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@ -4163,7 +4163,7 @@ bool ArenaTactics::Execute(Event event)
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botAI->ChangeStrategy("-buff", BOT_STATE_NON_COMBAT);
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botAI->ChangeStrategy("-buff", BOT_STATE_NON_COMBAT);
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// Repositioning if the target is out of line of sight
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// Repositioning if the target is out of line of sight
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Unit* target = botAI->GetCombatTarget();
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Unit* target = botAI->GetAiObject<Unit>("current target");
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if (target && !bot->IsWithinLOSInMap(target))
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if (target && !bot->IsWithinLOSInMap(target))
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{
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{
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float x, y, z;
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float x, y, z;
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