Defense check on the player itself

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bash 2025-08-07 00:54:15 +02:00 committed by GitHub
parent 7f64dc20c0
commit 3bc576f7fb
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@ -209,8 +209,8 @@ public:
void OnPlayerGiveXP(Player* player, uint32& amount, Unit* /*victim*/, uint8 /*xpSource*/) override
{
// when default no XP scaling.
if (sPlayerbotAIConfig->randomBotXPRate == 1.0)
// early return
if (sPlayerbotAIConfig->randomBotXPRate == 1.0 || !player)
return;
// when player is no bot.