/*
 * Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
 */

#ifndef _PLAYERBOT_PARTYMEMBERWITHOUTAURAVALUE_H
#define _PLAYERBOT_PARTYMEMBERWITHOUTAURAVALUE_H

#include "PartyMemberValue.h"
#include "NamedObjectContext.h"
#include "PlayerbotAIConfig.h"

class PlayerbotAI;
class Unit;

class PartyMemberWithoutAuraValue : public PartyMemberValue, public Qualified
{
	public:
        PartyMemberWithoutAuraValue(PlayerbotAI* botAI, std::string const name = "party member without aura", float range = sPlayerbotAIConfig->sightDistance) :
            PartyMemberValue(botAI, name) { }

    protected:
        Unit* Calculate() override;
};

#endif
