diff --git a/src/Mgr/Travel/TravelNode.cpp b/src/Mgr/Travel/TravelNode.cpp index 346fc26e2..f89bd38b5 100644 --- a/src/Mgr/Travel/TravelNode.cpp +++ b/src/Mgr/Travel/TravelNode.cpp @@ -967,7 +967,10 @@ void TravelPath::ClipPath(PlayerbotAI* ai, Unit* mover, bool ignoreEnemyTargets) GuidVector targets; Player* bot = ai ? ai->GetBot() : nullptr; if (bot && ai->GetState() != BOT_STATE_COMBAT && !bot->isDead() && !ignoreEnemyTargets) + { + AiObjectContext* context = ai->GetAiObjectContext(); targets = AI_VALUE(GuidVector, "possible targets"); + } auto endP = fullPath.end(); auto prevP = fullPath.begin();