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Change LOG_INFO to LOG_DEBUG
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@ -911,7 +911,7 @@ void RandomPlayerbotFactory::CreateRandomGuilds()
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LOG_INFO("playerbots", "{}/{} random bot guilds exist in guild table",guildNumber, sPlayerbotAIConfig->randomBotGuildCount);
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if (guildNumber >= sPlayerbotAIConfig->randomBotGuildCount)
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{
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LOG_INFO("playerbots", "No new random guilds required");
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LOG_DEBUG("playerbots", "No new random guilds required");
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return;
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}
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@ -935,7 +935,7 @@ void RandomPlayerbotFactory::CreateRandomGuilds()
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}
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}
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}
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LOG_INFO("playerbots", "{} available leaders for new guilds found", availableLeaders.size());
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LOG_DEBUG("playerbots", "{} available leaders for new guilds found", availableLeaders.size());
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// Create up to randomBotGuildCount by counting only EFFECTIVE creations
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uint32 createdThisRun = 0;
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