{#each seatConfigs as config, i}
selectedSeatIndex = i} disabled={i === humanSeatIndex} style={getSeatPosition(i, seatConfigs.length)} >
Seat {i + 1}
{#if i === humanSeatIndex}
YOU
{:else}
{ARCHETYPE_LABELS[config.archetype as keyof typeof ARCHETYPE_LABELS]}
{SKILL_LABELS[config.skillLevel as keyof typeof SKILL_LABELS]}
{/if}
{/each}
{#if selectedSeatIndex !== null && selectedSeatIndex !== humanSeatIndex}
Edit Seat {selectedSeatIndex + 1}
Archetype
{#each ALL_ARCHETYPES as archetype}
{ARCHETYPE_LABELS[archetype]}
{/each}
Skill Level
{#each ALL_SKILL_LEVELS as level}
{SKILL_LABELS[level]}
{/each}
{/if}