Avoids the possible incorrect swimming state when bots coming ashore (#1051)

Improves the check for when in/under water, avoiding the possible incorrect swimming state when bots coming ashore (shortly swimming in air).
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SaW 2025-03-03 15:10:47 +01:00 committed by GitHub
parent fe21dfe48e
commit 13a4dde643
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@ -24,5 +24,7 @@ bool IsSwimmingValue::Calculate()
if (!target)
return false;
return target->IsUnderWater() || (target->GetLiquidData().Status == LIQUID_MAP_IN_WATER && target->CanSwim());
int8 targetInLiquidState = target->GetLiquidData().Status;
return targetInLiquidState == LIQUID_MAP_UNDER_WATER || (targetInLiquidState == LIQUID_MAP_IN_WATER && target->CanSwim());
}