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Prayer of Fortitude
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@ -14,7 +14,7 @@ class PlayerbotAI;
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// disc
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// disc
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BUFF_ACTION(CastPowerWordFortitudeAction, "power word: fortitude");
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BUFF_ACTION(CastPowerWordFortitudeAction, "power word: fortitude");
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BUFF_PARTY_ACTION(CastPowerWordFortitudeOnPartyAction, "power word: fortitude");
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// BUFF_PARTY_ACTION(CastPowerWordFortitudeOnPartyAction, "power word: fortitude");
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BUFF_PARTY_ACTION(CastPrayerOfFortitudeOnPartyAction, "prayer of fortitude");
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BUFF_PARTY_ACTION(CastPrayerOfFortitudeOnPartyAction, "prayer of fortitude");
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BUFF_ACTION(CastPowerWordShieldAction, "power word: shield");
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BUFF_ACTION(CastPowerWordShieldAction, "power word: shield");
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@ -210,4 +210,11 @@ public:
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CastGuardianSpiritOnPartyAction(PlayerbotAI* ai) : HealPartyMemberAction(ai, "guardian spirit", 40.0f, HealingManaEfficiency::MEDIUM) {}
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CastGuardianSpiritOnPartyAction(PlayerbotAI* ai) : HealPartyMemberAction(ai, "guardian spirit", 40.0f, HealingManaEfficiency::MEDIUM) {}
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};
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};
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class CastPowerWordFortitudeOnPartyAction : public BuffOnPartyAction
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{
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public:
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CastPowerWordFortitudeOnPartyAction(PlayerbotAI* ai) : BuffOnPartyAction(ai, "power word: fortitude") {}
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bool Execute(Event event) override;
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};
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#endif
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#endif
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