## ADDED Requirements ### Requirement: Oval table layout with player seats The poker table UI SHALL render an oval-shaped table with positions for up to 9 player seats arranged around the perimeter. #### Scenario: Default 6-max table renders correctly - **WHEN** the game initializes with 6 players - **THEN** 6 seat positions are displayed around the oval table at evenly spaced intervals #### Scenario: Table supports up to 9 seats - **WHEN** the game is configured for 9 players - **THEN** all 9 seat positions are visible and arranged in an oval pattern ### Requirement: Community card area The poker table SHALL display a designated area in the center of the table for community cards (flop, turn, river). #### Scenario: Empty community area before deal - **WHEN** the game is in pre-game state - **THEN** the community card area shows no cards #### Scenario: Community cards displayed after flop - **WHEN** the game reaches the flop stage - **THEN** exactly 3 community cards are visible in the center area #### Scenario: All 5 community cards visible at river - **WHEN** the game reaches the river stage - **THEN** all 5 community cards (3 flop + turn + river) are displayed ### Requirement: Pot display The poker table SHALL show the current pot size as a numeric value in the center of the table. #### Scenario: Pot starts at zero - **WHEN** a new hand begins before blinds are posted - **THEN** the pot display shows 0 #### Scenario: Pot updates after bets - **WHEN** players place bets during a betting round - **THEN** the pot value reflects the sum of all bets and blinds in the current hand ### Requirement: Action buttons for human player The poker table SHALL provide action buttons (Check, Call, Raise, Fold, All-In) for the human player when it is their turn. #### Scenario: Buttons shown on player turn - **WHEN** it is the human player's turn to act - **THEN** action buttons are visible and enabled #### Scenario: Buttons hidden when not player turn - **WHEN** another player is acting or the game is in a non-betting phase - **THEN** action buttons are hidden or disabled #### Scenario: Check button only available when no bet to call - **WHEN** no preceding bet exists in the current betting round - **THEN** the Check button is enabled and Call button is hidden ### Requirement: Dealer button indicator The poker table SHALL display a dealer button that identifies the current dealer position. #### Scenario: Dealer button visible at correct seat - **WHEN** a hand is in progress or between hands - **THEN** the dealer button is displayed at the current dealer's seat position #### Scenario: Dealer button rotates after each hand - **WHEN** a hand completes and a new hand begins - **THEN** the dealer button moves one position clockwise ### Requirement: Player chip count display Each player seat SHALL display the current chip count for that player. #### Scenario: Initial stack shown on game start - **WHEN** the game initializes with starting stacks - **THEN** each seat displays the correct starting chip amount #### Scenario: Chip count updates after betting - **WHEN** a player places a bet or wins a pot - **THEN** the displayed chip count reflects the updated balance