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Fix bots looting quest objects
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@ -96,7 +96,7 @@ void LootObject::Refresh(Player* bot, ObjectGuid lootGUID)
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if (IsNeededForQuest(bot, itemId))
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{
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this->guid = guid;
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this->guid = lootGUID;
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return;
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}
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isQuestItemOnly |= itemId > 0;
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