Added const

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bash 2025-10-01 23:45:28 +02:00 committed by GitHub
parent dff4934dd1
commit 06e45300e1
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@ -4,10 +4,13 @@
*/
#include "StatsValues.h"
#include "Playerbots.h"
#include "ServerFacade.h"
namespace {
constexpr uint32 PRIEST_SPIRIT_OF_REDEMPTION_SPELL_ID = 20711u;
}
Unit* HealthValue::GetTarget()
{
AiObjectContext* ctx = AiObject::context;
@ -120,7 +123,7 @@ bool HasManaValue::Calculate()
if (!target)
return false;
if (target->HasAura(20711)) // Spirit of Redemption
if (target->HasAura(PRIEST_SPIRIT_OF_REDEMPTION_SPELL_ID))
return false;
return target->GetPower(POWER_MANA);