon/Nex/NexActionContext.h similarity index 98% rename from src/Ai/Dungeon/Nexus/NexusActionContext.h rename to src/Ai/Dungeon/Nex/NexActionContext.h index c02422625..e8d91ba75 100644 --- a/src/Ai/Dungeon/Nexus/NexusActionContext.h +++ b/src/Ai/Dungeon/Nex/NexActionContext.h @@ -3,7 +3,7 @@ #include "Action.h" #include "NamedObjectContext.h" -#include "NexusActions.h" +#include "NexActions.h" class WotlkDungeonNexActionContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/Nexus/Action/NexusActions.cpp b/src/Ai/Dungeon/Nex/NexActions.cpp similarity index 99% rename from src/Ai/Dungeon/Nexus/Action/NexusActions.cpp rename to src/Ai/Dungeon/Nex/NexActions.cpp index 12b546b5e..1dacc803e 100644 --- a/src/Ai/Dungeon/Nexus/Action/NexusActions.cpp +++ b/src/Ai/Dungeon/Nex/NexActions.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "NexusActions.h" +#include "NexActions.h" bool MoveFromWhirlwindAction::Execute(Event /*event*/) { diff --git a/src/Ai/Dungeon/Nexus/Action/NexusActions.h b/src/Ai/Dungeon/Nex/NexActions.h similarity index 98% rename from src/Ai/Dungeon/Nexus/Action/NexusActions.h rename to src/Ai/Dungeon/Nex/NexActions.h index 96790c367..672cf0778 100644 --- a/src/Ai/Dungeon/Nexus/Action/NexusActions.h +++ b/src/Ai/Dungeon/Nex/NexActions.h @@ -5,7 +5,7 @@ #include "AttackAction.h" #include "PlayerbotAI.h" #include "Playerbots.h" -#include "NexusTriggers.h" +#include "NexTriggers.h" class MoveFromWhirlwindAction : public MovementAction { diff --git a/src/Ai/Dungeon/Nexus/Multiplier/NexusMultipliers.cpp b/src/Ai/Dungeon/Nex/NexMultipliers.cpp similarity index 97% rename from src/Ai/Dungeon/Nexus/Multiplier/NexusMultipliers.cpp rename to src/Ai/Dungeon/Nex/NexMultipliers.cpp index 7adc79b45..129b8a098 100644 --- a/src/Ai/Dungeon/Nexus/Multiplier/NexusMultipliers.cpp +++ b/src/Ai/Dungeon/Nex/NexMultipliers.cpp @@ -1,9 +1,9 @@ -#include "NexusMultipliers.h" -#include "NexusActions.h" +#include "NexMultipliers.h" +#include "NexActions.h" #include "GenericSpellActions.h" #include "ChooseTargetActions.h" #include "MovementActions.h" -#include "NexusTriggers.h" +#include "NexTriggers.h" float FactionCommanderMultiplier::GetValue(Action* action) { diff --git a/src/Ai/Dungeon/Nexus/Multiplier/NexusMultipliers.h b/src/Ai/Dungeon/Nex/NexMultipliers.h similarity index 100% rename from src/Ai/Dungeon/Nexus/Multiplier/NexusMultipliers.h rename to src/Ai/Dungeon/Nex/NexMultipliers.h diff --git a/src/Ai/Dungeon/Nexus/Strategy/NexusStrategy.cpp b/src/Ai/Dungeon/Nex/NexStrategy.cpp similarity index 97% rename from src/Ai/Dungeon/Nexus/Strategy/NexusStrategy.cpp rename to src/Ai/Dungeon/Nex/NexStrategy.cpp index e633ba982..7f2e773d7 100644 --- a/src/Ai/Dungeon/Nexus/Strategy/NexusStrategy.cpp +++ b/src/Ai/Dungeon/Nex/NexStrategy.cpp @@ -1,5 +1,5 @@ -#include "NexusStrategy.h" -#include "NexusMultipliers.h" +#include "NexStrategy.h" +#include "NexMultipliers.h" void WotlkDungeonNexStrategy::InitTriggers(std::vector &triggers) { diff --git a/src/Ai/Dungeon/Nexus/Strategy/NexusStrategy.h b/src/Ai/Dungeon/Nex/NexStrategy.h similarity index 100% rename from src/Ai/Dungeon/Nexus/Strategy/NexusStrategy.h rename to src/Ai/Dungeon/Nex/NexStrategy.h diff --git a/src/Ai/Dungeon/Nexus/NexusTriggerContext.h b/src/Ai/Dungeon/Nex/NexTriggerContext.h similarity index 98% rename from src/Ai/Dungeon/Nexus/NexusTriggerContext.h rename to src/Ai/Dungeon/Nex/NexTriggerContext.h index 38ebbcb3d..706215c2f 100644 --- a/src/Ai/Dungeon/Nexus/NexusTriggerContext.h +++ b/src/Ai/Dungeon/Nex/NexTriggerContext.h @@ -3,7 +3,7 @@ #include "NamedObjectContext.h" #include "AiObjectContext.h" -#include "NexusTriggers.h" +#include "NexTriggers.h" class WotlkDungeonNexTriggerContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/Nexus/Trigger/NexusTriggers.cpp b/src/Ai/Dungeon/Nex/NexTriggers.cpp similarity index 99% rename from src/Ai/Dungeon/Nexus/Trigger/NexusTriggers.cpp rename to src/Ai/Dungeon/Nex/NexTriggers.cpp index 02be3f70e..45febf0df 100644 --- a/src/Ai/Dungeon/Nexus/Trigger/NexusTriggers.cpp +++ b/src/Ai/Dungeon/Nex/NexTriggers.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "NexusTriggers.h" +#include "NexTriggers.h" #include "AiObject.h" #include "AiObjectContext.h" diff --git a/src/Ai/Dungeon/Nexus/Trigger/NexusTriggers.h b/src/Ai/Dungeon/Nex/NexTriggers.h similarity index 100% rename from src/Ai/Dungeon/Nexus/Trigger/NexusTriggers.h rename to src/Ai/Dungeon/Nex/NexTriggers.h diff --git a/src/Ai/Dungeon/Oculus/OculusActionContext.h b/src/Ai/Dungeon/OC/OCActionContext.h similarity index 98% rename from src/Ai/Dungeon/Oculus/OculusActionContext.h rename to src/Ai/Dungeon/OC/OCActionContext.h index fa5036e54..fefeecd44 100644 --- a/src/Ai/Dungeon/Oculus/OculusActionContext.h +++ b/src/Ai/Dungeon/OC/OCActionContext.h @@ -3,7 +3,7 @@ #include "Action.h" #include "NamedObjectContext.h" -#include "OculusActions.h" +#include "OCActions.h" class WotlkDungeonOccActionContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/Oculus/Action/OculusActions.cpp b/src/Ai/Dungeon/OC/OCActions.cpp similarity index 99% rename from src/Ai/Dungeon/Oculus/Action/OculusActions.cpp rename to src/Ai/Dungeon/OC/OCActions.cpp index 385451003..babfff206 100644 --- a/src/Ai/Dungeon/Oculus/Action/OculusActions.cpp +++ b/src/Ai/Dungeon/OC/OCActions.cpp @@ -1,6 +1,6 @@ -#include "OculusTriggers.h" +#include "OCTriggers.h" #include "Playerbots.h" -#include "OculusActions.h" +#include "OCActions.h" #include "LastSpellCastValue.h" bool AvoidUnstableSphereAction::Execute(Event /*event*/) diff --git a/src/Ai/Dungeon/Oculus/Action/OculusActions.h b/src/Ai/Dungeon/OC/OCActions.h similarity index 100% rename from src/Ai/Dungeon/Oculus/Action/OculusActions.h rename to src/Ai/Dungeon/OC/OCActions.h diff --git a/src/Ai/Dungeon/Oculus/Multiplier/OculusMultipliers.cpp b/src/Ai/Dungeon/OC/OCMultipliers.cpp similarity index 97% rename from src/Ai/Dungeon/Oculus/Multiplier/OculusMultipliers.cpp rename to src/Ai/Dungeon/OC/OCMultipliers.cpp index f8fcdd3f1..a8a21e693 100644 --- a/src/Ai/Dungeon/Oculus/Multiplier/OculusMultipliers.cpp +++ b/src/Ai/Dungeon/OC/OCMultipliers.cpp @@ -1,9 +1,9 @@ -#include "OculusMultipliers.h" -#include "OculusActions.h" +#include "OCMultipliers.h" +#include "OCActions.h" #include "GenericSpellActions.h" #include "ChooseTargetActions.h" #include "MovementActions.h" -#include "OculusTriggers.h" +#include "OCTriggers.h" #include "FollowActions.h" #include "ReachTargetActions.h" #include "Playerbots.h" diff --git a/src/Ai/Dungeon/Oculus/Multiplier/OculusMultipliers.h b/src/Ai/Dungeon/OC/OCMultipliers.h similarity index 100% rename from src/Ai/Dungeon/Oculus/Multiplier/OculusMultipliers.h rename to src/Ai/Dungeon/OC/OCMultipliers.h diff --git a/src/Ai/Dungeon/Oculus/Strategy/OculusStrategy.cpp b/src/Ai/Dungeon/OC/OCStrategy.cpp similarity index 96% rename from src/Ai/Dungeon/Oculus/Strategy/OculusStrategy.cpp rename to src/Ai/Dungeon/OC/OCStrategy.cpp index 4c558469e..a96cab926 100644 --- a/src/Ai/Dungeon/Oculus/Strategy/OculusStrategy.cpp +++ b/src/Ai/Dungeon/OC/OCStrategy.cpp @@ -1,5 +1,5 @@ -#include "OculusStrategy.h" -#include "OculusMultipliers.h" +#include "OCStrategy.h" +#include "OCMultipliers.h" void WotlkDungeonOccStrategy::InitTriggers(std::vector &triggers) { diff --git a/src/Ai/Dungeon/Oculus/Strategy/OculusStrategy.h b/src/Ai/Dungeon/OC/OCStrategy.h similarity index 100% rename from src/Ai/Dungeon/Oculus/Strategy/OculusStrategy.h rename to src/Ai/Dungeon/OC/OCStrategy.h diff --git a/src/Ai/Dungeon/Oculus/OculusTriggerContext.h b/src/Ai/Dungeon/OC/OCTriggerContext.h similarity index 98% rename from src/Ai/Dungeon/Oculus/OculusTriggerContext.h rename to src/Ai/Dungeon/OC/OCTriggerContext.h index ccd2d8ca1..da92923d9 100644 --- a/src/Ai/Dungeon/Oculus/OculusTriggerContext.h +++ b/src/Ai/Dungeon/OC/OCTriggerContext.h @@ -3,7 +3,7 @@ #include "NamedObjectContext.h" #include "AiObjectContext.h" -#include "OculusTriggers.h" +#include "OCTriggers.h" class WotlkDungeonOccTriggerContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/Oculus/Trigger/OculusTriggers.cpp b/src/Ai/Dungeon/OC/OCTriggers.cpp similarity index 98% rename from src/Ai/Dungeon/Oculus/Trigger/OculusTriggers.cpp rename to src/Ai/Dungeon/OC/OCTriggers.cpp index 9cc8288f3..e80a82bf8 100644 --- a/src/Ai/Dungeon/Oculus/Trigger/OculusTriggers.cpp +++ b/src/Ai/Dungeon/OC/OCTriggers.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "OculusTriggers.h" +#include "OCTriggers.h" #include "AiObject.h" #include "AiObjectContext.h" #include "Unit.h" diff --git a/src/Ai/Dungeon/Oculus/Trigger/OculusTriggers.h b/src/Ai/Dungeon/OC/OCTriggers.h similarity index 100% rename from src/Ai/Dungeon/Oculus/Trigger/OculusTriggers.h rename to src/Ai/Dungeon/OC/OCTriggers.h diff --git a/src/Ai/Dungeon/PitOfSaron/PitOfSaronActionContext.h b/src/Ai/Dungeon/PoS/PoSActionContext.h similarity index 95% rename from src/Ai/Dungeon/PitOfSaron/PitOfSaronActionContext.h rename to src/Ai/Dungeon/PoS/PoSActionContext.h index 816202a8a..b2bf1a16a 100644 --- a/src/Ai/Dungeon/PitOfSaron/PitOfSaronActionContext.h +++ b/src/Ai/Dungeon/PoS/PoSActionContext.h @@ -3,7 +3,7 @@ #include "Action.h" #include "NamedObjectContext.h" -#include "PitOfSaronActions.h" +#include "PoSActions.h" class WotlkDungeonPoSActionContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/PitOfSaron/Action/PitOfSaronActions.cpp b/src/Ai/Dungeon/PoS/PoSActions.cpp similarity index 99% rename from src/Ai/Dungeon/PitOfSaron/Action/PitOfSaronActions.cpp rename to src/Ai/Dungeon/PoS/PoSActions.cpp index 201a44199..60edaa012 100644 --- a/src/Ai/Dungeon/PitOfSaron/Action/PitOfSaronActions.cpp +++ b/src/Ai/Dungeon/PoS/PoSActions.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "PitOfSaronActions.h" +#include "PoSActions.h" bool IckAndKrickAction::Execute(Event /*event*/) { diff --git a/src/Ai/Dungeon/PitOfSaron/Action/PitOfSaronActions.h b/src/Ai/Dungeon/PoS/PoSActions.h similarity index 96% rename from src/Ai/Dungeon/PitOfSaron/Action/PitOfSaronActions.h rename to src/Ai/Dungeon/PoS/PoSActions.h index a467766f1..b61b863b4 100644 --- a/src/Ai/Dungeon/PitOfSaron/Action/PitOfSaronActions.h +++ b/src/Ai/Dungeon/PoS/PoSActions.h @@ -5,7 +5,7 @@ #include "AttackAction.h" #include "PlayerbotAI.h" #include "Playerbots.h" -#include "PitOfSaronTriggers.h" +#include "PoSTriggers.h" const Position ICKANDKRICK_TANK_POSITION = Position(816.8508f, 102.331505f, 509.1586f); diff --git a/src/Ai/Dungeon/PitOfSaron/Multiplier/PitOfSaronMultipliers.cpp b/src/Ai/Dungeon/PoS/PoSMultipliers.cpp similarity index 93% rename from src/Ai/Dungeon/PitOfSaron/Multiplier/PitOfSaronMultipliers.cpp rename to src/Ai/Dungeon/PoS/PoSMultipliers.cpp index 00de758c1..c112e08d6 100644 --- a/src/Ai/Dungeon/PitOfSaron/Multiplier/PitOfSaronMultipliers.cpp +++ b/src/Ai/Dungeon/PoS/PoSMultipliers.cpp @@ -1,9 +1,9 @@ -#include "PitOfSaronMultipliers.h" -#include "PitOfSaronActions.h" +#include "PoSMultipliers.h" +#include "PoSActions.h" #include "GenericSpellActions.h" #include "ChooseTargetActions.h" #include "MovementActions.h" -#include "PitOfSaronTriggers.h" +#include "PoSTriggers.h" float IckAndKrickMultiplier::GetValue(Action* action) { diff --git a/src/Ai/Dungeon/PitOfSaron/Multiplier/PitOfSaronMultipliers.h b/src/Ai/Dungeon/PoS/PoSMultipliers.h similarity index 100% rename from src/Ai/Dungeon/PitOfSaron/Multiplier/PitOfSaronMultipliers.h rename to src/Ai/Dungeon/PoS/PoSMultipliers.h diff --git a/src/Ai/Dungeon/PitOfSaron/Strategy/PitOfSaronStrategy.cpp b/src/Ai/Dungeon/PoS/PoSStrategy.cpp similarity index 87% rename from src/Ai/Dungeon/PitOfSaron/Strategy/PitOfSaronStrategy.cpp rename to src/Ai/Dungeon/PoS/PoSStrategy.cpp index 641af0a6d..4af650021 100644 --- a/src/Ai/Dungeon/PitOfSaron/Strategy/PitOfSaronStrategy.cpp +++ b/src/Ai/Dungeon/PoS/PoSStrategy.cpp @@ -1,5 +1,5 @@ -#include "PitOfSaronStrategy.h" -#include "PitOfSaronMultipliers.h" +#include "PoSStrategy.h" +#include "PoSMultipliers.h" void WotlkDungeonPoSStrategy::InitTriggers(std::vector& triggers) { diff --git a/src/Ai/Dungeon/PitOfSaron/Strategy/PitOfSaronStrategy.h b/src/Ai/Dungeon/PoS/PoSStrategy.h similarity index 100% rename from src/Ai/Dungeon/PitOfSaron/Strategy/PitOfSaronStrategy.h rename to src/Ai/Dungeon/PoS/PoSStrategy.h diff --git a/src/Ai/Dungeon/PitOfSaron/PitOfSaronTriggerContext.h b/src/Ai/Dungeon/PoS/PoSTriggerContext.h similarity index 95% rename from src/Ai/Dungeon/PitOfSaron/PitOfSaronTriggerContext.h rename to src/Ai/Dungeon/PoS/PoSTriggerContext.h index a31bff949..b6f3b2cf0 100644 --- a/src/Ai/Dungeon/PitOfSaron/PitOfSaronTriggerContext.h +++ b/src/Ai/Dungeon/PoS/PoSTriggerContext.h @@ -3,7 +3,7 @@ #include "NamedObjectContext.h" #include "AiObjectContext.h" -#include "PitOfSaronTriggers.h" +#include "PoSTriggers.h" class WotlkDungeonPoSTriggerContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/PitOfSaron/Trigger/PitOfSaronTriggers.cpp b/src/Ai/Dungeon/PoS/PoSTriggers.cpp similarity index 92% rename from src/Ai/Dungeon/PitOfSaron/Trigger/PitOfSaronTriggers.cpp rename to src/Ai/Dungeon/PoS/PoSTriggers.cpp index f744302cd..f43b68a89 100644 --- a/src/Ai/Dungeon/PitOfSaron/Trigger/PitOfSaronTriggers.cpp +++ b/src/Ai/Dungeon/PoS/PoSTriggers.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "PitOfSaronTriggers.h" +#include "PoSTriggers.h" #include "AiObject.h" #include "AiObjectContext.h" diff --git a/src/Ai/Dungeon/PitOfSaron/Trigger/PitOfSaronTriggers.h b/src/Ai/Dungeon/PoS/PoSTriggers.h similarity index 100% rename from src/Ai/Dungeon/PitOfSaron/Trigger/PitOfSaronTriggers.h rename to src/Ai/Dungeon/PoS/PoSTriggers.h diff --git a/src/Ai/Dungeon/TrialOfTheChampion/TrialOfTheChampionActionContext.h b/src/Ai/Dungeon/TOC/TOCActionContext.h similarity index 96% rename from src/Ai/Dungeon/TrialOfTheChampion/TrialOfTheChampionActionContext.h rename to src/Ai/Dungeon/TOC/TOCActionContext.h index 21f877f24..ae6804b86 100644 --- a/src/Ai/Dungeon/TrialOfTheChampion/TrialOfTheChampionActionContext.h +++ b/src/Ai/Dungeon/TOC/TOCActionContext.h @@ -3,7 +3,7 @@ #include "Action.h" #include "NamedObjectContext.h" -#include "TrialOfTheChampionActions.h" +#include "TOCActions.h" class WotlkDungeonToCActionContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/TrialOfTheChampion/Action/TrialOfTheChampionActions.cpp b/src/Ai/Dungeon/TOC/TOCActions.cpp similarity index 99% rename from src/Ai/Dungeon/TrialOfTheChampion/Action/TrialOfTheChampionActions.cpp rename to src/Ai/Dungeon/TOC/TOCActions.cpp index f3b071fe0..9938ed5bd 100644 --- a/src/Ai/Dungeon/TrialOfTheChampion/Action/TrialOfTheChampionActions.cpp +++ b/src/Ai/Dungeon/TOC/TOCActions.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "TrialOfTheChampionActions.h" +#include "TOCActions.h" #include "NearestNpcsValue.h" #include "ObjectAccessor.h" #include "Vehicle.h" diff --git a/src/Ai/Dungeon/TrialOfTheChampion/Action/TrialOfTheChampionActions.h b/src/Ai/Dungeon/TOC/TOCActions.h similarity index 97% rename from src/Ai/Dungeon/TrialOfTheChampion/Action/TrialOfTheChampionActions.h rename to src/Ai/Dungeon/TOC/TOCActions.h index ab2c18ae8..ad1c0fa26 100644 --- a/src/Ai/Dungeon/TrialOfTheChampion/Action/TrialOfTheChampionActions.h +++ b/src/Ai/Dungeon/TOC/TOCActions.h @@ -5,7 +5,7 @@ #include "AttackAction.h" #include "PlayerbotAI.h" #include "Playerbots.h" -#include "TrialOfTheChampionTriggers.h" +#include "TOCTriggers.h" #include "MovementActions.h" #include "LastMovementValue.h" #include "ObjectGuid.h" diff --git a/src/Ai/Dungeon/TrialOfTheChampion/Multiplier/TrialOfTheChampionMultipliers.cpp b/src/Ai/Dungeon/TOC/TOCMultipliers.cpp similarity index 59% rename from src/Ai/Dungeon/TrialOfTheChampion/Multiplier/TrialOfTheChampionMultipliers.cpp rename to src/Ai/Dungeon/TOC/TOCMultipliers.cpp index c090ef68b..b2a724109 100644 --- a/src/Ai/Dungeon/TrialOfTheChampion/Multiplier/TrialOfTheChampionMultipliers.cpp +++ b/src/Ai/Dungeon/TOC/TOCMultipliers.cpp @@ -1,9 +1,9 @@ -#include "TrialOfTheChampionMultipliers.h" -#include "TrialOfTheChampionActions.h" +#include "TOCMultipliers.h" +#include "TOCActions.h" #include "GenericSpellActions.h" #include "ChooseTargetActions.h" #include "MovementActions.h" -#include "TrialOfTheChampionTriggers.h" +#include "TOCTriggers.h" #include "Action.h" //float tocMultiplier::GetValue(Action* action) { return 1.0f; } diff --git a/src/Ai/Dungeon/TrialOfTheChampion/Multiplier/TrialOfTheChampionMultipliers.h b/src/Ai/Dungeon/TOC/TOCMultipliers.h similarity index 100% rename from src/Ai/Dungeon/TrialOfTheChampion/Multiplier/TrialOfTheChampionMultipliers.h rename to src/Ai/Dungeon/TOC/TOCMultipliers.h diff --git a/src/Ai/Dungeon/TrialOfTheChampion/Strategy/TrialOfTheChampionStrategy.cpp b/src/Ai/Dungeon/TOC/TOCStrategy.cpp similarity index 94% rename from src/Ai/Dungeon/TrialOfTheChampion/Strategy/TrialOfTheChampionStrategy.cpp rename to src/Ai/Dungeon/TOC/TOCStrategy.cpp index 0912a912c..62ae7fb8d 100644 --- a/src/Ai/Dungeon/TrialOfTheChampion/Strategy/TrialOfTheChampionStrategy.cpp +++ b/src/Ai/Dungeon/TOC/TOCStrategy.cpp @@ -1,4 +1,4 @@ -#include "TrialOfTheChampionStrategy.h" +#include "TOCStrategy.h" void WotlkDungeonToCStrategy::InitTriggers(std::vector &triggers) { diff --git a/src/Ai/Dungeon/TrialOfTheChampion/Strategy/TrialOfTheChampionStrategy.h b/src/Ai/Dungeon/TOC/TOCStrategy.h similarity index 92% rename from src/Ai/Dungeon/TrialOfTheChampion/Strategy/TrialOfTheChampionStrategy.h rename to src/Ai/Dungeon/TOC/TOCStrategy.h index 12416d5ad..4a0c7c783 100644 --- a/src/Ai/Dungeon/TrialOfTheChampion/Strategy/TrialOfTheChampionStrategy.h +++ b/src/Ai/Dungeon/TOC/TOCStrategy.h @@ -4,7 +4,7 @@ #include "AiObjectContext.h" #include "Multiplier.h" #include "Strategy.h" -#include "TrialOfTheChampionMultipliers.h" +#include "TOCMultipliers.h" class WotlkDungeonToCStrategy : public Strategy { diff --git a/src/Ai/Dungeon/TrialOfTheChampion/TrialOfTheChampionTriggerContext.h b/src/Ai/Dungeon/TOC/TOCTriggerContext.h similarity index 96% rename from src/Ai/Dungeon/TrialOfTheChampion/TrialOfTheChampionTriggerContext.h rename to src/Ai/Dungeon/TOC/TOCTriggerContext.h index f1b55c523..2e27aeeef 100644 --- a/src/Ai/Dungeon/TrialOfTheChampion/TrialOfTheChampionTriggerContext.h +++ b/src/Ai/Dungeon/TOC/TOCTriggerContext.h @@ -3,7 +3,7 @@ #include "NamedObjectContext.h" #include "AiObjectContext.h" -#include "TrialOfTheChampionTriggers.h" +#include "TOCTriggers.h" class WotlkDungeonToCTriggerContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/TrialOfTheChampion/Trigger/TrialOfTheChampionTriggers.cpp b/src/Ai/Dungeon/TOC/TOCTriggers.cpp similarity index 97% rename from src/Ai/Dungeon/TrialOfTheChampion/Trigger/TrialOfTheChampionTriggers.cpp rename to src/Ai/Dungeon/TOC/TOCTriggers.cpp index 6c388382e..2f6894043 100644 --- a/src/Ai/Dungeon/TrialOfTheChampion/Trigger/TrialOfTheChampionTriggers.cpp +++ b/src/Ai/Dungeon/TOC/TOCTriggers.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "TrialOfTheChampionTriggers.h" +#include "TOCTriggers.h" #include "AiObject.h" #include "AiObjectContext.h" diff --git a/src/Ai/Dungeon/TrialOfTheChampion/Trigger/TrialOfTheChampionTriggers.h b/src/Ai/Dungeon/TOC/TOCTriggers.h similarity index 100% rename from src/Ai/Dungeon/TrialOfTheChampion/Trigger/TrialOfTheChampionTriggers.h rename to src/Ai/Dungeon/TOC/TOCTriggers.h diff --git a/src/Ai/Dungeon/TbcDungeonActionContext.h b/src/Ai/Dungeon/TbcDungeonActionContext.h index 8c3547224..6b4bf72a8 100644 --- a/src/Ai/Dungeon/TbcDungeonActionContext.h +++ b/src/Ai/Dungeon/TbcDungeonActionContext.h @@ -1,6 +1,6 @@ #ifndef _PLAYERBOT_TBCDUNGEONACTIONCONTEXT_H #define _PLAYERBOT_TBCDUNGEONACTIONCONTEXT_H -#include "AuchenaiCrypts/AuchenaiCryptsActionContext.h" +#include "ACActionContext.h" #endif diff --git a/src/Ai/Dungeon/TbcDungeonTriggerContext.h b/src/Ai/Dungeon/TbcDungeonTriggerContext.h index 9a680b7af..f28933999 100644 --- a/src/Ai/Dungeon/TbcDungeonTriggerContext.h +++ b/src/Ai/Dungeon/TbcDungeonTriggerContext.h @@ -1,6 +1,6 @@ #ifndef _PLAYERBOT_TBCDUNGEONTRIGGERCONTEXT_H #define _PLAYERBOT_TBCDUNGEONTRIGGERCONTEXT_H -#include "AuchenaiCrypts/AuchenaiCryptsTriggerContext.h" +#include "ACTriggerContext.h" #endif diff --git a/src/Ai/Dungeon/UtgardeKeep/UtgardeKeepActionContext.h b/src/Ai/Dungeon/UK/UKActionContext.h similarity index 98% rename from src/Ai/Dungeon/UtgardeKeep/UtgardeKeepActionContext.h rename to src/Ai/Dungeon/UK/UKActionContext.h index 0e51e56b4..b52aa1846 100644 --- a/src/Ai/Dungeon/UtgardeKeep/UtgardeKeepActionContext.h +++ b/src/Ai/Dungeon/UK/UKActionContext.h @@ -3,7 +3,7 @@ #include "Action.h" #include "NamedObjectContext.h" -#include "UtgardeKeepActions.h" +#include "UKActions.h" class WotlkDungeonUKActionContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/UtgardeKeep/Action/UtgardeKeepActions.cpp b/src/Ai/Dungeon/UK/UKActions.cpp similarity index 98% rename from src/Ai/Dungeon/UtgardeKeep/Action/UtgardeKeepActions.cpp rename to src/Ai/Dungeon/UK/UKActions.cpp index 85d8590ee..b11ff6746 100644 --- a/src/Ai/Dungeon/UtgardeKeep/Action/UtgardeKeepActions.cpp +++ b/src/Ai/Dungeon/UK/UKActions.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "UtgardeKeepActions.h" +#include "UKActions.h" bool AttackFrostTombAction::isUseful() { return !botAI->IsHeal(bot); } bool AttackFrostTombAction::Execute(Event /*event*/) diff --git a/src/Ai/Dungeon/UtgardeKeep/Action/UtgardeKeepActions.h b/src/Ai/Dungeon/UK/UKActions.h similarity index 97% rename from src/Ai/Dungeon/UtgardeKeep/Action/UtgardeKeepActions.h rename to src/Ai/Dungeon/UK/UKActions.h index c9c77d520..c7d4c59d4 100644 --- a/src/Ai/Dungeon/UtgardeKeep/Action/UtgardeKeepActions.h +++ b/src/Ai/Dungeon/UK/UKActions.h @@ -5,7 +5,7 @@ #include "AttackAction.h" #include "PlayerbotAI.h" #include "Playerbots.h" -#include "UtgardeKeepTriggers.h" +#include "UKTriggers.h" class AttackFrostTombAction : public AttackAction { diff --git a/src/Ai/Dungeon/UtgardeKeep/Multiplier/UtgardeKeepMultipliers.cpp b/src/Ai/Dungeon/UK/UKMultipliers.cpp similarity index 96% rename from src/Ai/Dungeon/UtgardeKeep/Multiplier/UtgardeKeepMultipliers.cpp rename to src/Ai/Dungeon/UK/UKMultipliers.cpp index e9a411dac..98f5528f2 100644 --- a/src/Ai/Dungeon/UtgardeKeep/Multiplier/UtgardeKeepMultipliers.cpp +++ b/src/Ai/Dungeon/UK/UKMultipliers.cpp @@ -1,8 +1,8 @@ -#include "UtgardeKeepMultipliers.h" -#include "UtgardeKeepActions.h" +#include "UKMultipliers.h" +#include "UKActions.h" #include "GenericSpellActions.h" #include "ChooseTargetActions.h" -#include "UtgardeKeepTriggers.h" +#include "UKTriggers.h" float PrinceKelesethMultiplier::GetValue(Action* action) { diff --git a/src/Ai/Dungeon/UtgardeKeep/Multiplier/UtgardeKeepMultipliers.h b/src/Ai/Dungeon/UK/UKMultipliers.h similarity index 100% rename from src/Ai/Dungeon/UtgardeKeep/Multiplier/UtgardeKeepMultipliers.h rename to src/Ai/Dungeon/UK/UKMultipliers.h diff --git a/src/Ai/Dungeon/UtgardeKeep/Strategy/UtgardeKeepStrategy.cpp b/src/Ai/Dungeon/UK/UKStrategy.cpp similarity index 96% rename from src/Ai/Dungeon/UtgardeKeep/Strategy/UtgardeKeepStrategy.cpp rename to src/Ai/Dungeon/UK/UKStrategy.cpp index 562cb8ec5..b298edbc1 100644 --- a/src/Ai/Dungeon/UtgardeKeep/Strategy/UtgardeKeepStrategy.cpp +++ b/src/Ai/Dungeon/UK/UKStrategy.cpp @@ -1,5 +1,5 @@ -#include "UtgardeKeepStrategy.h" -#include "UtgardeKeepMultipliers.h" +#include "UKStrategy.h" +#include "UKMultipliers.h" void WotlkDungeonUKStrategy::InitTriggers(std::vector &triggers) { diff --git a/src/Ai/Dungeon/UtgardeKeep/Strategy/UtgardeKeepStrategy.h b/src/Ai/Dungeon/UK/UKStrategy.h similarity index 100% rename from src/Ai/Dungeon/UtgardeKeep/Strategy/UtgardeKeepStrategy.h rename to src/Ai/Dungeon/UK/UKStrategy.h diff --git a/src/Ai/Dungeon/UtgardeKeep/UtgardeKeepTriggerContext.h b/src/Ai/Dungeon/UK/UKTriggerContext.h similarity index 98% rename from src/Ai/Dungeon/UtgardeKeep/UtgardeKeepTriggerContext.h rename to src/Ai/Dungeon/UK/UKTriggerContext.h index 52ec95dae..59bc18972 100644 --- a/src/Ai/Dungeon/UtgardeKeep/UtgardeKeepTriggerContext.h +++ b/src/Ai/Dungeon/UK/UKTriggerContext.h @@ -3,7 +3,7 @@ #include "NamedObjectContext.h" #include "AiObjectContext.h" -#include "UtgardeKeepTriggers.h" +#include "UKTriggers.h" class WotlkDungeonUKTriggerContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/UtgardeKeep/Trigger/UtgardeKeepTriggers.cpp b/src/Ai/Dungeon/UK/UKTriggers.cpp similarity index 98% rename from src/Ai/Dungeon/UtgardeKeep/Trigger/UtgardeKeepTriggers.cpp rename to src/Ai/Dungeon/UK/UKTriggers.cpp index e19234bd0..4fda7a0a3 100644 --- a/src/Ai/Dungeon/UtgardeKeep/Trigger/UtgardeKeepTriggers.cpp +++ b/src/Ai/Dungeon/UK/UKTriggers.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "UtgardeKeepTriggers.h" +#include "UKTriggers.h" #include "AiObject.h" #include "AiObjectContext.h" diff --git a/src/Ai/Dungeon/UtgardeKeep/Trigger/UtgardeKeepTriggers.h b/src/Ai/Dungeon/UK/UKTriggers.h similarity index 100% rename from src/Ai/Dungeon/UtgardeKeep/Trigger/UtgardeKeepTriggers.h rename to src/Ai/Dungeon/UK/UKTriggers.h diff --git a/src/Ai/Dungeon/UtgardePinnacle/UtgardePinnacleActionContext.h b/src/Ai/Dungeon/UP/UPActionContext.h similarity index 96% rename from src/Ai/Dungeon/UtgardePinnacle/UtgardePinnacleActionContext.h rename to src/Ai/Dungeon/UP/UPActionContext.h index 9e7532b9a..bab3c83b2 100644 --- a/src/Ai/Dungeon/UtgardePinnacle/UtgardePinnacleActionContext.h +++ b/src/Ai/Dungeon/UP/UPActionContext.h @@ -3,7 +3,7 @@ #include "Action.h" #include "NamedObjectContext.h" -#include "UtgardePinnacleActions.h" +#include "UPActions.h" class WotlkDungeonUPActionContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/UtgardePinnacle/Action/UtgardePinnacleActions.cpp b/src/Ai/Dungeon/UP/UPActions.cpp similarity index 98% rename from src/Ai/Dungeon/UtgardePinnacle/Action/UtgardePinnacleActions.cpp rename to src/Ai/Dungeon/UP/UPActions.cpp index 8025f1aac..802da7262 100644 --- a/src/Ai/Dungeon/UtgardePinnacle/Action/UtgardePinnacleActions.cpp +++ b/src/Ai/Dungeon/UP/UPActions.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "UtgardePinnacleActions.h" +#include "UPActions.h" bool AvoidFreezingCloudAction::Execute(Event /*event*/) { diff --git a/src/Ai/Dungeon/UtgardePinnacle/Action/UtgardePinnacleActions.h b/src/Ai/Dungeon/UP/UPActions.h similarity index 94% rename from src/Ai/Dungeon/UtgardePinnacle/Action/UtgardePinnacleActions.h rename to src/Ai/Dungeon/UP/UPActions.h index 38e90dd15..444b0e184 100644 --- a/src/Ai/Dungeon/UtgardePinnacle/Action/UtgardePinnacleActions.h +++ b/src/Ai/Dungeon/UP/UPActions.h @@ -5,7 +5,7 @@ #include "AttackAction.h" #include "PlayerbotAI.h" #include "Playerbots.h" -#include "UtgardePinnacleTriggers.h" +#include "UPTriggers.h" class AvoidFreezingCloudAction : public MovementAction { diff --git a/src/Ai/Dungeon/UtgardePinnacle/Multiplier/UtgardePinnacleMultipliers.cpp b/src/Ai/Dungeon/UP/UPMultipliers.cpp similarity index 96% rename from src/Ai/Dungeon/UtgardePinnacle/Multiplier/UtgardePinnacleMultipliers.cpp rename to src/Ai/Dungeon/UP/UPMultipliers.cpp index cc34cb6a4..bccf84028 100644 --- a/src/Ai/Dungeon/UtgardePinnacle/Multiplier/UtgardePinnacleMultipliers.cpp +++ b/src/Ai/Dungeon/UP/UPMultipliers.cpp @@ -1,9 +1,9 @@ -#include "UtgardePinnacleMultipliers.h" -#include "UtgardePinnacleActions.h" +#include "UPMultipliers.h" +#include "UPActions.h" #include "GenericSpellActions.h" #include "ChooseTargetActions.h" #include "MovementActions.h" -#include "UtgardePinnacleTriggers.h" +#include "UPTriggers.h" #include "Action.h" float SkadiMultiplier::GetValue(Action* action) diff --git a/src/Ai/Dungeon/UtgardePinnacle/Multiplier/UtgardePinnacleMultipliers.h b/src/Ai/Dungeon/UP/UPMultipliers.h similarity index 100% rename from src/Ai/Dungeon/UtgardePinnacle/Multiplier/UtgardePinnacleMultipliers.h rename to src/Ai/Dungeon/UP/UPMultipliers.h diff --git a/src/Ai/Dungeon/UtgardePinnacle/Strategy/UtgardePinnacleStrategy.cpp b/src/Ai/Dungeon/UP/UPStrategy.cpp similarity index 92% rename from src/Ai/Dungeon/UtgardePinnacle/Strategy/UtgardePinnacleStrategy.cpp rename to src/Ai/Dungeon/UP/UPStrategy.cpp index fe104f34f..392c23c2f 100644 --- a/src/Ai/Dungeon/UtgardePinnacle/Strategy/UtgardePinnacleStrategy.cpp +++ b/src/Ai/Dungeon/UP/UPStrategy.cpp @@ -1,5 +1,5 @@ -#include "UtgardePinnacleStrategy.h" -#include "UtgardePinnacleMultipliers.h" +#include "UPStrategy.h" +#include "UPMultipliers.h" void WotlkDungeonUPStrategy::InitTriggers(std::vector &triggers) { diff --git a/src/Ai/Dungeon/UtgardePinnacle/Strategy/UtgardePinnacleStrategy.h b/src/Ai/Dungeon/UP/UPStrategy.h similarity index 100% rename from src/Ai/Dungeon/UtgardePinnacle/Strategy/UtgardePinnacleStrategy.h rename to src/Ai/Dungeon/UP/UPStrategy.h diff --git a/src/Ai/Dungeon/UtgardePinnacle/UtgardePinnacleTriggerContext.h b/src/Ai/Dungeon/UP/UPTriggerContext.h similarity index 95% rename from src/Ai/Dungeon/UtgardePinnacle/UtgardePinnacleTriggerContext.h rename to src/Ai/Dungeon/UP/UPTriggerContext.h index 527453f8b..ffcafad67 100644 --- a/src/Ai/Dungeon/UtgardePinnacle/UtgardePinnacleTriggerContext.h +++ b/src/Ai/Dungeon/UP/UPTriggerContext.h @@ -3,7 +3,7 @@ #include "NamedObjectContext.h" #include "AiObjectContext.h" -#include "UtgardePinnacleTriggers.h" +#include "UPTriggers.h" class WotlkDungeonUPTriggerContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/UtgardePinnacle/Trigger/UtgardePinnacleTriggers.cpp b/src/Ai/Dungeon/UP/UPTriggers.cpp similarity index 98% rename from src/Ai/Dungeon/UtgardePinnacle/Trigger/UtgardePinnacleTriggers.cpp rename to src/Ai/Dungeon/UP/UPTriggers.cpp index dc35e8be0..4baeaa725 100644 --- a/src/Ai/Dungeon/UtgardePinnacle/Trigger/UtgardePinnacleTriggers.cpp +++ b/src/Ai/Dungeon/UP/UPTriggers.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "UtgardePinnacleTriggers.h" +#include "UPTriggers.h" #include "AiObject.h" #include "AiObjectContext.h" diff --git a/src/Ai/Dungeon/UtgardePinnacle/Trigger/UtgardePinnacleTriggers.h b/src/Ai/Dungeon/UP/UPTriggers.h similarity index 100% rename from src/Ai/Dungeon/UtgardePinnacle/Trigger/UtgardePinnacleTriggers.h rename to src/Ai/Dungeon/UP/UPTriggers.h diff --git a/src/Ai/Dungeon/VioletHold/VioletHoldActionContext.h b/src/Ai/Dungeon/VH/VHActionContext.h similarity index 97% rename from src/Ai/Dungeon/VioletHold/VioletHoldActionContext.h rename to src/Ai/Dungeon/VH/VHActionContext.h index 902332f15..783d49081 100644 --- a/src/Ai/Dungeon/VioletHold/VioletHoldActionContext.h +++ b/src/Ai/Dungeon/VH/VHActionContext.h @@ -3,7 +3,7 @@ #include "Action.h" #include "NamedObjectContext.h" -#include "VioletHoldActions.h" +#include "VHActions.h" class WotlkDungeonVHActionContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/VioletHold/Action/VioletHoldActions.cpp b/src/Ai/Dungeon/VH/VHActions.cpp similarity index 98% rename from src/Ai/Dungeon/VioletHold/Action/VioletHoldActions.cpp rename to src/Ai/Dungeon/VH/VHActions.cpp index b61f84bdf..aa04fdb41 100644 --- a/src/Ai/Dungeon/VioletHold/Action/VioletHoldActions.cpp +++ b/src/Ai/Dungeon/VH/VHActions.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "VioletHoldActions.h" +#include "VHActions.h" bool AttackErekemAction::Execute(Event /*event*/) { diff --git a/src/Ai/Dungeon/VioletHold/Action/VioletHoldActions.h b/src/Ai/Dungeon/VH/VHActions.h similarity index 97% rename from src/Ai/Dungeon/VioletHold/Action/VioletHoldActions.h rename to src/Ai/Dungeon/VH/VHActions.h index fc7ce9d29..64e5e74f5 100644 --- a/src/Ai/Dungeon/VioletHold/Action/VioletHoldActions.h +++ b/src/Ai/Dungeon/VH/VHActions.h @@ -6,7 +6,7 @@ #include "GenericSpellActions.h" #include "PlayerbotAI.h" #include "Playerbots.h" -#include "VioletHoldTriggers.h" +#include "VHTriggers.h" class AttackErekemAction : public AttackAction { diff --git a/src/Ai/Dungeon/VioletHold/Multiplier/VioletHoldMultipliers.cpp b/src/Ai/Dungeon/VH/VHMultipliers.cpp similarity index 93% rename from src/Ai/Dungeon/VioletHold/Multiplier/VioletHoldMultipliers.cpp rename to src/Ai/Dungeon/VH/VHMultipliers.cpp index 3d3a13cd0..d5f79324a 100644 --- a/src/Ai/Dungeon/VioletHold/Multiplier/VioletHoldMultipliers.cpp +++ b/src/Ai/Dungeon/VH/VHMultipliers.cpp @@ -1,9 +1,9 @@ -#include "VioletHoldMultipliers.h" -#include "VioletHoldActions.h" +#include "VHMultipliers.h" +#include "VHActions.h" #include "GenericSpellActions.h" #include "ChooseTargetActions.h" #include "MovementActions.h" -#include "VioletHoldTriggers.h" +#include "VHTriggers.h" #include "Action.h" float ErekemMultiplier::GetValue(Action* action) diff --git a/src/Ai/Dungeon/VioletHold/Multiplier/VioletHoldMultipliers.h b/src/Ai/Dungeon/VH/VHMultipliers.h similarity index 100% rename from src/Ai/Dungeon/VioletHold/Multiplier/VioletHoldMultipliers.h rename to src/Ai/Dungeon/VH/VHMultipliers.h diff --git a/src/Ai/Dungeon/VioletHold/Strategy/VioletHoldStrategy.cpp b/src/Ai/Dungeon/VH/VHStrategy.cpp similarity index 95% rename from src/Ai/Dungeon/VioletHold/Strategy/VioletHoldStrategy.cpp rename to src/Ai/Dungeon/VH/VHStrategy.cpp index ffc00e306..a30fa733a 100644 --- a/src/Ai/Dungeon/VioletHold/Strategy/VioletHoldStrategy.cpp +++ b/src/Ai/Dungeon/VH/VHStrategy.cpp @@ -1,5 +1,5 @@ -#include "VioletHoldStrategy.h" -#include "VioletHoldMultipliers.h" +#include "VHStrategy.h" +#include "VHMultipliers.h" void WotlkDungeonVHStrategy::InitTriggers(std::vector &triggers) { diff --git a/src/Ai/Dungeon/VioletHold/Strategy/VioletHoldStrategy.h b/src/Ai/Dungeon/VH/VHStrategy.h similarity index 100% rename from src/Ai/Dungeon/VioletHold/Strategy/VioletHoldStrategy.h rename to src/Ai/Dungeon/VH/VHStrategy.h diff --git a/src/Ai/Dungeon/VioletHold/VioletHoldTriggerContext.h b/src/Ai/Dungeon/VH/VHTriggerContext.h similarity index 97% rename from src/Ai/Dungeon/VioletHold/VioletHoldTriggerContext.h rename to src/Ai/Dungeon/VH/VHTriggerContext.h index 45d298121..9106f2a13 100644 --- a/src/Ai/Dungeon/VioletHold/VioletHoldTriggerContext.h +++ b/src/Ai/Dungeon/VH/VHTriggerContext.h @@ -3,7 +3,7 @@ #include "NamedObjectContext.h" #include "AiObjectContext.h" -#include "VioletHoldTriggers.h" +#include "VHTriggers.h" class WotlkDungeonVHTriggerContext : public NamedObjectContext { diff --git a/src/Ai/Dungeon/VioletHold/Trigger/VioletHoldTriggers.cpp b/src/Ai/Dungeon/VH/VHTriggers.cpp similarity index 97% rename from src/Ai/Dungeon/VioletHold/Trigger/VioletHoldTriggers.cpp rename to src/Ai/Dungeon/VH/VHTriggers.cpp index 87284b0e4..26d05f96f 100644 --- a/src/Ai/Dungeon/VioletHold/Trigger/VioletHoldTriggers.cpp +++ b/src/Ai/Dungeon/VH/VHTriggers.cpp @@ -1,5 +1,5 @@ #include "Playerbots.h" -#include "VioletHoldTriggers.h" +#include "VHTriggers.h" #include "AiObject.h" #include "AiObjectContext.h" diff --git a/src/Ai/Dungeon/VioletHold/Trigger/VioletHoldTriggers.h b/src/Ai/Dungeon/VH/VHTriggers.h similarity index 100% rename from src/Ai/Dungeon/VioletHold/Trigger/VioletHoldTriggers.h rename to src/Ai/Dungeon/VH/VHTriggers.h diff --git a/src/Ai/Dungeon/WotlkDungeonActionContext.h b/src/Ai/Dungeon/WotlkDungeonActionContext.h index c7202de61..b77f94fcc 100644 --- a/src/Ai/Dungeon/WotlkDungeonActionContext.h +++ b/src/Ai/Dungeon/WotlkDungeonActionContext.h @@ -1,21 +1,21 @@ #ifndef _PLAYERBOT_WOTLKDUNGEONACTIONCONTEXT_H #define _PLAYERBOT_WOTLKDUNGEONACTIONCONTEXT_H -#include "UtgardeKeep/UtgardeKeepActionContext.h" -#include "Nexus/NexusActionContext.h" -#include "AzjolNerub/AzjolNerubActionContext.h" -#include "OldKingdom/OldKingdomActionContext.h" -#include "DraktharonKeep/DrakTharonKeepActionContext.h" -#include "VioletHold/VioletHoldActionContext.h" -#include "Gundrak/GundrakActionContext.h" -#include "HallsOfStone/HallsOfStoneActionContext.h" -#include "HallsOfLightning/HallsOfLightningActionContext.h" -#include "Oculus/OculusActionContext.h" -#include "UtgardePinnacle/UtgardePinnacleActionContext.h" -#include "CullingOfStratholme/CullingOfStratholmeActionContext.h" -#include "ForgeOfSouls/ForgeOfSoulsActionContext.h" -#include "PitOfSaron/PitOfSaronActionContext.h" -#include "TrialOfTheChampion/TrialOfTheChampionActionContext.h" +#include "UKActionContext.h" +#include "NexActionContext.h" +#include "ANActionContext.h" +#include "AKActionContext.h" +#include "DTKActionContext.h" +#include "VHActionContext.h" +#include "GDActionContext.h" +#include "HoSActionContext.h" +#include "HoLActionContext.h" +#include "OCActionContext.h" +#include "UPActionContext.h" +#include "CoSActionContext.h" +#include "FoSActionContext.h" +#include "PoSActionContext.h" +#include "TOCActionContext.h" // #include "HallsOfReflection/HallsOfReflectionActionContext.h" #endif diff --git a/src/Ai/Dungeon/WotlkDungeonTriggerContext.h b/src/Ai/Dungeon/WotlkDungeonTriggerContext.h index 630aecbd9..b07973d6b 100644 --- a/src/Ai/Dungeon/WotlkDungeonTriggerContext.h +++ b/src/Ai/Dungeon/WotlkDungeonTriggerContext.h @@ -1,21 +1,21 @@ #ifndef _PLAYERBOT_WOTLKDUNGEONTRIGGERCONTEXT_H #define _PLAYERBOT_WOTLKDUNGEONTRIGGERCONTEXT_H -#include "UtgardeKeep/UtgardeKeepTriggerContext.h" -#include "Nexus/NexusTriggerContext.h" -#include "AzjolNerub/AzjolNerubTriggerContext.h" -#include "OldKingdom/OldKingdomTriggerContext.h" -#include "DraktharonKeep/DrakTharonKeepTriggerContext.h" -#include "VioletHold/VioletHoldTriggerContext.h" -#include "Gundrak/GundrakTriggerContext.h" -#include "HallsOfStone/HallsOfStoneTriggerContext.h" -#include "HallsOfLightning/HallsOfLightningTriggerContext.h" -#include "Oculus/OculusTriggerContext.h" -#include "UtgardePinnacle/UtgardePinnacleTriggerContext.h" -#include "CullingOfStratholme/CullingOfStratholmeTriggerContext.h" -#include "ForgeOfSouls/ForgeOfSoulsTriggerContext.h" -#include "PitOfSaron/PitOfSaronTriggerContext.h" -#include "TrialOfTheChampion/TrialOfTheChampionTriggerContext.h" +#include "UKTriggerContext.h" +#include "NexTriggerContext.h" +#include "ANTriggerContext.h" +#include "AKTriggerContext.h" +#include "DTKTriggerContext.h" +#include "VHTriggerContext.h" +#include "GDTriggerContext.h" +#include "HoSTriggerContext.h" +#include "HoLTriggerContext.h" +#include "OCTriggerContext.h" +#include "UPTriggerContext.h" +#include "CoSTriggerContext.h" +#include "FoSTriggerContext.h" +#include "PoSTriggerContext.h" +#include "TOCTriggerContext.h" // #include "HallsOfReflection/HallsOfReflectionTriggerContext.h" #endif diff --git a/src/Ai/Raid/Aq20/RaidAq20ActionContext.h b/src/Ai/Raid/Aq20/Aq20ActionContext.h similarity index 93% rename from src/Ai/Raid/Aq20/RaidAq20ActionContext.h rename to src/Ai/Raid/Aq20/Aq20ActionContext.h index ea3afcf41..cde831f5c 100644 --- a/src/Ai/Raid/Aq20/RaidAq20ActionContext.h +++ b/src/Ai/Raid/Aq20/Aq20ActionContext.h @@ -3,7 +3,7 @@ #include "Action.h" #include "NamedObjectContext.h" -#include "RaidAq20Actions.h" +#include "Aq20Actions.h" class RaidAq20ActionContext : public NamedObjectContext { diff --git a/src/Ai/Raid/Aq20/Action/RaidAq20Actions.cpp b/src/Ai/Raid/Aq20/Aq20Actions.cpp similarity index 97% rename from src/Ai/Raid/Aq20/Action/RaidAq20Actions.cpp rename to src/Ai/Raid/Aq20/Aq20Actions.cpp index 5d9b4aaa3..8f4d63801 100644 --- a/src/Ai/Raid/Aq20/Action/RaidAq20Actions.cpp +++ b/src/Ai/Raid/Aq20/Aq20Actions.cpp @@ -1,6 +1,6 @@ -#include "RaidAq20Actions.h" +#include "Aq20Actions.h" -#include "RaidAq20Utils.h" +#include "Aq20Utils.h" bool Aq20UseCrystalAction::Execute(Event /*event*/) { diff --git a/src/Ai/Raid/Aq20/Action/RaidAq20Actions.h b/src/Ai/Raid/Aq20/Aq20Actions.h similarity index 100% rename from src/Ai/Raid/Aq20/Action/RaidAq20Actions.h rename to src/Ai/Raid/Aq20/Aq20Actions.h diff --git a/src/Ai/Raid/Aq20/Strategy/RaidAq20Strategy.cpp b/src/Ai/Raid/Aq20/Aq20Strategy.cpp similarity index 88% rename from src/Ai/Raid/Aq20/Strategy/RaidAq20Strategy.cpp rename to src/Ai/Raid/Aq20/Aq20Strategy.cpp index 93e0462ca..a16c2b652 100644 --- a/src/Ai/Raid/Aq20/Strategy/RaidAq20Strategy.cpp +++ b/src/Ai/Raid/Aq20/Aq20Strategy.cpp @@ -1,4 +1,4 @@ -#include "RaidAq20Strategy.h" +#include "Aq20Strategy.h" #include "Strategy.h" diff --git a/src/Ai/Raid/Aq20/Strategy/RaidAq20Strategy.h b/src/Ai/Raid/Aq20/Aq20Strategy.h similarity index 100% rename from src/Ai/Raid/Aq20/Strategy/RaidAq20Strategy.h rename to src/Ai/Raid/Aq20/Aq20Strategy.h diff --git a/src/Ai/Raid/Aq20/RaidAq20TriggerContext.h b/src/Ai/Raid/Aq20/Aq20TriggerContext.h similarity index 93% rename from src/Ai/Raid/Aq20/RaidAq20TriggerContext.h rename to src/Ai/Raid/Aq20/Aq20TriggerContext.h index b0307ca6a..cdc101da1 100644 --- a/src/Ai/Raid/Aq20/RaidAq20TriggerContext.h +++ b/src/Ai/Raid/Aq20/Aq20TriggerContext.h @@ -2,7 +2,7 @@ #define _PLAYERBOT_RAIDAQ20TRIGGERCONTEXT_H #include "NamedObjectContext.h" -#include "RaidAq20Triggers.h" +#include "Aq20Triggers.h" class RaidAq20TriggerContext : public NamedObjectContext { diff --git a/src/Ai/Raid/Aq20/Trigger/RaidAq20Triggers.cpp b/src/Ai/Raid/Aq20/Aq20Triggers.cpp similarity index 96% rename from src/Ai/Raid/Aq20/Trigger/RaidAq20Triggers.cpp rename to src/Ai/Raid/Aq20/Aq20Triggers.cpp index 913cb2690..77bd0395d 100644 --- a/src/Ai/Raid/Aq20/Trigger/RaidAq20Triggers.cpp +++ b/src/Ai/Raid/Aq20/Aq20Triggers.cpp @@ -1,6 +1,6 @@ -#include "RaidAq20Triggers.h" +#include "Aq20Triggers.h" -#include "RaidAq20Utils.h" +#include "Aq20Utils.h" bool Aq20MoveToCrystalTrigger::IsActive() { diff --git a/src/Ai/Raid/Aq20/Trigger/RaidAq20Triggers.h b/src/Ai/Raid/Aq20/Aq20Triggers.h similarity index 100% rename from src/Ai/Raid/Aq20/Trigger/RaidAq20Triggers.h rename to src/Ai/Raid/Aq20/Aq20Triggers.h diff --git a/src/Ai/Raid/Aq20/Util/RaidAq20Utils.cpp b/src/Ai/Raid/Aq20/Aq20Utils.cpp similarity index 97% rename from src/Ai/Raid/Aq20/Util/RaidAq20Utils.cpp rename to src/Ai/Raid/Aq20/Aq20Utils.cpp index 41637af7b..e7c74d4f3 100644 --- a/src/Ai/Raid/Aq20/Util/RaidAq20Utils.cpp +++ b/src/Ai/Raid/Aq20/Aq20Utils.cpp @@ -1,4 +1,4 @@ -#include "RaidAq20Utils.h" +#include "Aq20Utils.h" #include "SpellAuras.h" diff --git a/src/Ai/Raid/Aq20/Util/RaidAq20Utils.h b/src/Ai/Raid/Aq20/Aq20Utils.h similarity index 100% rename from src/Ai/Raid/Aq20/Util/RaidAq20Utils.h rename to src/Ai/Raid/Aq20/Aq20Utils.h diff --git a/src/Ai/Raid/BlackTemple/RaidBlackTempleActionContext.h b/src/Ai/Raid/BT/BTActionContext.h similarity index 99% rename from src/Ai/Raid/BlackTemple/RaidBlackTempleActionContext.h rename to src/Ai/Raid/BT/BTActionContext.h index 8271449b5..7a962857e 100644 --- a/src/Ai/Raid/BlackTemple/RaidBlackTempleActionContext.h +++ b/src/Ai/Raid/BT/BTActionContext.h @@ -7,7 +7,7 @@ #define _PLAYERBOT_RAIDBLACKTEMPLEACTIONCONTEXT_H #include "NamedObjectContext.h" -#include "RaidBlackTempleActions.h" +#include "BTActions.h" class RaidBlackTempleActionContext : public NamedObjectContext { diff --git a/src/Ai/Raid/BlackTemple/Action/RaidBlackTempleActions.cpp b/src/Ai/Raid/BT/BTActions.cpp similarity index 99% rename from src/Ai/Raid/BlackTemple/Action/RaidBlackTempleActions.cpp rename to src/Ai/Raid/BT/BTActions.cpp index cd6c06892..42c33509e 100644 --- a/src/Ai/Raid/BlackTemple/Action/RaidBlackTempleActions.cpp +++ b/src/Ai/Raid/BT/BTActions.cpp @@ -3,13 +3,13 @@ * and/or modify it under version 3 of the License, or (at your option), any later version. */ -#include "RaidBlackTempleActions.h" +#include "BTActions.h" #include #include "CreatureAI.h" #include "Playerbots.h" -#include "RaidBlackTempleHelpers.h" +#include "BTHelpers.h" #include "RaidBossHelpers.h" using namespace BlackTempleHelpers; diff --git a/src/Ai/Raid/BlackTemple/Action/RaidBlackTempleActions.h b/src/Ai/Raid/BT/BTActions.h similarity index 99% rename from src/Ai/Raid/BlackTemple/Action/RaidBlackTempleActions.h rename to src/Ai/Raid/BT/BTActions.h index d4bc41d23..b4386f892 100644 --- a/src/Ai/Raid/BlackTemple/Action/RaidBlackTempleActions.h +++ b/src/Ai/Raid/BT/BTActions.h @@ -9,7 +9,7 @@ #include "Action.h" #include "AttackAction.h" #include "MovementActions.h" -#include "RaidBlackTempleHelpers.h" +#include "BTHelpers.h" namespace BlackTempleHelpers { diff --git a/src/Ai/Raid/BlackTemple/Util/RaidBlackTempleHelpers.cpp b/src/Ai/Raid/BT/BTHelpers.cpp similarity index 99% rename from src/Ai/Raid/BlackTemple/Util/RaidBlackTempleHelpers.cpp rename to src/Ai/Raid/BT/BTHelpers.cpp index 75b0be0ba..2ba4adca2 100644 --- a/src/Ai/Raid/BlackTemple/Util/RaidBlackTempleHelpers.cpp +++ b/src/Ai/Raid/BT/BTHelpers.cpp @@ -3,7 +3,7 @@ * and/or modify it under version 3 of the License, or (at your option), any later version. */ -#include "RaidBlackTempleHelpers.h" +#include "BTHelpers.h" #include "Playerbots.h" #include "RaidBossHelpers.h" diff --git a/src/Ai/Raid/BlackTemple/Util/RaidBlackTempleHelpers.h b/src/Ai/Raid/BT/BTHelpers.h similarity index 100% rename from src/Ai/Raid/BlackTemple/Util/RaidBlackTempleHelpers.h rename to src/Ai/Raid/BT/BTHelpers.h diff --git a/src/Ai/Raid/BlackTemple/Multiplier/RaidBlackTempleMultipliers.cpp b/src/Ai/Raid/BT/BTMultipliers.cpp similarity index 99% rename from src/Ai/Raid/BlackTemple/Multiplier/RaidBlackTempleMultipliers.cpp rename to src/Ai/Raid/BT/BTMultipliers.cpp index 94e5143a6..6e484e421 100644 --- a/src/Ai/Raid/BlackTemple/Multiplier/RaidBlackTempleMultipliers.cpp +++ b/src/Ai/Raid/BT/BTMultipliers.cpp @@ -3,7 +3,7 @@ * and/or modify it under version 3 of the License, or (at your option), any later version. */ -#include "RaidBlackTempleMultipliers.h" +#include "BTMultipliers.h" #include "ChooseTargetActions.h" #include "DKActions.h" @@ -15,8 +15,8 @@ #include "MageActions.h" #include "PaladinActions.h" #include "PriestActions.h" -#include "RaidBlackTempleActions.h" -#include "RaidBlackTempleHelpers.h" +#include "BTActions.h" +#include "BTHelpers.h" #include "ReachTargetActions.h" #include "RogueActions.h" #include "ShamanActions.h" diff --git a/src/Ai/Raid/BlackTemple/Multiplier/RaidBlackTempleMultipliers.h b/src/Ai/Raid/BT/BTMultipliers.h similarity index 100% rename from src/Ai/Raid/BlackTemple/Multiplier/RaidBlackTempleMultipliers.h rename to src/Ai/Raid/BT/BTMultipliers.h diff --git a/src/Ai/Raid/BlackTemple/Strategy/RaidBlackTempleStrategy.cpp b/src/Ai/Raid/BT/BTStrategy.cpp similarity index 99% rename from src/Ai/Raid/BlackTemple/Strategy/RaidBlackTempleStrategy.cpp rename to src/Ai/Raid/BT/BTStrategy.cpp index 157469895..3fd0adeff 100644 --- a/src/Ai/Raid/BlackTemple/Strategy/RaidBlackTempleStrategy.cpp +++ b/src/Ai/Raid/BT/BTStrategy.cpp @@ -3,9 +3,9 @@ * and/or modify it under version 3 of the License, or (at your option), any later version. */ -#include "RaidBlackTempleStrategy.h" +#include "BTStrategy.h" -#include "RaidBlackTempleMultipliers.h" +#include "BTMultipliers.h" void RaidBlackTempleStrategy::InitTriggers(std::vector& triggers) { diff --git a/src/Ai/Raid/BlackTemple/Strategy/RaidBlackTempleStrategy.h b/src/Ai/Raid/BT/BTStrategy.h similarity index 100% rename from src/Ai/Raid/BlackTemple/Strategy/RaidBlackTempleStrategy.h rename to src/Ai/Raid/BT/BTStrategy.h diff --git a/src/Ai/Raid/BlackTemple/RaidBlackTempleTriggerContext.h b/src/Ai/Raid/BT/BTTriggerContext.h similarity index 99% rename from src/Ai/Raid/BlackTemple/RaidBlackTempleTriggerContext.h rename to src/Ai/Raid/BT/BTTriggerContext.h index d9cc09489..ee10108ad 100644 --- a/src/Ai/Raid/BlackTemple/RaidBlackTempleTriggerContext.h +++ b/src/Ai/Raid/BT/BTTriggerContext.h @@ -7,7 +7,7 @@ #define _PLAYERBOT_RAIDBLACKTEMPLETRIGGERCONTEXT_H #include "NamedObjectContext.h" -#include "RaidBlackTempleTriggers.h" +#include "BTTriggers.h" class RaidBlackTempleTriggerContext : public NamedObjectContext { diff --git a/src/Ai/Raid/BlackTemple/Trigger/RaidBlackTempleTriggers.cpp b/src/Ai/Raid/BT/BTTriggers.cpp similarity index 99% rename from src/Ai/Raid/BlackTemple/Trigger/RaidBlackTempleTriggers.cpp rename to src/Ai/Raid/BT/BTTriggers.cpp index 388e28d8b..6dc5e574c 100644 --- a/src/Ai/Raid/BlackTemple/Trigger/RaidBlackTempleTriggers.cpp +++ b/src/Ai/Raid/BT/BTTriggers.cpp @@ -3,12 +3,12 @@ * and/or modify it under version 3 of the License, or (at your option), any later version. */ -#include "RaidBlackTempleTriggers.h" +#include "BTTriggers.h" #include "AiFactory.h" #include "Playerbots.h" -#include "RaidBlackTempleActions.h" -#include "RaidBlackTempleHelpers.h" +#include "BTActions.h" +#include "BTHelpers.h" #include "RaidBossHelpers.h" #include "SharedDefines.h" diff --git a/src/Ai/Raid/BlackTemple/Trigger/RaidBlackTempleTriggers.h b/src/Ai/Raid/BT/BTTriggers.h similarity index 100% rename from src/Ai/Raid/BlackTemple/Trigger/RaidBlackTempleTriggers.h rename to src/Ai/Raid/BT/BTTriggers.h diff --git a/src/Ai/Raid/BlackwingLair/RaidBwlActionContext.h b/src/Ai/Raid/BWL/BWLActionContext.h similarity index 97% rename from src/Ai/Raid/BlackwingLair/RaidBwlActionContext.h rename to src/Ai/Raid/BWL/BWLActionContext.h index 4e46b1ca5..db93476fe 100644 --- a/src/Ai/Raid/BlackwingLair/RaidBwlActionContext.h +++ b/src/Ai/Raid/BWL/BWLActionContext.h @@ -3,7 +3,7 @@ #include "Action.h" #include "NamedObjectContext.h" -#include "RaidBwlActions.h" +#include "BWLActions.h" class RaidBwlActionContext : public NamedObjectContext { diff --git a/src/Ai/Raid/BlackwingLair/Action/RaidBwlActions.cpp b/src/Ai/Raid/BWL/BWLActions.cpp similarity index 95% rename from src/Ai/Raid/BlackwingLair/Action/RaidBwlActions.cpp rename to src/Ai/Raid/BWL/BWLActions.cpp index 7a12c3b87..10c8dc4ae 100644 --- a/src/Ai/Raid/BlackwingLair/Action/RaidBwlActions.cpp +++ b/src/Ai/Raid/BWL/BWLActions.cpp @@ -1,7 +1,7 @@ -#include "RaidBwlActions.h" +#include "BWLActions.h" #include "Playerbots.h" -#include "RaidBwlHelpers.h" +#include "BWLHelpers.h" using namespace BlackwingLairHelpers; diff --git a/src/Ai/Raid/BlackwingLair/Action/RaidBwlActions.h b/src/Ai/Raid/BWL/BWLActions.h similarity index 100% rename from src/Ai/Raid/BlackwingLair/Action/RaidBwlActions.h rename to src/Ai/Raid/BWL/BWLActions.h diff --git a/src/Ai/Raid/BlackwingLair/Util/RaidBwlHelpers.cpp b/src/Ai/Raid/BWL/BWLHelpers.cpp similarity index 91% rename from src/Ai/Raid/BlackwingLair/Util/RaidBwlHelpers.cpp rename to src/Ai/Raid/BWL/BWLHelpers.cpp index cc0714bd1..c4536064f 100644 --- a/src/Ai/Raid/BlackwingLair/Util/RaidBwlHelpers.cpp +++ b/src/Ai/Raid/BWL/BWLHelpers.cpp @@ -1,4 +1,4 @@ -#include "RaidBwlHelpers.h" +#include "BWLHelpers.h" namespace BlackwingLairHelpers { diff --git a/src/Ai/Raid/BlackwingLair/Util/RaidBwlHelpers.h b/src/Ai/Raid/BWL/BWLHelpers.h similarity index 100% rename from src/Ai/Raid/BlackwingLair/Util/RaidBwlHelpers.h rename to src/Ai/Raid/BWL/BWLHelpers.h diff --git a/src/Ai/Raid/BlackwingLair/Strategy/RaidBwlStrategy.cpp b/src/Ai/Raid/BWL/BWLStrategy.cpp similarity index 96% rename from src/Ai/Raid/BlackwingLair/Strategy/RaidBwlStrategy.cpp rename to src/Ai/Raid/BWL/BWLStrategy.cpp index 76d0da5ef..1e69be6e8 100644 --- a/src/Ai/Raid/BlackwingLair/Strategy/RaidBwlStrategy.cpp +++ b/src/Ai/Raid/BWL/BWLStrategy.cpp @@ -1,4 +1,4 @@ -#include "RaidBwlStrategy.h" +#include "BWLStrategy.h" void RaidBwlStrategy::InitTriggers(std::vector& triggers) { diff --git a/src/Ai/Raid/BlackwingLair/Strategy/RaidBwlStrategy.h b/src/Ai/Raid/BWL/BWLStrategy.h similarity index 100% rename from src/Ai/Raid/BlackwingLair/Strategy/RaidBwlStrategy.h rename to src/Ai/Raid/BWL/BWLStrategy.h diff --git a/src/Ai/Raid/BlackwingLair/RaidBwlTriggerContext.h b/src/Ai/Raid/BWL/BWLTriggerContext.h similarity index 97% rename from src/Ai/Raid/BlackwingLair/RaidBwlTriggerContext.h rename to src/Ai/Raid/BWL/BWLTriggerContext.h index a2de3fd5a..e3b9b599d 100644 --- a/src/Ai/Raid/BlackwingLair/RaidBwlTriggerContext.h +++ b/src/Ai/Raid/BWL/BWLTriggerContext.h @@ -2,7 +2,7 @@ #define _PLAYERBOT_RAIDBWLTRIGGERCONTEXT_H #include "NamedObjectContext.h" -#include "RaidBwlTriggers.h" +#include "BWLTriggers.h" class RaidBwlTriggerContext : public NamedObjectContext { diff --git a/src/Ai/Raid/BlackwingLair/Trigger/RaidBwlTriggers.cpp b/src/Ai/Raid/BWL/BWLTriggers.cpp similarity index 94% rename from src/Ai/Raid/BlackwingLair/Trigger/RaidBwlTriggers.cpp rename to src/Ai/Raid/BWL/BWLTriggers.cpp index 500c81a92..c977563d0 100644 --- a/src/Ai/Raid/BlackwingLair/Trigger/RaidBwlTriggers.cpp +++ b/src/Ai/Raid/BWL/BWLTriggers.cpp @@ -1,7 +1,7 @@ -#include "RaidBwlTriggers.h" +#include "BWLTriggers.h" #include "Playerbots.h" -#include "RaidBwlHelpers.h" +#include "BWLHelpers.h" using namespace BlackwingLairHelpers; diff --git a/src/Ai/Raid/BlackwingLair/Trigger/RaidBwlTriggers.h b/src/Ai/Raid/BWL/BWLTriggers.h similarity index 100% rename from src/Ai/Raid/BlackwingLair/Trigger/RaidBwlTriggers.h rename to src/Ai/Raid/BWL/BWLTriggers.h diff --git a/src/Ai/Raid/EyeOfEternity/RaidEoEActionContext.h b/src/Ai/Raid/EoE/EoEActionContext.h similarity index 97% rename from src/Ai/Raid/EyeOfEternity/RaidEoEActionContext.h rename to src/Ai/Raid/EoE/EoEActionContext.h index 620610e91..230c417b4 100644 --- a/src/Ai/Raid/EyeOfEternity/RaidEoEActionContext.h +++ b/src/Ai/Raid/EoE/EoEActionContext.h @@ -3,7 +3,7 @@ #include "Action.h" #include "NamedObjectContext.h" -#include "RaidEoEActions.h" +#include "EoEActions.h" class RaidEoEActionContext : public NamedObjectContext { diff --git a/src/Ai/Raid/EyeOfEternity/Action/RaidEoEActions.cpp b/src/Ai/Raid/EoE/EoEActions.cpp similarity index 99% rename from src/Ai/Raid/EyeOfEternity/Action/RaidEoEActions.cpp rename to src/Ai/Raid/EoE/EoEActions.cpp index b08db3f33..051c51344 100644 --- a/src/Ai/Raid/EyeOfEternity/Action/RaidEoEActions.cpp +++ b/src/Ai/Raid/EoE/EoEActions.cpp @@ -1,6 +1,6 @@ #include "Playerbots.h" -#include "RaidEoEActions.h" -#include "RaidEoETriggers.h" +#include "EoEActions.h" +#include "EoETriggers.h" bool MalygosPositionAction::Execute(Event /*event*/) { diff --git a/src/Ai/Raid/EyeOfEternity/Action/RaidEoEActions.h b/src/Ai/Raid/EoE/EoEActions.h similarity index 100% rename from src/Ai/Raid/EyeOfEternity/Action/RaidEoEActions.h rename to src/Ai/Raid/EoE/EoEActions.h diff --git a/src/Ai/Raid/EyeOfEternity/Multiplier/RaidEoEMultipliers.cpp b/src/Ai/Raid/EoE/EoEMultipliers.cpp similarity index 95% rename from src/Ai/Raid/EyeOfEternity/Multiplier/RaidEoEMultipliers.cpp rename to src/Ai/Raid/EoE/EoEMultipliers.cpp index a2d8a3f1d..490b31125 100644 --- a/src/Ai/Raid/EyeOfEternity/Multiplier/RaidEoEMultipliers.cpp +++ b/src/Ai/Raid/EoE/EoEMultipliers.cpp @@ -1,4 +1,4 @@ -#include "RaidEoEMultipliers.h" +#include "EoEMultipliers.h" #include "ChooseTargetActions.h" #include "DKActions.h" @@ -9,8 +9,8 @@ #include "GenericSpellActions.h" #include "MovementActions.h" #include "PaladinActions.h" -#include "RaidEoEActions.h" -#include "RaidEoETriggers.h" +#include "EoEActions.h" +#include "EoETriggers.h" #include "ReachTargetActions.h" #include "ScriptedCreature.h" #include "WarriorActions.h" diff --git a/src/Ai/Raid/EyeOfEternity/Multiplier/RaidEoEMultipliers.h b/src/Ai/Raid/EoE/EoEMultipliers.h similarity index 100% rename from src/Ai/Raid/EyeOfEternity/Multiplier/RaidEoEMultipliers.h rename to src/Ai/Raid/EoE/EoEMultipliers.h diff --git a/src/Ai/Raid/EyeOfEternity/Strategy/RaidEoEStrategy.cpp b/src/Ai/Raid/EoE/EoEStrategy.cpp similarity index 91% rename from src/Ai/Raid/EyeOfEternity/Strategy/RaidEoEStrategy.cpp rename to src/Ai/Raid/EoE/EoEStrategy.cpp index 3c0ff7ffd..273a9aecd 100644 --- a/src/Ai/Raid/EyeOfEternity/Strategy/RaidEoEStrategy.cpp +++ b/src/Ai/Raid/EoE/EoEStrategy.cpp @@ -1,5 +1,5 @@ -#include "RaidEoEStrategy.h" -#include "RaidEoEMultipliers.h" +#include "EoEStrategy.h" +#include "EoEMultipliers.h" #include "Strategy.h" void RaidEoEStrategy::InitTriggers(std::vector& triggers) diff --git a/src/Ai/Raid/EyeOfEternity/Strategy/RaidEoEStrategy.h b/src/Ai/Raid/EoE/EoEStrategy.h similarity index 100% rename from src/Ai/Raid/EyeOfEternity/Strategy/RaidEoEStrategy.h rename to src/Ai/Raid/EoE/EoEStrategy.h diff --git a/src/Ai/Raid/EyeOfEternity/RaidEoETriggerContext.h b/src/Ai/Raid/EoE/EoETriggerContext.h similarity index 95% rename from src/Ai/Raid/EyeOfEternity/RaidEoETriggerContext.h rename to src/Ai/Raid/EoE/EoETriggerContext.h index c545e10eb..fee06ac20 100644 --- a/src/Ai/Raid/EyeOfEternity/RaidEoETriggerContext.h +++ b/src/Ai/Raid/EoE/EoETriggerContext.h @@ -2,7 +2,7 @@ #define _PLAYERBOT_RAIDEOETRIGGERCONTEXT_H #include "NamedObjectContext.h" -#include "RaidEoETriggers.h" +#include "EoETriggers.h" class RaidEoETriggerContext : public NamedObjectContext { diff --git a/src/Ai/Raid/EyeOfEternity/Trigger/RaidEoETriggers.cpp b/src/Ai/Raid/EoE/EoETriggers.cpp similarity index 97% rename from src/Ai/Raid/EyeOfEternity/Trigger/RaidEoETriggers.cpp rename to src/Ai/Raid/EoE/EoETriggers.cpp index f07456d04..e98244659 100644 --- a/src/Ai/Raid/EyeOfEternity/Trigger/RaidEoETriggers.cpp +++ b/src/Ai/Raid/EoE/EoETriggers.cpp @@ -1,4 +1,4 @@ -#include "RaidEoETriggers.h" +#include "EoETriggers.h" #include "SharedDefines.h" diff --git a/src/Ai/Raid/EyeOfEternity/Trigger/RaidEoETriggers.h b/src/Ai/Raid/EoE/EoETriggers.h similarity index 100% rename from src/Ai/Raid/EyeOfEternity/Trigger/RaidEoETriggers.h rename to src/Ai/Raid/EoE/EoETriggers.h diff --git a/src/Ai/Raid/GruulsLair/RaidGruulsLairActionContext.h b/src/Ai/Raid/Gruul/GruulActionContext.h similarity index 99% rename from src/Ai/Raid/GruulsLair/RaidGruulsLairActionContext.h rename to src/Ai/Raid/Gruul/GruulActionContext.h index 3850f58c6..1e39d5bfe 100644 --- a/src/Ai/Raid/GruulsLair/RaidGruulsLairActionContext.h +++ b/src/Ai/Raid/Gruul/GruulActionContext.h @@ -1,7 +1,7 @@ #ifndef _PLAYERBOT_RAIDGRUULSLAIRACTIONCONTEXT_H #define _PLAYERBOT_RAIDGRUULSLAIRACTIONCONTEXT_H -#include "RaidGruulsLairActions.h" +#include "GruulActions.h" #include "NamedObjectContext.h" class RaidGruulsLairActionContext : public NamedObjectContext diff --git a/src/Ai/Raid/GruulsLair/Action/RaidGruulsLairActions.cpp b/src/Ai/Raid/Gruul/GruulActions.cpp similarity index 99% rename from src/Ai/Raid/GruulsLair/Action/RaidGruulsLairActions.cpp rename to src/Ai/Raid/Gruul/GruulActions.cpp index d39d8a5ed..f4b8b5d30 100644 --- a/src/Ai/Raid/GruulsLair/Action/RaidGruulsLairActions.cpp +++ b/src/Ai/Raid/Gruul/GruulActions.cpp @@ -1,5 +1,5 @@ -#include "RaidGruulsLairActions.h" -#include "RaidGruulsLairHelpers.h" +#include "GruulActions.h" +#include "GruulHelpers.h" #include "CreatureAI.h" #include "Playerbots.h" #include "RaidBossHelpers.h" diff --git a/src/Ai/Raid/GruulsLair/Action/RaidGruulsLairActions.h b/src/Ai/Raid/Gruul/GruulActions.h similarity index 100% rename from src/Ai/Raid/GruulsLair/Action/RaidGruulsLairActions.h rename to src/Ai/Raid/Gruul/GruulActions.h diff --git a/src/Ai/Raid/GruulsLair/Util/RaidGruulsLairHelpers.cpp b/src/Ai/Raid/Gruul/GruulHelpers.cpp similarity index 99% rename from src/Ai/Raid/GruulsLair/Util/RaidGruulsLairHelpers.cpp rename to src/Ai/Raid/Gruul/GruulHelpers.cpp index 7195f0ebd..4c90f6e41 100644 --- a/src/Ai/Raid/GruulsLair/Util/RaidGruulsLairHelpers.cpp +++ b/src/Ai/Raid/Gruul/GruulHelpers.cpp @@ -1,4 +1,4 @@ -#include "RaidGruulsLairHelpers.h" +#include "GruulHelpers.h" #include "AiFactory.h" #include "GroupReference.h" #include "Playerbots.h" diff --git a/src/Ai/Raid/GruulsLair/Util/RaidGruulsLairHelpers.h b/src/Ai/Raid/Gruul/GruulHelpers.h similarity index 100% rename from src/Ai/Raid/GruulsLair/Util/RaidGruulsLairHelpers.h rename to src/Ai/Raid/Gruul/GruulHelpers.h diff --git a/src/Ai/Raid/GruulsLair/Multiplier/RaidGruulsLairMultipliers.cpp b/src/Ai/Raid/Gruul/GruulMultipliers.cpp similarity index 96% rename from src/Ai/Raid/GruulsLair/Multiplier/RaidGruulsLairMultipliers.cpp rename to src/Ai/Raid/Gruul/GruulMultipliers.cpp index 7c8fb731e..e5a02698f 100644 --- a/src/Ai/Raid/GruulsLair/Multiplier/RaidGruulsLairMultipliers.cpp +++ b/src/Ai/Raid/Gruul/GruulMultipliers.cpp @@ -1,6 +1,6 @@ -#include "RaidGruulsLairMultipliers.h" -#include "RaidGruulsLairActions.h" -#include "RaidGruulsLairHelpers.h" +#include "GruulMultipliers.h" +#include "GruulActions.h" +#include "GruulHelpers.h" #include "ChooseTargetActions.h" #include "DruidBearActions.h" #include "DruidCatActions.h" diff --git a/src/Ai/Raid/GruulsLair/Multiplier/RaidGruulsLairMultipliers.h b/src/Ai/Raid/Gruul/GruulMultipliers.h similarity index 100% rename from src/Ai/Raid/GruulsLair/Multiplier/RaidGruulsLairMultipliers.h rename to src/Ai/Raid/Gruul/GruulMultipliers.h diff --git a/src/Ai/Raid/GruulsLair/Strategy/RaidGruulsLairStrategy.cpp b/src/Ai/Raid/Gruul/GruulStrategy.cpp similarity index 97% rename from src/Ai/Raid/GruulsLair/Strategy/RaidGruulsLairStrategy.cpp rename to src/Ai/Raid/Gruul/GruulStrategy.cpp index 249c8e8a8..4f4297650 100644 --- a/src/Ai/Raid/GruulsLair/Strategy/RaidGruulsLairStrategy.cpp +++ b/src/Ai/Raid/Gruul/GruulStrategy.cpp @@ -1,5 +1,5 @@ -#include "RaidGruulsLairStrategy.h" -#include "RaidGruulsLairMultipliers.h" +#include "GruulStrategy.h" +#include "GruulMultipliers.h" void RaidGruulsLairStrategy::InitTriggers(std::vector& triggers) { diff --git a/src/Ai/Raid/GruulsLair/Strategy/RaidGruulsLairStrategy.h b/src/Ai/Raid/Gruul/GruulStrategy.h similarity index 100% rename from src/Ai/Raid/GruulsLair/Strategy/RaidGruulsLairStrategy.h rename to src/Ai/Raid/Gruul/GruulStrategy.h diff --git a/src/Ai/Raid/GruulsLair/RaidGruulsLairTriggerContext.h b/src/Ai/Raid/Gruul/GruulTriggerContext.h similarity index 99% rename from src/Ai/Raid/GruulsLair/RaidGruulsLairTriggerContext.h rename to src/Ai/Raid/Gruul/GruulTriggerContext.h index 35a0f138e..110a69e35 100644 --- a/src/Ai/Raid/GruulsLair/RaidGruulsLairTriggerContext.h +++ b/src/Ai/Raid/Gruul/GruulTriggerContext.h @@ -1,7 +1,7 @@ #ifndef _PLAYERBOT_RAIDGRUULSLAIRTRIGGERCONTEXT_H #define _PLAYERBOT_RAIDGRUULSLAIRTRIGGERCONTEXT_H -#include "RaidGruulsLairTriggers.h" +#include "GruulTriggers.h" #include "NamedObjectContext.h" class RaidGruulsLairTriggerContext : public NamedObjectContext diff --git a/src/Ai/Raid/GruulsLair/Trigger/RaidGruulsLairTriggers.cpp b/src/Ai/Raid/Gruul/GruulTriggers.cpp similarity index 98% rename from src/Ai/Raid/GruulsLair/Trigger/RaidGruulsLairTriggers.cpp rename to src/Ai/Raid/Gruul/GruulTriggers.cpp index 3caadb384..82c3e18ac 100644 --- a/src/Ai/Raid/GruulsLair/Trigger/RaidGruulsLairTriggers.cpp +++ b/src/Ai/Raid/Gruul/GruulTriggers.cpp @@ -1,5 +1,5 @@ -#include "RaidGruulsLairTriggers.h" -#include "RaidGruulsLairHelpers.h" +#include "GruulTriggers.h" +#include "GruulHelpers.h" #include "Playerbots.h" using namespace GruulsLairHelpers; diff --git a/src/Ai/Raid/GruulsLair/Trigger/RaidGruulsLairTriggers.h b/src/Ai/Raid/Gruul/GruulTriggers.h similarity index 100% rename from src/Ai/Raid/GruulsLair/Trigger/RaidGruulsLairTriggers.h rename to src/Ai/Raid/Gruul/GruulTriggers.h diff --git a/src/Ai/Raid/HyjalSummit/RaidHyjalSummitActionContext.h b/src/Ai/Raid/Hyjal/HyjalActionContext.h similarity index 99% rename from src/Ai/Raid/HyjalSummit/RaidHyjalSummitActionContext.h rename to src/Ai/Raid/Hyjal/HyjalActionContext.h index 02164df46..f19778500 100644 --- a/src/Ai/Raid/HyjalSummit/RaidHyjalSummitActionContext.h +++ b/src/Ai/Raid/Hyjal/HyjalActionContext.h @@ -6,7 +6,7 @@ #ifndef _PLAYERBOT_RAIDHYJALSUMMITACTIONCONTEXT_H #define _PLAYERBOT_RAIDHYJALSUMMITACTIONCONTEXT_H -#include "RaidHyjalSummitActions.h" +#include "HyjalActions.h" #include "NamedObjectContext.h" class RaidHyjalSummitActionContext : public NamedObjectContext diff --git a/src/Ai/Raid/HyjalSummit/Action/RaidHyjalSummitActions.cpp b/src/Ai/Raid/Hyjal/HyjalActions.cpp similarity index 99% rename from src/Ai/Raid/HyjalSummit/Action/RaidHyjalSummitActions.cpp rename to src/Ai/Raid/Hyjal/HyjalActions.cpp index 557f3e6b0..ec7a594a3 100644 --- a/src/Ai/Raid/HyjalSummit/Action/RaidHyjalSummitActions.cpp +++ b/src/Ai/Raid/Hyjal/HyjalActions.cpp @@ -3,8 +3,8 @@ * and/or modify it under version 3 of the License, or (at your option), any later version. */ -#include "RaidHyjalSummitActions.h" -#include "RaidHyjalSummitHelpers.h" +#include "HyjalActions.h" +#include "HyjalHelpers.h" #include "Playerbots.h" #include "RaidBossHelpers.h" #include "Timer.h" diff --git a/src/Ai/Raid/HyjalSummit/Action/RaidHyjalSummitActions.h b/src/Ai/Raid/Hyjal/HyjalActions.h similarity index 100% rename from src/Ai/Raid/HyjalSummit/Action/RaidHyjalSummitActions.h rename to src/Ai/Raid/Hyjal/HyjalActions.h diff --git a/src/Ai/Raid/HyjalSummit/Multiplier/RaidHyjalSummitMultipliers.cpp b/src/Ai/Raid/Hyjal/HyjalMultipliers.cpp similarity index 98% rename from src/Ai/Raid/HyjalSummit/Multiplier/RaidHyjalSummitMultipliers.cpp rename to src/Ai/Raid/Hyjal/HyjalMultipliers.cpp index a9f666464..7ad9ea12f 100644 --- a/src/Ai/Raid/HyjalSummit/Multiplier/RaidHyjalSummitMultipliers.cpp +++ b/src/Ai/Raid/Hyjal/HyjalMultipliers.cpp @@ -3,9 +3,9 @@ * and/or modify it under version 3 of the License, or (at your option), any later version. */ -#include "RaidHyjalSummitMultipliers.h" -#include "RaidHyjalSummitActions.h" -#include "RaidHyjalSummitHelpers.h" +#include "HyjalMultipliers.h" +#include "HyjalActions.h" +#include "HyjalHelpers.h" #include "AiFactory.h" #include "ChooseTargetActions.h" #include "DKActions.h" diff --git a/src/Ai/Raid/HyjalSummit/Multiplier/RaidHyjalSummitMultipliers.h b/src/Ai/Raid/Hyjal/HyjalMultipliers.h similarity index 100% rename from src/Ai/Raid/HyjalSummit/Multiplier/RaidHyjalSummitMultipliers.h rename to src/Ai/Raid/Hyjal/HyjalMultipliers.h diff --git a/src/Ai/Raid/HyjalSummit/Strategy/RaidHyjalSummitStrategy.cpp b/src/Ai/Raid/Hyjal/HyjalStrategy.cpp similarity index 98% rename from src/Ai/Raid/HyjalSummit/Strategy/RaidHyjalSummitStrategy.cpp rename to src/Ai/Raid/Hyjal/HyjalStrategy.cpp index 77486fb48..66ff111c2 100644 --- a/src/Ai/Raid/HyjalSummit/Strategy/RaidHyjalSummitStrategy.cpp +++ b/src/Ai/Raid/Hyjal/HyjalStrategy.cpp @@ -3,8 +3,8 @@ * and/or modify it under version 3 of the License, or (at your option), any later version. */ -#include "RaidHyjalSummitStrategy.h" -#include "RaidHyjalSummitMultipliers.h" +#include "HyjalStrategy.h" +#include "HyjalMultipliers.h" void RaidHyjalSummitStrategy::InitTriggers(std::vector& triggers) { diff --git a/src/Ai/Raid/HyjalSummit/Strategy/RaidHyjalSummitStrategy.h b/src/Ai/Raid/Hyjal/HyjalStrategy.h similarity index 100% rename from src/Ai/Raid/HyjalSummit/Strategy/RaidHyjalSummitStrategy.h rename to src/Ai/Raid/Hyjal/HyjalStrategy.h diff --git a/src/Ai/Raid/HyjalSummit/RaidHyjalSummitTriggerContext.h b/src/Ai/Raid/Hyjal/HyjalTriggerContext.h similarity index 99% rename from src/Ai/Raid/HyjalSummit/RaidHyjalSummitTriggerContext.h rename to src/Ai/Raid/Hyjal/HyjalTriggerContext.h index a7c564ee0..93aef5d9c 100644 --- a/src/Ai/Raid/HyjalSummit/RaidHyjalSummitTriggerContext.h +++ b/src/Ai/Raid/Hyjal/HyjalTriggerContext.h @@ -6,7 +6,7 @@ #ifndef _PLAYERBOT_RAIDHYJALSUMMITTRIGGERCONTEXT_H #define _PLAYERBOT_RAIDHYJALSUMMITTRIGGERCONTEXT_H -#include "RaidHyjalSummitTriggers.h" +#include "HyjalTriggers.h" #include "NamedObjectContext.h" class RaidHyjalSummitTriggerContext : public NamedObjectContext diff --git a/src/Ai/Raid/HyjalSummit/Trigger/RaidHyjalSummitTriggers.cpp b/src/Ai/Raid/Hyjal/HyjalTriggers.cpp similarity index 98% rename from src/Ai/Raid/HyjalSummit/Trigger/RaidHyjalSummitTriggers.cpp rename to src/Ai/Raid/Hyjal/HyjalTriggers.cpp index 3b9a6455d..403098cd8 100644 --- a/src/Ai/Raid/HyjalSummit/Trigger/RaidHyjalSummitTriggers.cpp +++ b/src/Ai/Raid/Hyjal/HyjalTriggers.cpp @@ -3,9 +3,9 @@ * and/or modify it under version 3 of the License, or (at your option), any later version. */ -#include "RaidHyjalSummitTriggers.h" -#include "RaidHyjalSummitHelpers.h" -#include "RaidHyjalSummitActions.h" +#include "HyjalTriggers.h" +#include "HyjalHelpers.h" +#include "HyjalActions.h" #include "AiFactory.h" #include "Playerbots.h" #include "RaidBossHelpers.h" diff --git a/src/Ai/Raid/HyjalSummit/Trigger/RaidHyjalSummitTriggers.h b/src/Ai/Raid/Hyjal/HyjalTriggers.h similarity index 100% rename from src/Ai/Raid/HyjalSummit/Trigger/RaidHyjalSummitTriggers.h rename to src/Ai/Raid/Hyjal/HyjalTriggers.h diff --git a/src/Ai/Raid/HyjalSummit/Util/RaidHyjalSummitHelpers.cpp b/src/Ai/Raid/Hyjal/Util/HyjalHelpers.cpp similarity index 99% rename from src/Ai/Raid/HyjalSummit/Util/RaidHyjalSummitHelpers.cpp rename to src/Ai/Raid/Hyjal/Util/HyjalHelpers.cpp index 04ed97cd0..d15bacf1b 100644 --- a/src/Ai/Raid/HyjalSummit/Util/RaidHyjalSummitHelpers.cpp +++ b/src/Ai/Raid/Hyjal/Util/HyjalHelpers.cpp @@ -3,7 +3,7 @@ * and/or modify it under version 3 of the License, or (at your option), any later version. */ -#include "RaidHyjalSummitHelpers.h" +#include "HyjalHelpers.h" #include diff --git a/src/Ai/Raid/HyjalSummit/Util/RaidHyjalSummitHelpers.h b/src/Ai/Raid/Hyjal/Util/HyjalHelpers.h similarity index 100% rename from src/Ai/Raid/HyjalSummit/Util/RaidHyjalSummitHelpers.h rename to src/Ai/Raid/Hyjal/Util/HyjalHelpers.h diff --git a/src/Ai/Raid/HyjalSummit/Util/RaidHyjalSummitScripts.cpp b/src/Ai/Raid/Hyjal/Util/HyjalScripts.cpp similarity index 99% rename from src/Ai/Raid/HyjalSummit/Util/RaidHyjalSummitScripts.cpp rename to src/Ai/Raid/Hyjal/Util/HyjalScripts.cpp index a1ccf4005..d3ccc19c9 100644 --- a/src/Ai/Raid/HyjalSummit/Util/RaidHyjalSummitScripts.cpp +++ b/src/Ai/Raid/Hyjal/Util/HyjalScripts.cpp @@ -3,7 +3,7 @@ * and/or modify it under version 3 of the License, or (at your option), any later version. */ -#include "RaidHyjalSummitHelpers.h" +#include "HyjalHelpers.h" #include "AllCreatureScript.h" #include "ObjectAccessor.h" #include "Player.h" diff --git a/src/Ai/Raid/Karazhan/RaidKarazhanActionContext.h b/src/Ai/Raid/Kara/KaraActionContext.h similarity index 99% rename from src/Ai/Raid/Karazhan/RaidKarazhanActionContext.h rename to src/Ai/Raid/Kara/KaraActionContext.h index e555cd14d..63d64174f 100644 --- a/src/Ai/Raid/Karazhan/RaidKarazhanActionContext.h +++ b/src/Ai/Raid/Kara/KaraActionContext.h @@ -1,7 +1,7 @@ #ifndef _PLAYERBOT_RAIDKARAZHANACTIONCONTEXT_H #define _PLAYERBOT_RAIDKARAZHANACTIONCONTEXT_H -#include "RaidKarazhanActions.h" +#include "KaraActions.h" #include "NamedObjectContext.h" class RaidKarazhanActionContext : public NamedObjectContext diff --git a/src/Ai/Raid/Karazhan/Action/RaidKarazhanActions.cpp b/src/Ai/Raid/Kara/KaraActions.cpp similarity index 99% rename from src/Ai/Raid/Karazhan/Action/RaidKarazhanActions.cpp rename to src/Ai/Raid/Kara/KaraActions.cpp index 9fc25827e..10d3639b5 100644 --- a/src/Ai/Raid/Karazhan/Action/RaidKarazhanActions.cpp +++ b/src/Ai/Raid/Kara/KaraActions.cpp @@ -1,5 +1,5 @@ -#include "RaidKarazhanActions.h" -#include "RaidKarazhanHelpers.h" +#include "KaraActions.h" +#include "KaraHelpers.h" #include "Playerbots.h" #include "PlayerbotTextMgr.h" #include "RaidBossHelpers.h" diff --git a/src/Ai/Raid/Karazhan/Action/RaidKarazhanActions.h b/src/Ai/Raid/Kara/KaraActions.h similarity index 100% rename from src/Ai/Raid/Karazhan/Action/RaidKarazhanActions.h rename to src/Ai/Raid/Kara/KaraActions.h diff --git a/src/Ai/Raid/Karazhan/Util/RaidKarazhanHelpers.cpp b/src/Ai/Raid/Kara/KaraHelpers.cpp similarity index 99% rename from src/Ai/Raid/Karazhan/Util/RaidKarazhanHelpers.cpp rename to src/Ai/Raid/Kara/KaraHelpers.cpp index 82ecbdb7b..50de2e3a4 100644 --- a/src/Ai/Raid/Karazhan/Util/RaidKarazhanHelpers.cpp +++ b/src/Ai/Raid/Kara/KaraHelpers.cpp @@ -1,4 +1,4 @@ -#include "RaidKarazhanHelpers.h" +#include "KaraHelpers.h" #include "Playerbots.h" namespace KarazhanHelpers diff --git a/src/Ai/Raid/Karazhan/Util/RaidKarazhanHelpers.h b/src/Ai/Raid/Kara/KaraHelpers.h similarity index 100% rename from src/Ai/Raid/Karazhan/Util/RaidKarazhanHelpers.h rename to src/Ai/Raid/Kara/KaraHelpers.h diff --git a/src/Ai/Raid/Karazhan/Multiplier/RaidKarazhanMultipliers.cpp b/src/Ai/Raid/Kara/KaraMultipliers.cpp similarity index 99% rename from src/Ai/Raid/Karazhan/Multiplier/RaidKarazhanMultipliers.cpp rename to src/Ai/Raid/Kara/KaraMultipliers.cpp index e68a3885d..5f857539b 100644 --- a/src/Ai/Raid/Karazhan/Multiplier/RaidKarazhanMultipliers.cpp +++ b/src/Ai/Raid/Kara/KaraMultipliers.cpp @@ -1,6 +1,6 @@ -#include "RaidKarazhanMultipliers.h" -#include "RaidKarazhanActions.h" -#include "RaidKarazhanHelpers.h" +#include "KaraMultipliers.h" +#include "KaraActions.h" +#include "KaraHelpers.h" #include "AttackAction.h" #include "ChooseTargetActions.h" #include "DruidActions.h" diff --git a/src/Ai/Raid/Karazhan/Multiplier/RaidKarazhanMultipliers.h b/src/Ai/Raid/Kara/KaraMultipliers.h similarity index 100% rename from src/Ai/Raid/Karazhan/Multiplier/RaidKarazhanMultipliers.h rename to src/Ai/Raid/Kara/KaraMultipliers.h diff --git a/src/Ai/Raid/Karazhan/Strategy/RaidKarazhanStrategy.cpp b/src/Ai/Raid/Kara/KaraStrategy.cpp similarity index 99% rename from src/Ai/Raid/Karazhan/Strategy/RaidKarazhanStrategy.cpp rename to src/Ai/Raid/Kara/KaraStrategy.cpp index d9bbf8162..45dbc68d0 100644 --- a/src/Ai/Raid/Karazhan/Strategy/RaidKarazhanStrategy.cpp +++ b/src/Ai/Raid/Kara/KaraStrategy.cpp @@ -1,5 +1,5 @@ -#include "RaidKarazhanStrategy.h" -#include "RaidKarazhanMultipliers.h" +#include "KaraStrategy.h" +#include "KaraMultipliers.h" void RaidKarazhanStrategy::InitTriggers(std::vector& triggers) { diff --git a/src/Ai/Raid/Karazhan/Strategy/RaidKarazhanStrategy.h b/src/Ai/Raid/Kara/KaraStrategy.h similarity index 100% rename from src/Ai/Raid/Karazhan/Strategy/RaidKarazhanStrategy.h rename to src/Ai/Raid/Kara/KaraStrategy.h diff --git a/src/Ai/Raid/Karazhan/RaidKarazhanTriggerContext.h b/src/Ai/Raid/Kara/KaraTriggerContext.h similarity index 99% rename from src/Ai/Raid/Karazhan/RaidKarazhanTriggerContext.h rename to src/Ai/Raid/Kara/KaraTriggerContext.h index a9c430734..77d3090e7 100644 --- a/src/Ai/Raid/Karazhan/RaidKarazhanTriggerContext.h +++ b/src/Ai/Raid/Kara/KaraTriggerContext.h @@ -1,7 +1,7 @@ #ifndef _PLAYERBOT_RAIDKARAZHANTRIGGERCONTEXT_H #define _PLAYERBOT_RAIDKARAZHANTRIGGERCONTEXT_H -#include "RaidKarazhanTriggers.h" +#include "KaraTriggers.h" #include "NamedObjectContext.h" class RaidKarazhanTriggerContext : public NamedObjectContext diff --git a/src/Ai/Raid/Karazhan/Trigger/RaidKarazhanTriggers.cpp b/src/Ai/Raid/Kara/KaraTriggers.cpp similarity index 99% rename from src/Ai/Raid/Karazhan/Trigger/RaidKarazhanTriggers.cpp rename to src/Ai/Raid/Kara/KaraTriggers.cpp index 3c43aa898..f11c3919b 100644 --- a/src/Ai/Raid/Karazhan/Trigger/RaidKarazhanTriggers.cpp +++ b/src/Ai/Raid/Kara/KaraTriggers.cpp @@ -1,6 +1,6 @@ -#include "RaidKarazhanTriggers.h" -#include "RaidKarazhanHelpers.h" -#include "RaidKarazhanActions.h" +#include "KaraTriggers.h" +#include "KaraHelpers.h" +#include "KaraActions.h" #include "Playerbots.h" #include "RaidBossHelpers.h" diff --git a/src/Ai/Raid/Karazhan/Trigger/RaidKarazhanTriggers.h b/src/Ai/Raid/Kara/KaraTriggers.h similarity index 100% rename from src/Ai/Raid/Karazhan/Trigger/RaidKarazhanTriggers.h rename to src/Ai/Raid/Kara/KaraTriggers.h diff --git a/src/Ai/Raid/MoltenCore/RaidMcActionContext.h b/src/Ai/Raid/MC/MCActionContext.h similarity index 99% rename from src/Ai/Raid/MoltenCore/RaidMcActionContext.h rename to src/Ai/Raid/MC/MCActionContext.h index aaccb80d3..3cc95257a 100644 --- a/src/Ai/Raid/MoltenCore/RaidMcActionContext.h +++ b/src/Ai/Raid/MC/MCActionContext.h @@ -4,7 +4,7 @@ #include "Action.h" #include "BossAuraActions.h" #include "NamedObjectContext.h" -#include "RaidMcActions.h" +#include "MCActions.h" class RaidMcActionContext : public NamedObjectContext { diff --git a/src/Ai/Raid/MoltenCore/Action/RaidMcActions.cpp b/src/Ai/Raid/MC/MCActions.cpp similarity index 99% rename from src/Ai/Raid/MoltenCore/Action/RaidMcActions.cpp rename to src/Ai/Raid/MC/MCActions.cpp index d2bc2edc1..96050ac43 100644 --- a/src/Ai/Raid/MoltenCore/Action/RaidMcActions.cpp +++ b/src/Ai/Raid/MC/MCActions.cpp @@ -1,8 +1,8 @@ -#include "RaidMcActions.h" +#include "MCActions.h" #include "Playerbots.h" #include "RtiTargetValue.h" -#include "RaidMcHelpers.h" +#include "MCHelpers.h" static constexpr float LIVING_BOMB_DISTANCE = 20.0f; static constexpr float INFERNO_DISTANCE = 20.0f; diff --git a/src/Ai/Raid/MoltenCore/Action/RaidMcActions.h b/src/Ai/Raid/MC/MCActions.h similarity index 100% rename from src/Ai/Raid/MoltenCore/Action/RaidMcActions.h rename to src/Ai/Raid/MC/MCActions.h diff --git a/src/Ai/Raid/MoltenCore/Util/RaidMcHelpers.h b/src/Ai/Raid/MC/MCHelpers.h similarity index 100% rename from src/Ai/Raid/MoltenCore/Util/RaidMcHelpers.h rename to src/Ai/Raid/MC/MCHelpers.h diff --git a/src/Ai/Raid/MoltenCore/Multiplier/RaidMcMultipliers.cpp b/src/Ai/Raid/MC/MCMultipliers.cpp similarity index 97% rename from src/Ai/Raid/MoltenCore/Multiplier/RaidMcMultipliers.cpp rename to src/Ai/Raid/MC/MCMultipliers.cpp index d1ee936b0..d72763564 100644 --- a/src/Ai/Raid/MoltenCore/Multiplier/RaidMcMultipliers.cpp +++ b/src/Ai/Raid/MC/MCMultipliers.cpp @@ -1,4 +1,4 @@ -#include "RaidMcMultipliers.h" +#include "MCMultipliers.h" #include "Playerbots.h" #include "ChooseTargetActions.h" @@ -9,8 +9,8 @@ #include "ShamanActions.h" #include "WarriorActions.h" #include "DKActions.h" -#include "RaidMcActions.h" -#include "RaidMcHelpers.h" +#include "MCActions.h" +#include "MCHelpers.h" using namespace MoltenCoreHelpers; diff --git a/src/Ai/Raid/MoltenCore/Multiplier/RaidMcMultipliers.h b/src/Ai/Raid/MC/MCMultipliers.h similarity index 100% rename from src/Ai/Raid/MoltenCore/Multiplier/RaidMcMultipliers.h rename to src/Ai/Raid/MC/MCMultipliers.h diff --git a/src/Ai/Raid/MoltenCore/Strategy/RaidMcStrategy.cpp b/src/Ai/Raid/MC/MCStrategy.cpp similarity index 98% rename from src/Ai/Raid/MoltenCore/Strategy/RaidMcStrategy.cpp rename to src/Ai/Raid/MC/MCStrategy.cpp index 3eddb76a7..fc63c66b9 100644 --- a/src/Ai/Raid/MoltenCore/Strategy/RaidMcStrategy.cpp +++ b/src/Ai/Raid/MC/MCStrategy.cpp @@ -1,6 +1,6 @@ -#include "RaidMcStrategy.h" +#include "MCStrategy.h" -#include "RaidMcMultipliers.h" +#include "MCMultipliers.h" #include "Strategy.h" void RaidMcStrategy::InitTriggers(std::vector& triggers) diff --git a/src/Ai/Raid/MoltenCore/Strategy/RaidMcStrategy.h b/src/Ai/Raid/MC/MCStrategy.h similarity index 100% rename from src/Ai/Raid/MoltenCore/Strategy/RaidMcStrategy.h rename to src/Ai/Raid/MC/MCStrategy.h diff --git a/src/Ai/Raid/MoltenCore/RaidMcTriggerContext.h b/src/Ai/Raid/MC/MCTriggerContext.h similarity index 99% rename from src/Ai/Raid/MoltenCore/RaidMcTriggerContext.h rename to src/Ai/Raid/MC/MCTriggerContext.h index 1f694fe65..7efa95298 100644 --- a/src/Ai/Raid/MoltenCore/RaidMcTriggerContext.h +++ b/src/Ai/Raid/MC/MCTriggerContext.h @@ -3,7 +3,7 @@ #include "BossAuraTriggers.h" #include "NamedObjectContext.h" -#include "RaidMcTriggers.h" +#include "MCTriggers.h" class RaidMcTriggerContext : public NamedObjectContext { diff --git a/src/Ai/Raid/MoltenCore/Trigger/RaidMcTriggers.cpp b/src/Ai/Raid/MC/MCTriggers.cpp similarity index 95% rename from src/Ai/Raid/MoltenCore/Trigger/RaidMcTriggers.cpp rename to src/Ai/Raid/MC/MCTriggers.cpp index 834d703d3..b9b2aa1b7 100644 --- a/src/Ai/Raid/MoltenCore/Trigger/RaidMcTriggers.cpp +++ b/src/Ai/Raid/MC/MCTriggers.cpp @@ -1,7 +1,7 @@ -#include "RaidMcTriggers.h" +#include "MCTriggers.h" #include "SharedDefines.h" -#include "RaidMcHelpers.h" +#include "MCHelpers.h" using namespace MoltenCoreHelpers; diff --git a/src/Ai/Raid/MoltenCore/Trigger/RaidMcTriggers.h b/src/Ai/Raid/MC/MCTriggers.h similarity index 100% rename from src/Ai/Raid/MoltenCore/Trigger/RaidMcTriggers.h rename to src/Ai/Raid/MC/MCTriggers.h diff --git a/src/Ai/Raid/Magtheridon/RaidMagtheridonActionContext.h b/src/Ai/Raid/Mag/MagActionContext.h similarity index 98% rename from src/Ai/Raid/Magtheridon/RaidMagtheridonActionContext.h rename to src/Ai/Raid/Mag/MagActionContext.h index 48e8cfd35..2a040ebcd 100644 --- a/src/Ai/Raid/Magtheridon/RaidMagtheridonActionContext.h +++ b/src/Ai/Raid/Mag/MagActionContext.h @@ -1,7 +1,7 @@ #ifndef _PLAYERBOT_RAIDMAGTHERIDONACTIONCONTEXT_H #define _PLAYERBOT_RAIDMAGTHERIDONACTIONCONTEXT_H -#include "RaidMagtheridonActions.h" +#include "MagActions.h" #include "NamedObjectContext.h" class RaidMagtheridonActionContext : public NamedObjectContext diff --git a/src/Ai/Raid/Magtheridon/Action/RaidMagtheridonActions.cpp b/src/Ai/Raid/Mag/MagActions.cpp similarity index 99% rename from src/Ai/Raid/Magtheridon/Action/RaidMagtheridonActions.cpp rename to src/Ai/Raid/Mag/MagActions.cpp index a9e9bcfd7..fc5a9d680 100644 --- a/src/Ai/Raid/Magtheridon/Action/RaidMagtheridonActions.cpp +++ b/src/Ai/Raid/Mag/MagActions.cpp @@ -1,5 +1,5 @@ -#include "RaidMagtheridonActions.h" -#include "RaidMagtheridonHelpers.h" +#include "MagActions.h" +#include "MagHelpers.h" #include "Creature.h" #include "ObjectAccessor.h" #include "ObjectGuid.h" diff --git a/src/Ai/Raid/Magtheridon/Action/RaidMagtheridonActions.h b/src/Ai/Raid/Mag/MagActions.h similarity index 98% rename from src/Ai/Raid/Magtheridon/Action/RaidMagtheridonActions.h rename to src/Ai/Raid/Mag/MagActions.h index 7abc493c2..dd1660d40 100644 --- a/src/Ai/Raid/Magtheridon/Action/RaidMagtheridonActions.h +++ b/src/Ai/Raid/Mag/MagActions.h @@ -1,7 +1,7 @@ #ifndef _PLAYERBOT_RAIDMAGTHERIDONACTIONS_H #define _PLAYERBOT_RAIDMAGTHERIDONACTIONS_H -#include "RaidMagtheridonHelpers.h" +#include "MagHelpers.h" #include "Action.h" #include "AttackAction.h" #include "MovementActions.h" diff --git a/src/Ai/Raid/Magtheridon/Util/RaidMagtheridonHelpers.cpp b/src/Ai/Raid/Mag/MagHelpers.cpp similarity index 99% rename from src/Ai/Raid/Magtheridon/Util/RaidMagtheridonHelpers.cpp rename to src/Ai/Raid/Mag/MagHelpers.cpp index e51ad24e5..39bfbcf27 100644 --- a/src/Ai/Raid/Magtheridon/Util/RaidMagtheridonHelpers.cpp +++ b/src/Ai/Raid/Mag/MagHelpers.cpp @@ -1,4 +1,4 @@ -#include "RaidMagtheridonHelpers.h" +#include "MagHelpers.h" #include "Creature.h" #include "GameObject.h" #include "Map.h" diff --git a/src/Ai/Raid/Magtheridon/Util/RaidMagtheridonHelpers.h b/src/Ai/Raid/Mag/MagHelpers.h similarity index 100% rename from src/Ai/Raid/Magtheridon/Util/RaidMagtheridonHelpers.h rename to src/Ai/Raid/Mag/MagHelpers.h diff --git a/src/Ai/Raid/Magtheridon/Multiplier/RaidMagtheridonMultipliers.cpp b/src/Ai/Raid/Mag/MagMultipliers.cpp similarity index 95% rename from src/Ai/Raid/Magtheridon/Multiplier/RaidMagtheridonMultipliers.cpp rename to src/Ai/Raid/Mag/MagMultipliers.cpp index 55aaf90e9..94ae6d6a9 100644 --- a/src/Ai/Raid/Magtheridon/Multiplier/RaidMagtheridonMultipliers.cpp +++ b/src/Ai/Raid/Mag/MagMultipliers.cpp @@ -1,9 +1,9 @@ #include #include -#include "RaidMagtheridonMultipliers.h" -#include "RaidMagtheridonActions.h" -#include "RaidMagtheridonHelpers.h" +#include "MagMultipliers.h" +#include "MagActions.h" +#include "MagHelpers.h" #include "ChooseTargetActions.h" #include "GenericSpellActions.h" #include "Playerbots.h" diff --git a/src/Ai/Raid/Magtheridon/Multiplier/RaidMagtheridonMultipliers.h b/src/Ai/Raid/Mag/MagMultipliers.h similarity index 100% rename from src/Ai/Raid/Magtheridon/Multiplier/RaidMagtheridonMultipliers.h rename to src/Ai/Raid/Mag/MagMultipliers.h diff --git a/src/Ai/Raid/Magtheridon/Strategy/RaidMagtheridonStrategy.cpp b/src/Ai/Raid/Mag/MagStrategy.cpp similarity index 96% rename from src/Ai/Raid/Magtheridon/Strategy/RaidMagtheridonStrategy.cpp rename to src/Ai/Raid/Mag/MagStrategy.cpp index 73d240825..fc6d041ff 100644 --- a/src/Ai/Raid/Magtheridon/Strategy/RaidMagtheridonStrategy.cpp +++ b/src/Ai/Raid/Mag/MagStrategy.cpp @@ -1,5 +1,5 @@ -#include "RaidMagtheridonStrategy.h" -#include "RaidMagtheridonMultipliers.h" +#include "MagStrategy.h" +#include "MagMultipliers.h" void RaidMagtheridonStrategy::InitTriggers(std::vector& triggers) { diff --git a/src/Ai/Raid/Magtheridon/Strategy/RaidMagtheridonStrategy.h b/src/Ai/Raid/Mag/MagStrategy.h similarity index 100% rename from src/Ai/Raid/Magtheridon/Strategy/RaidMagtheridonStrategy.h rename to src/Ai/Raid/Mag/MagStrategy.h diff --git a/src/Ai/Raid/Magtheridon/RaidMagtheridonTriggerContext.h b/src/Ai/Raid/Mag/MagTriggerContext.h similarity index 98% rename from src/Ai/Raid/Magtheridon/RaidMagtheridonTriggerContext.h rename to src/Ai/Raid/Mag/MagTriggerContext.h index 482152e0e..dcaa08fa0 100644 --- a/src/Ai/Raid/Magtheridon/RaidMagtheridonTriggerContext.h +++ b/src/Ai/Raid/Mag/MagTriggerContext.h @@ -1,7 +1,7 @@ #ifndef _PLAYERBOT_RAIDMAGTHERIDONTRIGGERCONTEXT_H #define _PLAYERBOT_RAIDMAGTHERIDONTRIGGERCONTEXT_H -#include "RaidMagtheridonTriggers.h" +#include "MagTriggers.h" #include "NamedObjectContext.h" class RaidMagtheridonTriggerContext : public NamedObjectContext diff --git a/src/Ai/Raid/Magtheridon/Trigger/RaidMagtheridonTriggers.cpp b/src/Ai/Raid/Mag/MagTriggers.cpp similarity index 98% rename from src/Ai/Raid/Magtheridon/Trigger/RaidMagtheridonTriggers.cpp rename to src/Ai/Raid/Mag/MagTriggers.cpp index 43aa3361f..28f110c97 100644 --- a/src/Ai/Raid/Magtheridon/Trigger/RaidMagtheridonTriggers.cpp +++ b/src/Ai/Raid/Mag/MagTriggers.cpp @@ -1,5 +1,5 @@ -#include "RaidMagtheridonTriggers.h" -#include "RaidMagtheridonHelpers.h" +#include "MagTriggers.h" +#include "MagHelpers.h" #include "Playerbots.h" using namespace MagtheridonHelpers; diff --git a/src/Ai/Raid/Magtheridon/Trigger/RaidMagtheridonTriggers.h b/src/Ai/Raid/Mag/MagTriggers.h similarity index 100% rename from src/Ai/Raid/Magtheridon/Trigger/RaidMagtheridonTriggers.h rename to src/Ai/Raid/Mag/MagTriggers.h diff --git a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions.h b/src/Ai/Raid/Naxx/Action/NaxxActions.h similarity index 99% rename from src/Ai/Raid/Naxxramas/Action/RaidNaxxActions.h rename to src/Ai/Raid/Naxx/Action/NaxxActions.h index f2712d74d..8b854130e 100644 --- a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions.h +++ b/src/Ai/Raid/Naxx/Action/NaxxActions.h @@ -7,7 +7,7 @@ #include "MovementActions.h" #include "PlayerbotAI.h" #include "Playerbots.h" -#include "RaidNaxxBossHelper.h" +#include "NaxxBossHelper.h" class GrobbulusGoBehindAction : public MovementAction { diff --git a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Anubrekhan.cpp b/src/Ai/Raid/Naxx/Action/NaxxActions_Anubrekhan.cpp similarity index 98% rename from src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Anubrekhan.cpp rename to src/Ai/Raid/Naxx/Action/NaxxActions_Anubrekhan.cpp index 4391ba76c..fbab03646 100644 --- a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Anubrekhan.cpp +++ b/src/Ai/Raid/Naxx/Action/NaxxActions_Anubrekhan.cpp @@ -1,6 +1,6 @@ #include "ObjectGuid.h" #include "Playerbots.h" -#include "RaidNaxxActions.h" +#include "NaxxActions.h" bool AnubrekhanChooseTargetAction::Execute(Event /*event*/) { diff --git a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Faerlina.cpp b/src/Ai/Raid/Naxx/Action/NaxxActions_Faerlina.cpp similarity index 60% rename from src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Faerlina.cpp rename to src/Ai/Raid/Naxx/Action/NaxxActions_Faerlina.cpp index 0c52be786..75d20b0fe 100644 --- a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Faerlina.cpp +++ b/src/Ai/Raid/Naxx/Action/NaxxActions_Faerlina.cpp @@ -1,3 +1,3 @@ -#include "RaidNaxxActions.h" +#include "NaxxActions.h" // Reserved for Faerlina-specific actions. diff --git a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_FourHorsemen.cpp b/src/Ai/Raid/Naxx/Action/NaxxActions_FourHorsemen.cpp similarity index 98% rename from src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_FourHorsemen.cpp rename to src/Ai/Raid/Naxx/Action/NaxxActions_FourHorsemen.cpp index 291b225e7..7d62d669e 100644 --- a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_FourHorsemen.cpp +++ b/src/Ai/Raid/Naxx/Action/NaxxActions_FourHorsemen.cpp @@ -1,4 +1,4 @@ -#include "RaidNaxxActions.h" +#include "NaxxActions.h" #include "Playerbots.h" diff --git a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Gluth.cpp b/src/Ai/Raid/Naxx/Action/NaxxActions_Gluth.cpp similarity index 99% rename from src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Gluth.cpp rename to src/Ai/Raid/Naxx/Action/NaxxActions_Gluth.cpp index f95f17ff1..cde175bba 100644 --- a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Gluth.cpp +++ b/src/Ai/Raid/Naxx/Action/NaxxActions_Gluth.cpp @@ -1,4 +1,4 @@ -#include "RaidNaxxActions.h" +#include "NaxxActions.h" #include "PlayerbotAIConfig.h" #include "Playerbots.h" diff --git a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Gothik.cpp b/src/Ai/Raid/Naxx/Action/NaxxActions_Gothik.cpp similarity index 59% rename from src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Gothik.cpp rename to src/Ai/Raid/Naxx/Action/NaxxActions_Gothik.cpp index a33fef305..fcf39d74c 100644 --- a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Gothik.cpp +++ b/src/Ai/Raid/Naxx/Action/NaxxActions_Gothik.cpp @@ -1,3 +1,3 @@ -#include "RaidNaxxActions.h" +#include "NaxxActions.h" // Reserved for Gothik-specific actions. diff --git a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Grobbulus.cpp b/src/Ai/Raid/Naxx/Action/NaxxActions_Grobbulus.cpp similarity index 97% rename from src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Grobbulus.cpp rename to src/Ai/Raid/Naxx/Action/NaxxActions_Grobbulus.cpp index 1917c3e13..73bd84637 100644 --- a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Grobbulus.cpp +++ b/src/Ai/Raid/Naxx/Action/NaxxActions_Grobbulus.cpp @@ -1,4 +1,4 @@ -#include "RaidNaxxActions.h" +#include "NaxxActions.h" #include "Playerbots.h" diff --git a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Heigan.cpp b/src/Ai/Raid/Naxx/Action/NaxxActions_Heigan.cpp similarity index 97% rename from src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Heigan.cpp rename to src/Ai/Raid/Naxx/Action/NaxxActions_Heigan.cpp index 9e6221957..78e8c4de8 100644 --- a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Heigan.cpp +++ b/src/Ai/Raid/Naxx/Action/NaxxActions_Heigan.cpp @@ -1,6 +1,6 @@ #include "Playerbots.h" -#include "RaidNaxxActions.h" -#include "RaidNaxxSpellIds.h" +#include "NaxxActions.h" +#include "NaxxSpellIds.h" #include "Spell.h" #include "Timer.h" diff --git a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Kelthuzad.cpp b/src/Ai/Raid/Naxx/Action/NaxxActions_Kelthuzad.cpp similarity index 99% rename from src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Kelthuzad.cpp rename to src/Ai/Raid/Naxx/Action/NaxxActions_Kelthuzad.cpp index 5f7741170..cb149fc4e 100644 --- a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Kelthuzad.cpp +++ b/src/Ai/Raid/Naxx/Action/NaxxActions_Kelthuzad.cpp @@ -1,4 +1,4 @@ -#include "RaidNaxxActions.h" +#include "NaxxActions.h" #include "PlayerbotAIConfig.h" #include "Playerbots.h" diff --git a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Loatheb.cpp b/src/Ai/Raid/Naxx/Action/NaxxActions_Loatheb.cpp similarity index 98% rename from src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Loatheb.cpp rename to src/Ai/Raid/Naxx/Action/NaxxActions_Loatheb.cpp index df43cabe6..8cc2f21bf 100644 --- a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Loatheb.cpp +++ b/src/Ai/Raid/Naxx/Action/NaxxActions_Loatheb.cpp @@ -1,4 +1,4 @@ -#include "RaidNaxxActions.h" +#include "NaxxActions.h" #include "Playerbots.h" diff --git a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Maexxna.cpp b/src/Ai/Raid/Naxx/Action/NaxxActions_Maexxna.cpp similarity index 59% rename from src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Maexxna.cpp rename to src/Ai/Raid/Naxx/Action/NaxxActions_Maexxna.cpp index cfb7d27db..810638b13 100644 --- a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Maexxna.cpp +++ b/src/Ai/Raid/Naxx/Action/NaxxActions_Maexxna.cpp @@ -1,3 +1,3 @@ -#include "RaidNaxxActions.h" +#include "NaxxActions.h" // Reserved for Maexxna-specific actions. diff --git a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Noth.cpp b/src/Ai/Raid/Naxx/Action/NaxxActions_Noth.cpp similarity index 57% rename from src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Noth.cpp rename to src/Ai/Raid/Naxx/Action/NaxxActions_Noth.cpp index 4f8fe24a3..a7e2e7e95 100644 --- a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Noth.cpp +++ b/src/Ai/Raid/Naxx/Action/NaxxActions_Noth.cpp @@ -1,3 +1,3 @@ -#include "RaidNaxxActions.h" +#include "NaxxActions.h" // Reserved for Noth-specific actions. diff --git a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Patchwerk.cpp b/src/Ai/Raid/Naxx/Action/NaxxActions_Patchwerk.cpp similarity index 97% rename from src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Patchwerk.cpp rename to src/Ai/Raid/Naxx/Action/NaxxActions_Patchwerk.cpp index e0e2ee3e9..c7af988f3 100644 --- a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Patchwerk.cpp +++ b/src/Ai/Raid/Naxx/Action/NaxxActions_Patchwerk.cpp @@ -1,4 +1,4 @@ -#include "RaidNaxxActions.h" +#include "NaxxActions.h" #include #include diff --git a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Razuvious.cpp b/src/Ai/Raid/Naxx/Action/NaxxActions_Razuvious.cpp similarity index 99% rename from src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Razuvious.cpp rename to src/Ai/Raid/Naxx/Action/NaxxActions_Razuvious.cpp index ce0ca6caf..5d91db0c6 100644 --- a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Razuvious.cpp +++ b/src/Ai/Raid/Naxx/Action/NaxxActions_Razuvious.cpp @@ -1,4 +1,4 @@ -#include "RaidNaxxActions.h" +#include "NaxxActions.h" #include "ObjectGuid.h" #include "PlayerbotAIConfig.h" diff --git a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Sapphiron.cpp b/src/Ai/Raid/Naxx/Action/NaxxActions_Sapphiron.cpp similarity index 97% rename from src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Sapphiron.cpp rename to src/Ai/Raid/Naxx/Action/NaxxActions_Sapphiron.cpp index 5fb6d8686..55bcdabc4 100644 --- a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Sapphiron.cpp +++ b/src/Ai/Raid/Naxx/Action/NaxxActions_Sapphiron.cpp @@ -1,9 +1,9 @@ -#include "RaidNaxxActions.h" +#include "NaxxActions.h" #include "PlayerbotAIConfig.h" #include "Playerbots.h" -#include "RaidNaxxBossHelper.h" -#include "RaidNaxxSpellIds.h" +#include "NaxxBossHelper.h" +#include "NaxxSpellIds.h" bool SapphironGroundPositionAction::Execute(Event /*event*/) { diff --git a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Shared.cpp b/src/Ai/Raid/Naxx/Action/NaxxActions_Shared.cpp similarity index 93% rename from src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Shared.cpp rename to src/Ai/Raid/Naxx/Action/NaxxActions_Shared.cpp index 50b3bc1d8..300592780 100644 --- a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Shared.cpp +++ b/src/Ai/Raid/Naxx/Action/NaxxActions_Shared.cpp @@ -1,4 +1,4 @@ -#include "RaidNaxxActions.h" +#include "NaxxActions.h" uint32 RotateAroundTheCenterPointAction::FindNearestWaypoint() { diff --git a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Thaddius.cpp b/src/Ai/Raid/Naxx/Action/NaxxActions_Thaddius.cpp similarity index 98% rename from src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Thaddius.cpp rename to src/Ai/Raid/Naxx/Action/NaxxActions_Thaddius.cpp index 145604da0..016a9faa5 100644 --- a/src/Ai/Raid/Naxxramas/Action/RaidNaxxActions_Thaddius.cpp +++ b/src/Ai/Raid/Naxx/Action/NaxxActions_Thaddius.cpp @@ -1,8 +1,8 @@ -#include "RaidNaxxActions.h" +#include "NaxxActions.h" #include "PlayerbotAIConfig.h" #include "Playerbots.h" -#include "RaidNaxxSpellIds.h" +#include "NaxxSpellIds.h" bool ThaddiusAttackNearestPetAction::isUseful() { diff --git a/src/Ai/Raid/Naxxramas/RaidNaxxActionContext.h b/src/Ai/Raid/Naxx/NaxxActionContext.h similarity index 99% rename from src/Ai/Raid/Naxxramas/RaidNaxxActionContext.h rename to src/Ai/Raid/Naxx/NaxxActionContext.h index 4aaf9462e..46645e315 100644 --- a/src/Ai/Raid/Naxxramas/RaidNaxxActionContext.h +++ b/src/Ai/Raid/Naxx/NaxxActionContext.h @@ -8,7 +8,7 @@ #include "Action.h" #include "NamedObjectContext.h" -#include "RaidNaxxActions.h" +#include "NaxxActions.h" class RaidNaxxActionContext : public NamedObjectContext { diff --git a/src/Ai/Raid/Naxxramas/Util/RaidNaxxBossHelper.h b/src/Ai/Raid/Naxx/NaxxBossHelper.h similarity index 99% rename from src/Ai/Raid/Naxxramas/Util/RaidNaxxBossHelper.h rename to src/Ai/Raid/Naxx/NaxxBossHelper.h index a13a5b893..7bec3a7df 100644 --- a/src/Ai/Raid/Naxxramas/Util/RaidNaxxBossHelper.h +++ b/src/Ai/Raid/Naxx/NaxxBossHelper.h @@ -16,7 +16,7 @@ #include "SharedDefines.h" #include "Spell.h" #include "Timer.h" -#include "RaidNaxxSpellIds.h" +#include "NaxxSpellIds.h" const uint32 NAXX_MAP_ID = 533; diff --git a/src/Ai/Raid/Naxxramas/Multiplier/RaidNaxxMultipliers.cpp b/src/Ai/Raid/Naxx/NaxxMultipliers.cpp similarity index 99% rename from src/Ai/Raid/Naxxramas/Multiplier/RaidNaxxMultipliers.cpp rename to src/Ai/Raid/Naxx/NaxxMultipliers.cpp index 39e7668fa..b7700eb1b 100644 --- a/src/Ai/Raid/Naxxramas/Multiplier/RaidNaxxMultipliers.cpp +++ b/src/Ai/Raid/Naxx/NaxxMultipliers.cpp @@ -1,4 +1,4 @@ -#include "RaidNaxxMultipliers.h" +#include "NaxxMultipliers.h" #include "ChooseTargetActions.h" #include "DKActions.h" @@ -12,8 +12,8 @@ #include "MovementActions.h" #include "PaladinActions.h" #include "PriestActions.h" -#include "RaidNaxxActions.h" -#include "RaidNaxxSpellIds.h" +#include "NaxxActions.h" +#include "NaxxSpellIds.h" #include "ReachTargetActions.h" #include "RogueActions.h" #include "ScriptedCreature.h" diff --git a/src/Ai/Raid/Naxxramas/Multiplier/RaidNaxxMultipliers.h b/src/Ai/Raid/Naxx/NaxxMultipliers.h similarity index 98% rename from src/Ai/Raid/Naxxramas/Multiplier/RaidNaxxMultipliers.h rename to src/Ai/Raid/Naxx/NaxxMultipliers.h index f51420a2a..d7eed4029 100644 --- a/src/Ai/Raid/Naxxramas/Multiplier/RaidNaxxMultipliers.h +++ b/src/Ai/Raid/Naxx/NaxxMultipliers.h @@ -3,7 +3,7 @@ #define _PLAYERBOT_RAIDNAXXMULTIPLIERS_H #include "Multiplier.h" -#include "RaidNaxxBossHelper.h" +#include "NaxxBossHelper.h" class GrobbulusMultiplier : public Multiplier { diff --git a/src/Ai/Raid/Naxxramas/Util/RaidNaxxSpellIds.h b/src/Ai/Raid/Naxx/NaxxSpellIds.h similarity index 100% rename from src/Ai/Raid/Naxxramas/Util/RaidNaxxSpellIds.h rename to src/Ai/Raid/Naxx/NaxxSpellIds.h diff --git a/src/Ai/Raid/Naxxramas/Strategy/RaidNaxxStrategy.cpp b/src/Ai/Raid/Naxx/NaxxStrategy.cpp similarity index 98% rename from src/Ai/Raid/Naxxramas/Strategy/RaidNaxxStrategy.cpp rename to src/Ai/Raid/Naxx/NaxxStrategy.cpp index 51f59f755..f99ba9b8f 100644 --- a/src/Ai/Raid/Naxxramas/Strategy/RaidNaxxStrategy.cpp +++ b/src/Ai/Raid/Naxx/NaxxStrategy.cpp @@ -1,6 +1,6 @@ -#include "RaidNaxxStrategy.h" +#include "NaxxStrategy.h" -#include "RaidNaxxMultipliers.h" +#include "NaxxMultipliers.h" void RaidNaxxStrategy::InitTriggers(std::vector& triggers) { diff --git a/src/Ai/Raid/Naxxramas/Strategy/RaidNaxxStrategy.h b/src/Ai/Raid/Naxx/NaxxStrategy.h similarity index 100% rename from src/Ai/Raid/Naxxramas/Strategy/RaidNaxxStrategy.h rename to src/Ai/Raid/Naxx/NaxxStrategy.h diff --git a/src/Ai/Raid/Naxxramas/RaidNaxxTriggerContext.h b/src/Ai/Raid/Naxx/NaxxTriggerContext.h similarity index 99% rename from src/Ai/Raid/Naxxramas/RaidNaxxTriggerContext.h rename to src/Ai/Raid/Naxx/NaxxTriggerContext.h index 83afc273d..52d40cd64 100644 --- a/src/Ai/Raid/Naxxramas/RaidNaxxTriggerContext.h +++ b/src/Ai/Raid/Naxx/NaxxTriggerContext.h @@ -7,7 +7,7 @@ #define _PLAYERBOT_RAIDNAXXTRIGGERCONTEXT_H #include "NamedObjectContext.h" -#include "RaidNaxxTriggers.h" +#include "NaxxTriggers.h" class RaidNaxxTriggerContext : public NamedObjectContext { diff --git a/src/Ai/Raid/Naxxramas/Trigger/RaidNaxxTriggers.cpp b/src/Ai/Raid/Naxx/NaxxTriggers.cpp similarity index 99% rename from src/Ai/Raid/Naxxramas/Trigger/RaidNaxxTriggers.cpp rename to src/Ai/Raid/Naxx/NaxxTriggers.cpp index 3f0fc98b3..62195adbb 100644 --- a/src/Ai/Raid/Naxxramas/Trigger/RaidNaxxTriggers.cpp +++ b/src/Ai/Raid/Naxx/NaxxTriggers.cpp @@ -1,7 +1,7 @@ -#include "RaidNaxxTriggers.h" +#include "NaxxTriggers.h" #include "Playerbots.h" -#include "RaidNaxxSpellIds.h" +#include "NaxxSpellIds.h" #include "Timer.h" #include "Trigger.h" diff --git a/src/Ai/Raid/Naxxramas/Trigger/RaidNaxxTriggers.h b/src/Ai/Raid/Naxx/NaxxTriggers.h similarity index 99% rename from src/Ai/Raid/Naxxramas/Trigger/RaidNaxxTriggers.h rename to src/Ai/Raid/Naxx/NaxxTriggers.h index c48cadd79..58b1640b3 100644 --- a/src/Ai/Raid/Naxxramas/Trigger/RaidNaxxTriggers.h +++ b/src/Ai/Raid/Naxx/NaxxTriggers.h @@ -5,7 +5,7 @@ #include "EventMap.h" #include "GenericTriggers.h" #include "PlayerbotAIConfig.h" -#include "RaidNaxxBossHelper.h" +#include "NaxxBossHelper.h" #include "Trigger.h" class MutatingInjectionTrigger : public HasAuraTrigger diff --git a/src/Ai/Raid/ObsidianSanctum/RaidOsActionContext.h b/src/Ai/Raid/OS/OSActionContext.h similarity index 98% rename from src/Ai/Raid/ObsidianSanctum/RaidOsActionContext.h rename to src/Ai/Raid/OS/OSActionContext.h index 55afe5260..1d3dc7aa9 100644 --- a/src/Ai/Raid/ObsidianSanctum/RaidOsActionContext.h +++ b/src/Ai/Raid/OS/OSActionContext.h @@ -3,7 +3,7 @@ #include "Action.h" #include "NamedObjectContext.h" -#include "RaidOsActions.h" +#include "OSActions.h" class RaidOsActionContext : public NamedObjectContext { diff --git a/src/Ai/Raid/ObsidianSanctum/Action/RaidOsActions.cpp b/src/Ai/Raid/OS/OSActions.cpp similarity index 99% rename from src/Ai/Raid/ObsidianSanctum/Action/RaidOsActions.cpp rename to src/Ai/Raid/OS/OSActions.cpp index c4f398d65..745da5ed4 100644 --- a/src/Ai/Raid/ObsidianSanctum/Action/RaidOsActions.cpp +++ b/src/Ai/Raid/OS/OSActions.cpp @@ -1,5 +1,5 @@ -#include "RaidOsActions.h" -#include "RaidOsTriggers.h" +#include "OSActions.h" +#include "OSTriggers.h" #include "Playerbots.h" diff --git a/src/Ai/Raid/ObsidianSanctum/Action/RaidOsActions.h b/src/Ai/Raid/OS/OSActions.h similarity index 100% rename from src/Ai/Raid/ObsidianSanctum/Action/RaidOsActions.h rename to src/Ai/Raid/OS/OSActions.h diff --git a/src/Ai/Raid/ObsidianSanctum/Multiplier/RaidOsMultipliers.cpp b/src/Ai/Raid/OS/OSMultipliers.cpp similarity index 94% rename from src/Ai/Raid/ObsidianSanctum/Multiplier/RaidOsMultipliers.cpp rename to src/Ai/Raid/OS/OSMultipliers.cpp index bc63f967d..754c68d40 100644 --- a/src/Ai/Raid/ObsidianSanctum/Multiplier/RaidOsMultipliers.cpp +++ b/src/Ai/Raid/OS/OSMultipliers.cpp @@ -1,4 +1,4 @@ -#include "RaidOsMultipliers.h" +#include "OSMultipliers.h" #include "ChooseTargetActions.h" #include "DKActions.h" @@ -9,8 +9,8 @@ #include "GenericSpellActions.h" #include "MovementActions.h" #include "PaladinActions.h" -#include "RaidOsActions.h" -#include "RaidOsTriggers.h" +#include "OSActions.h" +#include "OSTriggers.h" #include "ReachTargetActions.h" #include "ScriptedCreature.h" #include "WarriorActions.h" diff --git a/src/Ai/Raid/ObsidianSanctum/Multiplier/RaidOsMultipliers.h b/src/Ai/Raid/OS/OSMultipliers.h similarity index 100% rename from src/Ai/Raid/ObsidianSanctum/Multiplier/RaidOsMultipliers.h rename to src/Ai/Raid/OS/OSMultipliers.h diff --git a/src/Ai/Raid/ObsidianSanctum/Strategy/RaidOsStrategy.cpp b/src/Ai/Raid/OS/OSStrategy.cpp similarity index 95% rename from src/Ai/Raid/ObsidianSanctum/Strategy/RaidOsStrategy.cpp rename to src/Ai/Raid/OS/OSStrategy.cpp index 4468de991..71128148e 100644 --- a/src/Ai/Raid/ObsidianSanctum/Strategy/RaidOsStrategy.cpp +++ b/src/Ai/Raid/OS/OSStrategy.cpp @@ -1,5 +1,5 @@ -#include "RaidOsStrategy.h" -#include "RaidOsMultipliers.h" +#include "OSStrategy.h" +#include "OSMultipliers.h" #include "Strategy.h" void RaidOsStrategy::InitTriggers(std::vector& triggers) diff --git a/src/Ai/Raid/ObsidianSanctum/Strategy/RaidOsStrategy.h b/src/Ai/Raid/OS/OSStrategy.h similarity index 100% rename from src/Ai/Raid/ObsidianSanctum/Strategy/RaidOsStrategy.h rename to src/Ai/Raid/OS/OSStrategy.h diff --git a/src/Ai/Raid/ObsidianSanctum/RaidOsTriggerContext.h b/src/Ai/Raid/OS/OSTriggerContext.h similarity index 98% rename from src/Ai/Raid/ObsidianSanctum/RaidOsTriggerContext.h rename to src/Ai/Raid/OS/OSTriggerContext.h index 3c1d40692..e9195bcc2 100644 --- a/src/Ai/Raid/ObsidianSanctum/RaidOsTriggerContext.h +++ b/src/Ai/Raid/OS/OSTriggerContext.h @@ -2,7 +2,7 @@ #define _PLAYERBOT_RAIDOSTRIGGERCONTEXT_H #include "NamedObjectContext.h" -#include "RaidOsTriggers.h" +#include "OSTriggers.h" class RaidOsTriggerContext : public NamedObjectContext { diff --git a/src/Ai/Raid/ObsidianSanctum/Trigger/RaidOsTriggers.cpp b/src/Ai/Raid/OS/OSTriggers.cpp similarity index 99% rename from src/Ai/Raid/ObsidianSanctum/Trigger/RaidOsTriggers.cpp rename to src/Ai/Raid/OS/OSTriggers.cpp index 710e3cac1..d47fdcd06 100644 --- a/src/Ai/Raid/ObsidianSanctum/Trigger/RaidOsTriggers.cpp +++ b/src/Ai/Raid/OS/OSTriggers.cpp @@ -1,4 +1,4 @@ -#include "RaidOsTriggers.h" +#include "OSTriggers.h" #include "SharedDefines.h" diff --git a/src/Ai/Raid/ObsidianSanctum/Trigger/RaidOsTriggers.h b/src/Ai/Raid/OS/OSTriggers.h similarity index 100% rename from src/Ai/Raid/ObsidianSanctum/Trigger/RaidOsTriggers.h rename to src/Ai/Raid/OS/OSTriggers.h diff --git a/src/Ai/Raid/Onyxia/RaidOnyxiaActionContext.h b/src/Ai/Raid/Ony/OnyActionContext.h similarity index 97% rename from src/Ai/Raid/Onyxia/RaidOnyxiaActionContext.h rename to src/Ai/Raid/Ony/OnyActionContext.h index b2923f969..923186f61 100644 --- a/src/Ai/Raid/Onyxia/RaidOnyxiaActionContext.h +++ b/src/Ai/Raid/Ony/OnyActionContext.h @@ -3,7 +3,7 @@ #include "Action.h" #include "NamedObjectContext.h" -#include "RaidOnyxiaActions.h" +#include "OnyActions.h" class RaidOnyxiaActionContext : public NamedObjectContext { diff --git a/src/Ai/Raid/Onyxia/Action/RaidOnyxiaActions.cpp b/src/Ai/Raid/Ony/OnyActions.cpp similarity index 99% rename from src/Ai/Raid/Onyxia/Action/RaidOnyxiaActions.cpp rename to src/Ai/Raid/Ony/OnyActions.cpp index 5b470ee5c..d0565c189 100644 --- a/src/Ai/Raid/Onyxia/Action/RaidOnyxiaActions.cpp +++ b/src/Ai/Raid/Ony/OnyActions.cpp @@ -1,4 +1,4 @@ -#include "RaidOnyxiaActions.h" +#include "OnyActions.h" #include "GenericSpellActions.h" #include "LastMovementValue.h" diff --git a/src/Ai/Raid/Onyxia/Action/RaidOnyxiaActions.h b/src/Ai/Raid/Ony/OnyActions.h similarity index 100% rename from src/Ai/Raid/Onyxia/Action/RaidOnyxiaActions.h rename to src/Ai/Raid/Ony/OnyActions.h diff --git a/src/Ai/Raid/Onyxia/Strategy/RaidOnyxiaStrategy.cpp b/src/Ai/Raid/Ony/OnyStrategy.cpp similarity index 96% rename from src/Ai/Raid/Onyxia/Strategy/RaidOnyxiaStrategy.cpp rename to src/Ai/Raid/Ony/OnyStrategy.cpp index bb61bc004..07d763cfe 100644 --- a/src/Ai/Raid/Onyxia/Strategy/RaidOnyxiaStrategy.cpp +++ b/src/Ai/Raid/Ony/OnyStrategy.cpp @@ -1,4 +1,4 @@ -#include "RaidOnyxiaStrategy.h" +#include "OnyStrategy.h" void RaidOnyxiaStrategy::InitTriggers(std::vector& triggers) { diff --git a/src/Ai/Raid/Onyxia/Strategy/RaidOnyxiaStrategy.h b/src/Ai/Raid/Ony/OnyStrategy.h similarity index 100% rename from src/Ai/Raid/Onyxia/Strategy/RaidOnyxiaStrategy.h rename to src/Ai/Raid/Ony/OnyStrategy.h diff --git a/src/Ai/Raid/Onyxia/RaidOnyxiaTriggerContext.h b/src/Ai/Raid/Ony/OnyTriggerContext.h similarity index 97% rename from src/Ai/Raid/Onyxia/RaidOnyxiaTriggerContext.h rename to src/Ai/Raid/Ony/OnyTriggerContext.h index daf624a0b..1c8425608 100644 --- a/src/Ai/Raid/Onyxia/RaidOnyxiaTriggerContext.h +++ b/src/Ai/Raid/Ony/OnyTriggerContext.h @@ -2,7 +2,7 @@ #define _PLAYERBOT_RAIDONYXIATRIGGERCONTEXT_H #include "NamedObjectContext.h" -#include "RaidOnyxiaTriggers.h" +#include "OnyTriggers.h" class RaidOnyxiaTriggerContext : public NamedObjectContext { diff --git a/src/Ai/Raid/Onyxia/Trigger/RaidOnyxiaTriggers.cpp b/src/Ai/Raid/Ony/OnyTriggers.cpp similarity index 99% rename from src/Ai/Raid/Onyxia/Trigger/RaidOnyxiaTriggers.cpp rename to src/Ai/Raid/Ony/OnyTriggers.cpp index 56486ebf9..fe59c199d 100644 --- a/src/Ai/Raid/Onyxia/Trigger/RaidOnyxiaTriggers.cpp +++ b/src/Ai/Raid/Ony/OnyTriggers.cpp @@ -1,4 +1,4 @@ -#include "RaidOnyxiaTriggers.h" +#include "OnyTriggers.h" #include "GenericTriggers.h" #include "ObjectAccessor.h" diff --git a/src/Ai/Raid/Onyxia/Trigger/RaidOnyxiaTriggers.h b/src/Ai/Raid/Ony/OnyTriggers.h similarity index 100% rename from src/Ai/Raid/Onyxia/Trigger/RaidOnyxiaTriggers.h rename to src/Ai/Raid/Ony/OnyTriggers.h diff --git a/src/Ai/Raid/RaidStrategyContext.h b/src/Ai/Raid/RaidStrategyContext.h index 732310b28..ddb288e33 100644 --- a/src/Ai/Raid/RaidStrategyContext.h +++ b/src/Ai/Raid/RaidStrategyContext.h @@ -2,23 +2,23 @@ #define _PLAYERBOT_RAIDSTRATEGYCONTEXT_H_ #include "Strategy.h" -#include "RaidAq20Strategy.h" -#include "RaidMcStrategy.h" -#include "RaidBwlStrategy.h" -#include "RaidKarazhanStrategy.h" -#include "RaidGruulsLairStrategy.h" -#include "RaidMagtheridonStrategy.h" -#include "RaidNaxxStrategy.h" -#include "RaidSSCStrategy.h" -#include "RaidTempestKeepStrategy.h" -#include "RaidHyjalSummitStrategy.h" -#include "RaidBlackTempleStrategy.h" -#include "RaidZulAmanStrategy.h" -#include "RaidOsStrategy.h" -#include "RaidEoEStrategy.h" -#include "RaidVoAStrategy.h" -#include "RaidUlduarStrategy.h" -#include "RaidOnyxiaStrategy.h" +#include "Aq20Strategy.h" +#include "MCStrategy.h" +#include "BWLStrategy.h" +#include "KaraStrategy.h" +#include "GruulStrategy.h" +#include "MagStrategy.h" +#include "NaxxStrategy.h" +#include "SSCStrategy.h" +#include "TKStrategy.h" +#include "HyjalStrategy.h" +#include "BTStrategy.h" +#include "ZAStrategy.h" +#include "OSStrategy.h" +#include "EoEStrategy.h" +#include "VoAStrategy.h" +#include "UldStrategy.h" +#include "OnyStrategy.h" #include "ICCStrategy.h" class RaidStrategyContext : public NamedObjectContext diff --git a/src/Ai/Raid/SerpentshrineCavern/RaidSSCActionContext.h b/src/Ai/Raid/SSC/SSCActionContext.h similarity index 99% rename from src/Ai/Raid/SerpentshrineCavern/RaidSSCActionContext.h rename to src/Ai/Raid/SSC/SSCActionContext.h index 1e2c44b49..4a14a747c 100644 --- a/src/Ai/Raid/SerpentshrineCavern/RaidSSCActionContext.h +++ b/src/Ai/Raid/SSC/SSCActionContext.h @@ -6,7 +6,7 @@ #ifndef _PLAYERBOT_RAIDSSCACTIONCONTEXT_H #define _PLAYERBOT_RAIDSSCACTIONCONTEXT_H -#include "RaidSSCActions.h" +#include "SSCActions.h" #include "NamedObjectContext.h" class RaidSSCActionContext : public NamedObjectContext diff --git a/src/Ai/Raid/SerpentshrineCavern/Action/RaidSSCActions.cpp b/src/Ai/Raid/SSC/SSCActions.cpp similarity index 99% rename from src/Ai/Raid/SerpentshrineCavern/Action/RaidSSCActions.cpp rename to src/Ai/Raid/SSC/SSCActions.cpp index 9ccd67d2b..68989f5a6 100644 --- a/src/Ai/Raid/SerpentshrineCavern/Action/RaidSSCActions.cpp +++ b/src/Ai/Raid/SSC/SSCActions.cpp @@ -3,8 +3,8 @@ * and/or modify it under version 3 of the License, or (at your option), any later version. */ -#include "RaidSSCActions.h" -#include "RaidSSCHelpers.h" +#include "SSCActions.h" +#include "SSCHelpers.h" #include "AiFactory.h" #include "Corpse.h" #include "LootAction.h" diff --git a/src/Ai/Raid/SerpentshrineCavern/Action/RaidSSCActions.h b/src/Ai/Raid/SSC/SSCActions.h similarity index 100% rename from src/Ai/Raid/SerpentshrineCavern/Action/RaidSSCActions.h rename to src/Ai/Raid/SSC/SSCActions.h diff --git a/src/Ai/Raid/SerpentshrineCavern/Util/RaidSSCHelpers.cpp b/src/Ai/Raid/SSC/SSCHelpers.cpp similarity index 99% rename from src/Ai/Raid/SerpentshrineCavern/Util/RaidSSCHelpers.cpp rename to src/Ai/Raid/SSC/SSCHelpers.cpp index 110481775..b3a4ca4a5 100644 --- a/src/Ai/Raid/SerpentshrineCavern/Util/RaidSSCHelpers.cpp +++ b/src/Ai/Raid/SSC/SSCHelpers.cpp @@ -3,7 +3,7 @@ * and/or modify it under version 3 of the License, or (at your option), any later version. */ -#include "RaidSSCHelpers.h" +#include "SSCHelpers.h" #include "AiFactory.h" #include "Creature.h" #include "ObjectAccessor.h" diff --git a/src/Ai/Raid/SerpentshrineCavern/Util/RaidSSCHelpers.h b/src/Ai/Raid/SSC/SSCHelpers.h similarity index 100% rename from src/Ai/Raid/SerpentshrineCavern/Util/RaidSSCHelpers.h rename to src/Ai/Raid/SSC/SSCHelpers.h diff --git a/src/Ai/Raid/SerpentshrineCavern/Multiplier/RaidSSCMultipliers.cpp b/src/Ai/Raid/SSC/SSCMultipliers.cpp similarity index 99% rename from src/Ai/Raid/SerpentshrineCavern/Multiplier/RaidSSCMultipliers.cpp rename to src/Ai/Raid/SSC/SSCMultipliers.cpp index 85d2c51a5..9e64e10c0 100644 --- a/src/Ai/Raid/SerpentshrineCavern/Multiplier/RaidSSCMultipliers.cpp +++ b/src/Ai/Raid/SSC/SSCMultipliers.cpp @@ -3,9 +3,9 @@ * and/or modify it under version 3 of the License, or (at your option), any later version. */ -#include "RaidSSCMultipliers.h" -#include "RaidSSCActions.h" -#include "RaidSSCHelpers.h" +#include "SSCMultipliers.h" +#include "SSCActions.h" +#include "SSCHelpers.h" #include "ChooseTargetActions.h" #include "DestroyItemAction.h" #include "DKActions.h" diff --git a/src/Ai/Raid/SerpentshrineCavern/Multiplier/RaidSSCMultipliers.h b/src/Ai/Raid/SSC/SSCMultipliers.h similarity index 100% rename from src/Ai/Raid/SerpentshrineCavern/Multiplier/RaidSSCMultipliers.h rename to src/Ai/Raid/SSC/SSCMultipliers.h diff --git a/src/Ai/Raid/SerpentshrineCavern/Strategy/RaidSSCStrategy.cpp b/src/Ai/Raid/SSC/SSCStrategy.cpp similarity index 99% rename from src/Ai/Raid/SerpentshrineCavern/Strategy/RaidSSCStrategy.cpp rename to src/Ai/Raid/SSC/SSCStrategy.cpp index 624049c81..49ca37e6a 100644 --- a/src/Ai/Raid/SerpentshrineCavern/Strategy/RaidSSCStrategy.cpp +++ b/src/Ai/Raid/SSC/SSCStrategy.cpp @@ -3,8 +3,8 @@ * and/or modify it under version 3 of the License, or (at your option), any later version. */ -#include "RaidSSCStrategy.h" -#include "RaidSSCMultipliers.h" +#include "SSCStrategy.h" +#include "SSCMultipliers.h" void RaidSSCStrategy::InitTriggers(std::vector& triggers) { diff --git a/src/Ai/Raid/SerpentshrineCavern/Strategy/RaidSSCStrategy.h b/src/Ai/Raid/SSC/SSCStrategy.h similarity index 100% rename from src/Ai/Raid/SerpentshrineCavern/Strategy/RaidSSCStrategy.h rename to src/Ai/Raid/SSC/SSCStrategy.h diff --git a/src/Ai/Raid/SerpentshrineCavern/RaidSSCTriggerContext.h b/src/Ai/Raid/SSC/SSCTriggerContext.h similarity index 99% rename from src/Ai/Raid/SerpentshrineCavern/RaidSSCTriggerContext.h rename to src/Ai/Raid/SSC/SSCTriggerContext.h index 5b0f8d5e3..ac1ce5876 100644 --- a/src/Ai/Raid/SerpentshrineCavern/RaidSSCTriggerContext.h +++ b/src/Ai/Raid/SSC/SSCTriggerContext.h @@ -6,7 +6,7 @@ #ifndef _PLAYERBOT_RAIDSSCTRIGGERCONTEXT_H #define _PLAYERBOT_RAIDSSCTRIGGERCONTEXT_H -#include "RaidSSCTriggers.h" +#include "SSCTriggers.h" #include "NamedObjectContext.h" class RaidSSCTriggerContext : public NamedObjectContext diff --git a/src/Ai/Raid/SerpentshrineCavern/Trigger/RaidSSCTriggers.cpp b/src/Ai/Raid/SSC/SSCTriggers.cpp similarity index 99% rename from src/Ai/Raid/SerpentshrineCavern/Trigger/RaidSSCTriggers.cpp rename to src/Ai/Raid/SSC/SSCTriggers.cpp index c3e753223..f54d40a91 100644 --- a/src/Ai/Raid/SerpentshrineCavern/Trigger/RaidSSCTriggers.cpp +++ b/src/Ai/Raid/SSC/SSCTriggers.cpp @@ -3,9 +3,9 @@ * and/or modify it under version 3 of the License, or (at your option), any later version. */ -#include "RaidSSCTriggers.h" -#include "RaidSSCHelpers.h" -#include "RaidSSCActions.h" +#include "SSCTriggers.h" +#include "SSCHelpers.h" +#include "SSCActions.h" #include "AiFactory.h" #include "Corpse.h" #include "LootObjectStack.h" diff --git a/src/Ai/Raid/SerpentshrineCavern/Trigger/RaidSSCTriggers.h b/src/Ai/Raid/SSC/SSCTriggers.h similarity index 100% rename from src/Ai/Raid/SerpentshrineCavern/Trigger/RaidSSCTriggers.h rename to src/Ai/Raid/SSC/SSCTriggers.h diff --git a/src/Ai/Raid/TempestKeep/RaidTempestKeepActionContext.h b/src/Ai/Raid/TK/TKActionContext.h similarity index 99% rename from src/Ai/Raid/TempestKeep/RaidTempestKeepActionContext.h rename to src/Ai/Raid/TK/TKActionContext.h index 125b27c0f..0c2c1cd71 100644 --- a/src/Ai/Raid/TempestKeep/RaidTempestKeepActionContext.h +++ b/src/Ai/Raid/TK/TKActionContext.h @@ -1,7 +1,7 @@ #ifndef _PLAYERBOT_RAIDTEMPESTKEEPACTIONCONTEXT_H #define _PLAYERBOT_RAIDTEMPESTKEEPACTIONCONTEXT_H -#include "RaidTempestKeepActions.h" +#include "TKActions.h" #include "NamedObjectContext.h" class RaidTempestKeepActionContext : public NamedObjectContext diff --git a/src/Ai/Raid/TempestKeep/Action/RaidTempestKeepActions.cpp b/src/Ai/Raid/TK/TKActions.cpp similarity index 99% rename from src/Ai/Raid/TempestKeep/Action/RaidTempestKeepActions.cpp rename to src/Ai/Raid/TK/TKActions.cpp index 0255e1928..659338617 100644 --- a/src/Ai/Raid/TempestKeep/Action/RaidTempestKeepActions.cpp +++ b/src/Ai/Raid/TK/TKActions.cpp @@ -1,6 +1,6 @@ -#include "RaidTempestKeepActions.h" -#include "RaidTempestKeepHelpers.h" -#include "RaidTempestKeepKaelthasBossAI.h" +#include "TKActions.h" +#include "TKHelpers.h" +#include "TKKaelthasBossAI.h" #include "AiFactory.h" #include "EquipAction.h" #include "LootAction.h" diff --git a/src/Ai/Raid/TempestKeep/Action/RaidTempestKeepActions.h b/src/Ai/Raid/TK/TKActions.h similarity index 99% rename from src/Ai/Raid/TempestKeep/Action/RaidTempestKeepActions.h rename to src/Ai/Raid/TK/TKActions.h index 41b087e3c..0d751ac16 100644 --- a/src/Ai/Raid/TempestKeep/Action/RaidTempestKeepActions.h +++ b/src/Ai/Raid/TK/TKActions.h @@ -1,8 +1,8 @@ #ifndef _PLAYERBOT_RAIDTEMPESTKEEPACTIONS_H #define _PLAYERBOT_RAIDTEMPESTKEEPACTIONS_H -#include "RaidTempestKeepHelpers.h" -#include "RaidTempestKeepKaelthasBossAI.h" +#include "TKHelpers.h" +#include "TKKaelthasBossAI.h" #include "Action.h" #include "AttackAction.h" #include "MovementActions.h" diff --git a/src/Ai/Raid/TempestKeep/Multiplier/RaidTempestKeepMultipliers.cpp b/src/Ai/Raid/TK/TKMultipliers.cpp similarity index 98% rename from src/Ai/Raid/TempestKeep/Multiplier/RaidTempestKeepMultipliers.cpp rename to src/Ai/Raid/TK/TKMultipliers.cpp index 3bd65aecb..9a632a6c7 100644 --- a/src/Ai/Raid/TempestKeep/Multiplier/RaidTempestKeepMultipliers.cpp +++ b/src/Ai/Raid/TK/TKMultipliers.cpp @@ -1,7 +1,7 @@ -#include "RaidTempestKeepMultipliers.h" -#include "RaidTempestKeepActions.h" -#include "RaidTempestKeepHelpers.h" -#include "RaidTempestKeepKaelthasBossAI.h" +#include "TKMultipliers.h" +#include "TKActions.h" +#include "TKHelpers.h" +#include "TKKaelthasBossAI.h" #include "ChooseTargetActions.h" #include "DKActions.h" #include "DruidActions.h" diff --git a/src/Ai/Raid/TempestKeep/Multiplier/RaidTempestKeepMultipliers.h b/src/Ai/Raid/TK/TKMultipliers.h similarity index 100% rename from src/Ai/Raid/TempestKeep/Multiplier/RaidTempestKeepMultipliers.h rename to src/Ai/Raid/TK/TKMultipliers.h diff --git a/src/Ai/Raid/TempestKeep/Strategy/RaidTempestKeepStrategy.cpp b/src/Ai/Raid/TK/TKStrategy.cpp similarity index 99% rename from src/Ai/Raid/TempestKeep/Strategy/RaidTempestKeepStrategy.cpp rename to src/Ai/Raid/TK/TKStrategy.cpp index 627d3d7ab..3a5155ca9 100644 --- a/src/Ai/Raid/TempestKeep/Strategy/RaidTempestKeepStrategy.cpp +++ b/src/Ai/Raid/TK/TKStrategy.cpp @@ -1,5 +1,5 @@ -#include "RaidTempestKeepStrategy.h" -#include "RaidTempestKeepMultipliers.h" +#include "TKStrategy.h" +#include "TKMultipliers.h" void RaidTempestKeepStrategy::InitTriggers(std::vector& triggers) { diff --git a/src/Ai/Raid/TempestKeep/Strategy/RaidTempestKeepStrategy.h b/src/Ai/Raid/TK/TKStrategy.h similarity index 100% rename from src/Ai/Raid/TempestKeep/Strategy/RaidTempestKeepStrategy.h rename to src/Ai/Raid/TK/TKStrategy.h diff --git a/src/Ai/Raid/TempestKeep/RaidTempestKeepTriggerContext.h b/src/Ai/Raid/TK/TKTriggerContext.h similarity index 99% rename from src/Ai/Raid/TempestKeep/RaidTempestKeepTriggerContext.h rename to src/Ai/Raid/TK/TKTriggerContext.h index 0bf1d0fdc..baa11694c 100644 --- a/src/Ai/Raid/TempestKeep/RaidTempestKeepTriggerContext.h +++ b/src/Ai/Raid/TK/TKTriggerContext.h @@ -1,7 +1,7 @@ #ifndef _PLAYERBOT_RAIDTEMPESTKEEPTRIGGERCONTEXT_H #define _PLAYERBOT_RAIDTEMPESTKEEPTRIGGERCONTEXT_H -#include "RaidTempestKeepTriggers.h" +#include "TKTriggers.h" #include "NamedObjectContext.h" class RaidTempestKeepTriggerContext : public NamedObjectContext diff --git a/src/Ai/Raid/TempestKeep/Trigger/RaidTempestKeepTriggers.cpp b/src/Ai/Raid/TK/TKTriggers.cpp similarity index 99% rename from src/Ai/Raid/TempestKeep/Trigger/RaidTempestKeepTriggers.cpp rename to src/Ai/Raid/TK/TKTriggers.cpp index b0b399b10..d477b6d8f 100644 --- a/src/Ai/Raid/TempestKeep/Trigger/RaidTempestKeepTriggers.cpp +++ b/src/Ai/Raid/TK/TKTriggers.cpp @@ -1,7 +1,7 @@ -#include "RaidTempestKeepTriggers.h" -#include "RaidTempestKeepHelpers.h" -#include "RaidTempestKeepActions.h" -#include "RaidTempestKeepKaelthasBossAI.h" +#include "TKTriggers.h" +#include "TKHelpers.h" +#include "TKActions.h" +#include "TKKaelthasBossAI.h" #include "Playerbots.h" #include "RaidBossHelpers.h" diff --git a/src/Ai/Raid/TempestKeep/Trigger/RaidTempestKeepTriggers.h b/src/Ai/Raid/TK/TKTriggers.h similarity index 100% rename from src/Ai/Raid/TempestKeep/Trigger/RaidTempestKeepTriggers.h rename to src/Ai/Raid/TK/TKTriggers.h diff --git a/src/Ai/Raid/TempestKeep/Util/RaidTempestKeepHelpers.cpp b/src/Ai/Raid/TK/Util/TKHelpers.cpp similarity index 99% rename from src/Ai/Raid/TempestKeep/Util/RaidTempestKeepHelpers.cpp rename to src/Ai/Raid/TK/Util/TKHelpers.cpp index 303277712..d4d8a44be 100644 --- a/src/Ai/Raid/TempestKeep/Util/RaidTempestKeepHelpers.cpp +++ b/src/Ai/Raid/TK/Util/TKHelpers.cpp @@ -1,5 +1,5 @@ -#include "RaidTempestKeepHelpers.h" -#include "RaidTempestKeepActions.h" +#include "TKHelpers.h" +#include "TKActions.h" #include "LootObjectStack.h" #include "Playerbots.h" #include "RaidBossHelpers.h" diff --git a/src/Ai/Raid/TempestKeep/Util/RaidTempestKeepHelpers.h b/src/Ai/Raid/TK/Util/TKHelpers.h similarity index 100% rename from src/Ai/Raid/TempestKeep/Util/RaidTempestKeepHelpers.h rename to src/Ai/Raid/TK/Util/TKHelpers.h diff --git a/src/Ai/Raid/TempestKeep/Util/RaidTempestKeepKaelthasBossAI.h b/src/Ai/Raid/TK/Util/TKKaelthasBossAI.h similarity index 100% rename from src/Ai/Raid/TempestKeep/Util/RaidTempestKeepKaelthasBossAI.h rename to src/Ai/Raid/TK/Util/TKKaelthasBossAI.h diff --git a/src/Ai/Raid/TempestKeep/Util/RaidTempestKeepScripts.cpp b/src/Ai/Raid/TK/Util/TKScripts.cpp similarity index 97% rename from src/Ai/Raid/TempestKeep/Util/RaidTempestKeepScripts.cpp rename to src/Ai/Raid/TK/Util/TKScripts.cpp index ff26d1500..85703b100 100644 --- a/src/Ai/Raid/TempestKeep/Util/RaidTempestKeepScripts.cpp +++ b/src/Ai/Raid/TK/Util/TKScripts.cpp @@ -1,4 +1,4 @@ -#include "RaidTempestKeepHelpers.h" +#include "TKHelpers.h" #include "ObjectAccessor.h" #include "Player.h" #include "ScriptMgr.h" diff --git a/src/Ai/Raid/Ulduar/RaidUlduarActionContext.h b/src/Ai/Raid/Uld/UldActionContext.h similarity index 99% rename from src/Ai/Raid/Ulduar/RaidUlduarActionContext.h rename to src/Ai/Raid/Uld/UldActionContext.h index 84c1bb850..aec2e68e7 100644 --- a/src/Ai/Raid/Ulduar/RaidUlduarActionContext.h +++ b/src/Ai/Raid/Uld/UldActionContext.h @@ -8,7 +8,7 @@ #include "Action.h" #include "NamedObjectContext.h" -#include "RaidUlduarActions.h" +#include "UldActions.h" #include "BossAuraActions.h" class RaidUlduarActionContext : public NamedObjectContext diff --git a/src/Ai/Raid/Ulduar/Action/RaidUlduarActions.cpp b/src/Ai/Raid/Uld/UldActions.cpp similarity index 99% rename from src/Ai/Raid/Ulduar/Action/RaidUlduarActions.cpp rename to src/Ai/Raid/Uld/UldActions.cpp index 217ab2c06..1ea211949 100644 --- a/src/Ai/Raid/Ulduar/Action/RaidUlduarActions.cpp +++ b/src/Ai/Raid/Uld/UldActions.cpp @@ -1,5 +1,5 @@ -#include "RaidUlduarActions.h" +#include "UldActions.h" #include #include @@ -16,8 +16,8 @@ #include "PlayerbotAIConfig.h" #include "Playerbots.h" #include "Position.h" -#include "RaidUlduarBossHelper.h" -#include "RaidUlduarScripts.h" +#include "UldBossHelper.h" +#include "UldScripts.h" #include "RtiValue.h" #include "ScriptedCreature.h" #include "ServerFacade.h" diff --git a/src/Ai/Raid/Ulduar/Action/RaidUlduarActions.h b/src/Ai/Raid/Uld/UldActions.h similarity index 99% rename from src/Ai/Raid/Ulduar/Action/RaidUlduarActions.h rename to src/Ai/Raid/Uld/UldActions.h index c3d5c0d63..152de3fcb 100644 --- a/src/Ai/Raid/Ulduar/Action/RaidUlduarActions.h +++ b/src/Ai/Raid/Uld/UldActions.h @@ -8,8 +8,8 @@ #include "MovementActions.h" #include "PlayerbotAI.h" #include "Playerbots.h" -#include "RaidUlduarBossHelper.h" -#include "RaidUlduarTriggers.h" +#include "UldBossHelper.h" +#include "UldTriggers.h" #include "Vehicle.h" // diff --git a/src/Ai/Raid/Ulduar/Strategy/RaidUlduarStrategy.cpp b/src/Ai/Raid/Uld/UldStrategy.cpp similarity index 99% rename from src/Ai/Raid/Ulduar/Strategy/RaidUlduarStrategy.cpp rename to src/Ai/Raid/Uld/UldStrategy.cpp index 0a1b76a40..c2fa156bd 100644 --- a/src/Ai/Raid/Ulduar/Strategy/RaidUlduarStrategy.cpp +++ b/src/Ai/Raid/Uld/UldStrategy.cpp @@ -1,4 +1,4 @@ -#include "RaidUlduarStrategy.h" +#include "UldStrategy.h" void RaidUlduarStrategy::InitTriggers(std::vector& triggers) { diff --git a/src/Ai/Raid/Ulduar/Strategy/RaidUlduarStrategy.h b/src/Ai/Raid/Uld/UldStrategy.h similarity index 100% rename from src/Ai/Raid/Ulduar/Strategy/RaidUlduarStrategy.h rename to src/Ai/Raid/Uld/UldStrategy.h diff --git a/src/Ai/Raid/Ulduar/RaidUlduarTriggerContext.h b/src/Ai/Raid/Uld/UldTriggerContext.h similarity index 99% rename from src/Ai/Raid/Ulduar/RaidUlduarTriggerContext.h rename to src/Ai/Raid/Uld/UldTriggerContext.h index e093f5797..c1bdb4476 100644 --- a/src/Ai/Raid/Ulduar/RaidUlduarTriggerContext.h +++ b/src/Ai/Raid/Uld/UldTriggerContext.h @@ -7,7 +7,7 @@ #define _PLAYERBOT_RAIDULDUARTRIGGERCONTEXT_H #include "NamedObjectContext.h" -#include "RaidUlduarTriggers.h" +#include "UldTriggers.h" #include "BossAuraTriggers.h" class RaidUlduarTriggerContext : public NamedObjectContext diff --git a/src/Ai/Raid/Ulduar/Trigger/RaidUlduarTriggers.cpp b/src/Ai/Raid/Uld/UldTriggers.cpp similarity index 99% rename from src/Ai/Raid/Ulduar/Trigger/RaidUlduarTriggers.cpp rename to src/Ai/Raid/Uld/UldTriggers.cpp index 7b269ac68..7c84043ef 100644 --- a/src/Ai/Raid/Ulduar/Trigger/RaidUlduarTriggers.cpp +++ b/src/Ai/Raid/Uld/UldTriggers.cpp @@ -1,11 +1,11 @@ -#include "RaidUlduarTriggers.h" +#include "UldTriggers.h" #include "GameObject.h" #include "Object.h" #include "PlayerbotAI.h" #include "Playerbots.h" -#include "RaidUlduarBossHelper.h" -#include "RaidUlduarScripts.h" +#include "UldBossHelper.h" +#include "UldScripts.h" #include "ScriptedCreature.h" #include "SharedDefines.h" #include "Trigger.h" diff --git a/src/Ai/Raid/Ulduar/Trigger/RaidUlduarTriggers.h b/src/Ai/Raid/Uld/UldTriggers.h similarity index 99% rename from src/Ai/Raid/Ulduar/Trigger/RaidUlduarTriggers.h rename to src/Ai/Raid/Uld/UldTriggers.h index 7f8cb51a8..f827745fc 100644 --- a/src/Ai/Raid/Ulduar/Trigger/RaidUlduarTriggers.h +++ b/src/Ai/Raid/Uld/UldTriggers.h @@ -3,7 +3,7 @@ #include "EventMap.h" #include "GenericTriggers.h" -#include "RaidUlduarBossHelper.h" +#include "UldBossHelper.h" #include "Trigger.h" // diff --git a/src/Ai/Raid/Ulduar/Util/RaidUlduarBossHelper.cpp b/src/Ai/Raid/Uld/Util/UldBossHelper.cpp similarity index 99% rename from src/Ai/Raid/Ulduar/Util/RaidUlduarBossHelper.cpp rename to src/Ai/Raid/Uld/Util/UldBossHelper.cpp index fd6711cf0..b2cb5c48d 100644 --- a/src/Ai/Raid/Ulduar/Util/RaidUlduarBossHelper.cpp +++ b/src/Ai/Raid/Uld/Util/UldBossHelper.cpp @@ -1,4 +1,4 @@ -#include "RaidUlduarBossHelper.h" +#include "UldBossHelper.h" #include "ObjectAccessor.h" #include "GameObject.h" #include "Group.h" diff --git a/src/Ai/Raid/Ulduar/Util/RaidUlduarBossHelper.h b/src/Ai/Raid/Uld/Util/UldBossHelper.h similarity index 100% rename from src/Ai/Raid/Ulduar/Util/RaidUlduarBossHelper.h rename to src/Ai/Raid/Uld/Util/UldBossHelper.h diff --git a/src/Ai/Raid/Ulduar/Util/RaidUlduarScripts.h b/src/Ai/Raid/Uld/Util/UldScripts.h similarity index 100% rename from src/Ai/Raid/Ulduar/Util/RaidUlduarScripts.h rename to src/Ai/Raid/Uld/Util/UldScripts.h diff --git a/src/Ai/Raid/VaultOfArchavon/RaidVoAActionContext.h b/src/Ai/Raid/VoA/VoAActionContext.h similarity index 98% rename from src/Ai/Raid/VaultOfArchavon/RaidVoAActionContext.h rename to src/Ai/Raid/VoA/VoAActionContext.h index 263d03d9b..312f36a67 100644 --- a/src/Ai/Raid/VaultOfArchavon/RaidVoAActionContext.h +++ b/src/Ai/Raid/VoA/VoAActionContext.h @@ -9,7 +9,7 @@ #include "Action.h" #include "BossAuraActions.h" #include "NamedObjectContext.h" -#include "RaidVoAActions.h" +#include "VoAActions.h" #include "PlayerbotAI.h" class RaidVoAActionContext : public NamedObjectContext diff --git a/src/Ai/Raid/VaultOfArchavon/Action/RaidVoAActions.cpp b/src/Ai/Raid/VoA/VoAActions.cpp similarity index 99% rename from src/Ai/Raid/VaultOfArchavon/Action/RaidVoAActions.cpp rename to src/Ai/Raid/VoA/VoAActions.cpp index 892ddf3eb..33d274461 100644 --- a/src/Ai/Raid/VaultOfArchavon/Action/RaidVoAActions.cpp +++ b/src/Ai/Raid/VoA/VoAActions.cpp @@ -1,5 +1,5 @@ -#include "RaidVoAActions.h" -#include "RaidVoATriggers.h" +#include "VoAActions.h" +#include "VoATriggers.h" #include "Define.h" #include "Event.h" #include "Group.h" diff --git a/src/Ai/Raid/VaultOfArchavon/Action/RaidVoAActions.h b/src/Ai/Raid/VoA/VoAActions.h similarity index 100% rename from src/Ai/Raid/VaultOfArchavon/Action/RaidVoAActions.h rename to src/Ai/Raid/VoA/VoAActions.h diff --git a/src/Ai/Raid/VaultOfArchavon/Strategy/RaidVoAStrategy.cpp b/src/Ai/Raid/VoA/VoAStrategy.cpp similarity index 97% rename from src/Ai/Raid/VaultOfArchavon/Strategy/RaidVoAStrategy.cpp rename to src/Ai/Raid/VoA/VoAStrategy.cpp index db81477a8..7a87492ff 100644 --- a/src/Ai/Raid/VaultOfArchavon/Strategy/RaidVoAStrategy.cpp +++ b/src/Ai/Raid/VoA/VoAStrategy.cpp @@ -1,4 +1,4 @@ -#include "RaidVoAStrategy.h" +#include "VoAStrategy.h" #include "Action.h" #include "Strategy.h" #include "Trigger.h" diff --git a/src/Ai/Raid/VaultOfArchavon/Strategy/RaidVoAStrategy.h b/src/Ai/Raid/VoA/VoAStrategy.h similarity index 100% rename from src/Ai/Raid/VaultOfArchavon/Strategy/RaidVoAStrategy.h rename to src/Ai/Raid/VoA/VoAStrategy.h diff --git a/src/Ai/Raid/VaultOfArchavon/RaidVoATriggerContext.h b/src/Ai/Raid/VoA/VoATriggerContext.h similarity index 98% rename from src/Ai/Raid/VaultOfArchavon/RaidVoATriggerContext.h rename to src/Ai/Raid/VoA/VoATriggerContext.h index 6cb5e0f38..54f38ecb7 100644 --- a/src/Ai/Raid/VaultOfArchavon/RaidVoATriggerContext.h +++ b/src/Ai/Raid/VoA/VoATriggerContext.h @@ -8,7 +8,7 @@ #include "BossAuraTriggers.h" #include "NamedObjectContext.h" -#include "RaidVoATriggers.h" +#include "VoATriggers.h" class RaidVoATriggerContext : public NamedObjectContext { diff --git a/src/Ai/Raid/VaultOfArchavon/Trigger/RaidVoATriggers.cpp b/src/Ai/Raid/VoA/VoATriggers.cpp similarity index 99% rename from src/Ai/Raid/VaultOfArchavon/Trigger/RaidVoATriggers.cpp rename to src/Ai/Raid/VoA/VoATriggers.cpp index 03a8b9b35..82038aaa8 100644 --- a/src/Ai/Raid/VaultOfArchavon/Trigger/RaidVoATriggers.cpp +++ b/src/Ai/Raid/VoA/VoATriggers.cpp @@ -1,4 +1,4 @@ -#include "RaidVoATriggers.h" +#include "VoATriggers.h" #include "EventMap.h" #include "Object.h" diff --git a/src/Ai/Raid/VaultOfArchavon/Trigger/RaidVoATriggers.h b/src/Ai/Raid/VoA/VoATriggers.h similarity index 100% rename from src/Ai/Raid/VaultOfArchavon/Trigger/RaidVoATriggers.h rename to src/Ai/Raid/VoA/VoATriggers.h diff --git a/src/Ai/Raid/ZulAman/RaidZulAmanActionContext.h b/src/Ai/Raid/ZA/ZAActionContext.h similarity index 99% rename from src/Ai/Raid/ZulAman/RaidZulAmanActionContext.h rename to src/Ai/Raid/ZA/ZAActionContext.h index 852a180b3..fd83a4073 100644 --- a/src/Ai/Raid/ZulAman/RaidZulAmanActionContext.h +++ b/src/Ai/Raid/ZA/ZAActionContext.h @@ -6,7 +6,7 @@ #ifndef _PLAYERBOT_RAIDZULAMANACTIONCONTEXT_H #define _PLAYERBOT_RAIDZULAMANACTIONCONTEXT_H -#include "RaidZulAmanActions.h" +#include "ZAActions.h" #include "NamedObjectContext.h" class RaidZulAmanActionContext : public NamedObjectContext diff --git a/src/Ai/Raid/ZulAman/Action/RaidZulAmanActions.cpp b/src/Ai/Raid/ZA/ZAActions.cpp similarity index 99% rename from src/Ai/Raid/ZulAman/Action/RaidZulAmanActions.cpp rename to src/Ai/Raid/ZA/ZAActions.cpp index 7e6212104..77826da63 100644 --- a/src/Ai/Raid/ZulAman/Action/RaidZulAmanActions.cpp +++ b/src/Ai/Raid/ZA/ZAActions.cpp @@ -3,8 +3,8 @@ * and/or modify it under version 3 of the License, or (at your option), any later version. */ -#include "RaidZulAmanActions.h" -#include "RaidZulAmanHelpers.h" +#include "ZAActions.h" +#include "ZAHelpers.h" #include "Playerbots.h" #include "RaidBossHelpers.h" diff --git a/src/Ai/Raid/ZulAman/Action/RaidZulAmanActions.h b/src/Ai/Raid/ZA/ZAActions.h similarity index 100% rename from src/Ai/Raid/ZulAman/Action/RaidZulAmanActions.h rename to src/Ai/Raid/ZA/ZAActions.h diff --git a/src/Ai/Raid/ZulAman/Util/RaidZulAmanHelpers.cpp b/src/Ai/Raid/ZA/ZAHelpers.cpp similarity index 99% rename from src/Ai/Raid/ZulAman/Util/RaidZulAmanHelpers.cpp rename to src/Ai/Raid/ZA/ZAHelpers.cpp index eeff879a4..befee71b7 100644 --- a/src/Ai/Raid/ZulAman/Util/RaidZulAmanHelpers.cpp +++ b/src/Ai/Raid/ZA/ZAHelpers.cpp @@ -3,7 +3,7 @@ * and/or modify it under version 3 of the License, or (at your option), any later version. */ -#include "RaidZulAmanHelpers.h" +#include "ZAHelpers.h" #include "Group.h" #include "Playerbots.h" diff --git a/src/Ai/Raid/ZulAman/Util/RaidZulAmanHelpers.h b/src/Ai/Raid/ZA/ZAHelpers.h similarity index 100% rename from src/Ai/Raid/ZulAman/Util/RaidZulAmanHelpers.h rename to src/Ai/Raid/ZA/ZAHelpers.h diff --git a/src/Ai/Raid/ZulAman/Multiplier/RaidZulAmanMultipliers.cpp b/src/Ai/Raid/ZA/ZAMultipliers.cpp similarity index 99% rename from src/Ai/Raid/ZulAman/Multiplier/RaidZulAmanMultipliers.cpp rename to src/Ai/Raid/ZA/ZAMultipliers.cpp index 8a064fead..a637ed62f 100644 --- a/src/Ai/Raid/ZulAman/Multiplier/RaidZulAmanMultipliers.cpp +++ b/src/Ai/Raid/ZA/ZAMultipliers.cpp @@ -3,9 +3,9 @@ * and/or modify it under version 3 of the License, or (at your option), any later version. */ -#include "RaidZulAmanMultipliers.h" -#include "RaidZulAmanActions.h" -#include "RaidZulAmanHelpers.h" +#include "ZAMultipliers.h" +#include "ZAActions.h" +#include "ZAHelpers.h" #include "ChooseTargetActions.h" #include "DKActions.h" #include "DruidBearActions.h" diff --git a/src/Ai/Raid/ZulAman/Multiplier/RaidZulAmanMultipliers.h b/src/Ai/Raid/ZA/ZAMultipliers.h similarity index 100% rename from src/Ai/Raid/ZulAman/Multiplier/RaidZulAmanMultipliers.h rename to src/Ai/Raid/ZA/ZAMultipliers.h diff --git a/src/Ai/Raid/ZulAman/Strategy/RaidZulAmanStrategy.cpp b/src/Ai/Raid/ZA/ZAStrategy.cpp similarity index 98% rename from src/Ai/Raid/ZulAman/Strategy/RaidZulAmanStrategy.cpp rename to src/Ai/Raid/ZA/ZAStrategy.cpp index 4ba01a2a1..d9de00b21 100644 --- a/src/Ai/Raid/ZulAman/Strategy/RaidZulAmanStrategy.cpp +++ b/src/Ai/Raid/ZA/ZAStrategy.cpp @@ -3,8 +3,8 @@ * and/or modify it under version 3 of the License, or (at your option), any later version. */ -#include "RaidZulAmanStrategy.h" -#include "RaidZulAmanMultipliers.h" +#include "ZAStrategy.h" +#include "ZAMultipliers.h" void RaidZulAmanStrategy::InitTriggers(std::vector& triggers) { diff --git a/src/Ai/Raid/ZulAman/Strategy/RaidZulAmanStrategy.h b/src/Ai/Raid/ZA/ZAStrategy.h similarity index 100% rename from src/Ai/Raid/ZulAman/Strategy/RaidZulAmanStrategy.h rename to src/Ai/Raid/ZA/ZAStrategy.h diff --git a/src/Ai/Raid/ZulAman/RaidZulAmanTriggerContext.h b/src/Ai/Raid/ZA/ZATriggerContext.h similarity index 99% rename from src/Ai/Raid/ZulAman/RaidZulAmanTriggerContext.h rename to src/Ai/Raid/ZA/ZATriggerContext.h index cb8bac864..15fd30b20 100644 --- a/src/Ai/Raid/ZulAman/RaidZulAmanTriggerContext.h +++ b/src/Ai/Raid/ZA/ZATriggerContext.h @@ -6,7 +6,7 @@ #ifndef _PLAYERBOT_RAIDZULAMANTRIGGERCONTEXT_H #define _PLAYERBOT_RAIDZULAMANTRIGGERCONTEXT_H -#include "RaidZulAmanTriggers.h" +#include "ZATriggers.h" #include "NamedObjectContext.h" class RaidZulAmanTriggerContext : public NamedObjectContext diff --git a/src/Ai/Raid/ZulAman/Trigger/RaidZulAmanTriggers.cpp b/src/Ai/Raid/ZA/ZATriggers.cpp similarity index 98% rename from src/Ai/Raid/ZulAman/Trigger/RaidZulAmanTriggers.cpp rename to src/Ai/Raid/ZA/ZATriggers.cpp index 22b072702..60ce03303 100644 --- a/src/Ai/Raid/ZulAman/Trigger/RaidZulAmanTriggers.cpp +++ b/src/Ai/Raid/ZA/ZATriggers.cpp @@ -3,9 +3,9 @@ * and/or modify it under version 3 of the License, or (at your option), any later version. */ -#include "RaidZulAmanTriggers.h" -#include "RaidZulAmanHelpers.h" -#include "RaidZulAmanActions.h" +#include "ZATriggers.h" +#include "ZAHelpers.h" +#include "ZAActions.h" #include "Playerbots.h" #include "RaidBossHelpers.h" diff --git a/src/Ai/Raid/ZulAman/Trigger/RaidZulAmanTriggers.h b/src/Ai/Raid/ZA/ZATriggers.h similarity index 100% rename from src/Ai/Raid/ZulAman/Trigger/RaidZulAmanTriggers.h rename to src/Ai/Raid/ZA/ZATriggers.h diff --git a/src/Bot/Engine/BuildSharedActionContexts.cpp b/src/Bot/Engine/BuildSharedActionContexts.cpp index c2972a68f..901a7f12b 100644 --- a/src/Bot/Engine/BuildSharedActionContexts.cpp +++ b/src/Bot/Engine/BuildSharedActionContexts.cpp @@ -2,24 +2,24 @@ #include "ActionContext.h" #include "ChatActionContext.h" #include "WorldPacketActionContext.h" -#include "Ai/Raid/Aq20/RaidAq20ActionContext.h" -#include "Ai/Raid/MoltenCore/RaidMcActionContext.h" -#include "Ai/Raid/BlackwingLair/RaidBwlActionContext.h" -#include "Ai/Raid/Karazhan/RaidKarazhanActionContext.h" -#include "Ai/Raid/GruulsLair/RaidGruulsLairActionContext.h" -#include "Ai/Raid/Naxxramas/RaidNaxxActionContext.h" -#include "Ai/Raid/Magtheridon/RaidMagtheridonActionContext.h" -#include "Ai/Raid/SerpentshrineCavern/RaidSSCActionContext.h" -#include "Ai/Raid/TempestKeep/RaidTempestKeepActionContext.h" -#include "Ai/Raid/HyjalSummit/RaidHyjalSummitActionContext.h" -#include "Ai/Raid/BlackTemple/RaidBlackTempleActionContext.h" -#include "Ai/Raid/ZulAman/RaidZulAmanActionContext.h" -#include "Ai/Raid/ObsidianSanctum/RaidOsActionContext.h" -#include "Ai/Raid/EyeOfEternity/RaidEoEActionContext.h" -#include "Ai/Raid/VaultOfArchavon/RaidVoAActionContext.h" -#include "Ai/Raid/Ulduar/RaidUlduarActionContext.h" -#include "Ai/Raid/Onyxia/RaidOnyxiaActionContext.h" -#include "Ai/Raid/ICC/ICCActionContext.h" +#include "Aq20ActionContext.h" +#include "MCActionContext.h" +#include "BWLActionContext.h" +#include "KaraActionContext.h" +#include "GruulActionContext.h" +#include "NaxxActionContext.h" +#include "MagActionContext.h" +#include "SSCActionContext.h" +#include "TKActionContext.h" +#include "HyjalActionContext.h" +#include "BTActionContext.h" +#include "ZAActionContext.h" +#include "OSActionContext.h" +#include "EoEActionContext.h" +#include "VoAActionContext.h" +#include "UldActionContext.h" +#include "OnyActionContext.h" +#include "ICCActionContext.h" #include "Ai/Dungeon/TbcDungeonActionContext.h" #include "Ai/Dungeon/WotlkDungeonActionContext.h" diff --git a/src/Bot/Engine/BuildSharedTriggerContexts.cpp b/src/Bot/Engine/BuildSharedTriggerContexts.cpp index 43b59542c..704890524 100644 --- a/src/Bot/Engine/BuildSharedTriggerContexts.cpp +++ b/src/Bot/Engine/BuildSharedTriggerContexts.cpp @@ -2,24 +2,24 @@ #include "TriggerContext.h" #include "ChatTriggerContext.h" #include "WorldPacketTriggerContext.h" -#include "Ai/Raid/Aq20/RaidAq20TriggerContext.h" -#include "Ai/Raid/MoltenCore/RaidMcTriggerContext.h" -#include "Ai/Raid/BlackwingLair/RaidBwlTriggerContext.h" -#include "Ai/Raid/Karazhan/RaidKarazhanTriggerContext.h" -#include "Ai/Raid/GruulsLair/RaidGruulsLairTriggerContext.h" -#include "Ai/Raid/Magtheridon/RaidMagtheridonTriggerContext.h" -#include "Ai/Raid/Naxxramas/RaidNaxxTriggerContext.h" -#include "Ai/Raid/SerpentshrineCavern/RaidSSCTriggerContext.h" -#include "Ai/Raid/TempestKeep/RaidTempestKeepTriggerContext.h" -#include "Ai/Raid/HyjalSummit/RaidHyjalSummitTriggerContext.h" -#include "Ai/Raid/BlackTemple/RaidBlackTempleTriggerContext.h" -#include "Ai/Raid/ZulAman/RaidZulAmanTriggerContext.h" -#include "Ai/Raid/ObsidianSanctum/RaidOsTriggerContext.h" -#include "Ai/Raid/EyeOfEternity/RaidEoETriggerContext.h" -#include "Ai/Raid/VaultOfArchavon/RaidVoATriggerContext.h" -#include "Ai/Raid/Ulduar/RaidUlduarTriggerContext.h" -#include "Ai/Raid/Onyxia/RaidOnyxiaTriggerContext.h" -#include "Ai/Raid/ICC/ICCTriggerContext.h" +#include "Aq20TriggerContext.h" +#include "MCTriggerContext.h" +#include "BWLTriggerContext.h" +#include "KaraTriggerContext.h" +#include "GruulTriggerContext.h" +#include "MagTriggerContext.h" +#include "NaxxTriggerContext.h" +#include "SSCTriggerContext.h" +#include "TKTriggerContext.h" +#include "HyjalTriggerContext.h" +#include "BTTriggerContext.h" +#include "ZATriggerContext.h" +#include "OSTriggerContext.h" +#include "EoETriggerContext.h" +#include "VoATriggerContext.h" +#include "UldTriggerContext.h" +#include "OnyTriggerContext.h" +#include "ICCTriggerContext.h" #include "Ai/Dungeon/TbcDungeonTriggerContext.h" #include "Ai/Dungeon/WotlkDungeonTriggerContext.h"